I don't care to much about the end game. For now, I'm excited about the "start game" and think from what I have seen so far, this will be a very adult oriented title. With the games lore and history, I am going to play this one fight, and one story at a time, and am not going to ruin my expectations by competing to the end game.
Play an mmorpg like an rpg, but do it with friends and family, and in most cases it will be a great journey.
My thoughts exactly.
There's no way I could compete in the "race to endgame" (even had I wanted to), because I have a fulltime job. So I'll take my time and savour it and stop to smell the flowers. And then pick them to make potions with...
So endgame is going into areas that you previously did with different faction characters at level 8? Sounds like ToR and going back to planets i'd done earlier with Imperials but this time with a higher level Republic character, I think it Balmorra. It was really boring and a game breaker for me. I think that was when I stopped playing ToR, when I realised I had to do Balmorra (the most boring planet in ToR) again at a higher level.
Great if you never play alts I suppose.
and in tor u were forced to roll 8 different characters to see all the story content, you would rather have that?
you don't have to make any alts, you don't have to do the same content twice or 8 times to see all the content like you do in TOR.
if you want to make an alt you can but you will have to do the same content again, just like every other mmo ever created.
It's just a cheap way to extend the game.. tacked on near the last minute. Not seeing players from the other factions in their own zones is stupid as well. After a few weeks there will be more of the other faction's players playing in your faction's zones.. so they would be their zones, wouldn't they?
Dunno.. I'm just underwhelmed by it. It's like you get to endgame and then all you do is the other factions levelling game?? Makes no sense. It's not endgame, it's just 10 more levels called something else. Endgame is what there is to do when you're Veteran Rank 10, is there anything?
Indeed. But then ESO is full of odd ideas.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Originally posted by Fendel84M Camelot Unchained sounds more your cup of tea if you want a game focused entirely on PVP.
Who said that? all i read was players not liking the decision for huge nerf to xp from PVP. And its a valid complaint because the nerf was un necessary. Questing is mind numbingly generic and boring however PVP is damn fun.
They should have kept PVE and PVP xp on par.
Again a person who doesn't seem to consider the whole game when talking about XP.
First welcome to the sub conundrum, they need to keep players, that's the chief reason behind this disparity, if it were F2P or B2P this wouldn't be as much of an issue. PVP oriented players are kinda covered in this regard, at least as much as can be expected for a themepark game at launch.
ON the other hand PVE content always becomes an issue as far as retention is concerned (more so at launch), hence why many still prefer the EQ method of setting you back during your progression. It fleshes out the journey for them.
IF all xp was equal the person doing all forms of content would out-level the content, they'd finish the game (what's there) too fast. We've seen this time and time and time again.
Does this suck for some playstyles? I'm sure it does. Does it make sense why they're doing it the way they are? Yes it does.
I did consider the whole game when i said PVE and PVP XP should be on par. You on the other hand considering only the PVE part.
As far as outlvling the content...just doing all PVE content alone would do that, that is weak excuse for nerfing PVP xp.
I did consider the whole game when i said PVE and PVP XP should be on par. You on the other hand considering only the PVE part.
As far as outlvling the content...just doing all PVE content alone would do that, that is weak excuse for nerfing PVP xp.
Do you have a better reason for why they'd nerf the xp in a manner they have done? if so I'm all ears.
Only because i disagree with your reason doesn't mean i have a better one. This whole thing has confused the hell outta me given all the hoopla over PVP over the months. Everyone loved the PVP..from critics to players and then they do this...almost alienating players who want to spend more time in PVP. Even though just doing PVE would easily make you outlevel the content..like i said earlier i doubt that is the sole reason they did it.
End game to me is when I've done everything ONCE ...I can extend end game by running alts through the same content but raiding a dungeon over and over or doing daily quests is just end fill . PvP is a totally different experience because it changes all the time so I can repeat that experience and get different results , but rushing to max level and then sitting around with a finger up my ass isn't end game ...it's the end of the game for me.
I did consider the whole game when i said PVE and PVP XP should be on par. You on the other hand considering only the PVE part.
As far as outlvling the content...just doing all PVE content alone would do that, that is weak excuse for nerfing PVP xp.
Do you have a better reason for why they'd nerf the xp in a manner they have done? if so I'm all ears.
