"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
... I always roll AD and play through Auridon first.
IMO, that will still be the best way to enjoy this. It's the same way I still recommend people play any of the current DLC zones. Those vanilla first alliance zones are the only ones designed to ease you through the first 20 or so levels. The challenges, particularly with the number of linked mobs you need to fight at once, ramp up gradually there if you follow the breadcrumbs.
Going to Wrothgar or Craglorn or the Gold Coast right out of the tutorial can be rough especially for people new to the game.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
... I always roll AD and play through Auridon first.
IMO, that will still be the best way to enjoy this. It's the same way I still recommend people play any of the current DLC zones. Those vanilla first alliance zones are the only ones designed to ease you through the first 20 or so levels. The challenges, particularly with the number of linked mobs you need to fight at once, ramp up gradually there if you follow the breadcrumbs.
Going to Wrothgar or Craglorn or the Gold Coast right out of the tutorial can be rough especially for people new to the game.
Since it's familiar it helps give me a reference point when I start a new character. It's not that big of a deal for me though because I play so casually. The most challenging content I play are Dolmens, zone bosses (skull and crossbones), and shared public dungeons. It's not the hardcore top end stuff so there is a lot of room for me to play how I want rather than focus on minmax efficiency (which can be a lot of fun too).
I do both although I seldom raid. They're just too choreographed for my taste - even the best of them. For high end group content I much prefer 4-man veteran dungeons or the unpredictability of Cyrodiil.
But I do enjoy leveling and making do with a less than a full toolkit. My solo leveling challenges are soloing dolmens and public dungeons including all the bosses in them (on the PTS you pretty well need to solo those since the population is not that high.) That's what I use to measure the effectiveness of classes and builds based on previous experience soloing that type content. If I'm feeling extra motivated I'll solo a world boss
So yeah, on the PTS I've gone through Auridon and parts of Grahtwood several times these past few weeks.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
I am getting Morrowind mainly because of the new class and to try out the battlegrounds. I think the new area could be a lot of fun as well because Zenimax's level design seems to be improving: when I subbed for a bit recently I played through some of the DLC areas and they were really well done.
I have vanilla ESO. So as part of another deal I pre-ordered Morrowwind. Can I install and play this "expansion"?
When Morrowind is released in June you'll be able to play it if you already have the base game (vanillla ESO). Not sure if there will be an issue if you have bought one on steam and one from another vendor.
1 pvp in a rpg.not a chance 2 Yes i like this a lot 3 IDK what this statement even means,every game i have ever played has quests in different zones.I like deep questing with several systems/currencies and types of rewards.Most every game cannot offer this to the point the questing is exactly what i don't like about questing.
Score sheet...1/3.X-factor,although i think bethesda/Zeni games are ok they have never been designed in a way to really intrigue me,so i have worn out my interest in their games. So...No i won't be playing.
Never forget 3 mile Island and never trust a government official or company spokesman.
1 pvp in a rpg.not a chance 2 Yes i like this a lot 3 IDK what this statement even means,every game i have ever played has quests in different zones.I like deep questing with several systems/currencies and types of rewards.Most every game cannot offer this to the point the questing is exactly what i don't like about questing.
Score sheet...1/3.X-factor,although i think bethesda/Zeni games are ok they have never been designed in a way to really intrigue me,so i have worn out my interest in their games. So...No i won't be playing.
On point three I think he means that the expansion will have new zones to quest in so his advice is to buy it if you like the gameplay of the base game and want to explore some new areas.
Still undecided. Mostly because my wife isn't all that interested at present, and I uninstalled ESO to DL other games. . Kinda sick of the MMO churn at present as well. Hence right now I'm playing SP games and Lanning with the wife. Not sure if I'll be back in any MMO for the remainder of the year, except giving TSW a shot when it relaunches since it's something I only did the open beta of.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I'm back in FF14 because of its expansion releasing next month. Started all over with a new character and am wondering why I left in the first place. So no, I won't be getting this.
/Cheers, Lahnmir
'the only way he could nail it any better is if he used a cross.'
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Hence right now I'm playing SP games and Lanning with the wife.
