GW2 has impressive game quality, especially considering all the crap that's been slung at us over the years. It's the only game to put any sort of dent into WoW in the past 8 years.
That said, the game was sorely missing a key component. A point to playing it after the brief fun wears off.
Now there's a problem - why do you need a reason to play a game? "Fun" should more than suffice. Why does your character need bonus stats on his epicly rare legendary sword of fabled shinyness in order for you to continue playing?
If the fun wears off, it's because of a sadly limited number of available skills and a lack of viable builds, not a lack of a purpose.
What a ridiculous statement. It's like telling pen & paper role players to ditch their dice and go play hide & seek, because that's more fun than stats and progressing your character.
On the other hand you don't go to paintball players and tell them to switch their aim for dices, because it is more fun to progress character stats that your own aiming and team play skills.
Also in P&P rpgs you don't go farm the same boss over and over to get that piece of loot.
That is because there is a dungeon master to provide a different boss each time. There is "team" play in PnP and traditional MMO combat. I would say there is just as much if not more team play than in GW2 combat. Also, if you really want skill based combat, then go play a first person shooter.
Because it is the LAW!
Can't have skill based MMORPGS ever!
Needs to be stats based and only stats based progression until the end of the time!
No...because tab target, hotbar combat with a dodge and some moving does not necessarily equate to skill based combat......
But neither does a screen full of buttons for skills......
The trick is what skill to use with what combat - what skills to use when, etc. That is a skill.
Companies will just flat out lie and they won't do merges for 2 reasons, bad PR and it's a buy to play game. If they do merges they will have to delete or block accounts and that's kinda hard to do. The server population wording only means created accounts on those servers, it has nothing to do with active players.
Gw2 has lost most of its players so it's not a thriving game but it's doing ok, well enough to sell expansions and cash shop fluff.
Companies will just flat out lie and they won't do merges for 2 reasons, bad PR and it's a buy to play game. If they do merges they will have to delete or block accounts and that's kinda hard to do. The server population wording only means created accounts on those servers, it has nothing to do with active players.
Gw2 has lost most of its players so it's not a thriving game but it's doing ok, well enough to sell expansions and cash shop fluff.
Where did you get that brilliant information from?
They dont need to delete any accounts to do server merges.
They expanded and contracted servers during beta and no accounts were deleted - they just told you to choose a new server.
Currently playing: GW2 Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
Companies will just flat out lie and they won't do merges for 2 reasons, bad PR and it's a buy to play game. If they do merges they will have to delete or block accounts and that's kinda hard to do. The server population wording only means created accounts on those servers, it has nothing to do with active players.
Gw2 has lost most of its players so it's not a thriving game but it's doing ok, well enough to sell expansions and cash shop fluff.
Where did you get that brilliant information from?
They dont need to delete any accounts to do server merges.
They expanded and contracted servers during beta and no accounts were deleted - they just told you to choose a new server.
Don't forget the last sentence in his post, where he says GW2 has lost most of its players. It would be so nice if the negative people would stop pulling numbers and estimations of population out of nowhere.
Are we still on the line "look at SWTOR fans defended it as well"?
SWTOR had server merges and layoffs within 4 months of launch.
4 Months!
When SWTOR was 8 months old, as GW2 is now, it already was F2P.
TSW had layoffs and converted to b2p in less than 6 months.
TERA converted to F2P in less than 6 months.
I haven't heard of Mike O'Brien either in the last few months.
Did he stop being Arenanet president as well. These conspiracy theories.
He is probably quiet because he learned to keep his mouth shut after making statements like 'we won't rest till we beat WOW and become number one'.
GW2 decline in population can not be compared to any P2P MMO though because of the payment model. Now if GW2 was P2P it would be a different story.
At the rate WoW is losing subs it might not be long.
Anyway Colin Johanson, the game director, is very active in forums and press.
Jesus... people still make posts like these? ' X MMO will beat WOW and become number one'?
*shakes head*
Do you see the smile?
And it isn't a question of a x game beating WoW.
It is about old players stop playing WoW not being replaced by a newer generation of players.
For a long time people kept saying "Why should I stop playing WoW to go play that other game". But the question now is "why should I start playing WoW instead of that other game or games?".
Currently playing: GW2 Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
This is not from some silly biased gaming magazine too, but Forbes, which is a quite serious source.
