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I hope some MMOs ditch the map in the future.

1246

Comments

  • SephirosoSephiroso Member RarePosts: 2,020
    Originally posted by YoungCaesar
    OP should have put GPS map on the title, so people can stop spamming that stupid argument "herp derp you can check maps online so your point is moot". Well guess what, those maps dont tell where you are dumbass, its not the same thing.

    It's quite easy to tell where you are in relation to a map online. You find a building or dungeon entrance and you know where you are. Even games back then had coordinates system like Everquest where you did /loc and you knew EXACTLY where you were in comparison to a map on EQAtlas.

     

    Try again.

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  • IselinIselin Member LegendaryPosts: 18,719

    Ah yes... I miss the days of graph paper, pencils and erasers... erasers most of all. That was so much better... not.

     

    I guess this is part of the burden of being an old fart. I remember when in-game maps were first added to RPGs and we all loved it.

     

    This nostalgia for shit most of you never experienced seems to be the defining quality of posts in The Pub these days. What a crock!

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

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  • YoungCaesarYoungCaesar Member UncommonPosts: 326
    Originally posted by Sephiroso
    Originally posted by YoungCaesar
    OP should have put GPS map on the title, so people can stop spamming that stupid argument "herp derp you can check maps online so your point is moot". Well guess what, those maps dont tell where you are dumbass, its not the same thing.

    It's quite easy to tell where you are in relation to a map online. You find a building or dungeon entrance and you know where you are. Even games back then had coordinates system like Everquest where you did /loc and you knew EXACTLY where you were in comparison to a map on EQAtlas.

     

    Try again.

    Oh you mean navigate by landmarks? You cant possible think thats the same as a GPS, do you? I dont care if EQ had a coordinate system, Im talking about a game that has NOTHING of that sort. All you need is a compass and a regular non GPS, non waypoint, landmark only map. Its the only way real exploration can take place, and not just a tour where you already know everything.

     

    You try again

     

     

  • SephirosoSephiroso Member RarePosts: 2,020
    Originally posted by Iselin

    Ah yes... I miss the days of graph paper, pencils and erasers... erasers most of all. That was so much better... not.

     

    I guess this is part of the burden of being an old fart. I remember when in-game maps were first added to RPGs and we all loved it.

     

    This nostalgia for shit most of you never experienced seems to be the defining quality of posts in The Pub these days. What a crock!

    This, so much this. The people asking for all this shit, there's like almost no chance they actually experienced it first hand. They just heard about the good ole days and let their imaginations run wild and like to say how good things would be if we had all of that now.

    image
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  • MalaboogaMalabooga Member UncommonPosts: 2,977

    top addons in ESO:

    http://esoui.com/addons.php

    And only community that fosters is addon community

    And those same maps would be online in matter of days

    And noobs would be sent off "to check internet" in pejorative way, just like in good 'ol times.

  • cmorris975cmorris975 Member UncommonPosts: 207
    Originally posted by fivoroth
    Originally posted by cmorris975
    Originally posted by Avanah
     

     

    Because I want to be on an even playing field with all the other players, that's why.  A better solution is for you to play a different game that has maps if that is your thing.  That's pretty much all of them, so you won't have much trouble.  There's is no need to inflict your desire for maps on all of us by insisting that every game has them.

    There are a billion different things people want in a game. Are we going to make a game with every single feature out there that some people desire?

     

    No, that would be silly wouldn't it?  But one with no maps would be a nice change of pace.  

  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by YoungCaesar
    Originally posted by Sephiroso
    Originally posted by YoungCaesar
    OP should have put GPS map on the title, so people can stop spamming that stupid argument "herp derp you can check maps online so your point is moot". Well guess what, those maps dont tell where you are dumbass, its not the same thing.

    It's quite easy to tell where you are in relation to a map online. You find a building or dungeon entrance and you know where you are. Even games back then had coordinates system like Everquest where you did /loc and you knew EXACTLY where you were in comparison to a map on EQAtlas.

