Over the last 5 years or so I've been pretty disappointed with the MMO scene. Nothing has come out that has managed to capture the magic of EverQuest (the first one) when I played that back in the early 2000's or even early World of Warcraft before the first expansion was released. So I've been ignoring the MMO genre for that time period. But at the moment there are four MMOs in development that I'm really hyped about.
Pantheon: Rise of the Fallen
Saga of Lucimia
Camelot Unchained
Chronicles of Elyria
I think out of the four Pantheon: Rise of the Fallen and Chronicles of Elyria are the two that I am most hyped about. Either way I have alpha access to both of them so will see as testing progresses which one is my favourite although I'll probably end up playing both.
So anyone else feeling really good about the MMO market at the moment? These games seem so much better than the AAA games that have been released by the big developers / publishers.
Comments
Pantheon might turn out playable but in reality,i do not expect a better choice than what we already have.What will happen is people will be mildly excited just because it will be new and players are so bored.
COE did look very promising but i will not play it under it's current design around buy ins and cash shop.I really never trusted the original idea of cost based on death,it sounded bad from day 1.There is no such thing as a better system than a straight up equal across the board system,so a subscription fee.The problem with subscription fee is that devs have long tried to rip us gamer's off by using that money as nothing more than added profit.That money SHOULD be used for further development,idk perhaps a $20 charge instead of 15,should cover both expenses and future content,we should not be paying for expansion packs.
Never forget 3 mile Island and never trust a government official or company spokesman.
None of these are even close to finished. You can add every other kickstarter MMO on this list too.
I'm just not able to sustain any amount of hype for a couple years on promises and wishful thinking where they promise the world on a shoestring budget. This is an old song and dance by now.
Any MMORPG at this point has to be exceptional. Average is a death knell. I just don't see that happening.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/Chronicles of Elyria got my attension for some time, but quote from their website says: "At its most basic level Chronicles of Elyria is a fully customizable, skill-based Action RPG..". As a player who hates action RPGs this is obviously a big disappointment for me.
CU is pretty much a PvP game, so i've no interest for it. However, they've been talking about crafting and crafters as a class with some PvE content outside the PvP battles. I'll probably try it when it launches and see how long it keeps my attention.
I was saying not long ago that we needed serious advances to push MMOs back into being something special, but the only projects trying it imploded, and now the western market is so sparse that I think anything outside the Korean paradigm is pretty exceptional.
Games like Chronicles of Elyria seem very interesting, but in reality there's a 99% chance they'll be terrible. MMOs are such monumental projects- they're hard enough to make when you have 100s of millions and are just making a WoW clone- I can't realistically see an indie Dev making it work (indie devs do not have a good track record trying to make unique MMOs).
Mark Jacobs with CU is a proven vet with a vocal vision that's good for MMO gamers, imo.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
it feels like theres just no imagination there, and I've been burned too many times to be hyped up by promises or previews anymore.
Pantheon and SoL are interesting due to them being more group based, which I think it sorely needed right now. CU may be something I'll get in to, though I am not typically a PvP player, due to PvP being the only reason to play.
One title that has gotten my interest is DnL. The idea of a survival game that is not "build from the very bottom" seems like an great idea. We'll see.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
COE DOES have some interesting mechanics I'm curious about, but...
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
I watched through a few YT videos about those MMOs, but i'm not seeing anything special coming from them, that would even spark some small interest here.
Unless they come up with some really intruiging classes or a really fascinating story, i don't see a reason for playing them.
Same Company, Mark Jacobs and City state are Mythic reborn without the EA baggage.
Same setting, Arthurian's (Albion) Tutaha De Danann (Hyberina) and Vikings (Midgard)
RvR is still one of the most fun PvP styles, people can keep their PK, their Arenas and all that Jazz, nothing quite like the massive scale battles that go on in RvR.
No EA (yes I'm making this point twice) means no strict deadlines, no forced out patches, no ridiculous micro-transaction loot box shenanigans and best of all no Invisible hand interfering in design decisions. EA absolutely messed up WAR by their constant interference and pushing it out of the door before it was even half way done.
Extremely open about the design process. The level City State are going with how open they are about everything is simply unprecedented. The fact they're so open about everything is already creating a level of trust between devs and community that I've only seen once or twice. It's a clever move.
My only hope is Mr Jacobs and his team have learned not to get in bed with the devil and won't make that mistake again further down the line.
I'm not hyped about it. If memory serves right they failed at their campaign right from the get go. I prefer to keep my hype to the games have actually made their goals in funding first, even those are trembling on a lot of "ifs".
Saga of Lucimia
Not hyped and no comment.
Camelot Unchained
I've always enjoyed the master's work, no reason I shouldn't now. Looking forward to it, more than any other MMO out there. Can say I'm hyped... hmm... it definitely tingles!
Chronicles of Elyria
Loved their game in theory, was planning to purchase their biggest package but after seeing their Kickstarter I didn't even go for the smallest pledge. Their ambition didn't match their campaign and I'm not much of a fan of settling down for a what could've been of anything.
Companies have lost the ability to control the player's expectations by releasing statements that can be interpreted in multiple ways and not 'correcting' the incorrect interpretations. The companies haven't learned that managing the marketplace in today's environment requires more effort than one developer talking with the community once a week. I think that with the explosion of social media, 3 or 4 dedicated personnel would be necessary -- and no company (yet) has been willing to bear that cost.
Logic, my dear, merely enables one to be wrong with great authority.