Sounds like fun! For some reason I also have less motivation/time to get into mmos at the moment, but the nice thing about ESO is that I can approach it like a single player rpg if I want to; as long as the new class and quest line/zones are interesting it should be fun.
Hence right now I'm playing SP games and Lanning with the wife.
Sounds like fun! For some reason I also have less motivation/time to get into mmos at the moment, but the nice thing about ESO is that I can approach it like a single player rpg if I want to; as long as the new class and quest line/zones are interesting it should be fun.
That's how I play it now. I don't much care for the pvp in it now, but that was the original reason I was into it, looking from some 3-way action
Now I get my pvp from other games (PUBG and Escape from Tarkov) and catching up on great games I bought on sale from Steam and never got around to (Wolfenstein New Order, Dishonored, etc.).
I played it on PC originally. Since I am going to start a new class I'll play on my PS4 this time. Would enjoy the company ofc!
Constantine, The Console Poster
"One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
I am on the fence between buying Morrowind and Stormblood(FFXIV) expansion. Stormblood to me seems more like a new expansion while Morrowind sounds just like a DLC. I mean 1 zone to me isn't all that appealing, they havent spoken about any 4 man group content at all. They've mainly advertised the Warden, the new trial and the battleground. Meanwhile, Stormblood has multiple new zones, underwater content, 2 new classes, new raids, new dungeons, etc, etc, etc.
I do love ESO though... It's a beautifully made game but I am just worried that they're charging an expansion price for something thats the size of a DLC, rather than an expansion
I am on the fence between buying Morrowind and Stormblood(FFXIV) expansion. Stormblood to me seems more like a new expansion while Morrowind sounds just like a DLC. I mean 1 zone to me isn't all that appealing, they havent spoken about any 4 man group content at all. They've mainly advertised the Warden, the new trial and the battleground. Meanwhile, Stormblood has multiple new zones, underwater content, 2 new classes, new raids, new dungeons, etc, etc, etc.
I do love ESO though... It's a beautifully made game but I am just worried that they're charging an expansion price for something thats the size of a DLC, rather than an expansion
You really need to separate HOW they're charging from WHAT they're charging.
If you're someone who never subs to the game and just buys DLC with crowns then you're already used to paying something for new DLC content. That price has varied with some DLC costing more crowns than others. The range has been 1500 crowns for the two 4-man dungeon DLC (Shadows of the Hist) to 3000 for Orsinium.
The $ cost of those crowns varies depending on how you bought them: the more you buy at once the cheaper and there have been sales, but whatever... let's say that Shadows of the Hist cost $15 and Orsinium cost $25. The Morrowind upgrade is $39 and it has an Orsinium-sized zone, a new class they chose to wall-off behind this DLC + Battlegrounds. I don't have any problem with the $39 compared to what you get from other DLC and what they cost. I'm OK with the "what."
The "how" is a different story because together with this DLC release they changed their business model by carving out one "super DLC" per year, calling it a chapter and making it neither purchasable with crowns nor part of subbing as is the case with all other DLC. We can dislike this part of it, the "how", but it's a separate issue from the "what." Personally, I intensely dislike the "how" but I'm perfectly fine with the "what."
A separate issue has been the hype surrounding this particular DLC that has created unrealistic expectations about what the Morrowind Chapter does for the game. My 3 points above in my response to Turtle tell you everything you need to know about what you get with this DLC. Notice that I used "zone" in the singular.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
I am on the fence between buying Morrowind and Stormblood(FFXIV) expansion. Stormblood to me seems more like a new expansion while Morrowind sounds just like a DLC. I mean 1 zone to me isn't all that appealing, they havent spoken about any 4 man group content at all. They've mainly advertised the Warden, the new trial and the battleground. Meanwhile, Stormblood has multiple new zones, underwater content, 2 new classes, new raids, new dungeons, etc, etc, etc.
I do love ESO though... It's a beautifully made game but I am just worried that they're charging an expansion price for something thats the size of a DLC, rather than an expansion
You really need to separate HOW they're charging from WHAT they're charging.
