Originally posted by Moar61 Things like that will always leave a sour taste in my mouth, regardless if it's the norm or not. Understandably so when most of us grew up in a market which you paid 60 dollars (or a subscription) and got all of it's content
You will get all the content for the box price.
Including these 90 dollar ships?
Sorry, I actually haven't been following this game at all and just from my understanding you pay 90 dollars and get a ship
yes all ships will be included in game for ingame credits, im pretty sure that chris even said once the persistent universe goes live 2016 it will be free to play, and all ships can be purchased ingame with ingame credits, and that the credit system will not reflect the current monetary value. So don't for a second think that a 90$ ship will be worth 90$ingame credits. it might be worth 10$ ingame credits or something along those lines.
What they said over and over is your helping fund the game and for helping them fund the game they offer you some starter kits. and if you want to fund more you get mor to start with, but all assets will be free/purchasable for ingame credits.
The only ships that will take any serious amount of grinding will be the guildsized capital ships.
LOL no, the game will not be F2P.
CIG have already stated that ships are being sold at a "discount" so ships will in fact cost more when the game goes live not less. So that $90 ship might cost $130 when the game launches.
There is one ship that you can't get in game and that is a Scythe with insurance.
Originally posted by Moar61 Things like that will always leave a sour taste in my mouth, regardless if it's the norm or not. Understandably so when most of us grew up in a market which you paid 60 dollars (or a subscription) and got all of it's content
You will get all the content for the box price.
Including these 90 dollar ships?
Sorry, I actually haven't been following this game at all and just from my understanding you pay 90 dollars and get a ship
yes all ships will be included in game for ingame credits, im pretty sure that chris even said once the persistent universe goes live 2016 it will be free to play, and all ships can be purchased ingame with ingame credits, and that the credit system will not reflect the current monetary value. So don't for a second think that a 90$ ship will be worth 90$ingame credits. it might be worth 10$ ingame credits or something along those lines.
What they said over and over is your helping fund the game and for helping them fund the game they offer you some starter kits. and if you want to fund more you get mor to start with, but all assets will be free/purchasable for ingame credits.
The only ships that will take any serious amount of grinding will be the guildsized capital ships.
LOL no, the game will not be F2P.
CIG have already stated that ships are being sold at a "discount" so ships will in fact cost more when the game goes live not less. So that $90 ship might cost $130 when the game launches.
There is one ship that you can't get in game and that is a Scythe with insurance.
How are people so ignorant about this game is beyond me. Please, enlighten us all with the dev post that says they will be charging real money for ships in game. They have ,in fact, stated the EXACT opposite of what you said numerous times.
By F2P I'm thinking he meant B2P. Just like every other game out there that isn't a trash asian F2P nightmare.
IMO it is always foolish to spend money on a MMO that is not yet released and it is foolish to pay to be a player tester. I learned this hard lesson through first hand experience making these mistakes myself with a MMO. I won't "invest" in a MMO thru a Kickstarter project either for there are no legal protections for Investors that participate in these.
I sincerely hope that SC does launch so those Players who have spent their money on it already don't get burned.
Originally posted by Moar61 Things like that will always leave a sour taste in my mouth, regardless if it's the norm or not. Understandably so when most of us grew up in a market which you paid 60 dollars (or a subscription) and got all of it's content
You will get all the content for the box price.
Including these 90 dollar ships?
Sorry, I actually haven't been following this game at all and just from my understanding you pay 90 dollars and get a ship
yes all ships will be included in game for ingame credits, im pretty sure that chris even said once the persistent universe goes live 2016 it will be free to play, and all ships can be purchased ingame with ingame credits, and that the credit system will not reflect the current monetary value. So don't for a second think that a 90$ ship will be worth 90$ingame credits. it might be worth 10$ ingame credits or something along those lines.
What they said over and over is your helping fund the game and for helping them fund the game they offer you some starter kits. and if you want to fund more you get mor to start with, but all assets will be free/purchasable for ingame credits.
The only ships that will take any serious amount of grinding will be the guildsized capital ships.
LOL no, the game will not be F2P.
CIG have already stated that ships are being sold at a "discount" so ships will in fact cost more when the game goes live not less. So that $90 ship might cost $130 when the game launches.
There is one ship that you can't get in game and that is a Scythe with insurance.
How are people so ignorant about this game is beyond me. Please, enlighten us all with the dev post that says they will be charging real money for ships in game. They have ,in fact, stated the EXACT opposite of what you said numerous times.
By F2P I'm thinking he meant B2P. Just like every other game out there that isn't a trash asian F2P nightmare.
Yes you are ignorant about SC.
