Another fear of mine since the announcement of these classes is the constant depiction of the Sith Inquisitor and Jedi Consular wielding double-bladed lightsabers. This makes absolutely no sense, as the double-bladed lightsaber is both incredibly hard to master, and also quite rare. The use of such a lightsaber was actually frowned upon by the Jedi Council, no less! Yet it appears to be, perhaps exclusively, available to the Sith Inquisitor and Consular.
You call yourself a stars fan but you fell to realize that this is thousands of years before the rise of Darth Vader. Double-bladed lightsabers could have been very common in this era i'm going to have faith in bioware there track record is good.
From what I gathered he(Maul) was simply an inspiration for the melee spec of the class and not actually considered an Inquisitor. He was a shallow character that I can't comprehend the reverence for.
My word and world holds ground and is real Your word is like floods of poisoned water A language spoken with spit from different tongues More of my unwanted opinions
From what I gathered he(Maul) was simply an inspiration for the melee spec of the class and not actually considered an Inquisitor. He was a shallow character that I can't comprehend the reverence for.
All Jedi are trained in the Lightsabre. Picking the type of sabre a Jedi uses is personal. It has been confirmed the ToR Double-bladed Sabre can be used by other Jedi and Sith. Making a issue on this is moot. As to how many used it... Little is written on this time period.
All the WoWbois say it will flop like every other MMO, but Blizzard doesn't make bad games, neither does Bioware.
They're both companies who know what they're doing, Bioware is better at story telling, so that's one element they'll add to MMOs. I see no real solid reason why the game would flop, since an entire game of this magnitude won't flop because "The sith warrior wears armor, wahh"
Quality of the game all depends on the company. All the WoWbois say it will flop like every other MMO, but Blizzard doesn't make bad games, neither does Bioware. They're both companies who know what they're doing, Bioware is better at story telling, so that's one element they'll add to MMOs. I see no real solid reason why the game would flop, since an entire game of this magnitude won't flop because "The sith warrior wears armor, wahh"
Was NWN 2 a good agme? Not trolling, i played NWN 1 and didnt touch 2 as i read at release it was very buggy.
All the WoWbois say it will flop like every other MMO, but Blizzard doesn't make bad games
You're correct as they tend to only make their games bad well after release(WoW).
My word and world holds ground and is real Your word is like floods of poisoned water A language spoken with spit from different tongues More of my unwanted opinions
Quality of the game all depends on the company. All the WoWbois say it will flop like every other MMO, but Blizzard doesn't make bad games, neither does Bioware. They're both companies who know what they're doing, Bioware is better at story telling, so that's one element they'll add to MMOs. I see no real solid reason why the game would flop, since an entire game of this magnitude won't flop because "The sith warrior wears armor, wahh"
Was NWN 2 a good agme? Not trolling, i played NWN 1 and didnt touch 2 as i read at release it was very buggy.
Are you bringing up NWN2, that game developed by Obsidian Entertainment.....?
Being that my opinion is based on facts which can be backed up with subscribing population vs sales
You can stop there, because SOE has never released population or subscription numbers for SWG, nor have any of the developer blogs that you've mentioned. Your opinion that the game was bad is perfectly valid, as all opinions are. But don't come on here and confuse your preferences with 'facts.'
Being that my opinion is based on facts which can be backed up with subscribing population vs sales
You can stop there, because SOE has never released population or subscription numbers for SWG, nor have any of the developer blogs that you've mentioned. Your opinion that the game was bad is perfectly valid, as all opinions are. But don't come on here and confuse your preferences with 'facts.'
My word and world holds ground and is real Your word is like floods of poisoned water A language spoken with spit from different tongues More of my unwanted opinions
And again, my young apprentice, it's fine that you thought the game sucked. The beauty of life though is that you don't get to make that decision for everyone else. Many people liked it.
So even with the dev's claiming 300,000(and a success from their words) and charts backing this up you still claim that it's false. I can see that my statement before was right on. It really is like fighting with creationists.
