Torval said:
TimEisen said:
I tried extremely hard to honestly present enough information for people to see the quotes and make their own conclusion. I did the back research and gave you the pieces I think are relevant to the topic …
I really hate how a game is either considered pay2win or not-pay2win because it just leads to pages and pages of disagreement between the "Yes's" and the "No's". Is pay to win the same as pay for advantages, technically you have an advantage but wou…
Here is my opinion with regards to PVP & PVE in Chronicles of Elyria:
Most mechanics in COE are there to serve in the larger picture of story progression of both the player's personal story as well as the overarching story within the game. PvP …
Timberhick said:
Hellmoon1500 said:
Since there won't be an in-game general chat where anyone in the world can reached and gold isn't the only currency (many expect bartering to be far more common early-game as money has to be minted…
Slapshot1188 said:
whilan said:
It's not always tied to skills. It's "random". As they detailed it. You could be a wood cutter all your life and suddenly you decide to have a beer or do something similar mundane and you un…
Octagon7711 said:
I remember his discussions here. I wish him well. I really think they may need to take into consideration those who are dedicated gamers but are not part of the core player group. When the game launches they will come flood…
I'm really looking forward the non-combat aspect of COE, the fact that I'm not forced into quest grinding to reach a "max level" and that I can still feel apart of the community without being pushed to kill things daily is a big plus for me!
Luiden said:
I really don't like their approach, basically what it boils down to is that I'm going to get penalized 20 bucks when my character dies. Think about it, the old MMORPGs used to penalize players XP and other things whenever they die…