I own DA:O for the PC, and in my opinion the game is well done. The storyline is good, the character development is good, and while I cannot speak for the XBox 360 or PS3, the combat is good. Naturally the game isn't perfect, there are a few issues that Bioware could have done better. Is this game worth the money I paid for it? Hell yes. Have I completed the game? Hell yes, twice in fact. This is how an RPG (ie ROLE PLAYING game) should be done.
The cutscenes are very well done and interesting, and go a long way to increase the players immersion and drive the story. They are not even close to an "hour long" and for the most part are completely optional. With the exception of some storyline cutscenes, many cutscenes are only triggered by speaking to your companions, or by raising their approval meter to the appropriate level. In all cutscenes far as I can tell, you can skip them easily, or end the conversation at any time by selecting the appropriae dialog.
This isn't Diablo or some such. If you are looking for a hack and slash style of game I wouldn't recommend this one for you. If you want a true style RPG then I believe this game is well worth try.
Personally, it's my opinion that Tro is a troll...But that's just my opinion.
It seems many are confused about pure RPGs and action-based RPG (aka hack 'n slash). If I go out and buy Dragon Age I expect a rich, immersive world filled with story and lore. That means speaking to lots of NPCs and doing quests etc. Cinematics are a great tool to immerse the player.
Anyway, this isn't directed at the OP per say, but it seems to me that he was expecting more of a action-based RPG.
I think the problem most the people are having is they arn't rpg fans, hack and slash is not an rpg, sorry it ain't. Hack and slash is a shooter with swords. I loved DA, simply because I am tired of no cut scenes in a game, secondly you can tell everyone that is whining about the cut scene issue has yet to beat the game the vast majority of those cut scenes have a major impact on how the game plays out after the arch demon falls. To me it played close to a hack an slash cause I understand how to manage a party so I didn't have to save ever ten minutes and micro manage everyone.
Remember A party needs dps, a tank, a healer, and a rogue to pop locks. Most major boss fights if you save in advance just pop back somewhere right before the boss and oust the rogue for another heavy unless your playing the rogue. If ya are switch to a bow and pluck away from range while the tank gets agro and the dps works as off tank. Spirit healer is a good investment for the group heal.
As to the why you need a pose, in the real world no lone hero short of a spy ever gets things done. One man vs hordes of monsters = dead. Just the way it is folks, the world is evolving toward the idea of realism not the idea of godism. You want one man vs the world wait on God of War 3 or Diablo 3 or go play one of the countless dynasty/samuri warriors games.
I swear I think achievements and end game loot has ruined a generation of gamers, they want a game that they can max out a char or beat in like 12 hours. I wounder if they would go insane if you made them play one of the old 100 hour rpgs of the first playstation, much less a game like guantlet.
I think the problem most the people are having is they arn't rpg fans, hack and slash is not an rpg, sorry it ain't. Hack and slash is a shooter with swords. I loved DA, simply because I am tired of no cut scenes in a game, secondly you can tell everyone that is whining about the cut scene issue has yet to beat the game the vast majority of those cut scenes have a major impact on how the game plays out after the arch demon falls. To me it played close to a hack an slash cause I understand how to manage a party so I didn't have to save ever ten minutes and micro manage everyone. Remember A party needs dps, a tank, a healer, and a rogue to pop locks. Most major boss fights if you save in advance just pop back somewhere right before the boss and oust the rogue for another heavy unless your playing the rogue. If ya are switch to a bow and pluck away from range while the tank gets agro and the dps works as off tank. Spirit healer is a good investment for the group heal. As to the why you need a pose, in the real world no lone hero short of a spy ever gets things done. One man vs hordes of monsters = dead. Just the way it is folks, the world is evolving toward the idea of realism not the idea of godism. You want one man vs the world wait on God of War 3 or Diablo 3 or go play one of the countless dynasty/samuri warriors games. I swear I think achievements and end game loot has ruined a generation of gamers, they want a game that they can max out a char or beat in like 12 hours. I wounder if they would go insane if you made them play one of the old 100 hour rpgs of the first playstation, much less a game like guantlet.
To me, I don't see any problem with that mindset. A game is entertainment. If you like hacking and slashing that's fine. The thing I dislike is when people talk crap about a game that clearly isn't what they expected it to be. But still feel the need to put it down.
A 2 minute cutscene may be overdone for one person, while a 30 second cutscene may be overdone for another.
While a game can contain many cutscenes, there are varying degrees of how the cutscenes are implimented (quality/length/interactivity). People have different preferences.
This game revolves around interactive cutscenes to move the story along and provide choices.
Damn the shooting in this FPS is overdone, I shoot way to often. This game sucks, I hate shooting.