Only because i disagree with your reason doesn't mean i have a better one. This whole thing has confused the hell outta me given all the hoopla over PVP over the months. Everyone loved the PVP..from critics to players and then they do this...almost alienating players who want to spend more time in PVP. Even though just doing PVE would easily make you outlevel the content..like i said earlier i doubt that is the sole reason they did it.
Fair enough, I agree it's a bit confusing. I'm not saying my reason is right yet it's the only thing that makes any sense to me why they'd do it in such a way. Like I said above when you're questing you're playing at the pace they've set. Cutting off ways to circumvent that seems to be geared toward pushing you down their path.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
It's amazing to me the number of people who have lost sight that this is an Elder Scrolls game.
First and foremost it's going to cater to those players who liked the original Elder Scrolls games and the play style of those games, which was solo. This is your Level 1-50 game play.
Now that it's in a multiplayer world, it's going to provide an opportunity to do questing and story content like the other Elder Scrolls games with others. During the 1-50 game play, you had opportunities to group up, but it's not going to be necessary if you want to skip it. The speed of leveling however may separate friends, but when everyone you are playing with finally hits 50, there is 2/3 of the world to explore together, regardless of if you are 50/Rank 1 and 50 Rank 10. I like that this scales better to small group content.
Lastly the focus is going to be on PvP as when you have a multi player game, you can't leave this out. Except they didn't just tack on some crappy PvP system, they actually developed a great one. One so good evidently, that people who have no love of the original games want to play and they want to get there as soon as possible. Sorry, the core game wasn't designed with you in mind but get over it. You are NOT the target audience.
I think the development team has gone far enough in making the game appealing to different people and various play styles. If they went any further it would just be another generic MMO. At some point they have to stay true to their target audience.
For people who like the Elder Scrolls lore, gameplay, adventuring with friends, and PvP..this game is for you.
Originally posted by MikeJezZ Hm, might wait with buying then until they hopefully fix that. I hate PvE and would solely buy ESO for PvP.
Thanks for making my point for me. There are lots of games out there which already cater to you. You ARE their target audience. This is not that game.
Could you hint me which MMOs I should go for then?
DAoC is pretty old.
GW2 is garbage.
WoW and the rest theme park mmos are PvE games.
Maybe you shouldn't be playing any mmorpgs? To be honest if I was only interested in pvp I'd be playing FPS console games. There has never been a truly dedicated pvp mmorpg, not even DAoC. How did you even end up on this site in the first place?
So endgame is going into areas that you previously did with different faction characters at level 8? Sounds like ToR and going back to planets i'd done earlier with Imperials but this time with a higher level Republic character, I think it Balmorra. It was really boring and a game breaker for me. I think that was when I stopped playing ToR, when I realised I had to do Balmorra (the most boring planet in ToR) again at a higher level.
Great if you never play alts I suppose.
and in tor u were forced to roll 8 different characters to see all the story content, you would rather have that?
you don't have to make any alts, you don't have to do the same content twice or 8 times to see all the content like you do in TOR.
if you want to make an alt you can but you will have to do the same content again, just like every other mmo ever created.
i frankly don't see your point at all.
I 'frankly' can't be bothered to explain it to you... again.
Not for me it wasn't. I played all the PVE content in DAoC, which I really enjoyed, but hardly played much pvp. DAoC wasn't solely dedicated to pvp was my point (at least not at first).
Comments
My thoughts exactly.
There's no way I could compete in the "race to endgame" (even had I wanted to), because I have a fulltime job. So I'll take my time and savour it and stop to smell the flowers. And then pick them to make potions with...
So endgame is going into areas that you previously did with different faction characters at level 8? Sounds like ToR and going back to planets i'd done earlier with Imperials but this time with a higher level Republic character, I think it Balmorra. It was really boring and a game breaker for me. I think that was when I stopped playing ToR, when I realised I had to do Balmorra (the most boring planet in ToR) again at a higher level.
Great if you never play alts I suppose.
and in tor u were forced to roll 8 different characters to see all the story content, you would rather have that?
you don't have to make any alts, you don't have to do the same content twice or 8 times to see all the content like you do in TOR.
if you want to make an alt you can but you will have to do the same content again, just like every other mmo ever created.
i frankly don't see your point at all.