The article is actually a quite good short evaluation of what the MMORPG market is today, notably the part about Titan. In my opinion, Titan will never be as popular as WoW, actually, I think no MMORPG will ever be as popular as WoW. In 2004, the competition was poor, either old games with outdated graphics even compared to the cartoon WoW style and with an awful grind based progression system, or crappy poorly designed games. That is no longer true today. And that is good for us MMORPG players, since having one game dominate... no, CRUSH the market had the consequences we have all witnessed... 8 years of stagnation, 8 years of poor attempts at cloning WoW, 8 years of carbon copy games with lower production quality. Never again, thank you.
1.3 million players lost in 3 months. Even if WoW can "afford" it and survive, that's huge, and nothing says it will stop there. My opinion is that Blizzard have shot in their own foot by destroying the game after WotLK, dumbing it down for the average 5 year old retard instead of keeping it as it was during WotLK. Cataclysm and Pandaria are two wounds in WoW's side bigger than the age of the game and the style of its graphics, which were doing just fine before the dumbing down.
An article worth reading by all those who are used to pull numbers out of nowhere.
This is not from some silly biased gaming magazine too, but Forbes, which is a quite serious source.
The article is actually a quite good short evaluation of what the MMORPG market is today, notably the part about Titan. In my opinion, Titan will never be as popular as WoW, actually, I think no MMORPG will ever be as popular as WoW. In 2004, the competition was poor, either old games with outdated graphics even compared to the cartoon WoW style and with an awful grind based progression system, or crappy poorly designed games. That is no longer true today. And that is good for us MMORPG players, since having one game dominate... no, CRUSH the market had the consequences we have all witnessed... 8 years of stagnation, 8 years of poor attempts at cloning WoW, 8 years of carbon copy games with lower production quality. Never again, thank you.
1.3 million players lost in 3 months. Even if WoW can "afford" it and survive, that's huge, and nothing says it will stop there. My opinion is that Blizzard have shot in their own foot by destroying the game after WotLK, dumbing it down for the average 5 year old retard instead of keeping it as it was during WotLK. Cataclysm and Pandaria are two wounds in WoW's side bigger than the age of the game and the style of its graphics, which were doing just fine before the dumbing down.
An article worth reading by all those who are used to pull numbers out of nowhere.
Thank-you. This Forbes article is a good read. However, as someone pointed out in the comments..."Ultimately, I feel like most F2P games are broken. You make a perfectly functional game, then you break it, and charge people to fix it. "
That's basically how I feel about the f2p model.
Why is it that, as a culture, we are more comfortable seeing two men holding guns than holding hands? ~Ernest Gaines
This is not from some silly biased gaming magazine too, but Forbes, which is a quite serious source.
The article is actually a quite good short evaluation of what the MMORPG market is today, notably the part about Titan. In my opinion, Titan will never be as popular as WoW, actually, I think no MMORPG will ever be as popular as WoW. In 2004, the competition was poor, either old games with outdated graphics even compared to the cartoon WoW style and with an awful grind based progression system, or crappy poorly designed games. That is no longer true today. And that is good for us MMORPG players, since having one game dominate... no, CRUSH the market had the consequences we have all witnessed... 8 years of stagnation, 8 years of poor attempts at cloning WoW, 8 years of carbon copy games with lower production quality. Never again, thank you.
1.3 million players lost in 3 months. Even if WoW can "afford" it and survive, that's huge, and nothing says it will stop there. My opinion is that Blizzard have shot in their own foot by destroying the game after WotLK, dumbing it down for the average 5 year old retard instead of keeping it as it was during WotLK. Cataclysm and Pandaria are two wounds in WoW's side bigger than the age of the game and the style of its graphics, which were doing just fine before the dumbing down.
An article worth reading by all those who are used to pull numbers out of nowhere.
Thank-you. This Forbes article is a good read. However, as someone pointed out in the comments..."Ultimately, I feel like most F2P games are broken. You make a perfectly functional game, then you break it, and charge people to fix it. "
That's basically how I feel about the f2p model.
That really depends on what they sell in the cash shop and how the game works.
On the other hand some of the best cash shops I've seen are in the B2P games.
Currently playing: GW2 Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
Why don't you not be confused about it if you only played for 3 weeks? Why do you care? Thriving, not thriving, you didn't put any time into the GW2 world, and you're obviously not around it much, so how would you even know if it was active or not? The game has a pretty decent population, despite what some of the usual suspects like to claim. It didn't defeat WoW and it never will, but it's successful and people are enjoying it.
So again, why do you care? Since you no longer have to spam forums with CU propaganda, are you trying to tear down other games?
Originally posted by Mkilbride How did this topic get almost 400 replies and 30+ pages?
Ask the moderation, which prefers to let such thread full of misinformation thrive than to make it so that the forums are a welcome place for the actual players of the game to share information.