People buy a game to play the game. Your comparing folks not liking cut scenes to not liking shooting in a shooter is not even close. If you buy a shooter you want to shoot things.
I bought a game that was advertised and is heavily cutscened, I got cutscenes.
If you buy a game that is half cutscene half RPGcombat, then you will get half cutscene half RPGcombat.
What's not to understand?
Whats hard to understand is if I want to buy this game or not. So far ive heard its an RPG which is a plus. Ive heard it has massive amounts of massive sized cut scenes, which is a minus and ive heard the cut scenes arnt so bad for those that enjoy cut scenes. Baldurs Gate and NWN cut scenes did a lot for immersion and are two games i continue to enjoy, but cut scenes for the sake of cut scenes as seen in many of the JRPG's are not something I would like. Sifting through the troll/fanboy crap I still have no idea of the size or frequency of the cut scenes.
Whats hard to understand is if I want to buy this game or not. So far ive heard its an RPG which is a plus. Ive heard it has massive amounts of massive sized cut scenes, which is a minus and ive heard the cut scenes arnt so bad for those that enjoy cut scenes. Baldurs Gate and NWN cut scenes did a lot for immersion and are two games i continue to enjoy, but cut scenes for the sake of cut scenes as seen in many of the JRPG's are not something I would like. Sifting through the troll/fanboy crap I still have no idea of the size or frequency of the cut scenes.
I posted several links earlier in this thread that should give you an idea of the cutscenes. They are further down as I posted 1 or 2 links that gave examples of the action.
on or about page 5 depending on how many posts your page shows.
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Originally posted by grandpagamer Whats hard to understand is if I want to buy this game or not. So far ive heard its an RPG which is a plus. Ive heard it has massive amounts of massive sized cut scenes, which is a minus and ive heard the cut scenes arnt so bad for those that enjoy cut scenes. Baldurs Gate and NWN cut scenes did a lot for immersion and are two games i continue to enjoy, but cut scenes for the sake of cut scenes as seen in many of the JRPG's are not something I would like. Sifting through the troll/fanboy crap I still have no idea of the size or frequency of the cut scenes.
Please clear out the old quotes, it fills the forum with junk.
If you like NWN you will most likely like DA. DA have somewhat more cut scenes than NWN, something like 20% more or so (not sure exactly, maybe 10% or 30% but you'll get the general idea.
Whats hard to understand is if I want to buy this game or not. So far ive heard its an RPG which is a plus. Ive heard it has massive amounts of massive sized cut scenes, which is a minus and ive heard the cut scenes arnt so bad for those that enjoy cut scenes. Baldurs Gate and NWN cut scenes did a lot for immersion and are two games i continue to enjoy, but cut scenes for the sake of cut scenes as seen in many of the JRPG's are not something I would like. Sifting through the troll/fanboy crap I still have no idea of the size or frequency of the cut scenes.
It's not a matter of Troll/Fanboy, nobody has sat there and recorded the length of them. The cutscenes are there for a reason, most everything said is informative in some way. If anything this game is not as forcing on cutscenes like BioWares past games. Ever played KoTOR? The party members would interrupt you to talk to each other, in DA:O that happens in real time. If you choose to talk to them, then yes it will stop and cut to dialogue. There are lots of conversations you can have with fellow companions, and ALL lead to something of importance.
In Short, the cutscenes are not meaningless, it made the game feel more alive then any other BioWare title I have ever played. And that's saying a lot.
The number of cutscenes and their frequency vary depending on how much you develop friendships with your travelling companions. Some last 10 seconds, some last several minutes. The dialogue cutscenes are as short or as long as you want them to be. If you don't like them, simply end the conversation, though I feel you would be robbing yourself of much of the experience if you did so. Storyline cutscenes are more or less the same, they are triggered by an event in game, and they tend to be several minutes in length, depending on the particular cutscene.
If someone is worried that the cutscenes are similar to the cutscenes in Metal Gear Solid (which go on forever) then this is not remotely similar.
The Gameplay Sucks Also. ITS JUST LIKE GUILD WARS,,, But WORST!!!!!!!!!!!! you can Tactic the HEROES to fight, and makes the game easy. Also the Fights are Lame, with/without the whole easyness complaint. Gameplay Sucks!!!!++++++ The Game is Nothing More then a MOVIE WITH GAME ELEMENTS!!!!= AWEFUL RPG GAME
And I thought the gameplay was like Baldurs Gate, which they stated it was its "spiritual successor." OP, it just seems like you don't like Bioware games and that's ok if they're not for you, now please move on for godsakes.
