Trying to "kill WOW" is one thing. Going after its playerbase is another. WAR, AOC were all saying "We are better than WOW and you will like our game more".
Rift is saying "We know you like WOW and play WOW so why not try our game. Its like WOW but different."
Its a clear but importance difference and marketing strategy. It should be interesting how it plays out.
Don't see how you can come to that conclusion.
When Dorothy said, "I don't think we're in Kansas, anymore." I have a hard time thinking she meant that Oz was "kinda like Kansas" and that "if I like Kansas, maybe I'll like this place"...
Warhammer tried the same, and was a piece of crap.
People need to stop trying to dethrone WoW in their home turf and instead make something awesome that gets people to look at it because it's different in it's own sense and not because it's pretty much the same fracking concept.
WoW was pretty revolutionary. WoW when it launched defied conventional wisdom.
ummm what? explain what you mean
Before WoW, "conventional wisdom" was that the MMO audience was exclusively a hardcore market, and you were insane trying to make an MMO for anything other than D&D nerds and RPers, and the best you could hope for was about 500k subscribers.
I have had the pleasure of participating in all betas for RIFT thus far, including the one that will begin this weekend. I must say that out of the dozens of games I have beta tested in the past several years it is the smoothest running and most polished beta I have ever been a part of. Furthermore, Trion as a company has been more involved and more informative to their playerbase than any other company I have ever seen, beta or live. I for one will be pre-ordering Rift, not just because I enjoy the game, but for the fact that Trion seems to be handling things in a very professional manner. It's not just the game you should follow and enjoy, but the company behind it as well.
Currently Playing: Toying around with AoC and bored with Darkfall
Thinking of Playing: Fallen Earth or Darkfall after this months update.
Have Played: EQ1, EQ2, WoW, WAR, Vanguard, EvE, Requiem, PW, Lotro, Lineage2, AoC, SWG...
I keep reading post's that keep saying the same things about different games and this one is no different. Let's see how long the game can keep me interested after launch.
Let's really break down why people continue to play WOW while new games at release can draw them in but seem to lose players just as fast.
First and formost. WOW is a game that at it's core, reaches out to the OCD personalites across this planet. It's like a meth laced steak that once you eat one bite, your hooked. No matter how bad you want to stop, you can't seem to get that one peice of epic gear you rolled on 20 times and never won. You can't stop thinking about that rare spawn you were so close to getting but never did and the list goes on and on.
So the question remains. Can RIFT, hell can TOR, GW2 or any other game satisfy the OCD worldwide crowd that has made WOW what it is today. If the answer is yes, then WOW will take a hit and eventually be left with it's hardcore OCD community. If no, then it really doesn't matter what game comes out, even if it is one that is so new and innovative, it still will do nothing more than scratch the surface of the success that is WOW.
Masai: Rifts!!! I want ALL the WoW Fanboys! I want them alive, if possible. If not, wasted! But I want them. Send the word!
I must say this video has all the WoW Fanboys' knickers in a twist! So far this video is doing everything it's intended to do! Many people will try this game just to see what all the "buzz" is about!
Loved this add . Theres lots of people in WoW that are ready for a new game once one comes out that can offer something interesting and theres a lot more ex-wow players looking for a new home . Hope Rift does well .
Hmm.. while its a bit of a stretch of the imagination to imagine that WoW players are that tired already of Cataclysm, just assuming that was even the case, i think they'd want a game that was at least as good as the one they were considering leaving. Rift at the moment is not the game i would even think would appear on the 'next game Radar' let alone figure in it all that highly.. in any 'battle' between WoW and Rift, there could only be one outcome.. and that would be WoW kicking sand in Rifts face and Rift running home to mummy... it would be more 'apt' to consider the battle to be really between Rift, SW:TOR, and GW2.. though, im not sure that Rift is even in the same league as those 2 games so perhaps im doing them both a disservice.
Personally I will take Rifts and it's dynamic events system over wow anyday. Not to hate on wow, it is a great game for what it does. But the Dynamic Events are what I have been waiting for for many years. And I plan on playing GW2 as well for the same reasons. Tor looks promising as well.
There is nothing to say that you cannot enjoy many games for various aspects. No single one will have everything you want, but you can still enjoy the aspects that they do well.