Since its launch on June 26, 2003, the number of subscribers to Star Wars Galaxies has always been somewhat uncertain. An official statement released by John Smedley, President of SOE, in March 2004 suggested there were then currently between 200,000 and 300,000 subscribers and that SW: G was the second largest MMO in the North American market. I assume he was discounting Ragnarok Online and possibly FFXI in that statement, so I put the number at that time at 275,000. Since then, the number of subscribers has fallen sharply, although there is no official word on exactly how much. In a more recent statement in March 2006, Smedley said that SWG was the fifth largest MMOG in the North American market, behind WoW, EQ, EQ2, and RuneScape, which would put the number of subscribers at that time somewhere between 175,000 and 250,000. Based on previously known data, I put the total number of subscribers for SWG at 190,000 for March 2006. Since then, that number has continued to decline, but the true extent of the decline is still uncertain. As of October 2007, sources indicate the game has approximately 100,000 subscribers, but I believe the number could be much lower.
Oh and remember they sold over 1,000,000 units...
My word and world holds ground and is real Your word is like floods of poisoned water A language spoken with spit from different tongues More of my unwanted opinions
So even with the dev's claiming 300,000(and a success from their words) and charts backing this up you still claim that it's false. I can see that my statement before was right on. It really is like fighting with creationists.
No dude, you just don't get it at all. No one is saying the game didn't lose subs, of course it did.
Losing subs does not equal "it sucked."
Your disconnect here is both comical and troubling. A lot of people still play the game. Do they think it sucks? Probably not. You're so focused on your own little self-centered bubble that you think your opinion of a game extends to everyone else.
The sooner you realize you're not the center of the universe, the faster you'll grow up. Keep tossing around the insults though, and bring religion into the thread if you want. It just makes you look even younger.
Aside from all that, what charts are you referring to? Link me something from SOE or LA that shows subs, player retention, revenue, anything. I'm waiting.
Again, Bruce Woodcock is a freelance consultant that makes projections on mmorpg populations. He is not an authority, as he does not have data officially sanctioned by the companies of most of the games he purports to know about. Believe his stats if you want, but they're not bulletproof. He's a blogger who is often quoted by the misinformed.
If you want to debate facts with me, bring some real facts, and not random google crap that shakily supports your argument.
The words of the president of SOE are clearly stated. What I was pointing to was the number of units sold vs the max number of subscribers(as confirmed by John Smedley) The fact that I watched all my friends and guildies quit was just personal insight.
My word and world holds ground and is real Your word is like floods of poisoned water A language spoken with spit from different tongues More of my unwanted opinions
Ah, so you're grasping around for random nuggets that support your insightful "it sucks" argument. I still haven't seen any links, btw, just a bunch of stuff you've copied and pasted that I guess I'm supposed to take your word for.
In any event, I'm done with this one, people still pay for and enjoy the game, which is really all it takes to invalidate just about everything you've said in this thread.
Look up strawman when you get some time, it will help you out in the future.
This article was a bunch of BS. I played KOTOR not that long ago again. Guess what, every single one of my light side jedi's were able to use a double bladed lightsaber quite effectly. Bastilla (a jedi) starts with a double bladed light saber for crying out loud. The story in Kotor & Kotor 2 is incredible. On the other hand, the recent movies have been duds.
KOTOR is what Bioware needs to base the game on, not this BS about SWG. SWG died long ago. Let it rest in peace. The lore needs to flow from Kotor.
I can see your point in a lot of the continuity issues you're having, I agree that the biggest reason that consulars and the inquistors will get dual bladed sabers is due to the fact it feels more like a staff and i agree that, that shouldn't be the case due to the difficulty of the saber type. However, there are some things I don't agree with you on. Such as, the "having healers" bit, the reason they are going to actually have healers is due to actual play mechanics. Can you really visualize some sort of raid or really intense fight without some healing going on? I mean sure they could make the companions be responsible for that sort of thing but do you really want your heals in the hands of an npc? I can see where some people not being that great at healing classes and stuff the npc would be the better option lol but really, you need warm bodies for that sort of thing. Also due to the fact all of these things are going across George Lucas' desk isn't helping the game any...I mean i love the premise of Star Wars, absolutely love it, however George is a horrible director/writer lol. His influence doesn't really give Bioware a helping hand in the game. Over all though, most of what you said I can agree/relate with. I'll pray to the gods of star wars games that this one actually turns out good.