If you're someone who never subs to the game and just buys DLC with crowns then you're already used to paying something for new DLC content. That price has varied with some DLC costing more crowns than others. The range has been 1500 crowns for the two 4-man dungeon DLC (Shadows of the Hist) to 3000 for Orsinium.
The $ cost of those crowns varies depending on how you bought them: the more you buy at once the cheaper and there have been sales, but whatever... let's say that Shadows of the Hist cost $15 and Orsinium cost $25. The Morrowind upgrade is $39 and it has an Orsinium-sized zone, a new class they chose to wall-off behind this DLC + Battlegrounds. I don't have any problem with the $39 compared to what you get from other DLC and what they cost. I'm OK with the "what."
The "how" is a different story because together with this DLC release they changed their business model by carving out one "super DLC" per year, calling it a chapter and making it neither purchasable with crowns nor part of subbing as is the case with all other DLC. We can dislike this part of it, the "how", but it's a separate issue from the "what." Personally, I intensely dislike the "how" but I'm perfectly fine with the "what."
A separate issue has been the hype surrounding this particular DLC that has created unrealistic expectations about what the Morrowind Chapter does for the game. My 3 points above in my response to Turtle tell you everything you need to know about what you get with this DLC. Notice that I used "zone" in the singular.
Let me first say, that I LOVE ESO, I really do. I enjoy most things about it.
Yes, singular because it is only 1 zone(As I am sure you're well aware of). While its a large zone, I don't think a full expansion price is justified. While I understand your points, to me personally, a new zone, new class(which the classes aren't as complex in ESO as other mmo's) a battleground, and 1 trial, don't justify a full expansion price tag. To me, this is reminiscent of what Sony/Daybreak did with EQ2's "expansions". Smaller "expansions" for the same price as a regular sized expansion. To me, it's robbery for what we're getting, regardless of their business model with their DLC's. There isn't much "oomph" behind what we're getting.
Now, Stormblood on the other hand, FEELS like a true expansion. Multiple zones(granted its only 4 zones), 2 new classes, multiple new dungeons, multiple new raids, etc, etc. THAT to me, feels like an expansion and Is worth the price tag. Zeni has yet to comment on any GROUP content in Morrowind. What kind of expansion doesn't release content for groups? I don't count the Trial as group content, its RAID content as in multiple groups together. I am talking 4 man dungeons, 4 man bosses, etc, etc. Its like they cut out the middle man. Solo content and a trial in Morrowind.
It will be fun to revisit it though I'm sure there is a lot changed from the original game. The quests in Elder Scrolls Online are fun enough (compared to most other mmo's).
No interest in the new class and I don't like combat in this game so not going to do the battlegrounds.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
I have it preordered for the statue. Not sure. I'm not actively playing as the game bores me and makes me repeatedly reinstall Skyrim or Oblivion or Morrowind. May cancel it.
Comments
If your answer is yes to any of those 3, then you'll probably enjoy it. But if you're expecting something beyond that you might not.
PS. I'm getting it mostly for reason #2.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
IMO, that will still be the best way to enjoy this. It's the same way I still recommend people play any of the current DLC zones. Those vanilla first alliance zones are the only ones designed to ease you through the first 20 or so levels. The challenges, particularly with the number of linked mobs you need to fight at once, ramp up gradually there if you follow the breadcrumbs.
Going to Wrothgar or Craglorn or the Gold Coast right out of the tutorial can be rough especially for people new to the game.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
I do both although I seldom raid. They're just too choreographed for my taste - even the best of them. For high end group content I much prefer 4-man veteran dungeons or the unpredictability of Cyrodiil.
But I do enjoy leveling and making do with a less than a full toolkit. My solo leveling challenges are soloing dolmens and public dungeons including all the bosses in them (on the PTS you pretty well need to solo those since the population is not that high.) That's what I use to measure the effectiveness of classes and builds based on previous experience soloing that type content. If I'm feeling extra motivated I'll solo a world boss
So yeah, on the PTS I've gone through Auridon and parts of Grahtwood several times these past few weeks.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
When Morrowind is released in June you'll be able to play it if you already have the base game (vanillla ESO). Not sure if there will be an issue if you have bought one on steam and one from another vendor.
