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BDO a misunderstood flawed masterpiece

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  • StoneRosesStoneRoses Member RarePosts: 1,812
    I love reading about how folks think combat system is "Revolutionary." Like it hasn't been done.... DCUO!!!

    -Great game, but I am not a fan of smashing 3 buttons on my keyboard and mouse just for one skill.

    - Don't give me the it takes getting use. Been down that road and if folks like this shit, it's all good.


    MMORPGs aren't easy, You're just too PRO!
  • ArChWindArChWind Member UncommonPosts: 1,340
    Uhwop said:


    What is a fact, they're discussing ways to make the karma system less punishing, and adding in more player tools for combating PKers. 


    That makes absolutely no sense.  Lowering karma effectively encourages and increases the potential for PK'ing.  To discuss ways of making the karma system less punishing but at the same saying they are adding more player tools for combating PKers is the epitome of the meaning behind "cutting off your nose to spite your face."
    Well today they make it so all PK'er will want to buy pets. LOL

    from patch notes...

    Pet Categories and Skills: Pets are categorized into Domestic, Aves, Wild, and Monsters. Each pet has a high chance of learning main and common skills with an abysmal chance of learning different types of skills.
    • Common: Combat EXP Increase, Karma Recovery Increase

    ArChWind — MMORPG.com Forums

    If you are interested in making a MMO maybe visit my page to get a free open source engine.
  • LacedOpiumLacedOpium Member EpicPosts: 2,327
    edited March 2016
    Uhwop said:

    What is a fact, they're discussing ways to make the karma system less punishing, and adding in more player tools for combating PKers. 

    Actually, it's quite the opposite. They are discussing a system of debuffs to improve protection of non flagged people and increase consequences for PKers, and also a bounty hunter system that makes PKers server wide targets. If anything, those systems will make mindless killing a way more punishing and risky business.

    That's interesting.  Would you happen to have details about how the bolded part would work?
  • DullahanDullahan Member EpicPosts: 4,536
    Darksworm said:
    Rictis said:
    "The quickest way to burn out on BDO is to play it like other MMOs. The quickest way to kill your interest is to apply all the behaviors you have learned playing other MMOs over your entire MMO career."

    So true. Oddly, when I played EQ2 I never reached max level because I was playing it as a living world. And I loved it. Then as I played other MMOs I got on the rails and never got off. I started BDO on rails till I reached Velia and I saw I could build a raft. I built the raft and out I went and had a blast doing nothing. At that point I remembered having so much fun in EQ2 doing just whatever the hell I wanted, the rails came off and I got it.
    I think this is a good point. Most of us want to get that feeling in games. I have been looking for that EQ feeling for a long time. I just want to be able to go out and adventure, maybe find a cave with treasure inside etc. It has been a while since I could find a game like that because most companies want you to have a linear leveling progression. Sometimes its better to just lay a map down and say, go do whatever you want. I am starting to see a lot of people mention this experience more with BDO lately then any other game.
    That EQ feeling isn't going to happen.  You cannot replicate your first MMORPG experiences.  So many people are trying to do this, but failing because it is impossible.

    If you keep looking for that, you will always be looking.  You will never find it.

    Funny, I found the feeling merely watching Pantheon's gameplay stream. Just going to guess actually playing it will be even better.


  • ArChWindArChWind Member UncommonPosts: 1,340
    Uhwop said:

    What is a fact, they're discussing ways to make the karma system less punishing, and adding in more player tools for combating PKers. 

    Actually, it's quite the opposite. They are discussing a system of debuffs to improve protection of non flagged people and increase consequences for PKers, and also a bounty hunter system that makes PKers server wide targets. If anything, those systems will make mindless killing a way more punishing and risky business.

    That's interesting.  Would you happen to have details about how the bolded part would work?
    http://forum.blackdesertonline.com/index.php?/topic/8044-updated-v20-bounty-hunters-karma-and-flagging-discussion/

    All kinds of discussion there but that doesn't make it going to happen anytime soon.

    In fact it would completely devoid their plans to release Valencia which makes PK a bigger part of the game play.

    ArChWind — MMORPG.com Forums

    If you are interested in making a MMO maybe visit my page to get a free open source engine.
  • LacedOpiumLacedOpium Member EpicPosts: 2,327
    edited March 2016
    Uhwop said:

    What is a fact, they're discussing ways to make the karma system less punishing, and adding in more player tools for combating PKers. 