Quality of the game all depends on the company. All the WoWbois say it will flop like every other MMO, but Blizzard doesn't make bad games, neither does Bioware. They're both companies who know what they're doing, Bioware is better at story telling, so that's one element they'll add to MMOs. I see no real solid reason why the game would flop, since an entire game of this magnitude won't flop because "The sith warrior wears armor, wahh"
Was NWN 2 a good agme? Not trolling, i played NWN 1 and didnt touch 2 as i read at release it was very buggy.
Are you bringing up NWN2, that game developed by Obsidian Entertainment.....?
Was it ? maybe thats why it was buggy then. Strange Bioware didnt make it after the success of NWN.
Originally posted by Beachcomber Originally posted by therain93 Originally posted by Beachcomber Originally posted by TwistedC Quality of the game all depends on the company. All the WoWbois say it will flop like every other MMO, but Blizzard doesn't make bad games, neither does Bioware. They're both companies who know what they're doing, Bioware is better at story telling, so that's one element they'll add to MMOs. I see no real solid reason why the game would flop, since an entire game of this magnitude won't flop because "The sith warrior wears armor, wahh"
Was NWN 2 a good agme? Not trolling, i played NWN 1 and didnt touch 2 as i read at release it was very buggy.
Are you bringing up NWN2, that game developed by Obsidian Entertainment.....?
Was it ? maybe thats why it was buggy then. Strange Bioware didnt make it after the success of NWN.
Ya know what I'm "that guy" too when it comes to Star Wars I still have a book shelf with every Star Wars novel in my game room but I think for me personally I'm just done with the entire mmo communities whining nit picking with anything released. A sentiment I've found myself repeating over and over again lately is that I'm a gamer first mmo player second and one of the biggest reasons again is that mmo players simply can't get it out of there heads that every single product cannot and will not be made in the perfect mold of what we envision and more so the mmo community makes up it's mind as soon as it is evident things aren't going to bve the way they want it that the product is all bad (or atleast bad enough to do nothing but complain about it.)
Personally I don't miss the days when we just played the games we were given as opposed to spending more time telling people how we think the games should be made because I still live in that world but I do wish that others who seem to take games as seriously as I do did.
If I had the money or the reputation to make a SW game the way I wanted to I'd feel my opinion about the direction it could or should go in held some relevance, and this is a forced attitude because everyone has an opinion about how games should be made and I really am at the point of seeing this as the only way of validating any opinion at all. So yes I long for the day when I can read Craig Morrison tell me that Cryptic did wrong and what he would do if Funcom had STO because right now all these random anonymous opinions are just noise.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
There's six movies? Are you sure? Somebody was trying to tell me they made a sequel to The Matrix the other day, but I didn't believe him.
Are you Flipping serious...A. there are Six Star Wars movies as anyone who should post under this topic should know. B. there are three Matrix movies in total! The Matrix, Reloaded and Revolution!
This article was a bunch of BS. I played KOTOR not that long ago again. Guess what, every single one of my light side jedi's were able to use a double bladed lightsaber quite effectly. Bastilla (a jedi) starts with a double bladed light saber for crying out loud. The story in Kotor & Kotor 2 is incredible. On the other hand, the recent movies have been duds. KOTOR is what Bioware needs to base the game on, not this BS about SWG. SWG died long ago. Let it rest in peace. The lore needs to flow from Kotor.
Indeed. The Jedi have an entire lightsaber combat style around fighting with two lightsabers (or with a double lightsaber). To say nothing of how the article is flat-out wrong about how this works in game. Any Force user can use a single lightsaber, double, or two seperate lightsabers. It is NOT a "caster staff" for the more mystic force users.
I have noticed posts here relating to people who bad mouthed the way that SWG pre cu was done. What was wrong with it? Was it boring? No. Was it cannon? No. What was the problem. There are possible issues with this game, but ya start crying crying about cannon and ya pretty much sunk it as with the pre cu. They catered to whiners and look what happens. Lets hope that TOR isn't the same. And btw, for those of you that think that SWG was meant to be without Jedi are incorrect. SOE was working on putting them in but ran out of time while trying to put them in the way they wanted them in. To add to that, there is no reason why Jedi shouldn't be in the game, and deffinately no reason why it couldn't be cannon. Sadly the kiddies made what coulda been more cannon suck due to SOE's greedy nature. There was plenty non cannon elements in the game. Now for this one, who cares whether it is cannon in your eyes or not? Let them make it, and try to like it. If you don't, you don't.