That's true for any game represented here btw, not only GW2.
Are we still on the line "look at SWTOR fans defended it as well"?
SWTOR had server merges and layoffs within 4 months of launch.
4 Months!
When SWTOR was 8 months old, as GW2 is now, it already was F2P.
TSW had layoffs and converted to b2p in less than 6 months.
TERA converted to F2P in less than 6 months.
I haven't heard of Mike O'Brien either in the last few months.
Did he stop being Arenanet president as well. These conspiracy theories.
He is probably quiet because he learned to keep his mouth shut after making statements like 'we won't rest till we beat WOW and become number one'.
GW2 decline in population can not be compared to any P2P MMO though because of the payment model. Now if GW2 was P2P it would be a different story.
At the rate WoW is losing subs it might not be long.
Anyway Colin Johanson, the game director, is very active in forums and press.
Jesus... people still make posts like these? ' X MMO will beat WOW and become number one'?
*shakes head*
Do you see the smile?
And it isn't a question of a x game beating WoW.
It is about old players stop playing WoW not being replaced by a newer generation of players.
For a long time people kept saying "Why should I stop playing WoW to go play that other game". But the question now is "why should I start playing WoW instead of that other game or games?".
Just because they stop playing WOW doesn't mean they are going to flock to GW2, it's a pretty boring game. If anything it will be MMO's like Wildstar than other more appeal not GW2.
It's amazing to me too. I think it's one of those things where people got so hyped about the thing that they just can't let go. When they don't deliver its time to move on imo. And that's what happened to me. Got tired of the vaporware bs they kept adding you know where it's for 1 month and then poof it's gone and the stuff they add can all be completed in a single day.
Nothing permanent you know, like they said they'd do prelaunch AND after people complained initially that they were ignoring the open world because their only additions were holiday stuff that was equally temporary and did nothing to the world.
But people seem to love spending money in their shop, thats the other reason why i left, absolutely nothing could be earned solo, you had to do something with a guidl for everything. Couldn't farm solo either, god forbid someone actualyl gets something more then a silver for their day's work in a game.
Just tired of people fooling the masses is all.
This aside of all of the problems with PVE balance class bugs etc etc etc and it's almost the anniversary.
I'm also leery now of NCsoft. I don't want to put a clowd of gloom over wildstar but we'll see what people say about that especially when it comes to the economy.
But people seem to love spending money in their shop, thats the other reason why i left, absolutely nothing could be earned solo, you had to do something with a guidl for everything. Couldn't farm solo either, god forbid someone actualyl gets something more then a silver for their day's work in a game.
What I highlighted definitely comes from someone who either has an agenda or never played the game. Anyone playing the game knows that it's not true at all.
It is about old players stop playing WoW not being replaced by a newer generation of players.
For a long time people kept saying "Why should I stop playing WoW to go play that other game". But the question now is "why should I start playing WoW instead of that other game or games?".
Just because they stop playing WOW doesn't mean they are going to flock to GW2, it's a pretty boring game. If anything it will be MMO's like Wildstar than other more appeal not GW2.
First - i didn't say it would be GW2.
Second - it is your opinion. The fact you need to go with unreleased games tells a lot.
Currently playing: GW2 Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
It is about old players stop playing WoW not being replaced by a newer generation of players.
For a long time people kept saying "Why should I stop playing WoW to go play that other game". But the question now is "why should I start playing WoW instead of that other game or games?".
Just because they stop playing WOW doesn't mean they are going to flock to GW2, it's a pretty boring game. If anything it will be MMO's like Wildstar than other more appeal not GW2.
First - i didn't say it would be GW2.
Second - it is your opinion. The fact you need to go with unreleased games tells a lot.
Why would it even be an mmo? I think wow was a phenomenon of the time, and since then mmo's have been getting comparatively worse and single player games comparatively better (all other factors being equal). My gaming time has reduced significantly since vanilla wow, but a much higher percentage of it is now spent on single players than mmo's.
It is about old players stop playing WoW not being replaced by a newer generation of players.
For a long time people kept saying "Why should I stop playing WoW to go play that other game". But the question now is "why should I start playing WoW instead of that other game or games?".
Just because they stop playing WOW doesn't mean they are going to flock to GW2, it's a pretty boring game. If anything it will be MMO's like Wildstar than other more appeal not GW2.
First - i didn't say it would be GW2.
Second - it is your opinion. The fact you need to go with unreleased games tells a lot.