Personally I will take Rifts and it's dynamic events system over wow anyday. Not to hate on wow, it is a great game for what it does. But the Dynamic Events are what I have been waiting for for many years. And I plan on playing GW2 as well for the same reasons.
Dynamic events.. if Rift can handle them at least as well as GW2 promises to, then thats all to the good, but, given that GW is a 'proven' title with history etc, then i would expect GW2 to be a more likely choice for people choosing games of that type.. same as i would expect people who are heavy into storylined 'vote for Joe' types of games to opt for SW:TOR.. In a lot of ways we're becoming increasingly spoiled for choice in the games we play - which means any new game has to be 'really good' at whatever category they plan to enter into... while i have very little doubt that GW2 will live up to its promises, im not sure that Rift will.. and as time goes on those doubts are increasing.. at the moment, between SW:TOR, GW2 and Rift, GW2 has the lead in terms of interest - mine at least, SW:TOR after a few false starts, nobbled their own horse
Hmm.. while its a bit of a stretch of the imagination to imagine that WoW players are that tired already of Cataclysm,
Fanboys aren't. MMO players are. The most creative thing they did was make it so you would have to grind rep with your guild now as well. If you hit exalted.......you'd better stay in that punk 15 year old's good graces, or have to start all over again with another guild.
Archaeology? They didn't even try and disguise that time sink. They simply said "We think you are stupid enough to run from one end of a continent to the other (15-20 minutes away) for dig sites." They were right! The fanboys ate it up.
They have become so lazy and unimaginative that they can't even come up with anything fresh and exciting or fun. Just new ways to grind.
There is no crime in that. There are people still in the EQ forums saying their game is still the best too, and giving fine points why. I don't blame them for that. They invested a huge part of their life into something and can't let go. Just like you did.
Hmm.. while its a bit of a stretch of the imagination to imagine that WoW players are that tired already of Cataclysm, just assuming that was even the case, i think they'd want a game that was at least as good as the one they were considering leaving. Rift at the moment is not the game i would even think would appear on the 'next game Radar' let alone figure in it all that highly.. in any 'battle' between WoW and Rift, there could only be one outcome.. and that would be WoW kicking sand in Rifts face and Rift running home to mummy... it would be more 'apt' to consider the battle to be really between Rift, SW:TOR, and GW2.. though, im not sure that Rift is even in the same league as those 2 games so perhaps im doing them both a disservice.
This is what most people were thinking like on that February 3rd, 2008... But wow, anything can happen right?
Personally I will take Rifts and it's dynamic events system over wow anyday. Not to hate on wow, it is a great game for what it does. But the Dynamic Events are what I have been waiting for for many years. And I plan on playing GW2 as well for the same reasons.
Dynamic events.. if Rift can handle them at least as well as GW2 promises to, then thats all to the good, but, given that GW is a 'proven' title with history etc, then i would expect GW2 to be a more likely choice for people choosing games of that type.. same as i would expect people who are heavy into storylined 'vote for Joe' types of games to opt for SW:TOR.. In a lot of ways we're becoming increasingly spoiled for choice in the games we play - which means any new game has to be 'really good' at whatever category they plan to enter into... while i have very little doubt that GW2 will live up to its promises, im not sure that Rift will.. and as time goes on those doubts are increasing.. at the moment, between SW:TOR, GW2 and Rift, GW2 has the lead in terms of interest - mine at least, SW:TOR after a few false starts, nobbled their own horse
Well, from what I've seen in beta 1-3 Rift's handles them beautifully. Hundreds of people and mobs were on my screen at once and the servers ran smoothly. FPS was in high teens, but Rift runs smooth regardless. That was enough to convince me that they know what they are doing.
I had a blast running around in huge raids during the events. The community feel of it really makes the faction come together.
I think GW2 will be even more of a hit ofcourse, but I am pleased with Trion and their outstanding Dev support at this point. Whether those things continue, if there is enough content, if wold pvp becomes enjoyable are all ifs at this point.
is really desperate and didn't follow what happened in previous years.
No one is going to pay to get less, certainly not the bored ones. Be serious.
What he isn't telling you is that the video is a capture of a training quest. Not all of the quests are as cut and dry as that one. It also lacks anything with rifts and invasions. A 2-3 minute gameplay video, especially a poor choice such as this one, isn't nearly enough to show an accurate representation of the game as a whole.