     

    Try again.

    Oh you mean navigate by landmarks? You cant possible think thats the same as a GPS, do you? I dont care if EQ had a coordinate system, Im talking about a game that has NOTHING of that sort. All you need is a compass and a regular non GPS, non waypoint, landmark only map. Its the only way real exploration can take place, and not just a tour where you already know everything.

     

    You try again

    I think you misunderstood. You could type /loc in most MMOs and then look up those coordinates on the 3rd party map or vice versa. With AC, UO and several other games there were 3rd party map programs that automatically pulled that info and tracked you on the map. 

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
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  • SephirosoSephiroso Member RarePosts: 2,020
    Originally posted by cmorris975
    Originally posted by fivoroth
    Originally posted by cmorris975
    Originally posted by Avanah
     

     

    Because I want to be on an even playing field with all the other players, that's why.  A better solution is for you to play a different game that has maps if that is your thing.  That's pretty much all of them, so you won't have much trouble.  There's is no need to inflict your desire for maps on all of us by insisting that every game has them.

    There are a billion different things people want in a game. Are we going to make a game with every single feature out there that some people desire?

     

    No, that would be silly wouldn't it?  But one with no maps would be a nice change of pace.  

    You have one, it's called Project 1999 EQ. Though understand that there are still maps online available for people to use so unless you plan to somehow FORCE people to not look up maps in their browser an alt tab away, then the effect is no different than simply having maps in games.

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  • Flyte27Flyte27 Member RarePosts: 4,574
    Originally posted by Sephiroso
    Originally posted by cmorris975
    Originally posted by fivoroth
    Originally posted by cmorris975
    Originally posted by Avanah
     

     

    Because I want to be on an even playing field with all the other players, that's why.  A better solution is for you to play a different game that has maps if that is your thing.  That's pretty much all of them, so you won't have much trouble.  There's is no need to inflict your desire for maps on all of us by insisting that every game has them.

    There are a billion different things people want in a game. Are we going to make a game with every single feature out there that some people desire?

     

    No, that would be silly wouldn't it?  But one with no maps would be a nice change of pace.  

    You have one, it's called Project 1999 EQ. Though understand that there are still maps online available for people to use so unless you plan to somehow FORCE people to not look up maps in their browser an alt tab away, then the effect is no different than simply having maps in games.

    I'm not sure how much a map would help people to be honest.  I know I had some trouble navigating around my first time through even with player made maps.  Especially if you don't have a marker on the map that shows where you are.

    None the less I don't really want to install third party software (likely I would have to download the client from some torrent site) and use a third party server.  They are probably legit, but it's hard to trust anything that is for free these days.

  • RoinRoin Member RarePosts: 3,444
    Originally posted by Cecropia
    Originally posted by VengeSunsoar
    Why are so many people wanting to fierce puerile top play like them? Why are they so against choice?

    If you like to explore by not using the map then don't use it. Don't worry about what other people are doing, just do it because you like it.

    It's not about "forcing" or "worrying" about other players, it's about having a game where every player plays on equal terms. I can sit on both of my hands and use the keyboard/mouse with my mouth and tongue; I could do that and it would make things much more challenging, but that would be utterly stupid; a game isn't any fun when you have to get creative in a negative way and do silly nonsense to "make it happen".

    If a game comes out that doesn't have a "do not fear you'll always know where you are and what direction to head GPS you are here map"  don't buy it, don't download it, don't invest any of your brain cells thinking about it. No one will ever force you to play it in some sort of kinky dom/sub relationship (unless that's what you want of course and you give consent). Aaaaaaaand Zero worries will be given.

    This level playing field you are talking about just doesn't exist in your no map scenario. Someone could be better at drawing then others. Someone could have a better eye for detail then others. Someone could be better at counting footsteps or visually judging distances. So in the end how is it level? The person capable of making the better map is no longer level with the person that can't.
     