Why would it even be an mmo? I think wow was a phenomenon of the time, and since then mmo's have been getting comparatively worse and single player games comparatively better (all other factors being equal). My gaming time has reduced significantly since vanilla wow, but a much higher percentage of it is now spent on single players than mmo's.
Because we are talking about MMOs in the first place.
Second, just go play some of the titles of my signature and then come and tell me today games are better.
And MMORPGS are getting better - finally we are moving away from static text quests, combat is becoming more dynamic, worlds start to have physics.
I just took the raptr Rift promotion since hey, free game, let the game on during the night, went to play it today, 10 minutes of it and combat is "right click on the mob, watch you and the mob exchanging whacks", quests are "click on npc, x of something, click on NPC".
GW2 combat & DE, TSW missions & investigation missions, Neverwinter & TERA combat are so superior to that.
Currently playing: GW2 Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
It's amazing to me too. I think it's one of those things where people got so hyped about the thing that they just can't let go. When they don't deliver its time to move on imo. And that's what happened to me. Got tired of the vaporware bs they kept adding you know where it's for 1 month and then poof it's gone and the stuff they add can all be completed in a single day.
Nothing permanent you know, like they said they'd do prelaunch AND after people complained initially that they were ignoring the open world because their only additions were holiday stuff that was equally temporary and did nothing to the world.
But people seem to love spending money in their shop, thats the other reason why i left, absolutely nothing could be earned solo, you had to do something with a guidl for everything. Couldn't farm solo either, god forbid someone actualyl gets something more then a silver for their day's work in a game.
Just tired of people fooling the masses is all.
This aside of all of the problems with PVE balance class bugs etc etc etc and it's almost the anniversary.
I'm also leery now of NCsoft. I don't want to put a clowd of gloom over wildstar but we'll see what people say about that especially when it comes to the economy.
Sorry but that bit about not being able to earn anything solo is incredibly false. Sure you don't like the game, but you don't have to deliberately say things that aren't true. Either that or you're just bad, but either way, I find it ironic that you're tired of people "fooling the masses", when you attempt to fool people right in the same post by comparing YOUR experiences to EVERYONE's. Literally everyone I play with can solo farm.
A silver for a day's work? LOL And people wonder where the phrase "you're playing it wrong" came from.
Comments
But neither does a screen full of buttons for skills......
The trick is what skill to use with what combat - what skills to use when, etc. That is a skill.
Is this SoMuchMass flooding this thread the same from Massively that leaves negative comments on most every GW2 article or an impersonator?
On topic - I don't think the game's thriving, but it's not doing bad. As of now, anyways.
Companies will just flat out lie and they won't do merges for 2 reasons, bad PR and it's a buy to play game. If they do merges they will have to delete or block accounts and that's kinda hard to do. The server population wording only means created accounts on those servers, it has nothing to do with active players.
Gw2 has lost most of its players so it's not a thriving game but it's doing ok, well enough to sell expansions and cash shop fluff.
Where did you get that brilliant information from?
They dont need to delete any accounts to do server merges.
They expanded and contracted servers during beta and no accounts were deleted - they just told you to choose a new server.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
Don't forget the last sentence in his post, where he says GW2 has lost most of its players. It would be so nice if the negative people would stop pulling numbers and estimations of population out of nowhere.
My computer is better than yours.
Jesus... people still make posts like these? ' X MMO will beat WOW and become number one'?
*shakes head*
Do you see the smile?
And it isn't a question of a x game beating WoW.
It is about old players stop playing WoW not being replaced by a newer generation of players.
For a long time people kept saying "Why should I stop playing WoW to go play that other game". But the question now is "why should I start playing WoW instead of that other game or games?".
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
http://www.forbes.com/sites/erikkain/2013/05/09/as-world-of-warcraft-bleeds-subscribers-free-to-play-is-already-winning-the-future/
This is not from some silly biased gaming magazine too, but Forbes, which is a quite serious source.
The article is actually a quite good short evaluation of what the MMORPG market is today, notably the part about Titan. In my opinion, Titan will never be as popular as WoW, actually, I think no MMORPG will ever be as popular as WoW. In 2004, the competition was poor, either old games with outdated graphics even compared to the cartoon WoW style and with an awful grind based progression system, or crappy poorly designed games. That is no longer true today. And that is good for us MMORPG players, since having one game dominate... no, CRUSH the market had the consequences we have all witnessed... 8 years of stagnation, 8 years of poor attempts at cloning WoW, 8 years of carbon copy games with lower production quality. Never again, thank you.