    Actually, it's quite the opposite. They are discussing a system of debuffs to improve protection of non flagged people and increase consequences for PKers, and also a bounty hunter system that makes PKers server wide targets. If anything, those systems will make mindless killing a way more punishing and risky business.

    That's interesting.  Would you happen to have details about how the bolded part would work?
    http://forum.blackdesertonline.com/index.php?/topic/8044-updated-v20-bounty-hunters-karma-and-flagging-discussion/


    Thanks Jean-Luc.  Karma 2.0 is not looking so bad if only for the fact that when a player is flagged they will not sustain an EXP penalty when it is ammended.  The point of being punished with an EXP penalty while they were minding their business doing their own little thing until they were disturbed by a PK'er is what a lot of the PvE-centric players think is most unfair.  It doesn't solve all of the problems raised by PK-happy anti-socials but it goes a long way in instilling a bit of fairness into the system.

  • ceratop001ceratop001 Member RarePosts: 1,594
    Uhwop said:
    BDO is a PvP game, from design to development PvP was at its core.  People who think that PA is going to change the game, or that the "PvPers are to blame" are talking nonsense. 

    At no point did PA design the game with PvP not as a factor. 

    Thinking that they're going to make drastic changes based on PvE only is silly when they're talking about adding MORE PvP focused elements, like bounties, and overhauling the karma system so that it's not as punishing. 

    Some of you made comments that show you're paying zero attention, and looks a lot like you aren't even playing the game while making claims about it as if you do. 
    Well said and I couldn't agree more.
     
  • nowrnvrnowrnvr Member UncommonPosts: 42
    I bought the Conq Pkg had high hopes, but after spending many hours of game play I realize this game first off doesn't have a community... and after playing many games like Aion I can see this game crashing hard on NA servers with a SPAM OF GOLD SELLERS... UGH!! 

    ~ you can farm for hours gain mats, build boats, but if you try and list items on the market you will probably be selling these items at a loss... also the fact that I personally enjoy buying low and selling high makes the market a joke its all controlled by Daum. 

    ~ no trading with other players... so your out doing a quest and you can't give your friend wolf blood to get a alchemy quest done or if you put it on the market its again selling at a loss cause you had to invest energy to get the stuff and if they don't put in the number codes to prove your not a robot in time other players can buy it out before they even get a chance.

    ~ Pearl Shop ... yup so they say its not P2W thats a joke... gilles suit is a item on the cash shop where you can't see other players name you blend into the forest but you can't aquire them in game... same for the swim outfit its a p2w also as other players have to gather for hours, get contribution points to build a shipyard to make a boat when others can simply purchase a outfit to swim. Also the character creation is amazing but if you look like all the other witches on the server why even bother buying a outfit ... if they wanted to make money lower the prices and offer more skin choices ppl like to look different :)

    ~ PVP ... read the forums its going to be a gank fest of the best guilds and Gatekeepers who are also on the KR servers are here on the NA servers so if your hopes are to be top dog think again... the best spots like bosses or dungeons will just end up being a gank fest. 

    I truly thought this game would be different, hmm maybe Crowfall seeing as their video says its not P2W. 


  • GavyneGavyne Member UncommonPosts: 116
    You know why I like BDO?  It's the closest thing to classic MMO's like Asheron's Call, Everquest, and DAOC...especially Asheron's Call.  Those of us that lived through the classic MMO days, we've cried for an upgraded version of these games.  The gaming companies delivered a number 2 of these games not to our liking, and they all have failed to satisfy (AC2, WAR, EQ2, Vanguard).  BDO feels like the true spiritual successor to these classic MMO's, but with upgraded engine, graphics, smooth combat & gameplay, and it tweaked the rules a bit to fit more with newer generation gamers.  

    That's why I like BDO and feel it's a game I'll be playing for a long time.  Funny thing is I never knew about this game until after it launched, never bothered to look at the Korean version, thought it was just another same 'ol same 'ol.  Now that I've played it and seen what's in it, how it plays, this game really brings back memories of AC1 Darktide days.

    There's open world PvP, which feels like AC1 Darktide.  Although not as hardcore, AC had FFA PvP with full loot, so BDO's version is toned down a bit but still gives you that feel.  PvP is very much guild based, unlike the mash them together battlegroup/mega-server design of many instanced PvP we see today.  To me I feel the newer generation games have diminished the importance of guilds quite a bit.