"There has been questions about this recently, but Ben says that the post PU launch package will have Auroras. Ben also says that the plan is to sell credits and not ships, however, if it turns out that people want ships to be sold and not credits then they may offer ships for sale. Ben acknowledges there's a lot of push back to selling ships however, so we'll have to wait and see"
Ben is the community manager for SC and works for CIG.
You can also purchase in game currency right now. Meaning you can in fact buy ships when the game launches with real money, you just might not be able to do so directly from the cash shop. So no it is not the exact opposite of what I said, it is exactly what I said.
Next time you post you really should educate yourself about the subject.
Without being able to test the ship (or can you with that AC?) are they refundable if you do not like them? That would be my concern.
No, and No
You can only fly the ships you purchase, or in the case that they are not in the game yet, a ship that is closest to the price of the ship you purchased.
So if all you have is the base package, you can only fly the base ship. If you own a better package you can fly a better ship. Purchases are also non-refundable (although you might be able to get a refund if you pester customer service).
WTF , 200+ people working on this game, and close to $50 million in funding. This more than 90% of damn AAA studios get to make games. How the fuuck can they not have anything more to show???? They seem to have ships that a modeller can probably make in a day , and sell for hundreds of dollars yet they havnt got anything substantial to show in nearly 2 years?
Originally posted by Zezda Yeah, let's just ignore the fact that they have 230+ people working on the game and that these ships need to be put into the game anyway.
That's even worse. You'd think 230 people could have turned out something better than what amounts to a brief interactive tech demo by now. Guess they're all too busy designing ships to sell for exorbitant prices.
Of course, after some sites dared to question the quality of the dogfight module which was for all intents and purposes rather lackluster despite being delayed, Roberts throws a hissy fit and slams the gaming press.
Doesn't really inspire confidence, you know? Hope it works out though.
Could you post the link to where CR throws a "hissy" fit and slams the press? Also, which sites question the quality of the work done?
I'd like to add you've obviously never played the AC or you'd know it's no where near "lackluster" and is in fact beautifully crafted and fun as well...
Originally posted by chilliz WTF , 200+ people working on this game, and close to $50 million in funding. This more than 90% of damn AAA studios get to make games. How the fuuck can they not have anything more to show???? They seem to have ships that a modeller can probably make in a day , and sell for hundreds of dollars yet they havnt got anything substantial to show in nearly 2 years?
50 million dollars is what they have to show... I think they've been quite profitable, don't you?
Originally posted by Zezda Yeah, let's just ignore the fact that they have 230+ people working on the game and that these ships need to be put into the game anyway.
That's even worse. You'd think 230 people could have turned out something better than what amounts to a brief interactive tech demo by now. Guess they're all too busy designing ships to sell for exorbitant prices.
Of course, after some sites dared to question the quality of the dogfight module which was for all intents and purposes rather lackluster despite being delayed, Roberts throws a hissy fit and slams the gaming press.
Doesn't really inspire confidence, you know? Hope it works out though.
Could you post the link to where CR throws a "hissy" fit and slams the press? Also, which sites question the quality of the work done?
I'd like to add you've obviously never played the AC or you'd know it's no where near "lackluster" and is in fact beautifully crafted and fun as well...
"beautifully crafted and fun" Is nothing more than your opinion. I think it looks meh, and the gameplay is crap. Boring simple point and shoot gameplay. With chase the mouse controls.
Originally posted by ruonim This game will be biggest kickstarter scam ever.
Scam implies that CR/CIG will just run off with the money. I don't think that is happening, its more about CR has no idea how to run a company or make a game. I fully expect that CIG is spending all the money on making the game, its just that they throw money out the window when they have to redo the hangars, ships, multiple times.
SC is going down the same road as Freelancer did, with CR going over budget and trying to do everything, even stuff that is not possible. CR ran his first gaming company into the ground, lets hope he does not do the same to his 2nd.
I think the reason its so popular is because of the promised feature set and target demographic (high end PC).
Now, can they do it is a very valid question. However, what the big boys can learn from this is that yes...people want these features and target demographic.
Please do not respond to me, even if I ask you a question, its rhetorical.
mate everyone wants every feature possible, you ask anyone they will want something and everything. It is all nice and fancy sounding on paper. You cant just say ok guys we are going to give you everything you want. Game design dosnt work like that nor does real life.
Im preety sure if every big gaming company said we are going to give a list to make ur pants wet, everyould say yes. Its not about the big boys not giving it, its about designers, and game companies understanding what works well in the systems and for the overall gameplay. You cant just tell someone we are going to give you everything you ever wanted if it turns into shit design.