Indeed. But then ESO is full of odd ideas.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
I did consider the whole game when i said PVE and PVP XP should be on par. You on the other hand considering only the PVE part.
As far as outlvling the content...just doing all PVE content alone would do that, that is weak excuse for nerfing PVP xp.
its odd after reading some of this thread just how many people think that the 50+ and 50++ content is the only content you can do at end game.
people are even claiming to cancel their pre-order because of it? (shocker, i know!)
the pvp = end game and we still have the adventure zone to be released soon after launch.
not to mention all the skills you will need to still get once you hit 50.
it's not like you will be doing the 50+ content just to experience the content, you will be progressing your character still.
especially if you intend to craft, you will need a good amount of skill points just for that and its a time sink as well.
it's one thing if you think the game is boring and don't want to do the 50+ content, then i would question why you even play it.
but personally i am very please with the amount of end game content that can be done after you hit max level.
end game is the PVP zone and tis PVE quest.
that video aint end game, its -add game- it was added late into the development as it was "demanded" (asked for) alot.
this was á solution for the no crossfaction races. later they did add the freedom to join any faction.
they simply gave us access to the other regions and have add a simple increased level system to it.
Questing is the only route they have that can be controlled through their own pacing.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Do you have a better reason for why they'd nerf the xp in a manner they have done? if so I'm all ears.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Only because i disagree with your reason doesn't mean i have a better one. This whole thing has confused the hell outta me given all the hoopla over PVP over the months. Everyone loved the PVP..from critics to players and then they do this...almost alienating players who want to spend more time in PVP. Even though just doing PVE would easily make you outlevel the content..like i said earlier i doubt that is the sole reason they did it.
Fair enough, I agree it's a bit confusing. I'm not saying my reason is right yet it's the only thing that makes any sense to me why they'd do it in such a way. Like I said above when you're questing you're playing at the pace they've set. Cutting off ways to circumvent that seems to be geared toward pushing you down their path.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
It's amazing to me the number of people who have lost sight that this is an Elder Scrolls game.
First and foremost it's going to cater to those players who liked the original Elder Scrolls games and the play style of those games, which was solo. This is your Level 1-50 game play.
Now that it's in a multiplayer world, it's going to provide an opportunity to do questing and story content like the other Elder Scrolls games with others. During the 1-50 game play, you had opportunities to group up, but it's not going to be necessary if you want to skip it. The speed of leveling however may separate friends, but when everyone you are playing with finally hits 50, there is 2/3 of the world to explore together, regardless of if you are 50/Rank 1 and 50 Rank 10. I like that this scales better to small group content.
Lastly the focus is going to be on PvP as when you have a multi player game, you can't leave this out. Except they didn't just tack on some crappy PvP system, they actually developed a great one. One so good evidently, that people who have no love of the original games want to play and they want to get there as soon as possible. Sorry, the core game wasn't designed with you in mind but get over it. You are NOT the target audience.
I think the development team has gone far enough in making the game appealing to different people and various play styles. If they went any further it would just be another generic MMO. At some point they have to stay true to their target audience.
For people who like the Elder Scrolls lore, gameplay, adventuring with friends, and PvP..this game is for you.
So if I want to PvP, I should wait until 50 instead of leveling through it when game launches?
Wow, that is a big kick in the balls
Yes unless you like to level at snail's pace from lvl 10 on wards.
This is an mmorpg! How are you playing this genre without PvE?
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Thanks for making my point for me. There are lots of games out there which already cater to you. You ARE their target audience. This is not that game.
Could you hint me which MMOs I should go for then?
DAoC is pretty old.
GW2 is garbage.
WoW and the rest theme park mmos are PvE games.
Maybe you shouldn't be playing any mmorpgs? To be honest if I was only interested in pvp I'd be playing FPS console games. There has never been a truly dedicated pvp mmorpg, not even DAoC. How did you even end up on this site in the first place?
So you are saying DAoC wasn't PvP orientated?
Holy shit where the fuck do you even come from...
I 'frankly' can't be bothered to explain it to you... again.
Not for me it wasn't. I played all the PVE content in DAoC, which I really enjoyed, but hardly played much pvp. DAoC wasn't solely dedicated to pvp was my point (at least not at first).
I come from the UK.