Since this thread would give anyone interested in DA the completely wrong idea. I'll stick this in simply for good measure. DA is nothing like guild wars, nothing. What you should expect is the same gameplay you find in KOTOR, NWN and Baldurs gate. There's nothing different here outside of the storytelling being better.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
May I ask the OP what difficulty did you play on.. ?
If you want no dialoge, story or reason just hack/slash there is certainly other good options out there..
Just recently there was a good title you may like, called Borderlands !!
Sorry to burst your bubble but you are the one that is "full of crap" ..Bioware does exellent roleplaying games. But you do not like those games, that is fine and all..But you really should consider why you bought the game and never buy such a game again..
Go play Diablo, Borderlands , Hellgate London or the new Torchlight..
The OP is just a troll..he doesn't give anything real serious. He runs around a lot of forums just saying crap about any game unless of course it is WoW...look at his posts. He is the reason why people hate WoW.
He is giving people the absolute wrong idea about Dragon Age: Origins because I bet he hasn't even played it. No one is saying Dragon Age: Origins or even Guild Wars is perfect, but they are great games...and thought out. The gameplay isn't for everyone when it comes to Dragon Age...especially on the PC with the constant pausing you might have to do.
As for the Borderlands and Torchlight thing...play those both and they are really good as well.
But...you don't order steak and complain about steak, Bioware's direction with this game was pretty clear.
Also, you might want to stay away from some JRPGs, you might get a heart attack if Dragon Age pissed you so much.
I may order a Steak, but that Steak may come back not well done.
Which is the case with Dragon Age.
the game is crap!
Just telling you new buyers, dont believe the hype. Rent before you buy! This game is a Movie with game play elements.
I brought this game, to actually play a GAME,,,,,,, Not watch a F***ing MOVIE.
What are you talking about? There's tons of gameplay in Dragon Age.
Was this your first Bioware Game? all of them are team based with cinematic cut scenese.
Do you not like choosing dialog options in Rpgs? Because the game is designed to have you spend a good amount of time talking to NPCs.
Also who told you the combat was Hack n slash?
Seriously If you really bought this game due to the hype you should have read what type of Rpg is was.
Elder Scrolls Obliv had the same thing, but still wasnt this over done. And the Gameplay was alot better. Side by Side, DA doesnt even come close.
They are completely different types of games.
That's like saying a lamborghini is a better car than a Honda.
All things being equal, if I want a high performance sporty car that looks great and is fun to drive then all in all, sure the lamborghini is the clear winner.
If I want a car that is easy on gas, cheap to fix and that will allow me to move things or carry people to the movies or go on very long drives with friends the honda might be the better car.
They are both cars. But both are better suited to different situations.
Oblivion allows for a great open world game and great exploration. But its story telling is a bit hit or miss. Afer closing the oblivion gate they ask you if you will help free kvatch. You can say "sure, but I'll be back later" and come back 1 year later with everyone still there waiting to see if you will then join them.
By rights Kvatch should have been burned, martin killed and you should be wading through Tamriel like one of the Oblvion worlds. But it allows for story to be put on hold ad infinitum. Also, it is a solo game. You don't control a party.
DAO is more about "the story" and your place in it. It also allows you to control a party.
In DAO your decisions can mean the difference between a town existing or not existing.
In Oblivion you will never have to make that choice as you will never get that choice.
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They are completely different types of games. That's like saying a lamborghini is a better car than a Honda. All things being equal, if I want a high performance sporty car that looks great and is fun to drive then all in all, sure the lamborghini is the clear winner. If I want a car that is easy on gas, cheap to fix and that will allow me to move things or carry people to the movies or go on very long drives with friends the honda might be the better car. They are both cars. But both are better suited to different situations. Oblivion allows for a great open world game and great exploration. But its story telling is a bit hit or miss. Afer closing the oblivion gate they ask you if you will help free kvatch. You can say "sure, but I'll be back later" and come back 1 year later with everyone still there waiting to see if you will then join them. By rights Kvatch should have been burned, martin killed and you should be wading through Tamriel like one of the Oblvion worlds. But it allows for story to be put on hold ad infinitum. Also, it is a solo game. You don't control a party. DAO is more about "the story" and your place in it. It also allows you to control a party. In DAO your decisions can mean the difference between a town existing or not existing. In Oblivion you will never have to make that choice as you will never get that choice.
ES:O still has better gameplay.
Add DA's Cutscenes to ES:O's gamyplay, and then I could see it as a good game, where the action makes up for the long Cutscenes. But thats not the case here.
Come on, link some videos of DA's combat. Let the new comers see for theirself what I mean.
Once again I will say this, Rent the game before you buy it. Dot buy into Hype till you try it.
I am a RPG fan, and figured that since the game was being Hyped up so much, that it must be an Awesome game. (Damn, this coming from a guy who plays MMORPGs. feel for hype)
Damn the advertisment got me. I though the combat was going to rock.
So I brought it, since I wanted more RPGs to play. Played it, and BOOM, combat was dull at best. This games feels like what Lord of the Ring Conquest should have been, or something along those lines
Pretty damned late to be saying this about DA. Did you just get it for xmas or something? Most people who like the Single Player experience liked this game. So I guess if your a MMO player it mite be a be tad underwhelming. Overall I liked it though.
No I wasnt looking for a MMO feel. I just wanted a nice RPG. Iam bored of WoW atm, so I wanted to play a good single player RPG.
This game just plain old sucks.
The Combat is lame. I want Hack n Slash, not sum stupid auto Attack/Move crap.
The game feels like Guild Wars' PvE if it had been made Offline based.
The Cut Scenes are just too much!! I want to fight, not spend 10mins of watching blood stained characters talk to one another. I spend more time in Scenes in this game, then I do in Combat.
Also the Loading, makes this feel even Worst!!!!!!!!! Too Damn Slow!!!!!!!!!!!
/Head Bang
Damn, you know a game has problems, when you have to debate between play it, or Demon Soul.
This game just plain suck arse
Dude, you say this game sucks, yet everything that you list as being wrong with the game are aspects of what type of game it is.
This is not a hack and slash, it never claimed to be.
There are cutscenes and a story, if you don't like it, fine.
Damn.
Ex. it's like saying counter-strike sucks because there are no elves. It never claimed to have any! ...Just because I want counter-strike to be elves vs. elfs, doesn't mean it sucks. :palmface:
An RPG doesnt need massive cut scenes to be an RPG, at least it didnt until the JRPG became successful. Baldurs Gate anyone? Sure it had cut scenes but not to the extent of what im hearing about DA. As for the "hack and slash" RPG's ive always considered them more an action game with RPG elements.
DA:O doesnt even have very long cut scenes - what it DOES have is alot of voiced dialogue. MGS, Xenosaga, even FF games and most JRPG's have longer actual cut scenes.
The OP is obviously confusing voiced dialogue with cut-scenes.
Patience is key in DA:O , many encounters demands though and planning and using the tactics panels help greatly very few times are you ganna encounter single enemies Bioware made sure of that you are always overwhelmed by enemies.
Am still playing through the game taking my time between work and my gaming time and i think the game is of the best rpg's i have played in a long time and bioware always keep choiceand consequence in mind and cant wait for that to continue in mass effect2 .
the major problem with DA;O with alot of players they find the game too damn hard so go on the DA forums and you will understand .
Am happy with the challenge , mmo's nowdays dont have any chalenges only silly grinds and timesinks.
To the OP how you can compare the game to Guildwars is beyond me .
Pretty damned late to be saying this about DA. Did you just get it for xmas or something? Most people who like the Single Player experience liked this game. So I guess if your a MMO player it mite be a be tad underwhelming. Overall I liked it though.
No I wasnt looking for a MMO feel. I just wanted a nice RPG. Iam bored of WoW atm, so I wanted to play a good single player RPG.
This game just plain old sucks.
The Combat is lame. I want Hack n Slash, not sum stupid auto Attack/Move crap.
The game feels like Guild Wars' PvE if it had been made Offline based.
The Cut Scenes are just too much!! I want to fight, not spend 10mins of watching blood stained characters talk to one another. I spend more time in Scenes in this game, then I do in Combat.
Also the Loading, makes this feel even Worst!!!!!!!!! Too Damn Slow!!!!!!!!!!!
/Head Bang
Damn, you know a game has problems, when you have to debate between play it, or Demon Soul.
This game just plain suck arse
Dude, you say this game sucks, yet everything that you list as being wrong with the game are aspects of what type of game it is.
This is not a hack and slash, it never claimed to be.
There are cutscenes and a story, if you don't like it, fine.
Damn.
Ex. it's like saying counter-strike sucks because there are no elves. It never claimed to have any! ...Just because I want counter-strike to be elves vs. elfs, doesn't mean it sucks. :palmface:
An RPG doesnt need massive cut scenes to be an RPG, at least it didnt until the JRPG became successful. Baldurs Gate anyone? Sure it had cut scenes but not to the extent of what im hearing about DA. As for the "hack and slash" RPG's ive always considered them more an action game with RPG elements.
DA:O doesnt even have very long cut scenes - what it DOES have is alot of voiced dialogue. MGS, Xenosaga, even FF games and most JRPG's have longer actual cut scenes.
The OP is obviously confusing voiced dialogue with cut-scenes.
I played through the Xenosaga series and it does have alot of Cut scenes loads of them lol . nice story though
Patience is key in DA:O , many encounters demands though and planning and using the tactics panels help greatly very few times are you ganna encounter single enemies Bioware made sure of that you are always overwhelmed by enemies.
Am still playing through the game taking my time between work and my gaming time and i think the game is of the best rpg's i have played in a long time and bioware always keep choiceand consequence in mind and cant wait for that to continue in mass effect2 . the major problem with DA;O with alot of players they find the game too damn hard so go on the DA forums and you will understand . Am happy with the challenge , mmo's nowdays dont have any chalenges only silly grinds and timesinks. To the OP how you can compare the game to Guildwars is beyond me .
They both use the Hero system, where you controll a party of NPC. But least in GW the gameplay is more fun and interesting.
Well im a bioware fun,i loved Baldur's gate 1,loved BG2 , liked nwn 1 but for some reason after playing 45 mins Dragon Age i quitted. Probably best animations in combat from a medieval rpg theme game, i liked the blood on the armours faces etc, the cutscenes were nice, but something made me get bored with the game.
Maybe its the fact that its Linear.
Maybe its the fact that you know that the characters cant die but only get unconcious in battles which deletes any intrest of carefull and tactical gameplay from the battles making you just zerg battles without great care which makes a game boring (Some will say that the characters in your party are essential for the scenario progress, but thats just a stupid excuse and a major mistake of the devs, cause in baldur's gate series for example all characters u had in party had their stories to offer in the game but they could die any minute in battles if u werent be carefull).
I dont know. All i know is that for one more time i played an Rpg that it gave me the impression that it was made for 12 y old kids that want to zerg easilly all battles and finish the game fast.
Comments
I own DA:O for the PC, and in my opinion the game is well done. The storyline is good, the character development is good, and while I cannot speak for the XBox 360 or PS3, the combat is good. Naturally the game isn't perfect, there are a few issues that Bioware could have done better. Is this game worth the money I paid for it? Hell yes. Have I completed the game? Hell yes, twice in fact. This is how an RPG (ie ROLE PLAYING game) should be done.
The cutscenes are very well done and interesting, and go a long way to increase the players immersion and drive the story. They are not even close to an "hour long" and for the most part are completely optional. With the exception of some storyline cutscenes, many cutscenes are only triggered by speaking to your companions, or by raising their approval meter to the appropriate level. In all cutscenes far as I can tell, you can skip them easily, or end the conversation at any time by selecting the appropriae dialog.
This isn't Diablo or some such. If you are looking for a hack and slash style of game I wouldn't recommend this one for you. If you want a true style RPG then I believe this game is well worth try.
Personally, it's my opinion that Tro is a troll...But that's just my opinion.
It seems many are confused about pure RPGs and action-based RPG (aka hack 'n slash). If I go out and buy Dragon Age I expect a rich, immersive world filled with story and lore. That means speaking to lots of NPCs and doing quests etc. Cinematics are a great tool to immerse the player.
Anyway, this isn't directed at the OP per say, but it seems to me that he was expecting more of a action-based RPG.
I think the problem most the people are having is they arn't rpg fans, hack and slash is not an rpg, sorry it ain't. Hack and slash is a shooter with swords. I loved DA, simply because I am tired of no cut scenes in a game, secondly you can tell everyone that is whining about the cut scene issue has yet to beat the game the vast majority of those cut scenes have a major impact on how the game plays out after the arch demon falls. To me it played close to a hack an slash cause I understand how to manage a party so I didn't have to save ever ten minutes and micro manage everyone.
Remember A party needs dps, a tank, a healer, and a rogue to pop locks. Most major boss fights if you save in advance just pop back somewhere right before the boss and oust the rogue for another heavy unless your playing the rogue. If ya are switch to a bow and pluck away from range while the tank gets agro and the dps works as off tank. Spirit healer is a good investment for the group heal.
As to the why you need a pose, in the real world no lone hero short of a spy ever gets things done. One man vs hordes of monsters = dead. Just the way it is folks, the world is evolving toward the idea of realism not the idea of godism. You want one man vs the world wait on God of War 3 or Diablo 3 or go play one of the countless dynasty/samuri warriors games.
I swear I think achievements and end game loot has ruined a generation of gamers, they want a game that they can max out a char or beat in like 12 hours. I wounder if they would go insane if you made them play one of the old 100 hour rpgs of the first playstation, much less a game like guantlet.
To me, I don't see any problem with that mindset. A game is entertainment. If you like hacking and slashing that's fine. The thing I dislike is when people talk crap about a game that clearly isn't what they expected it to be. But still feel the need to put it down.
A 2 minute cutscene may be overdone for one person, while a 30 second cutscene may be overdone for another.