I was interested in this game when I first heard about it but as time has gone on and they keep stretching the stretch goals and adding ships and taking money without showing any real game to speak of I'm glad I didn't fall prey to the hype and buy anything.
I don't see how they can possibly deliver on all the promises and I think they have gone beyond what should be morally acceptable in a kickstarter type project. They funded the initial project so IMO they should get a workable game to show before they keep gouging "backers" for more and more ships FFS. This model seems way too shady and is quite worrisome for future games if people think this is acceptable and it doesn't even touch on the whole pay to win aspect of this, either.
I got to give it to these guys, they know how to milk the audience every month with a new ship.
----
I wonder how many people work on these ships and the "commercials" for them and how many do work on the actual game.
*Yawn* I'm sorry, were you saying something new?
For the record, the M50 was sold a long, LONG time ago. They are just allowing people to get it if they want to.
Secondly, you only need to buy a single game package that is between $40 and $60 (cannot remember off the top of my head) and you can play the entire game. All ships and more can be obtained in game with credits or stealing it.
I wonder why I dial 911 I am talking to someone on the phone, when they could be driving to my home to help me. Oh wait, that is their job, while the police and fire have their jobs to do the responding.
The people doing the videos aren't the same people building the ships or working physics in game.
Yes, I am a fan of this project. Yes I do support this project. But discounting my post because of these two things, is foolish.
Originally posted by Zezda Yeah, let's just ignore the fact that they have 230+ people working on the game and that these ships need to be put into the game anyway.
That's even worse. You'd think 230 people could have turned out something better than what amounts to a brief interactive tech demo by now. Guess they're all too busy designing ships to sell for exorbitant prices.
Of course, after some sites dared to question the quality of the dogfight module which was for all intents and purposes rather lackluster despite being delayed, Roberts throws a hissy fit and slams the gaming press.
Doesn't really inspire confidence, you know? Hope it works out though.
Could you post the link to where CR throws a "hissy" fit and slams the press? Also, which sites question the quality of the work done?
I'd like to add you've obviously never played the AC or you'd know it's no where near "lackluster" and is in fact beautifully crafted and fun as well...
"beautifully crafted and fun" Is nothing more than your opinion. I think it looks meh, and the gameplay is crap. Boring simple point and shoot gameplay. With chase the mouse controls.
Over 500,000 backers would disagree with you...I'm glad we won't be seeing your uninformed ass in the verse..:)
mate everyone wants every feature possible, you ask anyone they will want something and everything. It is all nice and fancy sounding on paper. You cant just say ok guys we are going to give you everything you want. Game design dosnt work like that nor does real life.
Im preety sure if every big gaming company said we are going to give a list to make ur pants wet, everyould say yes. Its not about the big boys not giving it, its about designers, and game companies understanding what works well in the systems and for the overall gameplay. You cant just tell someone we are going to give you everything you ever wanted if it turns into shit design.
I am nearly positive the large AAA game companies are not paying attention.
Why? Because I have seen features that work fantastic in indie MMOS that do not exist in AAA games.
Yes its true players will ask for more than is possible but its clear to me that the AAA do not have a clue where that margin is.
Please do not respond to me, even if I ask you a question, its rhetorical.
Comments
LOL no, the game will not be F2P.
CIG have already stated that ships are being sold at a "discount" so ships will in fact cost more when the game goes live not less. So that $90 ship might cost $130 when the game launches.
There is one ship that you can't get in game and that is a Scythe with insurance.
How are people so ignorant about this game is beyond me. Please, enlighten us all with the dev post that says they will be charging real money for ships in game. They have ,in fact, stated the EXACT opposite of what you said numerous times.
By F2P I'm thinking he meant B2P. Just like every other game out there that isn't a trash asian F2P nightmare.
IMO it is always foolish to spend money on a MMO that is not yet released and it is foolish to pay to be a player tester. I learned this hard lesson through first hand experience making these mistakes myself with a MMO. I won't "invest" in a MMO thru a Kickstarter project either for there are no legal protections for Investors that participate in these.
I sincerely hope that SC does launch so those Players who have spent their money on it already don't get burned.
Constellation:
Standalone ship prices:
$150 - Taurus
$225 - Andromeda
$275 - Aquila
$350 - Phoenix
Game packages:
$200 - Taurus
$275 - Andromeda
$325 - Aquila
$400 - Phoenix
Had to get them all... they look so pretty
Yes you are ignorant about SC.