    The way you could grind mobs for exp feels like AC, EQ, and DAOC.  Quests give you things not necessarily exp to level, so you aren't pressured to quest-on-a-rail like most MMO's today.

    There's housing, crafting, fishing, boats, trades, mounts, farming, mount/pet breeding, extensive guild system, etc..  There's more side content in this game than most newer generation MMO's.  I have more fun playing these side content than I do grinding dungeon/raid instances to be honest.

    NA version doesn't have castle sieges, but when it comes out it'll bring a bit of that DAOC into this game.

    All the little things that you may not notice, but they count.  Things such as mounting animation, the animation your character & horse makes when you make a slow turn, etc..  You have no idea how many MMO's in the past tried to make riding/mounting natural looking but have failed.  It's the little things that counts.

    And on top of it all there's smooth, engaging combat with skill chains & finishers.  Most games that look and play like BDO have clunky combat or bad animations.  Somehow they're able to deliver this game with such great combat system, I really don't know how.  But this truly is that upgraded AC1/EQ/DAOC we've been waiting for.

    It's not perfect, I have my dislikes, such as the cash shop offerings are lacking and prices are too high.  Buy to play with cash shops is fine, but they need to be competitive.  GW2 is a good game they should compare to and follow their lead on prices, large offerings, and make things such as dyes account bound. 

    But I'm just having too much fun in this skinny NA version of the game.  I can't wait to see more content and play more classes.

    Played: EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-LOTR-VG-WAR-GW2-ESO-BDO
    Waiting For: CU & Vanilla WoW

  • odinthor021odinthor021 Member UncommonPosts: 40
    Sorry but PvP is not the core of Black Desert.
     I bought the undergarments for the +1 luck oh wow that's p2w alright. 
    Furthermore why do you post about this in 2 separate topics? If you are having difficulty with the game either read about it, ask folks in game for help or at best figure it out for yourself and quit whining. 
    Just quit bitching the game is beautifully stylized and has many things to enjoy.
    If you aren't enjoying it play Pac-Man or maybe you are just mad that they canceled RaiderZ 
  • ArChWindArChWind Member UncommonPosts: 1,340
    Sorry but PvP is not the core of Black Desert.
     I bought the undergarments for the +1 luck oh wow that's p2w alright. 
    Furthermore why do you post about this in 2 separate topics? If you are having difficulty with the game either read about it, ask folks in game for help or at best figure it out for yourself and quit whining. 
    Just quit bitching the game is beautifully stylized and has many things to enjoy.
    If you aren't enjoying it play Pac-Man or maybe you are just mad that they canceled RaiderZ 
    LOL. Well I suppose the top guilds from Eve, L2 and DF are saying they screwed up now since you telling them it's not PvP end game.
    ArChWind — MMORPG.com Forums

    If you are interested in making a MMO maybe visit my page to get a free open source engine.
  • FrodoFraginsFrodoFragins Member EpicPosts: 6,050
    this game sounds boring
  • YashaXYashaX Member EpicPosts: 3,100
    ArChWind said:
    Sorry but PvP is not the core of Black Desert.
     I bought the undergarments for the +1 luck oh wow that's p2w alright. 
    Furthermore why do you post about this in 2 separate topics? If you are having difficulty with the game either read about it, ask folks in game for help or at best figure it out for yourself and quit whining. 
    Just quit bitching the game is beautifully stylized and has many things to enjoy.
    If you aren't enjoying it play Pac-Man or maybe you are just mad that they canceled RaiderZ 
    LOL. Well I suppose the top guilds from Eve, L2 and DF are saying they screwed up now since you telling them it's not PvP end game.
    You can do pvp past level 45, and there are robust pvp systems (castle siege, territory control, etc) to facilitate that, but that does not mean pvp is the "core" of BDO. Imo what differentiates BDO from other mmos and is its "core" is its sandboxy and strategic elements and the sense of being in a (beautiful) virtual medieval fantasy world. 

    ....
  • Soki123Soki123 Member RarePosts: 2,558
    this game sounds boring

    It is, and it s combat is terrible.
  • ArChWindArChWind Member UncommonPosts: 1,340
    YashaX said:
    ArChWind said:
    Sorry but PvP is not the core of Black Desert.
     I bought the undergarments for the +1 luck oh wow that's p2w alright. 
    Furthermore why do you post about this in 2 separate topics? If you are having difficulty with the game either read about it, ask folks in game for help or at best figure it out for yourself and quit whining. 
    Just quit bitching the game is beautifully stylized and has many things to enjoy.
    If you aren't enjoying it play Pac-Man or maybe you are just mad that they canceled RaiderZ 
    LOL. Well I suppose the top guilds from Eve, L2 and DF are saying they screwed up now since you telling them it's not PvP end game.
    You can do pvp past level 45, and there are robust pvp systems (castle siege, territory control, etc) to facilitate that, but that does not mean pvp is the "core" of BDO. Imo what differentiates BDO from other mmos and is its "core" is its sandboxy and strategic elements and the sense of being in a (beautiful) virtual medieval fantasy world. 

    It is pointless to argue since you will not get it.

    I'll just say this and leave it there.

    Current level soft cap is 55 which is 10 levels below the PvP flagged threshold which gives the PvE player a good chunk of game to play for awhile. The next update will add new weapons at level 56 and the soft cap will be moved to 60. If there is another expansion the soft cap will go to 65 or 70.

    Every expansion coming out with make PvE less an option since the cap keeps shifting higher.

    PvE will still be locked at 45 or if you intend to get any decent awaken weapon or do any PvE content you will have to now contend with a much steeper curve so the fact is you will be either forced to PvP or quit.
    ArChWind — MMORPG.com Forums

    If you are interested in making a MMO maybe visit my page to get a free open source engine.
  • LacedOpiumLacedOpium Member EpicPosts: 2,327
    ArChWind said:
    YashaX said:
    ArChWind said:
    Sorry but PvP is not the core of Black Desert.
     I bought the undergarments for the +1 luck oh wow that's p2w alright. 
    Furthermore why do you post about this in 2 separate topics? If you are having difficulty with the game either read about it, ask folks in game for help or at best figure it out for yourself and quit whining. 
    Just quit bitching the game is beautifully stylized and has many things to enjoy.
    If you aren't enjoying it play Pac-Man or maybe you are just mad that they canceled RaiderZ 
    LOL. Well I suppose the top guilds from Eve, L2 and DF are saying they screwed up now since you telling them it's not PvP end game.
    You can do pvp past level 45, and there are robust pvp systems (castle siege, territory control, etc) to facilitate that, but that does not mean pvp is the "core" of BDO. Imo what differentiates BDO from other mmos and is its "core" is its sandboxy and strategic elements and the sense of being in a (beautiful) virtual medieval fantasy world. 

    It is pointless to argue since you will not get it.

    I'll just say this and leave it there.

    Current level soft cap is 55 which is 10 levels below the PvP flagged threshold which gives the PvE player a good chunk of game to play for awhile. The next update will add new weapons at level 56 and the soft cap will be moved to 60. If there is another expansion the soft cap will go to 65 or 70.

    Every expansion coming out with make PvE less an option since the cap keeps shifting higher.

    PvE will still be locked at 45 or if you intend to get any decent awaken weapon or do any PvE content you will have to now contend with a much steeper curve so the fact is you will be either forced to PvP or quit.

    You are not taking into account potential forthcoming changes when those soft caps do get raised.  I doubt Daum will keep things as they are as they will surely address the problem that you are alluding to.  As we speak, Daum is carefully considering changes that will be inevitably coming resulting form the large number of PvEers currently voicing their concerns with the out of control gankfest that is BDO upon reaching level 45.  I would not be surprised if they change the PvP system to the one currently in play in Korea which is the PvP system that the game was designed for before Daum decided to unilaterally change it.  Long story short, its no secret that the current PvP and Karma rule set is not working.  Change are a coming.  I suspect we will eventually end up with a PvP and a Karma system that resembles that of the one used in KR.  
  • carvalho677carvalho677 Member UncommonPosts: 59
    Soki123 said:
    this game sounds boring

    It is, and it s combat is terrible.
    said by the guy who never played it LMAO
  • VorthanionVorthanion Member RarePosts: 2,749
    its a good game BUT GAWD  LORDY! why does every game now gotta have the action combat combo crap..such a big turn off..its a rpg not street fighter ..

