I'm doing both actually. turning up the difficulty to full group level on low level leves allows me to easily fill my journal with leves to do while also giving my skills ups/exp
This I don't doubt. Combat and crafting is so slow that you can no doubt window out, make a post, and make it back before it's time to queue up another ability. Or maybe you're trying to sell something. That takes forever.
Yet the average USER score is 8.9 Which opinion do you think holds more weight?
You do know that Gametrailers allows users to rate games before they're released, right? I'm willing to bet 90% of those ratings that averaged it to 8.7 were from before the game actually released. The Gamespot user score of 4.7/10 and Amazon user rating of 2.5/5 are more accurate than anything else. Anyway, I think FFXIV deserves around a 5.0 based only on how it currently is. The game in its current state is nothing but a paid beta test with many crappy mechanics and 70% of the content isn't even in the game yet.
nah just between fights soloing. Also thanks for proving my point of people overexaggerating and making themselves look ignorant.
Tssh games so slow you could start a fight and go bake a cake or somethin'
I can type what you just typed in 30 secs or less. There are times when the UI lags that bad. What is overexaggerated about that?
Because that right there is an exaggeration. (I'm not sure if the word "overexaggeration" really exists? Seems redundant because exaggeration would mean the same thing. Overexaggeration = Exaggeration... TO THE MAX!)
But I digress... The UI doesn't lag THAT bad. Either you have the concept of time on par with a puppy, or you're exaggerating. I've never once had the UI lag longer than 10 seconds and that was in a crowded area and using my macro to change all my equipment to Thaumaturge-esque items.
Are you fucking retarded? that is a serious question, are you retarded by the medical definiton. because that is some joke scenario they would make for a retard.
-Hey heres a cookie retard
-YAY!
-Hey heres a cookie in a wrapper retard.
-WTFFFFFFFFFFFFFFFFFFFFFFFFFFFF GRRR AHHHHHHHH get this goodness in me! /tardrage
That is what you these 'omg too many windows' complainers sound like.
that was funny, i have to admit. Although, this isn't a cookie, its a computer game, and there are more than enough buttons on a keyboard to support something that is already in almost every other computer game out there. (not just MMO's)
its one of those needless inconviences that stack on themselves. like when an automated system asks you for your information before connecting you to a live assistant, then the assistant ask you for the same info because its not transfered with the call. repetitive, pointless, and over the course of enough repitition becomes frustrating and not fun, something games should try to sprint away from not towards.
thats the problem people have with it. its pointless, there is no reason for doing it other than the sake of doing it.
Hehe, needless inconveniences...to me that basiclly describes most of the game mechanics in FFXIV in a nutshell.
Vanguard at launch was abyssmal. Vanguard beta? holy shit. When I say I played vanguard beta I use the term 'played' loosely. I would say though VG in its current state is a bit more polished overall, unfortunately not many people play it...../tear
Vanguard at launch was abyssmal. Vanguard beta? holy shit. When I say I played vanguard beta I use the term 'played' loosely. I would say though VG in its current state is a bit more polished overall, unfortunately not many people play it...../tear
thats a good example of a bad launch killing an otherwise good game has happened more than enough times since then for companies to know better
Design - The game expects you to learn too much on your own, they don't like switching jobs/fatigue system, it plays like an MMORPG, they hate the travel time, they want like the limit on on Guildleves, the market zone suck. They think you need to be in close proximity to add somebody to the friend's list, which is actualy incorrect. Stubborn insistence that by doing things differently from modern MMORPG, it's wrong.
Gameplay - Slow pacing is unacceptable. Need to be able to jump over things. (What the heck is with the chocobo music? It's not in FFXIV.) Doesn't like learning anything, again. Only a game for the "irrationally determined."
Visuals - It is pretty... if you can run it at higher settings. Copypasta complaint again. Music is good.
Overall, "not in any way, shape, or form ready for release."
Vanguard at launch was abyssmal. Vanguard beta? holy shit. When I say I played vanguard beta I use the term 'played' loosely. I would say though VG in its current state is a bit more polished overall, unfortunately not many people play it...../tear
thats a good example of a bad launch killing an otherwise good game has happened more than enough times since then for companies to know better
VG isn't a good game. Neither is conan, neither was AO. Those games failed because their gameplay sucked. Launches can hurt a game, but if becomes good people WILL come back, unless of course it's only good relative to what it was when it launched years ago, then it's just another washed up mediocre mmo.
Design - The game expects you to learn too much on your own, they don't like switching jobs/fatigue system, it plays like an MMORPG, they hate the travel time, they want like the limit on on Guildleves, the market zone suck. They think you need to be in close proximity to add somebody to the friend's list, which is actualy incorrect. Stubborn insistence that by doing things differently from modern MMORPG, it's wrong.