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    In Peace - Vigilance.
    In Death - Sacrifice.

  • HowbadisbadHowbadisbad Member UncommonPosts: 453


    Originally posted by cmorris975
    Originally posted by fivoroth Originally posted by cmorris975 Originally posted by Avanah  
     
    Because I want to be on an even playing field with all the other players, that's why.  A better solution is for you to play a different game that has maps if that is your thing.  That's pretty much all of them, so you won't have much trouble.  There's is no need to inflict your desire for maps on all of us by insisting that every game has them.
    There are a billion different things people want in a game. Are we going to make a game with every single feature out there that some people desire?
     

    No, that would be silly wouldn't it?  But one with no maps would be a nice change of pace.  


    Wurm Online has no ingame map

    You have to use a compass if your not using an outside map to figure out where you are.

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  • YoungCaesarYoungCaesar Member UncommonPosts: 326
    Originally posted by Loktofeit
    Originally posted by YoungCaesar
    Originally posted by Sephiroso
    Originally posted by YoungCaesar
    OP should have put GPS map on the title, so people can stop spamming that stupid argument "herp derp you can check maps online so your point is moot". Well guess what, those maps dont tell where you are dumbass, its not the same thing.

    It's quite easy to tell where you are in relation to a map online. You find a building or dungeon entrance and you know where you are. Even games back then had coordinates system like Everquest where you did /loc and you knew EXACTLY where you were in comparison to a map on EQAtlas.

     

    Try again.

    Oh you mean navigate by landmarks? You cant possible think thats the same as a GPS, do you? I dont care if EQ had a coordinate system, Im talking about a game that has NOTHING of that sort. All you need is a compass and a regular non GPS, non waypoint, landmark only map. Its the only way real exploration can take place, and not just a tour where you already know everything.

     

    You try again

    I think you misunderstood. You could type /loc in most MMOs and then look up those coordinates on the 3rd party map or vice versa. With AC, UO and several other games there were 3rd party map programs that automatically pulled that info and tracked you on the map. 

    Dont put /loc in the game then? Theres lots of ways to stop people from having GPS maps online, so the argument that you just CANT stop people from doing this is simple not true.

  • YoungCaesarYoungCaesar Member UncommonPosts: 326
    Originally posted by Sephiroso
    Originally posted by cmorris975
    Originally posted by fivoroth
    Originally posted by cmorris975
    Originally posted by Avanah
     

     

    Because I want to be on an even playing field with all the other players, that's why.  A better solution is for you to play a different game that has maps if that is your thing.  That's pretty much all of them, so you won't have much trouble.  There's is no need to inflict your desire for maps on all of us by insisting that every game has them.

    There are a billion different things people want in a game. Are we going to make a game with every single feature out there that some people desire?

     

    No, that would be silly wouldn't it?  But one with no maps would be a nice change of pace.  

    You have one, it's called Project 1999 EQ. Though understand that there are still maps online available for people to use so unless you plan to somehow FORCE people to not look up maps in their browser an alt tab away, then the effect is no different than simply having maps in games.

    Theres also Mortal Online and Wurm, where there are maps online, but they DO NOT show your location on the map, so the effect is really different than having GPS mini maps ingame, you can actually get lost on these games...

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722

    i am OK if we start without a map (like in DayZ), but we should be able to find a map in the world. That being said, i would totally love if it is like a paper map in real life where you dont have a pointer saying "you are here".

    Just let us find a map and find our own location on the map using the environment as a guide. That can be applied to quests too.





  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Originally posted by Flyte27
    Originally posted by Sephiroso
    Originally posted by cmorris975
    Originally posted by fivoroth
    Originally posted by cmorris975
    Originally posted by Avanah
     

     

    Because I want to be on an even playing field with all the other players, that's why.  A better solution is for you to play a different game that has maps if that is your thing.  That's pretty much all of them, so you won't have much trouble.  There's is no need to inflict your desire for maps on all of us by insisting that every game has them.