Altho i will most likely try this game , i am hoping that as development rolls on that some serious changes are made ,the direction that Bioware is taking this game is not indicitive of a traditional MMO , the more i read the more it sounds like a MSORPG not an MMO, posssibly further testing will bring some changes..
From PC GAmer who recently got to play the current build "SWToR plays more like DA than it does WoW" fill in the Wow with any current mmo ... A companion pet system for everyone troubles me , from Bioware " The game can be completed without any interaction with another player" Huhhhhh!!
I really like the SW ip and want to see this game succeed BUT , when i read stuff like this from a recent interview with there devs at E3 it makes me cringe...
The Flash Point scene was a private, closed off area for only you and someone you brought along from the looks of it. no other players, so it is safe to assume this was a single player area. We saw some people on Hutta, but they were just going about their normal business.
As the devs told us, the majority of the game can be done without a single bit of help from another player. They said that the main appeal of MMOs is the experience single player with the option of being with other players. They confirmed that names, chat, and so on could all be turned off or ignored if you really, really wanted absolutely nothing to do with other people.
Names:
Naming filters have been confirmed. No numbers, special characters, or Star Wars names. They emphasized the strictness of this system, as they seemed to agree on the assumption it could be immersion, if not game breaking.
If they want to make KOTOR 3 thats great but dont rap it up with optional coop play and slap a monthly sub on it..
When every lvl 30 (insert class) is running around in the same exact gear and none needs any help to aquire anything... blehhh
There will be no sense of community , no need for community
Comments
Another fear of mine since the announcement of these classes is the constant depiction of the Sith Inquisitor and Jedi Consular wielding double-bladed lightsabers. This makes absolutely no sense, as the double-bladed lightsaber is both incredibly hard to master, and also quite rare. The use of such a lightsaber was actually frowned upon by the Jedi Council, no less! Yet it appears to be, perhaps exclusively, available to the Sith Inquisitor and Consular.
You call yourself a stars fan but you fell to realize that this is thousands of years before the rise of Darth Vader. Double-bladed lightsabers could have been very common in this era i'm going to have faith in bioware there track record is good.
From what I gathered he(Maul) was simply an inspiration for the melee spec of the class and not actually considered an Inquisitor. He was a shallow character that I can't comprehend the reverence for.
My word and world holds ground and is real
Your word is like floods of poisoned water
A language spoken with spit from different tongues
More of my unwanted opinions
All Jedi are trained in the Lightsabre. Picking the type of sabre a Jedi uses is personal. It has been confirmed the ToR Double-bladed Sabre can be used by other Jedi and Sith. Making a issue on this is moot. As to how many used it... Little is written on this time period.
Quality of the game all depends on the company.
All the WoWbois say it will flop like every other MMO, but Blizzard doesn't make bad games, neither does Bioware.
They're both companies who know what they're doing, Bioware is better at story telling, so that's one element they'll add to MMOs. I see no real solid reason why the game would flop, since an entire game of this magnitude won't flop because "The sith warrior wears armor, wahh"
Was NWN 2 a good agme? Not trolling, i played NWN 1 and didnt touch 2 as i read at release it was very buggy.
You're correct as they tend to only make their games bad well after release(WoW).
My word and world holds ground and is real
Your word is like floods of poisoned water
A language spoken with spit from different tongues
More of my unwanted opinions
Was NWN 2 a good agme? Not trolling, i played NWN 1 and didnt touch 2 as i read at release it was very buggy.
Are you bringing up NWN2, that game developed by Obsidian Entertainment.....?
You can stop there, because SOE has never released population or subscription numbers for SWG, nor have any of the developer blogs that you've mentioned. Your opinion that the game was bad is perfectly valid, as all opinions are. But don't come on here and confuse your preferences with 'facts.'
...
You can stop there, because SOE has never released population or subscription numbers for SWG, nor have any of the developer blogs that you've mentioned. Your opinion that the game was bad is perfectly valid, as all opinions are. But don't come on here and confuse your preferences with 'facts.'
Game, set, match....
