Yeah, but monster drops are worse then player drops.
Loads Worse.
If i kill a level 80ish Id get roughly 300 coins (comparison from lesser demon) Is THAT fair? If it is equal to monsters, why not kill them? Its easier...
And I'm pretty sur…
Originally posted by Matt269
Originally posted by Artiph
To avoid any RWT issues the reward for a successful PK will be generated by the game, similar to when you kill a monster at the moment. We're creating generous drop tables based on factor…
Originally posted by i_own_u
Plus, those PvP items only last for X amount of days.
Proof? Sources?
EDIT: Oh do you mean just the new items coming out specifically for PvP? But normal items are everlasting, right?
Otherwise I m…
Originally posted by Neiko
The fact that it's in a browser really isn't the problem. It's not browser based. Kings of Chaos is browser based. Runescape is a JAVA based game. They just decided to place it on the web. Just like Tribal Wars.
Also, y…
Originally posted by plqx
1 - Runescape has a large variety. Yes, to train each individual skill is a grind... If training one skill and one skill only for a long period of time is what you want to do. However, if you don't want to grind you don'…
Originally posted by i_own_u
I am hyped about this update as much as some of you are...but there is one thing. "To prevent real world trading, you wont get the opponents drop'd items like before, instead you will get a "random" PvP gear that is e…
If Jagex can pull off this, ill go back and see if its good. Its kind of sad to see RuneScape in the state it is, I liked it more back in '02. I personally think they should have, instead of deleting wildy in the first place, just used the random it…