Gameplay - Slow pacing is unacceptable. Need to be able to jump over things. (What the heck is with the chocobo music? It's not in FFXIV.) Doesn't like learning anything, again. Only a game for the "irrationally determined."
Visuals - It is pretty... if you can run it at higher settings. Copypasta complaint again. Music is good.
Overall, "not in any way, shape, or form ready for release."
What an idiot.
Yeah idiot, coming from you not surprising really. Like you are ever going to admit if FFXIV has some serious flaws. huh!
Admit the game has flaws? I don't know what you're talking about. I agree that the interface lag and marketplace need to be fixed. However, I find the rest of the complaints to be mostly a matter of opinion by myopic folk who don't really have an understanding of the greater body of gaming in relation to World of Warcraft.
If you were to do every single thing on their reviewer's laundry list of "flaws," you'd basically end up with something that isn't the kind o game the developers planned to make. That's why I think this review is crap.
Anywho, I'm sure this could become a real ugly bunch of text if I hung around and bickered with you folk who find the stink of this review all that enticing to hang about, so this'll be my last post on this thread. It's Saturday morning and I've got 2,450 players online in my server, nearly as many players as I saw during the peak of release week, that's all I need to know.
Design - The game expects you to learn too much on your own, they don't like switching jobs/fatigue system, it plays like an MMORPG, they hate the travel time, they want like the limit on on Guildleves, the market zone suck. They think you need to be in close proximity to add somebody to the friend's list, which is actualy incorrect. Stubborn insistence that by doing things differently from modern MMORPG, it's wrong.
Gameplay - Slow pacing is unacceptable. Need to be able to jump over things. (What the heck is with the chocobo music? It's not in FFXIV.) Doesn't like learning anything, again. Only a game for the "irrationally determined."
Visuals - It is pretty... if you can run it at higher settings. Copypasta complaint again. Music is good.
Overall, "not in any way, shape, or form ready for release."
I see we've another armchair game designer idiot of a game reviewer who largely can't get over the fact that the game expects you to apply yourself, insists that slow-paced gameplay is wrong, is too oblivious to understand that copypasta is common in large world creation, and basically throws a tantrum if the game doesn't play like World of Warcraft.
Everyone must be wrong while the handful of people enjoying the game are obviously right.
Design - The game expects you to learn too much on your own, they don't like switching jobs/fatigue system, it plays like an MMORPG, they hate the travel time, they want like the limit on on Guildleves, the market zone suck. They think you need to be in close proximity to add somebody to the friend's list, which is actualy incorrect. Stubborn insistence that by doing things differently from modern MMORPG, it's wrong.
Gameplay - Slow pacing is unacceptable. Need to be able to jump over things. (What the heck is with the chocobo music? It's not in FFXIV.) Doesn't like learning anything, again. Only a game for the "irrationally determined."
Visuals - It is pretty... if you can run it at higher settings. Copypasta complaint again. Music is good.
Overall, "not in any way, shape, or form ready for release."
What an idiot.
Yeah idiot, coming from you not surprising really. Like you are ever going to admit if FFXIV has some serious flaws. huh!
Also, copy paste might be common but not at the scale SE used it. And good job on being WOW in argument again.
Every MMORPG, pretty much, has its resident fanboy who will spin, discredit or outright say "wrong!" about any criticism the game receives, no matter how relevant, no matter how oft cited, no matter by how many people.
Geldon is just doing his part to fill that role here.
Hes' FFXIV's "token fanboy" here on mmorpg.com, if you will.
So... just consider the source, and his M.O. when reading his posts.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
It baffles me that people complain that everything is like WOW...then something comes out that is entirely unlike WoW and they complain that it isn't like WoW.
No one is complaining its not like WOW. Being different is not good as long as that different doesn't work. You people need to come up with new lines because this 'not like wow' is getting boring. Its about FFXIV own shortcoming stop bringing WOW into every discussion.
No where in Gamespot or Game trailer review any compairsons were made to WOW.
No direct comparisons have been made no. Though there has been quite a few mentions of, "Why can't I just press I to open my inventory?" and "The quest system is not something to be desired by current MMO standards". It's not a far leap to discern that they are talking about WoW.
Or maybe they're talking about EQ, EQ2, SWG,LotRO,AO,AoC, or the myriad of old and new games that use "I" as the standard for the inventory button, and have more than a few quests every 36 hours to do outside of grinding or crafting (grinding)?
So far while playiing, there are things I agree with and some I don't with these reviews. The UI lag is one of them, the UI itself is another,although that can eventually be worked around. But the keyboard setup is just ridiculous, like they picked random keys for whatever they needed a key bind for at the moment.
-Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.- -And on the 8th day, man created God.-
"Square Enix just became the M. Night Shyamalan of video games." -ishraq7
Wish I had thought up that one.
LMAO! I made a similar comparison concerning Square Enix and Cryptic in an earlier thread. Square Enix is the M. Night Shyamalan of MMO gaming and Cryptic is the Uwe Bol.
Well thats to reviews that say the same thing only Game Trailer's review says it in a differnt way resulting, as they put it, "in a broken and complete mess." But wait, there are more reviews to follow so let us not be hasty my freinds, as another poster had mentioned, it is unjust to review a game within 2.3 months of release.
Why? Is it free to try and play within 2.3 months of release?
If it is released, and it costs money, then it needs a review so people be aware of what they are buying.
Well thats to reviews that say the same thing only Game Trailer's review says it in a differnt way resulting, as they put it, "in a broken and complete mess." But wait, there are more reviews to follow so let us not be hasty my freinds, as another poster had mentioned, it is unjust to review a game within 2.3 months of release.
Why? Is it free to try and play within 2.3 months of release?
If it is released, and it costs money, then it needs a review so people be aware of what they are buying.
Your both right...It does deserve and should be reviewed as is in it's launch state but MMO's should be re-reviewed at intervals because unlike single player games and to a lesser extent smale scale multiplayer games,MMOs can be subject to quite a bit of change after release.
Yet the average USER score is 8.9 Which opinion do you think holds more weight?
I think you will find the user score has been building for the last year since ffXIV was announced I wonder how many of those who put a 10 actually have played abit like the lowering of the hype meter on here
Well thats to reviews that say the same thing only Game Trailer's review says it in a differnt way resulting, as they put it, "in a broken and complete mess." But wait, there are more reviews to follow so let us not be hasty my freinds, as another poster had mentioned, it is unjust to review a game within 2.3 months of release.
Why? Is it free to try and play within 2.3 months of release?
If it is released, and it costs money, then it needs a review so people be aware of what they are buying.
Your both right...It does deserve and should be reviewed as is in it's launch state but MMO's should be re-reviewed at intervals because unlike single player games and to a lesser extent smale scale multiplayer games,MMOs can be subject to quite a bit of change after release.
^ This
An MMO should be reviewed at launch as is because lets face it, if the game is ready for retail its ready for review.
But as it gets older it should also be reviewed, lets say annually, to let players know if the game has gotten better as well as to inform them as to what the game offers at the time.
Saying it is unfair to post a review of a game cause 'it just came out' is just a lame request. What is unfair is to allow people to waste good money on something that is in most cases a mess.
It's also unfair (and sort of underhanded) when a company asks reviewers to kindly not review a product for at least a month (because they knew what they released was in no way ready, and just wanted to make as much cash as they could before the bulk of the consumers found out)...
And yeah yeah... 'they should know better and research the game before buying it blah blah blah...' - well, wouldn't a good bit of research come from reading a review? Without reviews all a potential player has to go on are the words of fanboys and apologists.
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
Comments
I'm doing both actually. turning up the difficulty to full group level on low level leves allows me to easily fill my journal with leves to do while also giving my skills ups/exp
This I don't doubt. Combat and crafting is so slow that you can no doubt window out, make a post, and make it back before it's time to queue up another ability. Or maybe you're trying to sell something. That takes forever.
nah just between fights soloing. Also thanks for proving my point of people overexaggerating and making themselves look ignorant.
Tssh games so slow you could start a fight and go bake a cake or somethin'
I can type what you just typed in 30 secs or less. There are times when the UI lags that bad. What is overexaggerated about that?
You do know that Gametrailers allows users to rate games before they're released, right? I'm willing to bet 90% of those ratings that averaged it to 8.7 were from before the game actually released. The Gamespot user score of 4.7/10 and Amazon user rating of 2.5/5 are more accurate than anything else. Anyway, I think FFXIV deserves around a 5.0 based only on how it currently is. The game in its current state is nothing but a paid beta test with many crappy mechanics and 70% of the content isn't even in the game yet.
Because that right there is an exaggeration. (I'm not sure if the word "overexaggeration" really exists? Seems redundant because exaggeration would mean the same thing. Overexaggeration = Exaggeration... TO THE MAX!)
But I digress... The UI doesn't lag THAT bad. Either you have the concept of time on par with a puppy, or you're exaggerating. I've never once had the UI lag longer than 10 seconds and that was in a crowded area and using my macro to change all my equipment to Thaumaturge-esque items.
lol and everyone thought vanguard was a mess at launch well ff xiv has taken the crown from them fine style ).