My word and world holds ground and is real
Your word is like floods of poisoned water
A language spoken with spit from different tongues
More of my unwanted opinions
Lol, Woodcock's projections are your big win?
MMkay. Try again when the actual company that made the product chooses to release accurate numbers.
...
And again, my young apprentice, it's fine that you thought the game sucked. The beauty of life though is that you don't get to make that decision for everyone else. Many people liked it.
Here endeth the lesson.
...
So even with the dev's claiming 300,000(and a success from their words) and charts backing this up you still claim that it's false. I can see that my statement before was right on. It really is like fighting with creationists.
Oh and remember they sold over 1,000,000 units...
My word and world holds ground and is real
Your word is like floods of poisoned water
A language spoken with spit from different tongues
More of my unwanted opinions
No dude, you just don't get it at all. No one is saying the game didn't lose subs, of course it did.
Losing subs does not equal "it sucked."
Your disconnect here is both comical and troubling. A lot of people still play the game. Do they think it sucks? Probably not. You're so focused on your own little self-centered bubble that you think your opinion of a game extends to everyone else.
The sooner you realize you're not the center of the universe, the faster you'll grow up. Keep tossing around the insults though, and bring religion into the thread if you want. It just makes you look even younger.
Aside from all that, what charts are you referring to? Link me something from SOE or LA that shows subs, player retention, revenue, anything. I'm waiting.
Again, Bruce Woodcock is a freelance consultant that makes projections on mmorpg populations. He is not an authority, as he does not have data officially sanctioned by the companies of most of the games he purports to know about. Believe his stats if you want, but they're not bulletproof. He's a blogger who is often quoted by the misinformed.
If you want to debate facts with me, bring some real facts, and not random google crap that shakily supports your argument.
...
The words of the president of SOE are clearly stated. What I was pointing to was the number of units sold vs the max number of subscribers(as confirmed by John Smedley) The fact that I watched all my friends and guildies quit was just personal insight.
My word and world holds ground and is real
Your word is like floods of poisoned water
A language spoken with spit from different tongues
More of my unwanted opinions
Ah, so you're grasping around for random nuggets that support your insightful "it sucks" argument. I still haven't seen any links, btw, just a bunch of stuff you've copied and pasted that I guess I'm supposed to take your word for.
In any event, I'm done with this one, people still pay for and enjoy the game, which is really all it takes to invalidate just about everything you've said in this thread.
Look up strawman when you get some time, it will help you out in the future.
/salute
...
This article was a bunch of BS. I played KOTOR not that long ago again. Guess what, every single one of my light side jedi's were able to use a double bladed lightsaber quite effectly. Bastilla (a jedi) starts with a double bladed light saber for crying out loud. The story in Kotor & Kotor 2 is incredible. On the other hand, the recent movies have been duds.
KOTOR is what Bioware needs to base the game on, not this BS about SWG. SWG died long ago. Let it rest in peace. The lore needs to flow from Kotor.
I can see your point in a lot of the continuity issues you're having, I agree that the biggest reason that consulars and the inquistors will get dual bladed sabers is due to the fact it feels more like a staff and i agree that, that shouldn't be the case due to the difficulty of the saber type. However, there are some things I don't agree with you on. Such as, the "having healers" bit, the reason they are going to actually have healers is due to actual play mechanics. Can you really visualize some sort of raid or really intense fight without some healing going on? I mean sure they could make the companions be responsible for that sort of thing but do you really want your heals in the hands of an npc? I can see where some people not being that great at healing classes and stuff the npc would be the better option lol but really, you need warm bodies for that sort of thing. Also due to the fact all of these things are going across George Lucas' desk isn't helping the game any...I mean i love the premise of Star Wars, absolutely love it, however George is a horrible director/writer lol. His influence doesn't really give Bioware a helping hand in the game. Over all though, most of what you said I can agree/relate with. I'll pray to the gods of star wars games that this one actually turns out good.
Was NWN 2 a good agme? Not trolling, i played NWN 1 and didnt touch 2 as i read at release it was very buggy.
Are you bringing up NWN2, that game developed by Obsidian Entertainment.....?
Was it ? maybe thats why it was buggy then. Strange Bioware didnt make it after the success of NWN.
Was NWN 2 a good agme? Not trolling, i played NWN 1 and didnt touch 2 as i read at release it was very buggy.
