MMO has breeded many types of players, yet they still feel the need to question each other's existance. That's why MMOs fail. The variety of playwtyles can't live together in the game and rage about being neglected if a developer specializes his product to a specific playerbase.
The correect solution is build different types of game, and it is happening with Archage and (maybe) GW2. In the last couple of years though Blizzard have had a corner on the market and the market has stifled and innovation all but dried up, as a result of the chase for max profit above all else.
Simple scenario of why this is corrupt: Imagine in 5 years time RTS games came back into fashion and the RTS market took over the fps market as the biggest share. Now imagine if the developers of COD changed the game so that the levelling experience was fps then the end game was RTS (because that gives a biggest profit) greedy, but thats exactly what has happened to mmorgs in recent years.
I agree with your first point. ArcheAge is building something different, and they will see success. From the reviews I've seen, there will be a mid-ranged grind, open world PvP, plenty to build and destroy with you faction or guild, excellent crafting selections, beautiful graphics, a wonderful role playing environment, plenty of objectives and tasks for PvEers, and innovative systems to integrate all of these very different types of MMORPGers.
As for your simple scenario:
With very little overlap, it's hard to imagine an MMOFPS/RTS mix. I would hope that the FPSers would recognize the difference between the leveling design and the end game content, realize that they could play single player FPS games until the developers got the point, and got their FPS back. Not a very realistic scenario in the first place, but hopefully you catch my drift.
Beyond that, your comment is filled with unfounded assumptions which are nullified in my most recent comment.
its not 'nullified' replace RTS with any game style you choose, its the principle of changing a game to suit trends rathere than just developing a new game (and therefore respecting existing customers)
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
You obviously believe me to be a lazy player and person in general, and it's quite apparent that nothing I say will persuade you to change your mind. I don't see things how you do, so I must be in a certain group of players (generalizing and placing me in an out-group).
But, I tried to reason with an ignoramus and I got what I deserved, an ignorant response.
Keep playing the games that are being released while you complain the whole time about how much you miss the old style RPGs... see how far it gets you.
The correect solution is build different types of game, and it is happening with Archage and (maybe) GW2. In the last couple of years though Blizzard have had a corner on the market and the market has stifled and innovation all but dried up, as a result of the chase for max profit above all else.
Simple scenario of why this is corrupt: Imagine in 5 years time RTS games came back into fashion and the RTS market took over the fps market as the biggest share. Now imagine if the developers of COD changed the game so that the levelling experience was fps then the end game was RTS (because that gives a biggest profit) greedy, but thats exactly what has happened to mmorgs in recent years.
I agree with your first point. ArcheAge is building something different, and they will see success. From the reviews I've seen, there will be a mid-ranged grind, open world PvP, plenty to build and destroy with you faction or guild, excellent crafting selections, beautiful graphics, a wonderful role playing environment, plenty of objectives and tasks for PvEers, and innovative systems to integrate all of these very different types of MMORPGers.
As for your simple scenario:
With very little overlap, it's hard to imagine an MMOFPS/RTS mix. I would hope that the FPSers would recognize the difference between the leveling design and the end game content, realize that they could play single player FPS games until the developers got the point, and got their FPS back. Not a very realistic scenario in the first place, but hopefully you catch my drift.
Beyond that, your comment is filled with unfounded assumptions which are nullified in my most recent comment.
its not 'nullified' replace RTS with any game style you choose, its the principle of changing a game to suit trends rathere than just developing a new game (and therefore respecting existing customers)
Games exist if there is a market for them. Simple.
There are MMORPG/RTS games because there is a market for them and there is enough overlap between the two play types to make it happen.
Same with MMORPG/FPS games.
Does that mean that there are no MMORPGs left? No. There is a market for MMORPGs. They may not be built exactly how you wish them to be built, but they exist.
You obviously believe me to be a lazy player and person in general, and it's quite apparent that nothing I say will persuade you to change your mind. I don't see things how you do, so I must be in a certain group of players (generalizing and placing me in an out-group).
But, I tried to reason with an ignoramus and I got what I deserved, an ignorant response.