1 pvp in a rpg.not a chance
2 Yes i like this a lot
3 IDK what this statement even means,every game i have ever played has quests in different zones.I like deep questing with several systems/currencies and types of rewards.Most every game cannot offer this to the point the questing is exactly what i don't like about questing.
Score sheet...1/3.X-factor,although i think bethesda/Zeni games are ok they have never been designed in a way to really intrigue me,so i have worn out my interest in their games.
So...No i won't be playing.
Never forget 3 mile Island and never trust a government official or company spokesman.
On point three I think he means that the expansion will have new zones to quest in so his advice is to buy it if you like the gameplay of the base game and want to explore some new areas.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Sounds like fun! For some reason I also have less motivation/time to get into mmos at the moment, but the nice thing about ESO is that I can approach it like a single player rpg if I want to; as long as the new class and quest line/zones are interesting it should be fun.
That's how I play it now. I don't much care for the pvp in it now, but that was the original reason I was into it, looking from some 3-way action
Now I get my pvp from other games (PUBG and Escape from Tarkov) and catching up on great games I bought on sale from Steam and never got around to (Wolfenstein New Order, Dishonored, etc.).
I do love ESO though... It's a beautifully made game but I am just worried that they're charging an expansion price for something thats the size of a DLC, rather than an expansion
I've always loved Druid, and Warden looks pretty similar. I think I'll wait and see reviews first.
You really need to separate HOW they're charging from WHAT they're charging.
If you're someone who never subs to the game and just buys DLC with crowns then you're already used to paying something for new DLC content. That price has varied with some DLC costing more crowns than others. The range has been 1500 crowns for the two 4-man dungeon DLC (Shadows of the Hist) to 3000 for Orsinium.
The $ cost of those crowns varies depending on how you bought them: the more you buy at once the cheaper and there have been sales, but whatever... let's say that Shadows of the Hist cost $15 and Orsinium cost $25. The Morrowind upgrade is $39 and it has an Orsinium-sized zone, a new class they chose to wall-off behind this DLC + Battlegrounds. I don't have any problem with the $39 compared to what you get from other DLC and what they cost. I'm OK with the "what."
The "how" is a different story because together with this DLC release they changed their business model by carving out one "super DLC" per year, calling it a chapter and making it neither purchasable with crowns nor part of subbing as is the case with all other DLC. We can dislike this part of it, the "how", but it's a separate issue from the "what." Personally, I intensely dislike the "how" but I'm perfectly fine with the "what."
A separate issue has been the hype surrounding this particular DLC that has created unrealistic expectations about what the Morrowind Chapter does for the game. My 3 points above in my response to Turtle tell you everything you need to know about what you get with this DLC. Notice that I used "zone" in the singular.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Let me first say, that I LOVE ESO, I really do. I enjoy most things about it.
Yes, singular because it is only 1 zone(As I am sure you're well aware of). While its a large zone, I don't think a full expansion price is justified. While I understand your points, to me personally, a new zone, new class(which the classes aren't as complex in ESO as other mmo's) a battleground, and 1 trial, don't justify a full expansion price tag. To me, this is reminiscent of what Sony/Daybreak did with EQ2's "expansions". Smaller "expansions" for the same price as a regular sized expansion. To me, it's robbery for what we're getting, regardless of their business model with their DLC's. There isn't much "oomph" behind what we're getting.
Now, Stormblood on the other hand, FEELS like a true expansion. Multiple zones(granted its only 4 zones), 2 new classes, multiple new dungeons, multiple new raids, etc, etc. THAT to me, feels like an expansion and Is worth the price tag. Zeni has yet to comment on any GROUP content in Morrowind. What kind of expansion doesn't release content for groups? I don't count the Trial as group content, its RAID content as in multiple groups together. I am talking 4 man dungeons, 4 man bosses, etc, etc. Its like they cut out the middle man. Solo content and a trial in Morrowind.
MAGA
It will be fun to revisit it though I'm sure there is a lot changed from the original game. The quests in Elder Scrolls Online are fun enough (compared to most other mmo's).
No interest in the new class and I don't like combat in this game so not going to do the battlegrounds.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo