I've read a bit on Reddit and Steam about the Torchlight developers. I'm not impressed by what people had to say. Sounds like the developers gave up on updating Torchlight 2 not that long after release, a year or two at most. Not very impressive considering the continued development that has gone into Diablo, Grim Dawn and Path of Exile.
My friends and I were ready to disregard torchlight frontier and keep playing torchlight 2. Man were we excited about this change. I understand the op's opinion but I believe keeping torchlight as it was meant to be and improving on class/skills/graphics is the better option and keeping it buy to play with solo/offline play available. Again just my opinion.
Ive been testing Torclight Fronters since November of 2018 and the frontier system was absolute trash and pure garbage, it just wasn't working nor was it any fun. Horizontal progression is not fun.. there's no power curve, you don't feel yourelf getting anymore powerful.
There is still MMO elements, PoE like and POE is doing just fine. You act like this is gonna be a release and be done game, there's plenty of future content.
I definitely respect your opinion, but as a huge fan of both ARPGS(Diablo 2 in college is what converted me to a pc gamer) and the Torchlight series(with over a 1000 hours played between the first 2). I was not impressed with the frontier mechanic at all, and not everything needs to be an mmo. Actually I prefer it not a mmo because so many mmos get abandoned after they come out and don't make an instant fortune. I just want more quality ARPGS so I can get some variety. As much as I love POE I really am hoping Last Epoch and Wolcen bring some lasting power with their endgame, and now I have hope that this may be more than a gimmicky grind new frontiers each season.
Its really strange to see posts here surprised how people on this forum and site are disappointed the game is not MMORPG anymore. I mean this is why we are here ...
That being said, yes it seem to be like New World situation. The game was unrepairable bad, they tried with no success to fix it over 1 year. Now they are in for quick cash in. And will try to sell whatever crap it is right now.
And as Alpha tester, i can tell you - any other ARPG on the market is better.
Its really strange to see posts here surprised how people on this forum and site are disappointed the game is not MMORPG anymore. I mean this is why we are here ...
That being said, yes it seem to be like New World situation. The game was unrepairable bad, they tried with no success to fix it over 1 year. Now they are in for quick cash in. And will try to sell whatever crap it is right now.
And as Alpha tester, i can tell you - any other ARPG on the market is better.
We all want a good, new MMORPG to play, But we shouldn't be so desperate to call anything that comes remotely close to looking like an MMORPG one, nor turn a blind eye to shit even if it's a true MMORPG.
I've played and enjoyed T1 and T2 enough but I never had any illusions that I was playing the best ARPG. I don't expect that here either but I'll probably play it sooner or later.
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As someone who been playing the game for six months this is the best decision they made. The game was really bad. Hopefully this means the game will at least be average.
Just because it's "bad" doesn't mean it can't be fixed. They should have fixed the stuff people didn't like instead of just making another Torchlight (x).
Sorry but T3 is what the fans of 1 and 2 wanted from the start. You have to give your fans what they want and i'm glad they listened to the testers of the alpha. I played the alpha and it was a mess.
I'm a fan and that's not what I wanted. I wanted Frontiers.
I've played 1 and 2 and I don't need another rehash.
I wanted something new.
It's over and done with but I wish they'd have asked a broader audience and fixed what was wrong. Meh.
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Was in the Alpha. The game just wasn't good. The gameplay got very repetitive after a while, and it just felt like a grind for mat/resources. It was basically a mobile game, with all the standard F2P purchases. The game had to change, it would never had succeeded if it launched.
As someone who been playing the game for six months this is the best decision they made. The game was really bad. Hopefully this means the game will at least be average.
Just because it's "bad" doesn't mean it can't be fixed. They should have fixed the stuff people didn't like instead of just making another Torchlight (x).
Sorry but T3 is what the fans of 1 and 2 wanted from the start. You have to give your fans what they want and i'm glad they listened to the testers of the alpha. I played the alpha and it was a mess.
I'm a fan and that's not what I wanted. I wanted Frontiers.
I've played 1 and 2 and I don't need another rehash.
I wanted something new.
It's over and done with but I wish they'd have asked a broader audience and fixed what was wrong. Meh.
(edit: formatting)
Same mentality behind FFXIV 1.0. It had a million times more promise but they flushed it and gave us WoW.
Was in the Alpha. The game just wasn't good. The gameplay got very repetitive after a while, and it just felt like a grind for mat/resources. It was basically a mobile game, with all the standard F2P purchases. The game had to change, it would never had succeeded if it launched.
Well, that is just a lie. Do you even know what the game is? The only thing that you had to grind for was boss drops for relic weapons and that is only after the last patch and everything else was just normal loot. The only thing that the cash shop ever sold was character slots and additional stash space and they added that just to test the transactions infrastructure.
Same mentality behind FFXIV 1.0. It had a million times more promise but they flushed it and gave us WoW.
Is that really a good example to prove the point that flushing things down is a bad thing? At least, bad for business. Since I was under the impression that FFXIV WOW-like was doing pretty well now.
Torchlight Frontier was trash, it was "isometric" cubeworld with the putrid stench of Perfect World. Always online adds nothing of value, yet prevents modding, which is the only thing that put Torchlight on the map.
The only mistake, was trying to make an MMOARPG that would directly compete with another MMOARPG under the same publisher. To me this seems like a case of over saturation in the market, and trying to course correct around it. Hopefully it is for the better.
I can't really say it's for the better. Since it's hit steam I've been playing it... it's not great. It's a game. It plays similarly to torchlight 2, but it's pretty boring as it stands today. They have a lot of work to do if they wish to release it this year and make it "good" by any stretch of the imagination.
Seems like this is happening too much lately, thankfully emu's are a thing. playing SWG:legends and Classic mostly, well more like 100% game time spent on those two, there's just no new mmorpg's to play, and only a few decent ones left to chose from.
Sure there is a decade old list of up and coming, but will they see the light of day, at this rate not likely.
It's like Camelot Unchained Team Announcing Ragnarok: Colossus; they didn't cancel CU, i do understand people's concerns though, but wtf right.
T1 was an amazing fun game, T2 was already same old same old, a T3 is of zero interest to me, the online Torchlight would have been freaking EPIC game to play online, EPIC.
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Something DID need to change. The Alpha felt like trash, it was very disheartening. It appears that enough of us shared that opinion that they decided to make a big change, which is what this game needed.
Also, screw the "Frontier" system. It felt terrible
Something DID need to change. The Alpha felt like trash, it was very disheartening. It appears that enough of us shared that opinion that they decided to make a big change, which is what this game needed.
Also, screw the "Frontier" system. It felt terrible
But the game isn't much better now. Something needed to change..we can agree.. what they did though...is pretty lackluster.
The problem is that they changed not what needed to change in order for the game to feel better but what didn't need to change because of people's pet-peeves about systems that had nothing to do with the game feeling wrong.
Comments
There is still MMO elements, PoE like and POE is doing just fine. You act like this is gonna be a release and be done game, there's plenty of future content.
This isn't a signature, you just think it is.
That being said, yes it seem to be like New World situation. The game was unrepairable bad, they tried with no success to fix it over 1 year. Now they are in for quick cash in. And will try to sell whatever crap it is right now.
And as Alpha tester, i can tell you - any other ARPG on the market is better.
I've played and enjoyed T1 and T2 enough but I never had any illusions that I was playing the best ARPG. I don't expect that here either but I'll probably play it sooner or later.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Just because it's "bad" doesn't mean it can't be fixed. They should have fixed the stuff people didn't like instead of just making another Torchlight (x).
I'm a fan and that's not what I wanted. I wanted Frontiers.
I've played 1 and 2 and I don't need another rehash. I wanted something new.
It's over and done with but I wish they'd have asked a broader audience and fixed what was wrong. Meh.
(edit: formatting)
Seems like this is happening too much lately, thankfully emu's are a thing. playing SWG:legends and Classic mostly, well more like 100% game time spent on those two, there's just no new mmorpg's to play, and only a few decent ones left to chose from.
Sure there is a decade old list of up and coming, but will they see the light of day, at this rate not likely.
It's like Camelot Unchained Team Announcing Ragnarok: Colossus; they didn't cancel CU, i do understand people's concerns though, but wtf right.
T1 was an amazing fun game, T2 was already same old same old, a T3 is of zero interest to me, the online Torchlight would have been freaking EPIC game to play online, EPIC.
We can only hope Pantheon: Rise of the Fallen doesn't turn into Pantheon: Fallen Overboard
Also, screw the "Frontier" system. It felt terrible