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Im amazed. ANet have been doing so well so far, but this stress test is the buggiest by far.
The problems I have experienced that WERENT there on previous tests are:
1) leap/movement abilites all bugged. Eviscerate causes all players/mobs/npcs to disappear until you move then they reappear, savage leap causes instant death. Other movement abilites such as the ranger sword 2(cant remember name) teleport you all over the map
2) no indicator for party members on map, even when you are standing next to one another.
3) groups are no longer kept together when going to overflow servers
4) wierd bugs in WvW where you get killed on teleporting into the zone by random NPC invaders, but if you move they disappear
5) Email authentication bug. System keeps asking you to authenticate you email even after you have already done so
6) Forums and account page down
Come on ANet, get it together. The previous stress tests were flawless! I blame the Spanish (Spanish localisation was introduced for this test)
Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom
Comments
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
What has a language pack to do with the gameplay bugs?
I am insulting and i find this Spanish.
lol
***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****
Most things seemed fine,(appart from the savage leap bug which for me made the world disappear, it's that powerful! NERF FFS!!!!!!), until about half an hour ago were I got booted out and can't login again.
Unless they finished early of course.
This looks like a job for....The Riviera Kid!
ill have to try my warrior out to see about this leap skill thing
just used Savage Leap about 20 times no problems here.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
At some point, my human thief was so bugged that using any movement inducing skill resetted my position back to the inn you start post-tutorial. It did not kill me though since my hp staid as low it was during the fight i would use my skills on.
It stopped happening after a while, though.
hes not blaming the Spanish people.
That sounds like something server-side is overloaded or bugging out. Clients aren't normally allowed to make authoritative decisions on position. Maybe an exception handler caught the glitch and resolved it by forcing a move to a known good location.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
I can sum this thread up before it happens.
OP: Guys the stress test is WAY too buggy.
Fanboy: It's just a stress test guys, it's supposed to do that.
Me: ^That argument was valid every single other time a stress test sucked and the servers were wracked at launch too right? Like diablo 3...right....right....RIGHT?
LMAO see my previous post. I love these recycled arguments that were not true the first time they were used and are still not true to this day.
Haters gonna hate.
To bad most people cant understand it =/
Well, it is disheartening that the game is at its buggiest for many people just 3 days before launch. But personally I'm not overly worried, I'm more interested in what ANet pr department thinks of it, hehe.
Excuse me? i hope im wrong and you didnt used the word "Spanish" to insult.
Please clarify =D
"We will be actively working on the game during the event, so you might experience connectivity problems or discover features that are not working as designed.
Any issues you experience are a result of the rigorous conditions of the stress test, and are in no way representative of the state of the game at launch."
Seems pretty easy to understand to me...
It's funny because we get these same type of comments after every stress test.
Stress test happens and is buggy = people rush to the forums "OMG stress test is buggy game sucks!"
BWE happens = smooth game play
Next stress test: "OMG game buggy gonna be broken LMAO fanboys"
Next BWE happens = smooth game play