Keep playing the games that are being released while you complain the whole time about how much you miss the old style RPGs... see how far it gets you.
I've wasted enough time on this discussion.
Yet another rude post from you. I can see that you cant argue your point anymore seeing how you have reverted to name calling. Thanks for playing. There is no consolation prize though. sorry.
And just for the record. atm, im not curently playing ANY MMOs seeing how there most a huge dissapointment ( for me atleast). Im sure there are a few out there that are worth my time, but i just dont feel like wading through all the crap to find a good one.
The correect solution is build different types of game, and it is happening with Archage and (maybe) GW2. In the last couple of years though Blizzard have had a corner on the market and the market has stifled and innovation all but dried up, as a result of the chase for max profit above all else.
Simple scenario of why this is corrupt: Imagine in 5 years time RTS games came back into fashion and the RTS market took over the fps market as the biggest share. Now imagine if the developers of COD changed the game so that the levelling experience was fps then the end game was RTS (because that gives a biggest profit) greedy, but thats exactly what has happened to mmorgs in recent years.
I agree with your first point. ArcheAge is building something different, and they will see success. From the reviews I've seen, there will be a mid-ranged grind, open world PvP, plenty to build and destroy with you faction or guild, excellent crafting selections, beautiful graphics, a wonderful role playing environment, plenty of objectives and tasks for PvEers, and innovative systems to integrate all of these very different types of MMORPGers.
As for your simple scenario:
With very little overlap, it's hard to imagine an MMOFPS/RTS mix. I would hope that the FPSers would recognize the difference between the leveling design and the end game content, realize that they could play single player FPS games until the developers got the point, and got their FPS back. Not a very realistic scenario in the first place, but hopefully you catch my drift.
Beyond that, your comment is filled with unfounded assumptions which are nullified in my most recent comment.
its not 'nullified' replace RTS with any game style you choose, its the principle of changing a game to suit trends rathere than just developing a new game (and therefore respecting existing customers)
Games exist if there is a market for them. Simple.
There are MMORPG/RTS games because there is a market for them and there is enough overlap between the two play types to make it happen.
Same with MMORPG/FPS games.
Does that mean that there are no MMORPGs left? No. There is a market for MMORPGs. They may not be built exactly how you wish them to be built, but they exist.
Your argument is nullified.
Your point has nothing to to do with the scenario I gave. In response to your point above however, you ask 'Does this mean no mmorgs are left?' Well the market has stagnated for the last few years so that is the answer to that question. There are mmorgs, and there are good mmorgs.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
The correect solution is build different types of game, and it is happening with Archage and (maybe) GW2. In the last couple of years though Blizzard have had a corner on the market and the market has stifled and innovation all but dried up, as a result of the chase for max profit above all else.
Simple scenario of why this is corrupt: Imagine in 5 years time RTS games came back into fashion and the RTS market took over the fps market as the biggest share. Now imagine if the developers of COD changed the game so that the levelling experience was fps then the end game was RTS (because that gives a biggest profit) greedy, but thats exactly what has happened to mmorgs in recent years.
I agree with your first point. ArcheAge is building something different, and they will see success. From the reviews I've seen, there will be a mid-ranged grind, open world PvP, plenty to build and destroy with you faction or guild, excellent crafting selections, beautiful graphics, a wonderful role playing environment, plenty of objectives and tasks for PvEers, and innovative systems to integrate all of these very different types of MMORPGers.
As for your simple scenario:
With very little overlap, it's hard to imagine an MMOFPS/RTS mix. I would hope that the FPSers would recognize the difference between the leveling design and the end game content, realize that they could play single player FPS games until the developers got the point, and got their FPS back. Not a very realistic scenario in the first place, but hopefully you catch my drift.
Beyond that, your comment is filled with unfounded assumptions which are nullified in my most recent comment.
its not 'nullified' replace RTS with any game style you choose, its the principle of changing a game to suit trends rathere than just developing a new game (and therefore respecting existing customers)
Games exist if there is a market for them. Simple.
