subdermal implants, or something similar over the skin, producing touchable and feelable holograms in the shape of a controlling device of your choosing. Augment reality in/on/over eye device projecting a screen of the size and shape of your choosing. Again implants or something similar in/on/over your ears producing stereo-to-surround sound.
All either having their own power/processing source with minimal heat generation, or being wirelessly connected to a central power/computing source in/on/near you and/or using cloud.
This is the bare minimum to have a mobile mmorpg experience that isn't lacking in any major way, ...
I don't see this happening under 20 years from now
subdermal implants, or something similar over the skin, producing touchable and feelable holograms in the shape of a controlling device of your choosing.
subdermal implants, or something similar over the skin, producing touchable and feelable holograms in the shape of a controlling device of your choosing.
Now you're sounding.... Sexy
In retrospect the explanation does produce a different picture that what i had in mind when i wrote it Whatever the porn industry makes out of the emerging technology is not what i had in mind :pleased: Just keyboard/mouse/controllers anywhere u are on any surface or in air, with haptic feedback.
...and most of the pertinent on-screen controls are toward the bottom of the screen. Thanks for the laugh, though : I'm not above being ribbed on my favorite game... Lord knows I go on about it enough.
So....... What happens if the phone is set to vibrate and the controller is set to vibrate and a call comes in?
As one of the crazy people that has used all the shield devices thus-far released, I have no real comment on the matter of touch versus other control schemes as the functionality of a controller has proven to be perfectly comfortable for me when playing android/shield titles or streaming my pc games.
"The knowledge of the theory of logic has no tendency whatever to make men good reasoners." - Thomas B. Macaulay
"The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge." - Daniel J. Boorstin
People are not really thinking creatively enough when they say this stuff can't be done on small touchscreens. Fortunately the people actually making the games are quite creative. The game that I earlier mentioned as working well on touchscreens used contextual buttons, hidden on-screen thumbstick, voicechat, pull-away menus, and rotational wheels of skills (where the rest of the wheel was offscreen) to bring MMOs to a small screen.
I do think that eventually there will be some truly great MMORPGs on smartphones - maybe the upcoming geolocation based pokemon game niantic (from google) and nintendo are working on. Pokemon clones are already huge on mobile, I am about to go and play the adult swim game 'Pocket Mortys' right now. Or maybe there is already a good one on phones. Graal and Tibia are there, there is an unofficial runescape client, and an offcial one coming eventually as well. Age of Wushu , Maplestory, and Ragnarok Online have good mobile versions available, and Mu is going to release soon. I already said that I liked the original Order and Chaos as a WoW clone, and there are other full MMOs like Vendetta Online.
Ignoring a game just because it is on the phone is only hurting ourselves as consumers in the long run. Right now we have the technology for some truly insane games - I am really excited for the pokemon one. Some games work better on touchscreens than on PC - see The Room, Heroes of Might and Magic, Puzzles and Dragons. Eventually they will find the best possible control set up for touchscreens for MMOs as well - maybe isometric style like Baldurs Gate I/II/Icewind Dale/Shadowrun Returns (all on phones/tablets as well btw). Don't overlook a game just because it is on mobile, you are just missing out.
So....... What happens if the phone is set to vibrate and the controller is set to vibrate and a call comes in?
The screen pop up a small window announcing the call and let you pause the game to answer?
I've always felt that MMO's were lacking that feature, multiplayer games too, can you imagine playing a game of World of Tanks, your lining up the perfect shot, when the message 'player xxxxx has paused the game' popped up, and the game froze, would be totally hillarious, i am sure everyone would be totally fine with that happening on a regular basis too
So....... What happens if the phone is set to vibrate and the controller is set to vibrate and a call comes in?
The screen pop up a small window announcing the call and let you pause the game to answer?
I've always felt that MMO's were lacking that feature, multiplayer games too, can you imagine playing a game of World of Tanks, your lining up the perfect shot, when the message 'player xxxxx has paused the game' popped up, and the game froze, would be totally hillarious, i am sure everyone would be totally fine with that happening on a regular basis too
It actually happens pretty much exactly as @nariusseldon describes, only the game doesn't pause: it's an MMO! If you choose to take the call the phone hides the game app while it continues to run in the background, leaving you... pretty defenseless. You can return to the game as soon as the call ends, but the game world will have continued progressing without you as in any MMO.
