Cool, played several so far. Fallen Earth would be way higher on my list. When it first launched there was so much unique about it. Had the devs in world talking to everyone. Nearly everyone online was friendly and helpful. Truly the initial times in FE were a magic rarely felt these days in MMOs, at least imho.
FE is/was an amazing game. It easily cracks my top 5 all time.
Not sure it would be in my top 5 or not. If I didn't count amount of time in the game as a heavy factor then it would be top 5 for sure. ,The first few months after it came out were some of my highest levels of fun and immersion in any MMO ever.
Cool, played several so far. Fallen Earth would be way higher on my list. When it first launched there was so much unique about it. Had the devs in world talking to everyone. Nearly everyone online was friendly and helpful. Truly the initial times in FE were a magic rarely felt these days in MMOs, at least imho.
FE was always one of those "if only" mmos for me. It had a cool setting and artstyle and some great crafting, but alas rather than going full sandbox they just went themepark without any rides
Yeah, I really think their overall BIGGEST mistake was allowing people to be omni-crafters. In a post-apoc setting it would have been so much nicer had they made people specialize. That way we'd have all had more reason to talk to each other, trade, so on. I went melee/crafter out the gates and really had no reason to talk to anyone, ever... I still did but I think they really missed the mark by not making us all interdependent when it came to crafting.
EQ should be #1, it is the ONE that started the modern 3d MMO.
3D had nothing to do with it, it was the name Sony that had everything to do with EQs rise. Another attributing factor is no PvP but without Sony I don't think it would have been the smash hit it was.
I personally hated EQ because of the PvE focus. I think PvE focus'd MMOs are garbage.
Millions of other people enjoy PVE focused games. Must be a EVE player.
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How is Path of Exile considered an MMORPG again? Is Diablo and Borderlands going to be on this list too? That is a terrible choice as far as a top MMORPG unless you are using the broadest sense of the term.
I think you mean:
1) Everquest
2) WOW
3) UO
4) EVE Online
5) SWTOR
Each of these games innovated the genre so imo makes them GOAT mmos. Before you start YES to SWTOR because Bioware took storytelling in MMOs to a whole new level.
Can you specify what kind of "innovations" there are?
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
When you look at the genre, most MMOs were shit, they were all effectively indie titles which were so bug ridden and broken. It wasn't until Blizzard with WoW that we got something that worked and was polished, people were so amazed and it was the first big MMO. However it's still the only one in the genre to have the main stream success, everything else since has failed.
I can count the MMOs I used to like on one hand..
EQ until 01/02
EQ2 beta
SWG Pre NGE
PS
EVE
WoW
I'm just gonna say I have 5 fingers and a thumb.
Vanguard definitely deserves a much higher placing, certainly *much* higher than Age of Conan! It was the game I continually went back to when other games disappointed.
Vanguard should be higher, don't give a feck what anyone else thinks. I doubt the knobs saying it was the biggest mmo failure of all time were not around when Dark And Light released.
whats sad is 4 of those game will likely make the list, one of them an extremely undeserving top 10.
Rift belongs, but no better than the 20s. I haven't played Trove, but I would have no issue with it being in the lower teens range or so, it looks to have done something right and unique (for the mmorpg space). Those others have no place on this list. But will be there (well except Devilian)
this is trolling right? since when are MOBA's MMORPG? Path of Exile and Ragnarok are MOBA's get them out of the list. greatest MMO's please not just random games. the way you're going GTA, Assassins creed and CoD will be in there as well.
everyone is pissed about Vanguard, but is THAT Age of Conan from Funcom on # 28?!!! ...that's a joke right? what kind of potato was used to produce that pic?! ...just....wtf? ....or is the picture to justify putting it at 28? cause if AoC had ANYTHING going for it, it was how damn beautiful it was. Sure it was buggy start and all, but even on my shitty computer of 5 years ago, AoC was incredibly pretty. i can't even tell what part of the game that is, and i've played that game for years.
.....just....how?
i don't care about the 28th spot, but i demand a better picture!
It would be nice to see what criteria you used for each one.
Maybe at the end, when the list is fully unveiled, you can sort them out in a different way?
For instance top 3 most innovative, top 3 better polished, top 3 player retention and so on; wuold give us an idea of why each game is on the list. (Age of Conan would make top 1 for largest breasts for female characters I'm sure)
I didn't know there were 35 MMOs, let alone 35 good ones. But, the 35 "greatest"...not sure about that, lol...
Pretty much what I was going to say. 35 MMO's worth mentioning is a hard one. I'd be pushed to come up with more than 6 MMO's I'd hold up as an example of "best". Beyond those 6 it's pretty much all much the same, mediocre clones.
Those 6 would be, in no particular order: SWG (Pre CU, scratch that Pre Holo grind), EQ (Pre PoP), EVE, DAoC (pre ToA), Shadowbane and Vanilla WoW, all "best" at what they set out to do, at the time they did it and all very different. Every other MMO has had some major fault/s, or was simply an inferior copy of one of the above, that would keep it off my list for best MMO's.
It suddenly occurs to me that by doing the best 35 and splitting it up into managable chunks, the site has something to post for the next few days. It must be a slow news week for them to come up with this one.
Comments
Yeah, I really think their overall BIGGEST mistake was allowing people to be omni-crafters. In a post-apoc setting it would have been so much nicer had they made people specialize. That way we'd have all had more reason to talk to each other, trade, so on. I went melee/crafter out the gates and really had no reason to talk to anyone, ever... I still did but I think they really missed the mark by not making us all interdependent when it came to crafting.
"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
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Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
MAGA
5. Devilian
4. Defiance
3. ArcheAge
2. Trove
1. Rift
whats sad is 4 of those game will likely make the list, one of them an extremely undeserving top 10.
Rift belongs, but no better than the 20s. I haven't played Trove, but I would have no issue with it being in the lower teens range or so, it looks to have done something right and unique (for the mmorpg space). Those others have no place on this list. But will be there (well except Devilian)
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Those 6 would be, in no particular order:
SWG (Pre CU, scratch that Pre Holo grind), EQ (Pre PoP), EVE, DAoC (pre ToA), Shadowbane and Vanilla WoW, all "best" at what they set out to do, at the time they did it and all very different. Every other MMO has had some major fault/s, or was simply an inferior copy of one of the above, that would keep it off my list for best MMO's.
It suddenly occurs to me that by doing the best 35 and splitting it up into managable chunks, the site has something to post for the next few days. It must be a slow news week for them to come up with this one.