There are MMORPG/RTS games because there is a market for them and there is enough overlap between the two play types to make it happen.
Same with MMORPG/FPS games.
Does that mean that there are no MMORPGs left? No. There is a market for MMORPGs. They may not be built exactly how you wish them to be built, but they exist.
Your argument is nullified.
Your point has nothing to to do with the scenario I gave. In response to your point above however, you ask 'Does this mean no mmorgs are left?' Well the market has stagnated for the last few years so that is the answer to that question. There are mmorgs, and there are good mmorgs.
If you could give me a reason as to how my point has nothing to do with your scenario, perhaps I could give you an appropriate response.
The market is stagnant because so few companies are trying to be innovative... choosing instead to simply mix and match older systems from older RPGs, changing little to nothing along the way. I like the look of Archeage because it seems that they have chosen to introduce newer, more innovative ideas to incorperate the older, overused systems... giving them a fresh look. That's right, a new look with some old feel, but one that allows for casual gamers. Yes, casual gamers... you know, the guys we can all thank for the explosion of the MMORPG.
I've played MMOs for over a decade. Instead of rejecting the changes that have come over that time, I've embraced them. Admittedly, because I am a PvPer at my core, the carebear status of most PvP can be frustrating... but I have adapted. I only hope that others can do the same, remembering that if we gear games to be huge time sinks, they won't be as popular. If they are not as popular, less will be spent on developement. If less is spent on developement, quality goes down or quantity must suffer. Embrace the change... get some RL friends and go out and see the sun every once in a while... because casual gamers aren't going away anytime soon, and they are the major share of the market.
I challenge any one of you that is truly frustrated with the changes that have come. Go out and find an investor for your gaming needs, it can be done. Look at Pitchblack Games, a startup that is targeting the old DAOC market. If you have a passion for the oldschool feel and you feel there is a market for it, go pitch your idea. Otherwise, deal with it.
This game will see US soil, and I approve. But I don't think it's going to be the major time sink that we were used to seeing 6 or 7 years ago, but rather a compromise for both the hardcore gamer and the casual gamer... a wise choice for any company trying to make a profit.
You obviously believe me to be a lazy player and person in general, and it's quite apparent that nothing I say will persuade you to change your mind. I don't see things how you do, so I must be in a certain group of players (generalizing and placing me in an out-group).
But, I tried to reason with an ignoramus and I got what I deserved, an ignorant response.
Keep playing the games that are being released while you complain the whole time about how much you miss the old style RPGs... see how far it gets you.
I've wasted enough time on this discussion.
Yet another rude post from you. I can see that you cant argue your point anymore seeing how you have reverted to name calling. Thanks for playing. There is no consolation prize though. sorry.
And just for the record. atm, im not curently playing ANY MMOs seeing how there most a huge dissapointment ( for me atleast). Im sure there are a few out there that are worth my time, but i just dont feel like wading through all the crap to find a good one.
I'm sorry you feel that way.
When you're ready to have an adult conversation, one where you don't insist on telling me what kind of player I am, then maybe we can continue.
Otherwise, I will continue to have adult debates with posters like Bladestrom... a poster who seems to actually want to engage in intelligent conversation.
i think the reason they act that way is because archage is suppose to be aimed at western audiences with there sandpark type game.
I belive they are suppose to come to na eventually but like american games take time to get to asia , asian games come to na after they do asia. its just the way games work
my understanding is archage is suppose to start beta in us at some point in future and come to america but im sure they wanna see how it does in asia and launch there first.
If you think thats a problem,, go play the easymode western games.
Like it or not Asian games do attract a lot of western gamers too, cause NA games especially MMORPGS aren't what they used to be. The game isn't even released in Asia for now so I doubt we'll see it until 2013.
The whole getting perma banned from the game because I do not speak the right language when I get 20 questions from the Korean dev tends to discourage NA players from doing KR games.
Trust me on this because more then enough of my buds went to play Tera when it came out and offered me a Korean social if I wanted it.
You obviously believe me to be a lazy player and person in general, and it's quite apparent that nothing I say will persuade you to change your mind. I don't see things how you do, so I must be in a certain group of players (generalizing and placing me in an out-group).