"There has been questions about this recently, but Ben says that the post PU launch package will have Auroras. Ben also says that the plan is to sell credits and not ships, however, if it turns out that people want ships to be sold and not credits then they may offer ships for sale. Ben acknowledges there's a lot of push back to selling ships however, so we'll have to wait and see"
Ben is the community manager for SC and works for CIG.
You can also purchase in game currency right now. Meaning you can in fact buy ships when the game launches with real money, you just might not be able to do so directly from the cash shop. So no it is not the exact opposite of what I said, it is exactly what I said.
Next time you post you really should educate yourself about the subject.
Without being able to test the ship (or can you with that AC?) are they refundable if you do not like them? That would be my concern.
Prices seem a little bit high for a virtual ship.
No, and No
You can only fly the ships you purchase, or in the case that they are not in the game yet, a ship that is closest to the price of the ship you purchased.
So if all you have is the base package, you can only fly the base ship. If you own a better package you can fly a better ship. Purchases are also non-refundable (although you might be able to get a refund if you pester customer service).
Could you post the link to where CR throws a "hissy" fit and slams the press? Also, which sites question the quality of the work done?
I'd like to add you've obviously never played the AC or you'd know it's no where near "lackluster" and is in fact beautifully crafted and fun as well...
50 million dollars is what they have to show... I think they've been quite profitable, don't you?
http://www.mmorpg.com/gamelist.cfm/game/883/feature/8580/Chris-Roberts-Hates-the-Media.html/page/1
"beautifully crafted and fun" Is nothing more than your opinion. I think it looks meh, and the gameplay is crap. Boring simple point and shoot gameplay. With chase the mouse controls.
Scam implies that CR/CIG will just run off with the money. I don't think that is happening, its more about CR has no idea how to run a company or make a game. I fully expect that CIG is spending all the money on making the game, its just that they throw money out the window when they have to redo the hangars, ships, multiple times.
SC is going down the same road as Freelancer did, with CR going over budget and trying to do everything, even stuff that is not possible. CR ran his first gaming company into the ground, lets hope he does not do the same to his 2nd.
I think the reason its so popular is because of the promised feature set and target demographic (high end PC).
Now, can they do it is a very valid question. However, what the big boys can learn from this is that yes...people want these features and target demographic.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
mate everyone wants every feature possible, you ask anyone they will want something and everything. It is all nice and fancy sounding on paper. You cant just say ok guys we are going to give you everything you want. Game design dosnt work like that nor does real life.
Im preety sure if every big gaming company said we are going to give a list to make ur pants wet, everyould say yes. Its not about the big boys not giving it, its about designers, and game companies understanding what works well in the systems and for the overall gameplay. You cant just tell someone we are going to give you everything you ever wanted if it turns into shit design.
In 'crowd funded" MMO games at least.
If this one tanks hard, or, is crap after $50 mil of pre release sales/income, there will never be another KS/crowd funded MMO close to this.
Ever.
If you could PM me next weeks lottery numbers i would be very grateful
Besides, i think SOE already claimed that title with SWG/NGE, though there have been many pretenders to that particular crown
I was interested in this game when I first heard about it but as time has gone on and they keep stretching the stretch goals and adding ships and taking money without showing any real game to speak of I'm glad I didn't fall prey to the hype and buy anything.
I don't see how they can possibly deliver on all the promises and I think they have gone beyond what should be morally acceptable in a kickstarter type project. They funded the initial project so IMO they should get a workable game to show before they keep gouging "backers" for more and more ships FFS. This model seems way too shady and is quite worrisome for future games if people think this is acceptable and it doesn't even touch on the whole pay to win aspect of this, either.
*Yawn* I'm sorry, were you saying something new?
For the record, the M50 was sold a long, LONG time ago. They are just allowing people to get it if they want to.
Secondly, you only need to buy a single game package that is between $40 and $60 (cannot remember off the top of my head) and you can play the entire game. All ships and more can be obtained in game with credits or stealing it.
I wonder why I dial 911 I am talking to someone on the phone, when they could be driving to my home to help me. Oh wait, that is their job, while the police and fire have their jobs to do the responding.
The people doing the videos aren't the same people building the ships or working physics in game.
Yes, I am a fan of this project. Yes I do support this project. But discounting my post because of these two things, is foolish.
Over 500,000 backers would disagree with you...I'm glad we won't be seeing your uninformed ass in the verse..:)
You're talking as if the people making the commercials don't get paid by money from the ship sales in order to make more commercials.
..Cake..
I am nearly positive the large AAA game companies are not paying attention.
Why? Because I have seen features that work fantastic in indie MMOS that do not exist in AAA games.
Yes its true players will ask for more than is possible but its clear to me that the AAA do not have a clue where that margin is.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me