    There are a billion different things people want in a game. Are we going to make a game with every single feature out there that some people desire?

     

    No, that would be silly wouldn't it?  But one with no maps would be a nice change of pace.  

    You have one, it's called Project 1999 EQ. Though understand that there are still maps online available for people to use so unless you plan to somehow FORCE people to not look up maps in their browser an alt tab away, then the effect is no different than simply having maps in games.

    I'm not sure how much a map would help people to be honest.  I know I had some trouble navigating around my first time through even with player made maps.  Especially if you don't have a marker on the map that shows where you are.

    None the less I don't really want to install third party software (likely I would have to download the client from some torrent site) and use a third party server.  They are probably legit, but it's hard to trust anything that is for free these days.

    Wow, there are lots of third party sites that provide addons and have been in business for years, Curse and Nexus for example. 

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Originally posted by rojoArcueid

    i am OK if we start without a map (like in DayZ), but we should be able to find a map in the world. That being said, i would totally love if it is like a paper map in real life where you dont have a pointer saying "you are here".

    Just let us find a map and find our own location on the map using the environment as a guide. That can be applied to quests too.

    Some games came with big paper maps included.  I still find them when cleaning out my stuff.  They also had thick booklets explaining characters, weapons, locations, and creatures in the world.  Now it's all Wiki's.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Originally posted by Octagon7711
    Originally posted by rojoArcueid

    i am OK if we start without a map (like in DayZ), but we should be able to find a map in the world. That being said, i would totally love if it is like a paper map in real life where you dont have a pointer saying "you are here".

    Just let us find a map and find our own location on the map using the environment as a guide. That can be applied to quests too.

    Some games came with big paper maps included.  I still find them when cleaning out my stuff.  They also had thick booklets explaining characters, weapons, locations, and creatures in the world.  Now it's all Wiki's.

    no i dont mean that, I mean an in game map that doesnt show where you are or where you are moving to. Its just a map like the paper maps you use in real life where you have to find your own location. Its a bit similar from the map in DayZ where you have no idea where you are, but in DayZ you can still shift-click on the map and it pinpoints your location.





  • SephirosoSephiroso Member RarePosts: 2,020
    Originally posted by YoungCaesar
    Originally posted by Loktofeit
    Originally posted by YoungCaesar
    Originally posted by Sephiroso
    Originally posted by YoungCaesar
    OP should have put GPS map on the title, so people can stop spamming that stupid argument "herp derp you can check maps online so your point is moot". Well guess what, those maps dont tell where you are dumbass, its not the same thing.

    It's quite easy to tell where you are in relation to a map online. You find a building or dungeon entrance and you know where you are. Even games back then had coordinates system like Everquest where you did /loc and you knew EXACTLY where you were in comparison to a map on EQAtlas.

     

    Try again.

    Oh you mean navigate by landmarks? You cant possible think thats the same as a GPS, do you? I dont care if EQ had a coordinate system, Im talking about a game that has NOTHING of that sort. All you need is a compass and a regular non GPS, non waypoint, landmark only map. Its the only way real exploration can take place, and not just a tour where you already know everything.

     

    You try again

    I think you misunderstood. You could type /loc in most MMOs and then look up those coordinates on the 3rd party map or vice versa. With AC, UO and several other games there were 3rd party map programs that automatically pulled that info and tracked you on the map. 

    Dont put /loc in the game then? Theres lots of ways to stop people from having GPS maps online, so the argument that you just CANT stop people from doing this is simple not true.

    You're missing the point, even without /loc, you can still look at a fucking building or npc and figure out where you are on a map on a website. Such foolishness knows no bound i swear.

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  • dave6660dave6660 Member UncommonPosts: 2,699
    Originally posted by rojoArcueid

    i am OK if we start without a map (like in DayZ), but we should be able to find a map in the world. That being said, i would totally love if it is like a paper map in real life where you dont have a pointer saying "you are here".