While a game can contain many cutscenes, there are varying degrees of how the cutscenes are implimented (quality/length/interactivity). People have different preferences.
This game revolves around interactive cutscenes to move the story along and provide choices.
Damn the shooting in this FPS is overdone, I shoot way to often. This game sucks, I hate shooting.
People buy a game to play the game. Your comparing folks not liking cut scenes to not liking shooting in a shooter is not even close. If you buy a shooter you want to shoot things.
I bought a game that was advertised and is heavily cutscened, I got cutscenes.
If you buy a game that is half cutscene half RPGcombat, then you will get half cutscene half RPGcombat.
What's not to understand?
Whats hard to understand is if I want to buy this game or not. So far ive heard its an RPG which is a plus. Ive heard it has massive amounts of massive sized cut scenes, which is a minus and ive heard the cut scenes arnt so bad for those that enjoy cut scenes. Baldurs Gate and NWN cut scenes did a lot for immersion and are two games i continue to enjoy, but cut scenes for the sake of cut scenes as seen in many of the JRPG's are not something I would like. Sifting through the troll/fanboy crap I still have no idea of the size or frequency of the cut scenes.
I posted several links earlier in this thread that should give you an idea of the cutscenes. They are further down as I posted 1 or 2 links that gave examples of the action.
on or about page 5 depending on how many posts your page shows.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Please clear out the old quotes, it fills the forum with junk.
If you like NWN you will most likely like DA. DA have somewhat more cut scenes than NWN, something like 20% more or so (not sure exactly, maybe 10% or 30% but you'll get the general idea.
The cut scenes are well made however.
It's not a matter of Troll/Fanboy, nobody has sat there and recorded the length of them. The cutscenes are there for a reason, most everything said is informative in some way. If anything this game is not as forcing on cutscenes like BioWares past games. Ever played KoTOR? The party members would interrupt you to talk to each other, in DA:O that happens in real time. If you choose to talk to them, then yes it will stop and cut to dialogue. There are lots of conversations you can have with fellow companions, and ALL lead to something of importance.
In Short, the cutscenes are not meaningless, it made the game feel more alive then any other BioWare title I have ever played. And that's saying a lot.
The number of cutscenes and their frequency vary depending on how much you develop friendships with your travelling companions. Some last 10 seconds, some last several minutes. The dialogue cutscenes are as short or as long as you want them to be. If you don't like them, simply end the conversation, though I feel you would be robbing yourself of much of the experience if you did so. Storyline cutscenes are more or less the same, they are triggered by an event in game, and they tend to be several minutes in length, depending on the particular cutscene.
If someone is worried that the cutscenes are similar to the cutscenes in Metal Gear Solid (which go on forever) then this is not remotely similar.
And I thought the gameplay was like Baldurs Gate, which they stated it was its "spiritual successor." OP, it just seems like you don't like Bioware games and that's ok if they're not for you, now please move on for godsakes.
I really enjoyed Dragon Age, played through twice, once on Nightmare.
I plan on playing it again in a few months with a new race and class design. Thinking of going all Archer with a Human Noble Warrior.
Its a great addition to my collection, and i'm glade I own it. One great thing about it, no subscription fee when I go to play it again.
Nothing excites jaded Grandmasters more than a theoretical novelty
I may order a Steak, but that Steak may come back not well done.
Which is the case with Dragon Age.
the game is crap!
Just telling you new buyers, dont believe the hype. Rent before you buy! This game is a Movie with game play elements.
I brought this game, to actually play a GAME,,,,,,, Not watch a F***ing MOVIE.
What are you talking about? There's tons of gameplay in Dragon Age.
Was this your first Bioware Game? all of them are team based with cinematic cut scenese.
Do you not like choosing dialog options in Rpgs? Because the game is designed to have you spend a good amount of time talking to NPCs.
Also who told you the combat was Hack n slash?
Seriously If you really bought this game due to the hype you should have read what type of Rpg is was.
PLaying: EvE, Ryzom
Waiting For: Earthrise, Perpetuum
Since this thread would give anyone interested in DA the completely wrong idea. I'll stick this in simply for good measure. DA is nothing like guild wars, nothing. What you should expect is the same gameplay you find in KOTOR, NWN and Baldurs gate. There's nothing different here outside of the storytelling being better.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Yeah the only one comparing this game to GW is the OP. I agree there is nothing similar between the two games so I'm not sure where he gets this idea.
May I ask the OP what difficulty did you play on.. ?
If you want no dialoge, story or reason just hack/slash there is certainly other good options out there..
Just recently there was a good title you may like, called Borderlands !!
