This was by far the worst story in WoW history and frankly the way it was rolled out through renown makes it even worse, disjointed and muddled. It has virtually nothing to do with WoW lore and it's main characters. This pretty much could have been …
The fact is I'm convinced that today's game makers are trying to cater to all ages groups and play styles which isn't easy to do and is a primary reason for new games being relatively easy. Most players today would never be able nor likely willing t…
Complexity in my opinion is missing in most new MMO's. Looking back to AC there was a ton to learn, even just fighting the creatures. Each creature had a different weakness and needed to be attacked using different skills. As an example you had crea…
I would love to see a remake of Asheron's Call. Something that has the most unique story line, creatures, classes I've ever experienced. It would at the very least be fairly unique when compared to everything else out there in the market today.
http://acpedia.org/wiki/Dungeons
I agree they weren't all full fledged dungeons but the sheer volume provided plenty of space for leveling and loot grinding. Again for me it's the shear volume of content that is unparalleled in MMO's and I'd l…
The_Korrigan said:
A few details coming from someone who loved Asheron's Call...
The world felt big because of the slow running (even with high run speed skill), and most of it was empty and useless.
Crafting was quite terrible with a lot of …
Splattr said:
Oh come on! Give me a break already. Old school MMOs weren't some masterful works of art filled with amazing worlds and storylines that were better than any other form of entertainment at the time. The worlds were immersive b…
Bringing in the trinity was their first mistake, especially since the game was not designed around having it to begin with. This created a completely dysfunctional approach to balancing which in fact resulted in a bastardized version of the early el…
Worst game balance ever, no denying that. Meta are clearly established and there is very little you can do to change their minds once it's there. The only ones who can change that are devs and they've had many years to try but they don't. Simple iss…
"As for raids... yea no. Meta builds aren't required to complete those, hell you don't even need to have all ascended gear to do them. They just aren't tuned that tightly. Yes, lots of players require these things for their groups, but that is…
"Could you be more specific about what end game content in last expansion was impossible to complete if you weren't a meta build? I'm honestly curious because I don't play meta builds in general, and I don't remember not being able to complete anyth…
"Most MMO issues can be laid at the door of the devs and players together, especially these days with studios getting so much more feedback. It is so often a matter of what the devs decide to do with those metrics and what the players decide to do w…
What a pile. As someone who has played MMO's since 1999, and this one since beta I can tell you that this game has the worst balance of any i've ever played. While some games do have the occasional meta issue they are generally temporary. In GW2 met…
Asheron's Call, it was the best gaming experienced I've ever had. Unique creatures incredibly in-depth lore and the best loot system in any game to this day. Not to mention the intelligent AI, i mean creatures leveled off you if they killed you! One…