1.3 million players lost in 3 months. Even if WoW can "afford" it and survive, that's huge, and nothing says it will stop there. My opinion is that Blizzard have shot in their own foot by destroying the game after WotLK, dumbing it down for the average 5 year old retard instead of keeping it as it was during WotLK. Cataclysm and Pandaria are two wounds in WoW's side bigger than the age of the game and the style of its graphics, which were doing just fine before the dumbing down.
An article worth reading by all those who are used to pull numbers out of nowhere.
My computer is better than yours.
Thank-you. This Forbes article is a good read. However, as someone pointed out in the comments..."Ultimately, I feel like most F2P games are broken. You make a perfectly functional game, then you break it, and charge people to fix it. "
That's basically how I feel about the f2p model.
Why is it that, as a culture, we are more comfortable seeing two men holding guns than holding hands? ~Ernest Gaines
That really depends on what they sell in the cash shop and how the game works.
On the other hand some of the best cash shops I've seen are in the B2P games.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
Why don't you not be confused about it if you only played for 3 weeks? Why do you care? Thriving, not thriving, you didn't put any time into the GW2 world, and you're obviously not around it much, so how would you even know if it was active or not? The game has a pretty decent population, despite what some of the usual suspects like to claim. It didn't defeat WoW and it never will, but it's successful and people are enjoying it.
So again, why do you care? Since you no longer have to spam forums with CU propaganda, are you trying to tear down other games?
somuchmass sure gets around
I know if I disliked a game so much, I'd sooner just forget about it and concentrate my efforts on things I enjoy
Help get Camelot Unchained made, a old-school MMORPG, with no hand holding!
http://www.kickstarter.com/projects/13861848/camelot-unchained
How is Rush Limbaugh worth 350 million?
Ask the moderation, which prefers to let such thread full of misinformation thrive than to make it so that the forums are a welcome place for the actual players of the game to share information.
That's true for any game represented here btw, not only GW2.
My computer is better than yours.
Just because they stop playing WOW doesn't mean they are going to flock to GW2, it's a pretty boring game. If anything it will be MMO's like Wildstar than other more appeal not GW2.
It's amazing to me too. I think it's one of those things where people got so hyped about the thing that they just can't let go. When they don't deliver its time to move on imo. And that's what happened to me. Got tired of the vaporware bs they kept adding you know where it's for 1 month and then poof it's gone and the stuff they add can all be completed in a single day.
Nothing permanent you know, like they said they'd do prelaunch AND after people complained initially that they were ignoring the open world because their only additions were holiday stuff that was equally temporary and did nothing to the world.
But people seem to love spending money in their shop, thats the other reason why i left, absolutely nothing could be earned solo, you had to do something with a guidl for everything. Couldn't farm solo either, god forbid someone actualyl gets something more then a silver for their day's work in a game.
Just tired of people fooling the masses is all.
This aside of all of the problems with PVE balance class bugs etc etc etc and it's almost the anniversary.
I'm also leery now of NCsoft. I don't want to put a clowd of gloom over wildstar but we'll see what people say about that especially when it comes to the economy.
What I highlighted definitely comes from someone who either has an agenda or never played the game. Anyone playing the game knows that it's not true at all.
Same for the money whine at the end by the way.
My computer is better than yours.
First - i didn't say it would be GW2.
Second - it is your opinion. The fact you need to go with unreleased games tells a lot.Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
Why would it even be an mmo? I think wow was a phenomenon of the time, and since then mmo's have been getting comparatively worse and single player games comparatively better (all other factors being equal). My gaming time has reduced significantly since vanilla wow, but a much higher percentage of it is now spent on single players than mmo's.
Because we are talking about MMOs in the first place.
Second, just go play some of the titles of my signature and then come and tell me today games are better.
And MMORPGS are getting better - finally we are moving away from static text quests, combat is becoming more dynamic, worlds start to have physics.
I just took the raptr Rift promotion since hey, free game, let the game on during the night, went to play it today, 10 minutes of it and combat is "right click on the mob, watch you and the mob exchanging whacks", quests are "click on npc, x of something, click on NPC".
GW2 combat & DE, TSW missions & investigation missions, Neverwinter & TERA combat are so superior to that.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
Sorry but that bit about not being able to earn anything solo is incredibly false. Sure you don't like the game, but you don't have to deliberately say things that aren't true. Either that or you're just bad, but either way, I find it ironic that you're tired of people "fooling the masses", when you attempt to fool people right in the same post by comparing YOUR experiences to EVERYONE's. Literally everyone I play with can solo farm.
A silver for a day's work? LOL And people wonder where the phrase "you're playing it wrong" came from.