I will admit the game isn't "gamebreaking" or the next "WoW Killer", but it is a solid game and will hold it's own better than Warhammer did.
NEWS FLASH! PAYING THE SUB IN F2P = NO DIFFERENCE THAN P2P GAMES!
is really desperate and didn't follow what happened in previous years.
No one is going to pay to get less, certainly not the bored ones. Be serious.
What he isn't telling you is that the video is a capture of a training quest. Not all of the quests are as cut and dry as that one. It also lacks anything with rifts and invasions. A 2-3 minute gameplay video, especially a poor choice such as this one, isn't nearly enough to show an accurate representation of the game as a whole.
I will admit the game isn't "gamebreaking" or the next "WoW Killer", but it is a solid game and will hold it's own better than Warhammer did.
Invasions and Rifts are the worst part in MMO's - by far. I explained that already. They are just randomly triggered events in which Zerg fests result in not even participating in them the second time around.
They existed already years as part of several other MMO's and they lead to a grumble of the players after ... 2 or 3 days doing them already.
I just said it in another post: please raise the hands of the guys who wanted to put out the fires in Goldshire in that seasonal quest in WOW ? You do that twice and the next time you hit "leave".
It all looks to have "potential", but please leave the "hype" element and think about the gameplay such events result in: zergy - over the heads of the individual player - randomly implanted events in which you FEEL you are not even "part of" as an individual.
The video above just shows the rest of the "polish".
is really desperate and didn't follow what happened in previous years.
No one is going to pay to get less, certainly not the bored ones. Be serious.
What he isn't telling you is that the video is a capture of a training quest. Not all of the quests are as cut and dry as that one. It also lacks anything with rifts and invasions. A 2-3 minute gameplay video, especially a poor choice such as this one, isn't nearly enough to show an accurate representation of the game as a whole.
I will admit the game isn't "gamebreaking" or the next "WoW Killer", but it is a solid game and will hold it's own better than Warhammer did.
Invasions and Rifts are the worst part in MMO's - by far. I explained that already. They are just randomly triggered events in which Zerg fests result in not even participating in them the second time around.
They existed already years as part of several other MMO's and they lead to a grumble of the players after ... 2 or 3 days doing them already.
I just said it in another post: please raise the hands of the guys who wanted to put out the fires in Goldshire in that seasonal quest in WOW ? You do that twice and the next time you hit "leave".
It all looks to have "potential", but please leave the "hype" element and think about the gameplay such events result in: zergy - over the heads of the individual player - randomly implanted events in which you FEEL you are not even "part of" as an individual.
The video above just shows the rest of the "polish".
lol "I already said this" "I already said that."
Just because you said it doesnt set it in stone.
Rift invasions were the only thing i liked about the game.
Try and remember its your opinion youre giving, not fact.
Jeremiah 8:21 I weep for the hurt of my people; I stand amazed, silent, dumb with grief. Join me on TwitchFacebook Twitter
is really desperate and didn't follow what happened in previous years.
No one is going to pay to get less, certainly not the bored ones. Be serious.
What he isn't telling you is that the video is a capture of a training quest. Not all of the quests are as cut and dry as that one. It also lacks anything with rifts and invasions. A 2-3 minute gameplay video, especially a poor choice such as this one, isn't nearly enough to show an accurate representation of the game as a whole.
I will admit the game isn't "gamebreaking" or the next "WoW Killer", but it is a solid game and will hold it's own better than Warhammer did.
Invasions and Rifts are the worst part in MMO's - by far. I explained that already. They are just randomly triggered events in which Zerg fests result in not even participating in them the second time around.
They existed already years as part of several other MMO's and they lead to a grumble of the players after ... 2 or 3 days doing them already.
I just said it in another post: please raise the hands of the guys who wanted to put out the fires in Goldshire in that seasonal quest in WOW ? You do that twice and the next time you hit "leave".
It all looks to have "potential", but please leave the "hype" element and think about the gameplay such events result in: zergy - over the heads of the individual player - randomly implanted events in which you FEEL you are not even "part of" as an individual.
The video above just shows the rest of the "polish".
lol "I already said this" "I already said that."
Just because you said it doesnt set it in stone.