    Just let us find a map and find our own location on the map using the environment as a guide. That can be applied to quests too.

    It would certainly make the reading the quest text relevant again.

    I think this model works best in survival games though.  Not so much in the typical fantasy quest grinder.

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  • YoungCaesarYoungCaesar Member UncommonPosts: 326
    Originally posted by Sephiroso
    Originally posted by YoungCaesar
    Originally posted by Loktofeit
    Originally posted by YoungCaesar
    Originally posted by Sephiroso
    Originally posted by YoungCaesar
    OP should have put GPS map on the title, so people can stop spamming that stupid argument "herp derp you can check maps online so your point is moot". Well guess what, those maps dont tell where you are dumbass, its not the same thing.

    It's quite easy to tell where you are in relation to a map online. You find a building or dungeon entrance and you know where you are. Even games back then had coordinates system like Everquest where you did /loc and you knew EXACTLY where you were in comparison to a map on EQAtlas.

     

    Try again.

    Oh you mean navigate by landmarks? You cant possible think thats the same as a GPS, do you? I dont care if EQ had a coordinate system, Im talking about a game that has NOTHING of that sort. All you need is a compass and a regular non GPS, non waypoint, landmark only map. Its the only way real exploration can take place, and not just a tour where you already know everything.

     

    You try again

    I think you misunderstood. You could type /loc in most MMOs and then look up those coordinates on the 3rd party map or vice versa. With AC, UO and several other games there were 3rd party map programs that automatically pulled that info and tracked you on the map. 

    Dont put /loc in the game then? Theres lots of ways to stop people from having GPS maps online, so the argument that you just CANT stop people from doing this is simple not true.

    You're missing the point, even without /loc, you can still look at a fucking building or npc and figure out where you are on a map on a website. Such foolishness knows no bound i swear.

    facepalm.jpg

     

    Your kidding me right? This is how paper maps in real life actually work, you have to look for landmarks to know where you are... How is this the same as a fucking GPS telling you exactly where your going?

  • eldariseldaris Member UncommonPosts: 353


    Originally posted by dave6660
    Originally posted by rojoArcueid i am OK if we start without a map (like in DayZ), but we should be able to find a map in the world. That being said, i would totally love if it is like a paper map in real life where you dont have a pointer saying "you are here". Just let us find a map and find our own location on the map using the environment as a guide. That can be applied to quests too.
    It would certainly make the reading the quest text relevant again.

    I think this model works best in survival games though.  Not so much in the typical fantasy quest grinder.


    Not the map is the problem but the interface showing you the way to quest objectives. Contrary to what op said, wow vanilla didn't have that and worked quite well, you could explore or ask in chat.I would probably prefer a game with maps but no arrows to quest objectives - still a game with no maps at all could be interesting,after all I don't remember heroes in fantasy books using google maps (they also didn't kill thousands of rats/boars/bears to get items and even "bosses" didn't drop always something "epic")

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by tixylix

    Does any one remember how you use to have to talk to NPCs in EverQuest? It wasn't just clicking on them and accepting a quest. I would love this to come back again, where you feel like you're naturally interacting with NPCs, where you can say what you want and have key words trigger a reaction. Not like frigging what Bioware have done where you have to pick a canned reaction, like why can't I have certain trigger worlds that I can out in my own sentence like EverQuest?

     

    Shroud of the avatar...

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  • TibernicuspaTibernicuspa Member UncommonPosts: 1,199
    Originally posted by Sephiroso
    Originally posted by YoungCaesar
    Originally posted by Loktofeit
    Originally posted by YoungCaesar
    Originally posted by Sephiroso
    Originally posted by YoungCaesar
    OP should have put GPS map on the title, so people can stop spamming that stupid argument "herp derp you can check maps online so your point is moot". Well guess what, those maps dont tell where you are dumbass, its not the same thing.