But, I tried to reason with an ignoramus and I got what I deserved, an ignorant response.
Keep playing the games that are being released while you complain the whole time about how much you miss the old style RPGs... see how far it gets you.
I've wasted enough time on this discussion.
Yet another rude post from you. I can see that you cant argue your point anymore seeing how you have reverted to name calling. Thanks for playing. There is no consolation prize though. sorry.
And just for the record. atm, im not curently playing ANY MMOs seeing how there most a huge dissapointment ( for me atleast). Im sure there are a few out there that are worth my time, but i just dont feel like wading through all the crap to find a good one.
I'm sorry you feel that way.
When you're ready to have an adult conversation, one where you don't insist on telling me what kind of player I am, then maybe we can continue.
Otherwise, I will continue to have adult debates with posters like Bladestrom... a poster who seems to actually want to engage in intelligent conversation.
lol sure buddy. dont try and sound like the bigger man now. your the one that started calling people names and chose not to continue with the dissusion.
If you think thats a problem,, go play the easymode western games.
Like it or not Asian games do attract a lot of western gamers too, cause NA games especially MMORPGS aren't what they used to be. The game isn't even released in Asia for now so I doubt we'll see it until 2013.
The whole getting perma banned from the game because I do not speak the right language when I get 20 questions from the Korean dev tends to discourage NA players from doing KR games.
Trust me on this because more then enough of my buds went to play Tera when it came out and offered me a Korean social if I wanted it.
i dont understand. you saying that getting banned from KR games is discouraging US gamers from playing? Thought you needed a KRSS to play those. so if your playing say Tera right now and you dont speak Korian, the devs would assume that you arent Korians with real KRSS and would ban such people.
so playing a game illeglelly is discouraging to those that shouldent be playing them in the first place?
ArcheAge seems to be the only game so far that has combined the prominent features of Theme Park and Sandbox. It's great to actually look forward to some innovation or at the very least something different. The only problem is that this is an Asian game.
Did they ever officially say that they will release in NA / The West?
Well, there are other games already out that tried to do something similar before, like Vanguard. There are also other games in development that try this, World of darkness online to mention one. But yeah, the idea do have merits.
They still don't have any publisher in the Weat though and we wont be see this game this side on 2013 even in best case scenario, 2014 is more likely, and if it wont become popular in the east we might never get it.
People are just optimistic, MMO fans are often that.
Let's hope the game is good and we eventually get it here.
You obviously believe me to be a lazy player and person in general, and it's quite apparent that nothing I say will persuade you to change your mind. I don't see things how you do, so I must be in a certain group of players (generalizing and placing me in an out-group).
But, I tried to reason with an ignoramus and I got what I deserved, an ignorant response.
Keep playing the games that are being released while you complain the whole time about how much you miss the old style RPGs... see how far it gets you.
I've wasted enough time on this discussion.
Yet another rude post from you. I can see that you cant argue your point anymore seeing how you have reverted to name calling. Thanks for playing. There is no consolation prize though. sorry.
And just for the record. atm, im not curently playing ANY MMOs seeing how there most a huge dissapointment ( for me atleast). Im sure there are a few out there that are worth my time, but i just dont feel like wading through all the crap to find a good one.
I'm sorry you feel that way.
When you're ready to have an adult conversation, one where you don't insist on telling me what kind of player I am, then maybe we can continue.
Otherwise, I will continue to have adult debates with posters like Bladestrom... a poster who seems to actually want to engage in intelligent conversation.
lol sure buddy. dont try and sound like the bigger man now. your the one that started calling people names and chose not to continue with the dissusion.
I forgot to translate it into something you might understand. I apologize.
YOU mite want 2 chek wen YOU told ME wat kind of player I am, a taktik to try and mak yorself out as superior, and a sur fire way to doge an honest anser.
That should remind you of who was trying to be the bigger man... buddy?
Thanks for playing though, my offer as your consolation prize... a cookie... you seemed upset that there was none before, and you can keep your sorry.