    Action-combat is the future.  And for good reason- it's much more fun to play.  Either get used to it or be stuck playing old MMOs.
    Fun is relative, get over yourself, please.

    image
  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    Darksworm said:

    its a good game BUT GAWD  LORDY! why does every game now gotta have the action combat combo crap..such a big turn off..its a rpg not street fighter ..

    Action-combat is the future.  And for good reason- it's much more fun to play.  Either get used to it or be stuck playing old MMOs.
    Didn't know you were the arbiter of what is "the future," what is "fun," and what people should get used to or play...

    Excuse me!
    Well, now you know.  You're excused.
  • kikoodutroa8kikoodutroa8 Member RarePosts: 565
     I bought the undergarments
    For real?
  • UhwopUhwop Member UncommonPosts: 1,791
    ArChWind said:
    YashaX said:
    ArChWind said:
    Sorry but PvP is not the core of Black Desert.
     I bought the undergarments for the +1 luck oh wow that's p2w alright. 
    Furthermore why do you post about this in 2 separate topics? If you are having difficulty with the game either read about it, ask folks in game for help or at best figure it out for yourself and quit whining. 
    Just quit bitching the game is beautifully stylized and has many things to enjoy.
    If you aren't enjoying it play Pac-Man or maybe you are just mad that they canceled RaiderZ 
    LOL. Well I suppose the top guilds from Eve, L2 and DF are saying they screwed up now since you telling them it's not PvP end game.
    You can do pvp past level 45, and there are robust pvp systems (castle siege, territory control, etc) to facilitate that, but that does not mean pvp is the "core" of BDO. Imo what differentiates BDO from other mmos and is its "core" is its sandboxy and strategic elements and the sense of being in a (beautiful) virtual medieval fantasy world. 

    It is pointless to argue since you will not get it.

    I'll just say this and leave it there.

    Current level soft cap is 55 which is 10 levels below the PvP flagged threshold which gives the PvE player a good chunk of game to play for awhile. The next update will add new weapons at level 56 and the soft cap will be moved to 60. If there is another expansion the soft cap will go to 65 or 70.

    Every expansion coming out with make PvE less an option since the cap keeps shifting higher.

    PvE will still be locked at 45 or if you intend to get any decent awaken weapon or do any PvE content you will have to now contend with a much steeper curve so the fact is you will be either forced to PvP or quit.

    You are not taking into account potential forthcoming changes when those soft caps do get raised.  I doubt Daum will keep things as they are as they will surely address the problem that you are alluding to.  As we speak, Daum is carefully considering changes that will be inevitably coming resulting form the large number of PvEers currently voicing their concerns with the out of control gankfest that is BDO upon reaching level 45.  I would not be surprised if they change the PvP system to the one currently in play in Korea which is the PvP system that the game was designed for before Daum decided to unilaterally change it.  Long story short, its no secret that the current PvP and Karma rule set is not working.  Change are a coming.  I suspect we will eventually end up with a PvP and a Karma system that resembles that of the one used in KR.  

    Yeah, and the solution they proposed?

    To make it LESS PUNISHING to pvp outside of guild wars.  They're brainstorming an idea to include a bounty system to facilitate MORE pvp. 

    No, they did not, at any point, say anything about addressing the concerns of "PvEers".  They're addressing the concerns about PvP and how there is NO POINT to gank people. 

    They even showed off a flow chart to give an idea of how they'd like to change the karma and flagging system, and it isn't to make PvP harder or to curb ganking.   In the proposed idea you would not be punished as much for Pvping, and players would have an easier time of fighting PKers. 

    They didn't suggest KR version, they suggested something else entirely. 


    If you're expecting them to make it easier to avoid pvp you should probably quit now.  It's not going to happen.   
  • pingopingo Member UncommonPosts: 608
    Regarding Combat @ I love it. I think the combat of GW2, Blade and Soul and Black Desert is a natural progression towards the more interactive and immediacy than the redundant over exposure of skillbars with slight variations.

    I've noticed that in these games, the way I interacte and socialize is different because you cannot talk during combat. 
    I am not a type of player who enjoys long monotone grinding so I am always significantly underlevelled as I traverse through content. I've found this to make the games combat a lot exciting. There is a speed to Black Desert we didn't saw in Age of Conan and TERA- Earlier attempts at a more root based approach. 
    The mobs are a lot more aggressive at higher levels and and they really hit hard if you're +3 levels below. It's exciting. The dodges become very important. 
    It doesn't have the finesse and grace of a platinum action game like Bayonetta, but I am blown away by Black Deserts combat. 