Rift invasions were the only thing i liked about the game.
Try and remember its your opinion youre giving, not fact.
The thread is about triggering anyone to leave Azeroth for this. Instead of the video commercial; I argued why you would be very naieve to think that Cata players would even stay more than a few hours with it by showing in game footage.
If you can come up with one player in WOW who thought that the "Rift" invasions in both pre Wotlk and Cata events were "cool" after doing them twice, you may have one recruit. But I think you'll have a hard time finding one.
Rift invasions are always over the heads of the players and their will and individual use of their avatars. Not a very good tool for a video game in 2011.
is really desperate and didn't follow what happened in previous years.
No one is going to pay to get less, certainly not the bored ones. Be serious.
What he isn't telling you is that the video is a capture of a training quest. Not all of the quests are as cut and dry as that one. It also lacks anything with rifts and invasions. A 2-3 minute gameplay video, especially a poor choice such as this one, isn't nearly enough to show an accurate representation of the game as a whole.
I will admit the game isn't "gamebreaking" or the next "WoW Killer", but it is a solid game and will hold it's own better than Warhammer did.
Invasions and Rifts are the worst part in MMO's - by far. I explained that already. They are just randomly triggered events in which Zerg fests result in not even participating in them the second time around.
They existed already years as part of several other MMO's and they lead to a grumble of the players after ... 2 or 3 days doing them already.
I just said it in another post: please raise the hands of the guys who wanted to put out the fires in Goldshire in that seasonal quest in WOW ? You do that twice and the next time you hit "leave".
It all looks to have "potential", but please leave the "hype" element and think about the gameplay such events result in: zergy - over the heads of the individual player - randomly implanted events in which you FEEL you are not even "part of" as an individual.
The video above just shows the rest of the "polish".
Those guys haven't been around during and after the introduction of AQ. A whole area where people could try to quest and had to work together to fight of some gankers. Guilds had to do politics with the opposite faction in order to do the bigger stones. If politics didn't work they had to form an alliance with guilds and enforce the peace with force. Maybe it was a pain for the solo player, but how the hell was a solo player able to kill the bigger summons? It's a mmo, you can expect that you have to play together other people and have to defend yourself from other defend.
WoW always had a large and loud community of whiners and complainers. Blizzard listened to them, attracted more whiners and complainers and is making millions of dollars. I have big respect for that. A big percentage of players from the first hour have left the game? That tells a lot about a game.
Rift is going to offer something that gives me the same feeling I had when playing Vanilla WoW, plus they've added "dynamic" content.
While funny, there's no way this game or any other upcoming game for that matter, is going to compete with WoW. AoC was the next WoW-killer, WAR was going to be the end of WoW, LOTRO was going to give Blizzard a run, oh no... Aion, surely that will be WoW's undoing. Hmmm, still not close. FFXIV? No. TOR? No. GW2? Unlikely. There's really no point in these companies trying to compete with Blizzard at this point. WoW has dug it's heels in, and there's simply no way a run-of-the-mill average in every way MMO is going to dethrone WoW.
I don't think this game will pick a lot of people away from wow, but i'm sure RIFT will get his own loyal playerbase, like most games do.
Wow is losing players alot already becuase of how hard cata is and wiht a new out to play and swtor and guild wars around teh corner wow is taking a huge hit is subs this year and will no longer be top dog. Are raid guild is doing well bu the raid content in cata will never be pugged it's that hard the vidoes on youtube make it look easy but are first run we wipe for i know 3 hours out of a 6 hours raid time maybe more then that.
True but the problem is for WoW is that it has become run of the mill and average . All it will take is something fun which offers some degree of challenge to lure people away from WoWs (generally speaking) unchallenging gameplay . It won't appeal to those players that are used to being spoonfed content maybe but theres huge numbers in WoW and that have left WoW are dying for an alternative . Can Rift compete with WoW ? yeah I think it has a good chance .Can it Kill WoW ? no chance . But who said their are finite number of people that want to play mmos . Why can't their be two very successful games or three or four or more . All I can say is I'm going to play as I hope many others will I really don't care if it has 12 million players after all we've seen what happens to decent games that go for quantity of player at the expensive of quality of gameplay . I kind of hope the 7-12 year olds don't find it as appealing as they do WoW .