ArcheAge seems to be the only game so far that has combined the prominent features of Theme Park and Sandbox. It's great to actually look forward to some innovation or at the very least something different. The only problem is that this is an Asian game.
Did they ever officially say that they will release in NA / The West?
Well, there are other games already out that tried to do something similar before, like Vanguard. There are also other games in development that try this, World of darkness online to mention one. But yeah, the idea do have merits.
They still don't have any publisher in the Weat though and we wont be see this game this side on 2013 even in best case scenario, 2014 is more likely, and if it wont become popular in the east we might never get it.
People are just optimistic, MMO fans are often that.
Let's hope the game is good and we eventually get it here.
Optimistic indeed.
I hope that even if it does flounder overseas that it still gets a chance in NA.
Perhaps an unrealistic hope, but from the reviews and videos I've seen... this will be quite the game.
You obviously believe me to be a lazy player and person in general, and it's quite apparent that nothing I say will persuade you to change your mind. I don't see things how you do, so I must be in a certain group of players (generalizing and placing me in an out-group).
But, I tried to reason with an ignoramus and I got what I deserved, an ignorant response.
Keep playing the games that are being released while you complain the whole time about how much you miss the old style RPGs... see how far it gets you.
I've wasted enough time on this discussion.
Yet another rude post from you. I can see that you cant argue your point anymore seeing how you have reverted to name calling. Thanks for playing. There is no consolation prize though. sorry.
And just for the record. atm, im not curently playing ANY MMOs seeing how there most a huge dissapointment ( for me atleast). Im sure there are a few out there that are worth my time, but i just dont feel like wading through all the crap to find a good one.
I'm sorry you feel that way.
When you're ready to have an adult conversation, one where you don't insist on telling me what kind of player I am, then maybe we can continue.
Otherwise, I will continue to have adult debates with posters like Bladestrom... a poster who seems to actually want to engage in intelligent conversation.
lol sure buddy. dont try and sound like the bigger man now. your the one that started calling people names and chose not to continue with the dissusion.
I forgot to translate it into something you might understand. I apologize.
YOU mite want 2 chek wen YOU told ME wat kind of player I am, a taktik to try and mak yorself out as superior, and a sur fire way to doge an honest anser.
That should remind you of who was trying to be the bigger man... buddy?
Thanks for playing though, my offer as your consolation prize... a cookie... you seemed upset that there was none before, and you can keep your sorry.
lol you just keep proving my point. keep up the good work.
Comments
its not 'nullified' replace RTS with any game style you choose, its the principle of changing a game to suit trends rathere than just developing a new game (and therefore respecting existing customers)
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
You obviously believe me to be a lazy player and person in general, and it's quite apparent that nothing I say will persuade you to change your mind. I don't see things how you do, so I must be in a certain group of players (generalizing and placing me in an out-group).
But, I tried to reason with an ignoramus and I got what I deserved, an ignorant response.
Keep playing the games that are being released while you complain the whole time about how much you miss the old style RPGs... see how far it gets you.
I've wasted enough time on this discussion.
Games exist if there is a market for them. Simple.
There are MMORPG/RTS games because there is a market for them and there is enough overlap between the two play types to make it happen.
Same with MMORPG/FPS games.
Does that mean that there are no MMORPGs left? No. There is a market for MMORPGs. They may not be built exactly how you wish them to be built, but they exist.
Your argument is nullified.
Yet another rude post from you. I can see that you cant argue your point anymore seeing how you have reverted to name calling. Thanks for playing. There is no consolation prize though. sorry.
And just for the record. atm, im not curently playing ANY MMOs seeing how there most a huge dissapointment ( for me atleast). Im sure there are a few out there that are worth my time, but i just dont feel like wading through all the crap to find a good one.
Your point has nothing to to do with the scenario I gave. In response to your point above however, you ask 'Does this mean no mmorgs are left?' Well the market has stagnated for the last few years so that is the answer to that question. There are mmorgs, and there are good mmorgs.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
If you could give me a reason as to how my point has nothing to do with your scenario, perhaps I could give you an appropriate response.
