I've played two MMOG's, Hyperiums and EVE Online. Both are open ended and player directed, both also had harsh penalties for dying.
I couldn't play an MMOG that didn't have harsh death penalties, if I wanted mindless PvE and no consequences for ta…
Originally posted by Gameloading
and here people forget the REASON why to Pvp. the reason to play pvp is competition. so, in my oppinion, the game that would get close to the number 1 pvp game would be the game that has pvp combat that requirest t…
Originally posted by aipok
Originally posted by Kconvey
Flying around for 15-20 minutes picking up the loot from the battle you just won, it BORING.. there is no exploration, no fun.. its just tedious.
You can leave the loot there. I u…
The number of active paying members is around the 105K mark.
The peak concurrent user hit 20,400 a week or two ago. This is a fifth of the total players all on a single shard (EVE is a one shard game)
This is equivalent to 1 million WoW players …
It's not the game's fault.
It was your choice to play through your trial as a carebear, grinding missions like you were playing WoW or something. I just finished my trial (buying a full account now btw) pirating and ratting in low sec, most fun I'…