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  • Personally, as long as AION is primarily PvP at the later stages of the game, I won't even bother trying it. I play games to relax.  World/Zone PvP is not relaxing.  If i'm suddenly forced to go AFK for a minute, or even simply talking to someone …
  • Well, getting back to the original topic... Obviously we'd all want the kind of flexibility and freedom of gameplay that we can get. But that could put the scope of creating this game to a whole different level. This leaves us with a couple of qu…
  • Originally posted by DeserttFoxx What makes you believe City of heroes isnt big? Because it isnt heavily advertised the way WoW is? I didnt see city of heroes struggling, its still pushing content and its core fanbase is still happy and playing…
  • This sounds like an interesting single-player game.  MMORPG?  Not so much. I suspect purists (and who has more than Star Trek?) will balk at customizable ships though, or the idea that you can build your own bases between you and your "fleet".  I …
  • As a former player (who has re-subbed 2x for short periods of time before quitting again, so I was TRYING to like the game) there are 5 major reasons I think the game didn't do better: 1) WoW came along not long after and stole much of the current…
  • I gave LotRO and honest shot.  At first I thought it was a great game.  That feeling started to wear off after the initial honeymoon phase (about 3 months) and including the beta, I lasted 5 months in total. Basically, everything about the game fe…
  • So many MMO's fail because: 1. Competition.  The days of only choosing UO, EQ, and AC are gone.  With so much choice you really need to distinguish yourself, which requires money and talent and luck.  With so much money needed, you have to be very…
  • Originally posted by Sevenwind I would be in AC if they offered it as a all games pass like SOE Station Access. I already sub to DDO and LOTRO. I wouldn't mind every now and then to log into AC and see what has changed. Just depends on the mood I…
  • Haven't left yet, but I don't feel much urge to play anymore. It runs fine for me and the game seems pretty well-polished and functional, but here are my beefs: 1. Combat is slow and gets tedious.  Mobs have a lot of health and I always feel lik…
  • Try Elder Scrolls Oblivion.  It's a very good game. One advantage of being single player is that you can customize and tweak it almost as much as you want to fit your own preferences.  There are countless numbers of mods created to re-balance game…
  • Dynamic quests would be ideal, but I also think they'd be very, very difficult to implement effectively. Static quests I can live with.  What I hate are all of the "You talked to me, now go halfway across the world or go next door and talk to some…
  • ASmith84, The problem is that MMO development is a time-consuming and expensive process.  If you ask you investors to put in tens of millions of dollars, then you had better make sure that you can SELL the idea to them.  Unfortunately, things that…
  • So far, the simplest way I've found to avoid the grind of MMORPGs is to stop playing playing them.  Been playing Elder Scrolls: Oblivion lately and it is a real breath of fresh air to be playing an offline RPG again.
  • I think LOTRO has a boredom factor because it lacks urgency.  It doesn't seem to have much of the peer pressure "Look I've got Tier X Armor goodness!" of WoW, or the need to harvest resources or improve in order to do raids.  It also doesn't really …
  • In a subscription-based game, I would hardly describe content updates as "free".  You're paying for it, but in small regular amounts instead of one big, discernable lump.  And you have no choice of whether you want to pay for it or not either. But…
  • Following the lore only makes sense up to a certain point, especially if deviating from the lore really does not change it. What is changed by not following the lore that women usually did not go into battle as armed warriors?  Apart from upsettin…
  • I think many people would be too grossed out to play a game like this, unless they made the graphics really, really cheesy and cartoony. But otherwise, wouldn't it end up as the same thing, only with different labels?  "Go and visit 20 flowers to …
  • Mine wasn't listed: Pirates of the Burning Sea.
  • The Harry Potter stories center around a group of students who solve puzzles and mysteries primarily in and around their school.  I am sure any kind of game--RPG, MMO, or whatever--would be much the same thing. There would be some combat of course…
  • I used to raid in WoW with a guild that had a lot of casual players who would come raiding on occasion too. I can say with certainty that skill and experience makes a HUGE difference.