Sorry to burst your bubble but you are the one that is "full of crap" ..Bioware does exellent roleplaying games. But you do not like those games, that is fine and all..But you really should consider why you bought the game and never buy such a game again..
Go play Diablo, Borderlands , Hellgate London or the new Torchlight..
/junker
The OP is just a troll..he doesn't give anything real serious. He runs around a lot of forums just saying crap about any game unless of course it is WoW...look at his posts. He is the reason why people hate WoW.
He is giving people the absolute wrong idea about Dragon Age: Origins because I bet he hasn't even played it. No one is saying Dragon Age: Origins or even Guild Wars is perfect, but they are great games...and thought out. The gameplay isn't for everyone when it comes to Dragon Age...especially on the PC with the constant pausing you might have to do.
As for the Borderlands and Torchlight thing...play those both and they are really good as well.
I may order a Steak, but that Steak may come back not well done.
Which is the case with Dragon Age.
the game is crap!
Just telling you new buyers, dont believe the hype. Rent before you buy! This game is a Movie with game play elements.
I brought this game, to actually play a GAME,,,,,,, Not watch a F***ing MOVIE.
What are you talking about? There's tons of gameplay in Dragon Age.
Was this your first Bioware Game? all of them are team based with cinematic cut scenese.
Do you not like choosing dialog options in Rpgs? Because the game is designed to have you spend a good amount of time talking to NPCs.
Also who told you the combat was Hack n slash?
Seriously If you really bought this game due to the hype you should have read what type of Rpg is was.
Elder Scrolls Obliv had the same thing, but still wasnt this over done. And the Gameplay was alot better. Side by Side, DA doesnt even come close.
I may order a Steak, but that Steak may come back not well done.
Which is the case with Dragon Age.
the game is crap!
Just telling you new buyers, dont believe the hype. Rent before you buy! This game is a Movie with game play elements.
I brought this game, to actually play a GAME,,,,,,, Not watch a F***ing MOVIE.
What are you talking about? There's tons of gameplay in Dragon Age.
Was this your first Bioware Game? all of them are team based with cinematic cut scenese.
Do you not like choosing dialog options in Rpgs? Because the game is designed to have you spend a good amount of time talking to NPCs.
Also who told you the combat was Hack n slash?
Seriously If you really bought this game due to the hype you should have read what type of Rpg is was.
Elder Scrolls Obliv had the same thing, but still wasnt this over done. And the Gameplay was alot better. Side by Side, DA doesnt even come close.
They are completely different types of games.
That's like saying a lamborghini is a better car than a Honda.
All things being equal, if I want a high performance sporty car that looks great and is fun to drive then all in all, sure the lamborghini is the clear winner.
If I want a car that is easy on gas, cheap to fix and that will allow me to move things or carry people to the movies or go on very long drives with friends the honda might be the better car.
They are both cars. But both are better suited to different situations.
Oblivion allows for a great open world game and great exploration. But its story telling is a bit hit or miss. Afer closing the oblivion gate they ask you if you will help free kvatch. You can say "sure, but I'll be back later" and come back 1 year later with everyone still there waiting to see if you will then join them.
By rights Kvatch should have been burned, martin killed and you should be wading through Tamriel like one of the Oblvion worlds. But it allows for story to be put on hold ad infinitum. Also, it is a solo game. You don't control a party.
DAO is more about "the story" and your place in it. It also allows you to control a party.
In DAO your decisions can mean the difference between a town existing or not existing.
In Oblivion you will never have to make that choice as you will never get that choice.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
ES:O still has better gameplay.
Add DA's Cutscenes to ES:O's gamyplay, and then I could see it as a good game, where the action makes up for the long Cutscenes. But thats not the case here.
Come on, link some videos of DA's combat. Let the new comers see for theirself what I mean.
Once again I will say this, Rent the game before you buy it. Dot buy into Hype till you try it.
I am a RPG fan, and figured that since the game was being Hyped up so much, that it must be an Awesome game. (Damn, this coming from a guy who plays MMORPGs. feel for hype)
Damn the advertisment got me. I though the combat was going to rock.
So I brought it, since I wanted more RPGs to play. Played it, and BOOM, combat was dull at best. This games feels like what Lord of the Ring Conquest should have been, or something along those lines
No I wasnt looking for a MMO feel. I just wanted a nice RPG. Iam bored of WoW atm, so I wanted to play a good single player RPG.
This game just plain old sucks.
The Combat is lame. I want Hack n Slash, not sum stupid auto Attack/Move crap.
The game feels like Guild Wars' PvE if it had been made Offline based.
The Cut Scenes are just too much!! I want to fight, not spend 10mins of watching blood stained characters talk to one another. I spend more time in Scenes in this game, then I do in Combat.