Routing the call to the phone while you are playing the game isn't something they've worked out, yet. You can always choose not to take the call, of course (I almost always take the call; real world comes first! )
The way they do it is about as unobtrusive as it could be: there is a small pop up window, but it really doesn't hinder gameplay in any significant way or block any important information other than to tell you who is calling. It's easier to understand once you've experienced it. It's all up to you whether or not you choose to take the call, just as if you were on a PC and your phone began ringing. The only difference is, at present, you can't talk and play at the same time which is fine for me. My better half always knows when I am distracted .
By the time technology catches up for what is needed for a "normal mobile" mmorpg experience, u won't be playing it on the phones, phone capabilities will be incorporated into whatever the new device is. Augmented reality is the end-game, what failures and fads for mobile we see until then is largely irrelevant.
I've been with an 'irrelevant failure and fad' MMORPG on mobile for far longer than the length of time I've seen some AAA PC MMORPGs come and go in on this site, and most likely will be for the foreseeable future:
It's like Chino Moreno's quote on being labeled "nu metal": "It's all on record[...] when those bands go down we aren't going to be with them." (Kerrang!, 2003)
Sometimes you just get an experience that, despite having some or all of the associated genre tropes, has 'something more'.
Post edited by Phaserlight on
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar Authored 139 missions in VendettaOnline and 6 tracks in Distance
Comments
Streams to my big screen...
stereo...
keyboard....
and controllers...
I'm all in
"Be water my friend" - Bruce Lee
Augment reality in/on/over eye device projecting a screen of the size and shape of your choosing.
Again implants or something similar in/on/over your ears producing stereo-to-surround sound.
All either having their own power/processing source with minimal heat generation, or being wirelessly connected to a central power/computing source in/on/near you and/or using cloud.
This is the bare minimum to have a mobile mmorpg experience that isn't lacking in any major way, ...
I don't see this happening under 20 years from now
"Be water my friend" - Bruce Lee
Just keyboard/mouse/controllers anywhere u are on any surface or in air, with haptic feedback.
What happens if the phone is set to vibrate and the controller is set to vibrate and a call comes in?
"The knowledge of the theory of logic has no tendency whatever to make men good reasoners." - Thomas B. Macaulay
"The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge." - Daniel J. Boorstin
I do think that eventually there will be some truly great MMORPGs on smartphones - maybe the upcoming geolocation based pokemon game niantic (from google) and nintendo are working on. Pokemon clones are already huge on mobile, I am about to go and play the adult swim game 'Pocket Mortys' right now. Or maybe there is already a good one on phones. Graal and Tibia are there, there is an unofficial runescape client, and an offcial one coming eventually as well. Age of Wushu , Maplestory, and Ragnarok Online have good mobile versions available, and Mu is going to release soon. I already said that I liked the original Order and Chaos as a WoW clone, and there are other full MMOs like Vendetta Online.
Ignoring a game just because it is on the phone is only hurting ourselves as consumers in the long run. Right now we have the technology for some truly insane games - I am really excited for the pokemon one. Some games work better on touchscreens than on PC - see The Room, Heroes of Might and Magic, Puzzles and Dragons. Eventually they will find the best possible control set up for touchscreens for MMOs as well - maybe isometric style like Baldurs Gate I/II/Icewind Dale/Shadowrun Returns (all on phones/tablets as well btw). Don't overlook a game just because it is on mobile, you are just missing out.
Routing the call to the phone while you are playing the game isn't something they've worked out, yet. You can always choose not to take the call, of course (I almost always take the call; real world comes first! )
The way they do it is about as unobtrusive as it could be: there is a small pop up window, but it really doesn't hinder gameplay in any significant way or block any important information other than to tell you who is calling. It's easier to understand once you've experienced it. It's all up to you whether or not you choose to take the call, just as if you were on a PC and your phone began ringing. The only difference is, at present, you can't talk and play at the same time which is fine for me. My better half always knows when I am distracted .
I've been with an 'irrelevant failure and fad' MMORPG on mobile for far longer than the length of time I've seen some AAA PC MMORPGs come and go in on this site, and most likely will be for the foreseeable future:
It's like Chino Moreno's quote on being labeled "nu metal": "It's all on record[...] when those bands go down we aren't going to be with them." (Kerrang!, 2003)
Sometimes you just get an experience that, despite having some or all of the associated genre tropes, has 'something more'.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance