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BigBadWolfe

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BigBadWolfe
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  • Originally posted by Alakor TBH this game plainly sucks, its nothing mroe than Aion with locked mouse poitner combat and the same asianc huge cats and fluffy monters with no story or interestign feature at all.   Gaming world will lose nothing a…
  • I'm very happy to hear that Tera appeal to people in your/our demographic!
  • No you can't read.  Click that link, what the heck do you call an event that takes 30+ players including tanks and healers to down a boss if not a raid?  No it's not a marketing scam, it's an actual list of content, and it's not even a comprehensive…
  • I understand that if you look at Tera and GW2 comparison that Tera will seem more like the traditional MMO due to it's trinity system, and GW2 is the place for people that want something new. However I do not agree with this assestment at all.  It…
  • Originally posted by Breaking123 Well to be honest Vindictus did better job with the so called BAMs. The basilisks you get to kill at level 20 ( apperently that is the main reason it is supposed to be fun when you reach lvl 20 ) are so easy it is no…
  • Originally posted by Volkon It's amazing how wrong this post is. It really is. Sigh... GW2, using that as the example of a trinity-free game, handles all these issues already. You may think the PvP looks disorganized, but the combat plays diffe…
  • I won't argue that getting rid of the trinity solves some issues, but it also creates new problems. PvP Disorganization- okay we got rid of tank specs but now I don't know what my teammates build is, nor do they know mine. Time to run around and b…
  • Originally posted by xmenty Please tell me if I am wrong. Let me get this right. An ex workers that quit Ncsoft steal all the company projects. They then set up a new company on their own and used all Ncsoft projects and make another MMO out of …
  • Originally posted by EduardoASG I dont know the basis behind the NCSoft complain.. what i do know is that Tera looks like an upgraded version of Lineage franchise.. and the similarities may indicate some meshes / parts of code were the same or almos…
  • Yes, K-Tera was already pretty good, but with En Masse's changes W-Tera has become amazing.  They even changed the starting Area! I'll just go up and tell you that World PvP is never designed to be balanced, also the classes themselves are not bal…
  • Tera ia actually a AAA MMO that actually emphasizes community thanks to their class design and Political System, also GvG wars encourages players to build alliances to combat their rivals.
  • Tera's endgame will revolve around Open World PvP, the Political System, and possibly chrono-scroll farming.  Three aspects completely unique to Tera, so it will definitely not be in the same boat as other MMOs that only focused solely on raiding.  …
  • I would say the combat mechanics is closer to Rift with the ability to customize your skillbar better, and change builds on the fly, which makes it much better than WoW.  However which the exclusion of dodge mechanic which is more of a defensive coo…
  • Originally posted by Ramanadjinn Originally posted by aesperus   TERA -> Fantasy MMO w/ action combat. From what I've seen / read there's no 'pvp' gear. Gear is gear, and there is Open PvP.   according to the Tera website here: h…
  • I agree, that tanks are generally worthless in PvP because in PvP you have to kill stuff and defensive builds deal next to no damage.  However healers are not useless at all, they are very viable in PvP, so getting rid of Both tanks and healers for …
  • That's a big assumption that GW2 will fix any of the grouping issues for the hard mode content.  Maybe it will not require a dedicated tank, or healer, but it's not too far off to believe that some classes will be able to tackle the hard mode conten…
  • In my experience giving players too much customization always leads to disaster. The first issue is that there Always a superior build compared to the rest, so players only have the illusion of choice anyway. The second is that too many options mak…
  • Unless they changed it, you still need to activate Outlaw to kill someone in Open World PvP.  The only difference is that in PvE servers you can only activate Outlaw at 60, whereas in PvP you can activate it as soon as you get it (level 11). The o…
  • Originally posted by ipeka   As long they are commited to solve TERA's biggest tick , which is the lack of end-game content. I think this game is going somehwere , not WoW-killer , but it will probably take a place for subscription-based game…
  • What this game has going for is that unlike most launches Tera has a year of polish behind it, and En Masse keeps making changes to the game for the better.  It's cute to see people that can't make it past level 20 trolling the game, but once the ga…