Are you bringing up NWN2, that game developed by Obsidian Entertainment.....?
Was it ? maybe thats why it was buggy then. Strange Bioware didnt make it after the success of NWN.
Yep.
More money to be had in making easier games.
Ya know what I'm "that guy" too when it comes to Star Wars I still have a book shelf with every Star Wars novel in my game room but I think for me personally I'm just done with the entire mmo communities whining nit picking with anything released. A sentiment I've found myself repeating over and over again lately is that I'm a gamer first mmo player second and one of the biggest reasons again is that mmo players simply can't get it out of there heads that every single product cannot and will not be made in the perfect mold of what we envision and more so the mmo community makes up it's mind as soon as it is evident things aren't going to bve the way they want it that the product is all bad (or atleast bad enough to do nothing but complain about it.)
Personally I don't miss the days when we just played the games we were given as opposed to spending more time telling people how we think the games should be made because I still live in that world but I do wish that others who seem to take games as seriously as I do did.
If I had the money or the reputation to make a SW game the way I wanted to I'd feel my opinion about the direction it could or should go in held some relevance, and this is a forced attitude because everyone has an opinion about how games should be made and I really am at the point of seeing this as the only way of validating any opinion at all. So yes I long for the day when I can read Craig Morrison tell me that Cryptic did wrong and what he would do if Funcom had STO because right now all these random anonymous opinions are just noise.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
amen.
Are you Flipping serious...A. there are Six Star Wars movies as anyone who should post under this topic should know. B. there are three Matrix movies in total! The Matrix, Reloaded and Revolution!
So yes, I am Sure.
Indeed. The Jedi have an entire lightsaber combat style around fighting with two lightsabers (or with a double lightsaber). To say nothing of how the article is flat-out wrong about how this works in game. Any Force user can use a single lightsaber, double, or two seperate lightsabers. It is NOT a "caster staff" for the more mystic force users.
I have noticed posts here relating to people who bad mouthed the way that SWG pre cu was done. What was wrong with it? Was it boring? No. Was it cannon? No. What was the problem. There are possible issues with this game, but ya start crying crying about cannon and ya pretty much sunk it as with the pre cu. They catered to whiners and look what happens. Lets hope that TOR isn't the same. And btw, for those of you that think that SWG was meant to be without Jedi are incorrect. SOE was working on putting them in but ran out of time while trying to put them in the way they wanted them in. To add to that, there is no reason why Jedi shouldn't be in the game, and deffinately no reason why it couldn't be cannon. Sadly the kiddies made what coulda been more cannon suck due to SOE's greedy nature. There was plenty non cannon elements in the game. Now for this one, who cares whether it is cannon in your eyes or not? Let them make it, and try to like it. If you don't, you don't.
Altho i will most likely try this game , i am hoping that as development rolls on that some serious changes are made ,the direction that Bioware is taking this game is not indicitive of a traditional MMO , the more i read the more it sounds like a MSORPG not an MMO, posssibly further testing will bring some changes..
From PC GAmer who recently got to play the current build "SWToR plays more like DA than it does WoW" fill in the Wow with any current mmo ... A companion pet system for everyone troubles me , from Bioware " The game can be completed without any interaction with another player" Huhhhhh!!
I really like the SW ip and want to see this game succeed BUT , when i read stuff like this from a recent interview with there devs at E3 it makes me cringe...
The Flash Point scene was a private, closed off area for only you and someone you brought along from the looks of it. no other players, so it is safe to assume this was a single player area. We saw some people on Hutta, but they were just going about their normal business.
As the devs told us, the majority of the game can be done without a single bit of help from another player. They said that the main appeal of MMOs is the experience single player with the option of being with other players. They confirmed that names, chat, and so on could all be turned off or ignored if you really, really wanted absolutely nothing to do with other people.
Names:
Naming filters have been confirmed. No numbers, special characters, or Star Wars names. They emphasized the strictness of this system, as they seemed to agree on the assumption it could be immersion, if not game breaking.
If they want to make KOTOR 3 thats great but dont rap it up with optional coop play and slap a monthly sub on it..
When every lvl 30 (insert class) is running around in the same exact gear and none needs any help to aquire anything... blehhh
There will be no sense of community , no need for community