I don't think this game will pick a lot of people away from wow, but i'm sure RIFT will get his own loyal playerbase, like most games do.
Wow is losing players alot already becuase of how hard cata is and wiht a new out to play and swtor and guild wars around teh corner wow is taking a huge hit is subs this year and will no longer be top dog. Are raid guild is doing well bu the raid content in cata will never be pugged it's that hard the vidoes on youtube make it look easy but are first run we wipe for i know 3 hours out of a 6 hours raid time maybe more then that.
True but the problem is for WoW is that it has become run of the mill and average . All it will take is something fun which offers some degree of challenge to lure people away from WoWs (generally speaking) unchallenging gameplay . It won't appeal to those players that are used to being spoonfed content maybe but theres huge numbers in WoW and that have left WoW are dying for an alternative . Can Rift compete with WoW ? yeah I think it has a good chance .Can it Kill WoW ? no chance . But who said their are finite number of people that want to play mmos . Why can't their be two very successful games or three or four or more . All I can say is I'm going to play as I hope many others will I really don't care if it has 12 million players after all we've seen what happens to decent games that go for quantity of player at the expensive of quality of gameplay . I kind of hope the 7-12 year olds don't find it as appealing as they do WoW .
Indeed I genuinely hope people go into any game this year with their eyes open and find new worlds to enjoy.
Wow won't 'die' any time soon but I do believe considering how poor this last expansion was that some of the titles this year will chip away at it's numbers. For some that might be Rift, if your looking forward to it I hope it meets some of your expectations. I just think directly comparing themselves with Wow does them no favours unless they release flawlessly, which isn't going to happen.
Comments
Don't see how you can come to that conclusion.
When Dorothy said, "I don't think we're in Kansas, anymore." I have a hard time thinking she meant that Oz was "kinda like Kansas" and that "if I like Kansas, maybe I'll like this place"...
Warhammer tried the same, and was a piece of crap.
People need to stop trying to dethrone WoW in their home turf and instead make something awesome that gets people to look at it because it's different in it's own sense and not because it's pretty much the same fracking concept.
PLAY WURM ONLINE!! www.wurmonline.com
Before WoW, "conventional wisdom" was that the MMO audience was exclusively a hardcore market, and you were insane trying to make an MMO for anything other than D&D nerds and RPers, and the best you could hope for was about 500k subscribers.
I have had the pleasure of participating in all betas for RIFT thus far, including the one that will begin this weekend. I must say that out of the dozens of games I have beta tested in the past several years it is the smoothest running and most polished beta I have ever been a part of. Furthermore, Trion as a company has been more involved and more informative to their playerbase than any other company I have ever seen, beta or live. I for one will be pre-ordering Rift, not just because I enjoy the game, but for the fact that Trion seems to be handling things in a very professional manner. It's not just the game you should follow and enjoy, but the company behind it as well.
Currently Playing: Toying around with AoC and bored with Darkfall
Thinking of Playing: Fallen Earth or Darkfall after this months update.
Have Played: EQ1, EQ2, WoW, WAR, Vanguard, EvE, Requiem, PW, Lotro, Lineage2, AoC, SWG...
I keep reading post's that keep saying the same things about different games and this one is no different. Let's see how long the game can keep me interested after launch.
Let's really break down why people continue to play WOW while new games at release can draw them in but seem to lose players just as fast.
First and formost. WOW is a game that at it's core, reaches out to the OCD personalites across this planet. It's like a meth laced steak that once you eat one bite, your hooked. No matter how bad you want to stop, you can't seem to get that one peice of epic gear you rolled on 20 times and never won. You can't stop thinking about that rare spawn you were so close to getting but never did and the list goes on and on.
So the question remains. Can RIFT, hell can TOR, GW2 or any other game satisfy the OCD worldwide crowd that has made WOW what it is today. If the answer is yes, then WOW will take a hit and eventually be left with it's hardcore OCD community. If no, then it really doesn't matter what game comes out, even if it is one that is so new and innovative, it still will do nothing more than scratch the surface of the success that is WOW.
Masai: Rifts!!! I want ALL the WoW Fanboys! I want them alive, if possible. If not, wasted! But I want them. Send the word!
I must say this video has all the WoW Fanboys' knickers in a twist! So far this video is doing everything it's intended to do! Many people will try this game just to see what all the "buzz" is about!
Less than a month into Cataclysm, and I'm ready for another hiatus. Yes, I'm one of those smart rats that knows when to abandon a sinking ship.
I can't wait to give Rift a try.
Gave me a giggle.
Loved this add . Theres lots of people in WoW that are ready for a new game once one comes out that can offer something interesting and theres a lot more ex-wow players looking for a new home . Hope Rift does well .
Hmm.. while its a bit of a stretch of the imagination to imagine that WoW players are that tired already of Cataclysm, just assuming that was even the case, i think they'd want a game that was at least as good as the one they were considering leaving. Rift at the moment is not the game i would even think would appear on the 'next game Radar' let alone figure in it all that highly.. in any 'battle' between WoW and Rift, there could only be one outcome.. and that would be WoW kicking sand in Rifts face and Rift running home to mummy... it would be more 'apt' to consider the battle to be really between Rift, SW:TOR, and GW2.. though, im not sure that Rift is even in the same league as those 2 games so perhaps im doing them both a disservice.
Personally I will take Rifts and it's dynamic events system over wow anyday. Not to hate on wow, it is a great game for what it does. But the Dynamic Events are what I have been waiting for for many years. And I plan on playing GW2 as well for the same reasons. Tor looks promising as well.
There is nothing to say that you cannot enjoy many games for various aspects. No single one will have everything you want, but you can still enjoy the aspects that they do well.
Dynamic events.. if Rift can handle them at least as well as GW2 promises to, then thats all to the good, but, given that GW is a 'proven' title with history etc, then i would expect GW2 to be a more likely choice for people choosing games of that type.. same as i would expect people who are heavy into storylined 'vote for Joe' types of games to opt for SW:TOR.. In a lot of ways we're becoming increasingly spoiled for choice in the games we play - which means any new game has to be 'really good' at whatever category they plan to enter into... while i have very little doubt that GW2 will live up to its promises, im not sure that Rift will.. and as time goes on those doubts are increasing.. at the moment, between SW:TOR, GW2 and Rift, GW2 has the lead in terms of interest - mine at least, SW:TOR after a few false starts, nobbled their own horse
Wow well if at first you don't succeed try try again I suppose :P
I guess there still smarting over how there last, 'WoW beater' went eh?
Lets hope they've learnt there lessons design/programming wise although I dare say when it comes to hyperbole they haven't learnt anything :P
Fanboys aren't. MMO players are. The most creative thing they did was make it so you would have to grind rep with your guild now as well. If you hit exalted.......you'd better stay in that punk 15 year old's good graces, or have to start all over again with another guild.
Archaeology? They didn't even try and disguise that time sink. They simply said "We think you are stupid enough to run from one end of a continent to the other (15-20 minutes away) for dig sites." They were right! The fanboys ate it up.
They have become so lazy and unimaginative that they can't even come up with anything fresh and exciting or fun. Just new ways to grind.
There is no crime in that. There are people still in the EQ forums saying their game is still the best too, and giving fine points why. I don't blame them for that. They invested a huge part of their life into something and can't let go. Just like you did.
This is what most people were thinking like on that February 3rd, 2008... But wow, anything can happen right?
...
...
right?
Well, from what I've seen in beta 1-3 Rift's handles them beautifully. Hundreds of people and mobs were on my screen at once and the servers ran smoothly. FPS was in high teens, but Rift runs smooth regardless. That was enough to convince me that they know what they are doing.
I had a blast running around in huge raids during the events. The community feel of it really makes the faction come together.
I think GW2 will be even more of a hit ofcourse, but I am pleased with Trion and their outstanding Dev support at this point. Whether those things continue, if there is enough content, if wold pvp becomes enjoyable are all ifs at this point.
We will see.
Let us go back to the basics of this thread ...
Anyone thinking that an active Cata player will leave Azeroth for this
http://www.youtube.com/watch?v=CvKX4fPDNxo
is really desperate and didn't follow what happened in previous years.
No one is going to pay to get less, certainly not the bored ones. Be serious.
What he isn't telling you is that the video is a capture of a training quest. Not all of the quests are as cut and dry as that one. It also lacks anything with rifts and invasions. A 2-3 minute gameplay video, especially a poor choice such as this one, isn't nearly enough to show an accurate representation of the game as a whole.
