If they would make an MMO where you actually had to think and uncover the story on your own, without interfering with your own personal idea of Role Play for your character.
All mentioned MMOs are on rails, and force feed you a regurgitated homogen…
The major problem is theme park style MMOs that force all 5000 new folks in the starting area to all be at the same point at the same time.
Kill 5 trolls - 5000 Avatars just statnding around waitting for a turn at the trolls or Dungon or what ev…
Not MMO enough - This is untrue, Not MMO-RPG enough - This might be true.
Crafting will have to be top notch. The game will need player housing. The game will need tons of Clothing / Armor options. PvP will have to be really fun.
No true MMO-RPG f…
Have everything account based and have a select option in your character selection screen just before you log on (invisable or Visable) log on invisable, no one can see you on their friends list, log on Visable everyong can see you.
Problem solved,…
1. A deicated server, which to join, would require the player to fill out a fairly lengthy Roleplay form. making it very inconvenient for people to join. ie. keep the majority of the non RPers out.
2. Chat bubbles!
3. A game with rich Character …
In a skill based system where skills have tress balance is NOT and WAS NEVER an issue. The balance excuse is just BS by non-developers to make themselves sound important on the forums.
AoC, EQ2 and TSW all did it to differing extent,, ESO will b…
I love character customization, to me that is a so called mini game, as you call it. What I hate is linear progression, it to me, is what kills most all MMOs. I would love for characters to start out at max racial hit points, wait, wait hear me out.…
Originally posted by Morrok
Originally posted by Dajag
I want crafting to be game within a game, hard and fun.
Really?
Since it was mentioned several times now and i can so not imagine it to be true i thought i'd ask:
Do you RE…
Originally posted by Po_gg Originally posted by Olgark TSW tried to move away from the holy trinity of classes and raids
TSW was trinity-based right from the beginning, when you could first do Polaris (3rd beta maybe?), and went in brainless …
One of the dying aspects of what used to make MMORPG communities great, CRAFTING and HARVESTING. I aways said and stick to the statement, that Crafters are the glue that holds MMORPGs togather.
I want to have to work as hard at my crafting skill…
Change for changes sake is not good, though change can be good.
If somthing works great and people like it, why change it?
The problem is Developers just randomly change game mechanics, sometimes for the better, most of the time its not.
Key i…
The true nature of your post seems to be about GW2.
GW2 has, in reality, done nothing new, except eliminate the need for team work and the fear of faliure.
I leveled from 1 to 50 in less then 2 weeks soloing, to fast!
Hearts became boring and rep…
A lot of cool Ideas already.
1.
I would love to see a SCI-FI Universe where players are given the opportunity to create the races in a contest before the game is developed, then the top 30 races are voted for and each gets a planet in a Galaxy. Th…
Originally posted by Wizardry Marketing 101,tell the gamer's it is their game and their creation.I simply do not like when devs pull off that lame marketing.
Even a voting system is a fail because you could have an idea voted on by 40% leaving 60%…
Originally posted by Novusod I voted NO because I don't think your proposal would actually work. It feels like you are trying to appease everyone but the result is going to be nobody really being happy with the product. It looks like you tried to cr…
Just the title of this post represents everything that is wrong with MMOs today.
This whole Idea that an MMO can't be a complete MMORPG... it has to focus on just one aspect of the genre and forget all other aspects of what used to make an MMORP…
Originally posted by lizardbones
Originally posted by Fusion
Is it just me, or does Storybricks look exactly what STO and NWO have with the foundy for the NPC's, the dialog/script system?
Unless STO and NWO can have nonspecific out…
If I am going to pay a monthly subscription, the game better be complete. To me an MMORPG without:
Housing, Very meaningful Crafting (useful), Slow progression, Well Thought out end game, Extremely Deep Character Customization, and fun PvP and PvE,…