    It's quite easy to tell where you are in relation to a map online. You find a building or dungeon entrance and you know where you are. Even games back then had coordinates system like Everquest where you did /loc and you knew EXACTLY where you were in comparison to a map on EQAtlas.

     

    Try again.

    Oh you mean navigate by landmarks? You cant possible think thats the same as a GPS, do you? I dont care if EQ had a coordinate system, Im talking about a game that has NOTHING of that sort. All you need is a compass and a regular non GPS, non waypoint, landmark only map. Its the only way real exploration can take place, and not just a tour where you already know everything.

     

    You try again

    I think you misunderstood. You could type /loc in most MMOs and then look up those coordinates on the 3rd party map or vice versa. With AC, UO and several other games there were 3rd party map programs that automatically pulled that info and tracked you on the map. 

    Dont put /loc in the game then? Theres lots of ways to stop people from having GPS maps online, so the argument that you just CANT stop people from doing this is simple not true.

    You're missing the point, even without /loc, you can still look at a fucking building or npc and figure out where you are on a map on a website. Such foolishness knows no bound i swear.

    That's kind of the point... navigating through buildings and landmarks is what people want. It's more natural and keeps your head immersed in the game. It's not about being lost, it's about how you find your way around.

  • TibernicuspaTibernicuspa Member UncommonPosts: 1,199
    Originally posted by Torval
    Originally posted by Tibernicuspa
    Originally posted by Torval
    Originally posted by sketocafe
    It'd be a tough sell. Most people are hooked on the convenience features we have in most games and never give any thought to what they're giving up in return for the convenience.

    Those were added to games as a convenience features because the overwhelming majority of players wanted it. Some early games that didn't have maps ended up with community created maps dotted with points of interest and information. No one unwittingly gave up anything. Players sought out well crafted maps because they didn't like the mapless alternative.

    Ha, no. I never heard anyone say they wish they had maps.

    Third party maps are fine, because they're static. It's different from a GPS map entirely.

    Like many things, devs include maps because WoW included maps, and that's necessary for hand holding quest based leveling.

    What you've heard or not doesn't matter. The numbers on the internet attest to this. People wanted maps.

    Corelation != causation. Show me this numbers that say "We want maps!'

  • waynejr2waynejr2 Member EpicPosts: 7,771
    Originally posted by Tibernicuspa
    Originally posted by Sephiroso
    Originally posted by YoungCaesar
    Originally posted by Loktofeit
    Originally posted by YoungCaesar
    Originally posted by Sephiroso
    Originally posted by YoungCaesar
    OP should have put GPS map on the title, so people can stop spamming that stupid argument "herp derp you can check maps online so your point is moot". Well guess what, those maps dont tell where you are dumbass, its not the same thing.

    It's quite easy to tell where you are in relation to a map online. You find a building or dungeon entrance and you know where you are. Even games back then had coordinates system like Everquest where you did /loc and you knew EXACTLY where you were in comparison to a map on EQAtlas.

     

    Try again.

    Oh you mean navigate by landmarks? You cant possible think thats the same as a GPS, do you? I dont care if EQ had a coordinate system, Im talking about a game that has NOTHING of that sort. All you need is a compass and a regular non GPS, non waypoint, landmark only map. Its the only way real exploration can take place, and not just a tour where you already know everything.

     

    You try again

    I think you misunderstood. You could type /loc in most MMOs and then look up those coordinates on the 3rd party map or vice versa. With AC, UO and several other games there were 3rd party map programs that automatically pulled that info and tracked you on the map. 

    Dont put /loc in the game then? Theres lots of ways to stop people from having GPS maps online, so the argument that you just CANT stop people from doing this is simple not true.

    You're missing the point, even without /loc, you can still look at a fucking building or npc and figure out where you are on a map on a website. Such foolishness knows no bound i swear.

    That's kind of the point... navigating through buildings and landmarks is what people want. It's more natural and keeps your head immersed in the game. It's not about being lost, it's about how you find your way around.

    Is what some people want.

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    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




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