I will admit the game isn't "gamebreaking" or the next "WoW Killer", but it is a solid game and will hold it's own better than Warhammer did.
NEWS FLASH! PAYING THE SUB IN F2P = NO DIFFERENCE THAN P2P GAMES!
Why the hell can't the whiners comprehend this?
Invasions and Rifts are the worst part in MMO's - by far. I explained that already. They are just randomly triggered events in which Zerg fests result in not even participating in them the second time around.
They existed already years as part of several other MMO's and they lead to a grumble of the players after ... 2 or 3 days doing them already.
I just said it in another post: please raise the hands of the guys who wanted to put out the fires in Goldshire in that seasonal quest in WOW ? You do that twice and the next time you hit "leave".
It all looks to have "potential", but please leave the "hype" element and think about the gameplay such events result in: zergy - over the heads of the individual player - randomly implanted events in which you FEEL you are not even "part of" as an individual.
The video above just shows the rest of the "polish".
lol "I already said this" "I already said that."
Just because you said it doesnt set it in stone.
Rift invasions were the only thing i liked about the game.
Try and remember its your opinion youre giving, not fact.
Jeremiah 8:21 I weep for the hurt of my people; I stand amazed, silent, dumb with grief.
Join me on Twitch Facebook Twitter
The thread is about triggering anyone to leave Azeroth for this. Instead of the video commercial; I argued why you would be very naieve to think that Cata players would even stay more than a few hours with it by showing in game footage.
If you can come up with one player in WOW who thought that the "Rift" invasions in both pre Wotlk and Cata events were "cool" after doing them twice, you may have one recruit. But I think you'll have a hard time finding one.
Rift invasions are always over the heads of the players and their will and individual use of their avatars. Not a very good tool for a video game in 2011.
Those guys haven't been around during and after the introduction of AQ. A whole area where people could try to quest and had to work together to fight of some gankers. Guilds had to do politics with the opposite faction in order to do the bigger stones. If politics didn't work they had to form an alliance with guilds and enforce the peace with force. Maybe it was a pain for the solo player, but how the hell was a solo player able to kill the bigger summons? It's a mmo, you can expect that you have to play together other people and have to defend yourself from other defend.
WoW always had a large and loud community of whiners and complainers. Blizzard listened to them, attracted more whiners and complainers and is making millions of dollars. I have big respect for that. A big percentage of players from the first hour have left the game? That tells a lot about a game.
Rift is going to offer something that gives me the same feeling I had when playing Vanilla WoW, plus they've added "dynamic" content.
While funny, there's no way this game or any other upcoming game for that matter, is going to compete with WoW. AoC was the next WoW-killer, WAR was going to be the end of WoW, LOTRO was going to give Blizzard a run, oh no... Aion, surely that will be WoW's undoing. Hmmm, still not close. FFXIV? No. TOR? No. GW2? Unlikely. There's really no point in these companies trying to compete with Blizzard at this point. WoW has dug it's heels in, and there's simply no way a run-of-the-mill average in every way MMO is going to dethrone WoW.
True but the problem is for WoW is that it has become run of the mill and average . All it will take is something fun which offers some degree of challenge to lure people away from WoWs (generally speaking) unchallenging gameplay . It won't appeal to those players that are used to being spoonfed content maybe but theres huge numbers in WoW and that have left WoW are dying for an alternative . Can Rift compete with WoW ? yeah I think it has a good chance .Can it Kill WoW ? no chance . But who said their are finite number of people that want to play mmos . Why can't their be two very successful games or three or four or more . All I can say is I'm going to play as I hope many others will I really don't care if it has 12 million players after all we've seen what happens to decent games that go for quantity of player at the expensive of quality of gameplay . I kind of hope the 7-12 year olds don't find it as appealing as they do WoW .
Indeed I genuinely hope people go into any game this year with their eyes open and find new worlds to enjoy.
Wow won't 'die' any time soon but I do believe considering how poor this last expansion was that some of the titles this year will chip away at it's numbers. For some that might be Rift, if your looking forward to it I hope it meets some of your expectations. I just think directly comparing themselves with Wow does them no favours unless they release flawlessly, which isn't going to happen.