The market is stagnant because so few companies are trying to be innovative... choosing instead to simply mix and match older systems from older RPGs, changing little to nothing along the way. I like the look of Archeage because it seems that they have chosen to introduce newer, more innovative ideas to incorperate the older, overused systems... giving them a fresh look. That's right, a new look with some old feel, but one that allows for casual gamers. Yes, casual gamers... you know, the guys we can all thank for the explosion of the MMORPG.
I've played MMOs for over a decade. Instead of rejecting the changes that have come over that time, I've embraced them. Admittedly, because I am a PvPer at my core, the carebear status of most PvP can be frustrating... but I have adapted. I only hope that others can do the same, remembering that if we gear games to be huge time sinks, they won't be as popular. If they are not as popular, less will be spent on developement. If less is spent on developement, quality goes down or quantity must suffer. Embrace the change... get some RL friends and go out and see the sun every once in a while... because casual gamers aren't going away anytime soon, and they are the major share of the market.
I challenge any one of you that is truly frustrated with the changes that have come. Go out and find an investor for your gaming needs, it can be done. Look at Pitchblack Games, a startup that is targeting the old DAOC market. If you have a passion for the oldschool feel and you feel there is a market for it, go pitch your idea. Otherwise, deal with it.
This game will see US soil, and I approve. But I don't think it's going to be the major time sink that we were used to seeing 6 or 7 years ago, but rather a compromise for both the hardcore gamer and the casual gamer... a wise choice for any company trying to make a profit.
I'm sorry you feel that way.
When you're ready to have an adult conversation, one where you don't insist on telling me what kind of player I am, then maybe we can continue.
Otherwise, I will continue to have adult debates with posters like Bladestrom... a poster who seems to actually want to engage in intelligent conversation.
i think the reason they act that way is because archage is suppose to be aimed at western audiences with there sandpark type game.
I belive they are suppose to come to na eventually but like american games take time to get to asia , asian games come to na after they do asia. its just the way games work
my understanding is archage is suppose to start beta in us at some point in future and come to america but im sure they wanna see how it does in asia and launch there first.
The whole getting perma banned from the game because I do not speak the right language when I get 20 questions from the Korean dev tends to discourage NA players from doing KR games.
Trust me on this because more then enough of my buds went to play Tera when it came out and offered me a Korean social if I wanted it.
lol sure buddy. dont try and sound like the bigger man now. your the one that started calling people names and chose not to continue with the dissusion.
i dont understand. you saying that getting banned from KR games is discouraging US gamers from playing? Thought you needed a KRSS to play those. so if your playing say Tera right now and you dont speak Korian, the devs would assume that you arent Korians with real KRSS and would ban such people.
so playing a game illeglelly is discouraging to those that shouldent be playing them in the first place?
Well, there are other games already out that tried to do something similar before, like Vanguard. There are also other games in development that try this, World of darkness online to mention one. But yeah, the idea do have merits.
They still don't have any publisher in the Weat though and we wont be see this game this side on 2013 even in best case scenario, 2014 is more likely, and if it wont become popular in the east we might never get it.
People are just optimistic, MMO fans are often that.
Let's hope the game is good and we eventually get it here.
Not like its difficult to play from America as is.
I forgot to translate it into something you might understand. I apologize.
YOU mite want 2 chek wen YOU told ME wat kind of player I am, a taktik to try and mak yorself out as superior, and a sur fire way to doge an honest anser.
That should remind you of who was trying to be the bigger man... buddy?
Thanks for playing though, my offer as your consolation prize... a cookie... you seemed upset that there was none before, and you can keep your sorry.
lol.. oh we'll see it on NA soil..
Perhaps in 2021? At the earliest, when we are all virtual avatars strapped in with full body suits and visors..
They will rename it to make it feel fresh and new, although there have already been like 20 mimics on the market by then.
Optimistic indeed.
I hope that even if it does flounder overseas that it still gets a chance in NA.
Perhaps an unrealistic hope, but from the reviews and videos I've seen... this will be quite the game.
lol you just keep proving my point. keep up the good work.