Also the Loading, makes this feel even Worst!!!!!!!!! Too Damn Slow!!!!!!!!!!!
/Head Bang
Damn, you know a game has problems, when you have to debate between play it, or Demon Soul.
This game just plain suck arse
Dude, you say this game sucks, yet everything that you list as being wrong with the game are aspects of what type of game it is.
This is not a hack and slash, it never claimed to be.
There are cutscenes and a story, if you don't like it, fine.
Damn.
Ex. it's like saying counter-strike sucks because there are no elves. It never claimed to have any! ...Just because I want counter-strike to be elves vs. elfs, doesn't mean it sucks. :palmface:
An RPG doesnt need massive cut scenes to be an RPG, at least it didnt until the JRPG became successful. Baldurs Gate anyone? Sure it had cut scenes but not to the extent of what im hearing about DA. As for the "hack and slash" RPG's ive always considered them more an action game with RPG elements.
DA:O doesnt even have very long cut scenes - what it DOES have is alot of voiced dialogue. MGS, Xenosaga, even FF games and most JRPG's have longer actual cut scenes.
The OP is obviously confusing voiced dialogue with cut-scenes.
Patience is key in DA:O , many encounters demands though and planning and using the tactics panels help greatly very few times are you ganna encounter single enemies Bioware made sure of that you are always overwhelmed by enemies.
Am still playing through the game taking my time between work and my gaming time and i think the game is of the best rpg's i have played in a long time and bioware always keep choiceand consequence in mind and cant wait for that to continue in mass effect2 .
the major problem with DA;O with alot of players they find the game too damn hard so go on the DA forums and you will understand .
Am happy with the challenge , mmo's nowdays dont have any chalenges only silly grinds and timesinks.
To the OP how you can compare the game to Guildwars is beyond me .
No I wasnt looking for a MMO feel. I just wanted a nice RPG. Iam bored of WoW atm, so I wanted to play a good single player RPG.
This game just plain old sucks.
The Combat is lame. I want Hack n Slash, not sum stupid auto Attack/Move crap.
The game feels like Guild Wars' PvE if it had been made Offline based.
The Cut Scenes are just too much!! I want to fight, not spend 10mins of watching blood stained characters talk to one another. I spend more time in Scenes in this game, then I do in Combat.
Also the Loading, makes this feel even Worst!!!!!!!!! Too Damn Slow!!!!!!!!!!!
/Head Bang
Damn, you know a game has problems, when you have to debate between play it, or Demon Soul.
This game just plain suck arse
Dude, you say this game sucks, yet everything that you list as being wrong with the game are aspects of what type of game it is.
This is not a hack and slash, it never claimed to be.
There are cutscenes and a story, if you don't like it, fine.
Damn.
Ex. it's like saying counter-strike sucks because there are no elves. It never claimed to have any! ...Just because I want counter-strike to be elves vs. elfs, doesn't mean it sucks. :palmface:
An RPG doesnt need massive cut scenes to be an RPG, at least it didnt until the JRPG became successful. Baldurs Gate anyone? Sure it had cut scenes but not to the extent of what im hearing about DA. As for the "hack and slash" RPG's ive always considered them more an action game with RPG elements.
DA:O doesnt even have very long cut scenes - what it DOES have is alot of voiced dialogue. MGS, Xenosaga, even FF games and most JRPG's have longer actual cut scenes.
The OP is obviously confusing voiced dialogue with cut-scenes.
I played through the Xenosaga series and it does have alot of Cut scenes loads of them lol . nice story though
They both use the Hero system, where you controll a party of NPC. But least in GW the gameplay is more fun and interesting.
Dragone age was just fine. It wasent for your kind.'
They make tones of games for you, so dont worry about this one not being for you.
We dont all like what you are looking for.
Well im a bioware fun,i loved Baldur's gate 1,loved BG2 , liked nwn 1 but for some reason after playing 45 mins Dragon Age i quitted. Probably best animations in combat from a medieval rpg theme game, i liked the blood on the armours faces etc, the cutscenes were nice, but something made me get bored with the game.
Maybe its the fact that its Linear.
Maybe its the fact that you know that the characters cant die but only get unconcious in battles which deletes any intrest of carefull and tactical gameplay from the battles making you just zerg battles without great care which makes a game boring (Some will say that the characters in your party are essential for the scenario progress, but thats just a stupid excuse and a major mistake of the devs, cause in baldur's gate series for example all characters u had in party had their stories to offer in the game but they could die any minute in battles if u werent be carefull).
I dont know. All i know is that for one more time i played an Rpg that it gave me the impression that it was made for 12 y old kids that want to zerg easilly all battles and finish the game fast.