    Regarding PvE and PvP @ Can we stop with the labels? Clearly BDO encompasses. Almost every game turns into a fight between PvPers and PvEers.  
  • TiamatRoarTiamatRoar Member RarePosts: 1,688
    edited March 2016
    pingo said:


    Regarding PvE and PvP @ Can we stop with the labels? Clearly BDO encompasses. Almost every game turns into a fight between PvPers and PvEers.  
    In this case, it's because that's literally what happens in-game in BDO (or at least for every other region so far, and all indications are it's going to be even WORSE in this version because that's what the developers WANT, as shown by Uhwop's post of upcoming updates above)
  • LacedOpiumLacedOpium Member EpicPosts: 2,327
    edited March 2016
    Uhwop said:
    ArChWind said:
    YashaX said:
    ArChWind said:
    Sorry but PvP is not the core of Black Desert.
     I bought the undergarments for the +1 luck oh wow that's p2w alright. 
    Furthermore why do you post about this in 2 separate topics? If you are having difficulty with the game either read about it, ask folks in game for help or at best figure it out for yourself and quit whining. 
    Just quit bitching the game is beautifully stylized and has many things to enjoy.
    If you aren't enjoying it play Pac-Man or maybe you are just mad that they canceled RaiderZ 
    LOL. Well I suppose the top guilds from Eve, L2 and DF are saying they screwed up now since you telling them it's not PvP end game.
    You can do pvp past level 45, and there are robust pvp systems (castle siege, territory control, etc) to facilitate that, but that does not mean pvp is the "core" of BDO. Imo what differentiates BDO from other mmos and is its "core" is its sandboxy and strategic elements and the sense of being in a (beautiful) virtual medieval fantasy world. 

    It is pointless to argue since you will not get it.

    I'll just say this and leave it there.

    Current level soft cap is 55 which is 10 levels below the PvP flagged threshold which gives the PvE player a good chunk of game to play for awhile. The next update will add new weapons at level 56 and the soft cap will be moved to 60. If there is another expansion the soft cap will go to 65 or 70.

    Every expansion coming out with make PvE less an option since the cap keeps shifting higher.

    PvE will still be locked at 45 or if you intend to get any decent awaken weapon or do any PvE content you will have to now contend with a much steeper curve so the fact is you will be either forced to PvP or quit.

    You are not taking into account potential forthcoming changes when those soft caps do get raised.  I doubt Daum will keep things as they are as they will surely address the problem that you are alluding to.  As we speak, Daum is carefully considering changes that will be inevitably coming resulting form the large number of PvEers currently voicing their concerns with the out of control gankfest that is BDO upon reaching level 45.  I would not be surprised if they change the PvP system to the one currently in play in Korea which is the PvP system that the game was designed for before Daum decided to unilaterally change it.  Long story short, its no secret that the current PvP and Karma rule set is not working.  Change are a coming.  I suspect we will eventually end up with a PvP and a Karma system that resembles that of the one used in KR.  

    Yeah, and the solution they proposed?

    To make it LESS PUNISHING to pvp outside of guild wars.  They're brainstorming an idea to include a bounty system to facilitate MORE pvp. 

    No, they did not, at any point, say anything about addressing the concerns of "PvEers".  They're addressing the concerns about PvP and how there is NO POINT to gank people. 

    They even showed off a flow chart to give an idea of how they'd like to change the karma and flagging system, and it isn't to make PvP harder or to curb ganking.   In the proposed idea you would not be punished as much for Pvping, and players would have an easier time of fighting PKers. 

    They didn't suggest KR version, they suggested something else entirely. 


    If you're expecting them to make it easier to avoid pvp you should probably quit now.  It's not going to happen.   

    You've obviously not been keeping up with that thread.  That was just a proposition.  There is nothing about that chart going live that is final.  The PvEers are finally having themselves heard in that thread and their voices are drowning out that of the PvPers by a huge margin. Go get yourself updated.  If you think the devs are going to be making changes that is going to cost them the majority of their player base, you are delusional.  No business entity would act in such a reckless manner.  That is just common sense.
  • TiamatRoarTiamatRoar Member RarePosts: 1,688


     No business entity would act in such a reckless manner.  That is just common sense.
    Sadly, common sense can be surprisingly uncommon, sometimes.
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