Nah FF14 at the very least plays well vanguard was unplayable at launch.
Hehe, needless inconveniences...to me that basiclly describes most of the game mechanics in FFXIV in a nutshell.
Vanguard at launch was abyssmal. Vanguard beta? holy shit. When I say I played vanguard beta I use the term 'played' loosely. I would say though VG in its current state is a bit more polished overall, unfortunately not many people play it...../tear
unfortunately not many people play it.
i know i wish more people would play it .
thats a good example of a bad launch killing an otherwise good game has happened more than enough times since then for companies to know better
My Thoughts on Content Locust
Main critiques the seem to have are:
Story - you're kept away from it too long.
Design - The game expects you to learn too much on your own, they don't like switching jobs/fatigue system, it plays like an MMORPG, they hate the travel time, they want like the limit on on Guildleves, the market zone suck. They think you need to be in close proximity to add somebody to the friend's list, which is actualy incorrect. Stubborn insistence that by doing things differently from modern MMORPG, it's wrong.
Gameplay - Slow pacing is unacceptable. Need to be able to jump over things. (What the heck is with the chocobo music? It's not in FFXIV.) Doesn't like learning anything, again. Only a game for the "irrationally determined."
Visuals - It is pretty... if you can run it at higher settings. Copypasta complaint again. Music is good.
Overall, "not in any way, shape, or form ready for release."
[Mod Edit]
VG isn't a good game. Neither is conan, neither was AO. Those games failed because their gameplay sucked. Launches can hurt a game, but if becomes good people WILL come back, unless of course it's only good relative to what it was when it launched years ago, then it's just another washed up mediocre mmo.
Admit the game has flaws? I don't know what you're talking about. I agree that the interface lag and marketplace need to be fixed. However, I find the rest of the complaints to be mostly a matter of opinion by myopic folk who don't really have an understanding of the greater body of gaming in relation to World of Warcraft.
If you were to do every single thing on their reviewer's laundry list of "flaws," you'd basically end up with something that isn't the kind o game the developers planned to make. That's why I think this review is crap.
Anywho, I'm sure this could become a real ugly bunch of text if I hung around and bickered with you folk who find the stink of this review all that enticing to hang about, so this'll be my last post on this thread. It's Saturday morning and I've got 2,450 players online in my server, nearly as many players as I saw during the peak of release week, that's all I need to know.
Everyone must be wrong while the handful of people enjoying the game are obviously right.
Every MMORPG, pretty much, has its resident fanboy who will spin, discredit or outright say "wrong!" about any criticism the game receives, no matter how relevant, no matter how oft cited, no matter by how many people.
Geldon is just doing his part to fill that role here.
Hes' FFXIV's "token fanboy" here on mmorpg.com, if you will.
So... just consider the source, and his M.O. when reading his posts.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Or maybe they're talking about EQ, EQ2, SWG,LotRO,AO,AoC, or the myriad of old and new games that use "I" as the standard for the inventory button, and have more than a few quests every 36 hours to do outside of grinding or crafting (grinding)?
So far while playiing, there are things I agree with and some I don't with these reviews. The UI lag is one of them, the UI itself is another,although that can eventually be worked around. But the keyboard setup is just ridiculous, like they picked random keys for whatever they needed a key bind for at the moment.
-Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
-And on the 8th day, man created God.-
"Square Enix just became the M. Night Shyamalan of video games." -ishraq7
Wish I had thought up that one.
LMAO! I made a similar comparison concerning Square Enix and Cryptic in an earlier thread. Square Enix is the M. Night Shyamalan of MMO gaming and Cryptic is the Uwe Bol.
Why? Is it free to try and play within 2.3 months of release?
If it is released, and it costs money, then it needs a review so people be aware of what they are buying.
My gaming blog
Your both right...It does deserve and should be reviewed as is in it's launch state but MMO's should be re-reviewed at intervals because unlike single player games and to a lesser extent smale scale multiplayer games,MMOs can be subject to quite a bit of change after release.
I think you will find the user score has been building for the last year since ffXIV was announced I wonder how many of those who put a 10 actually have played abit like the lowering of the hype meter on here
http://www.gamespot.com/pc/rpg/finalfantasy14/review.html?tag=topslot;title;2
Gamespot review, 4/10. Very solid video review.
^ This
An MMO should be reviewed at launch as is because lets face it, if the game is ready for retail its ready for review.
But as it gets older it should also be reviewed, lets say annually, to let players know if the game has gotten better as well as to inform them as to what the game offers at the time.
Saying it is unfair to post a review of a game cause 'it just came out' is just a lame request. What is unfair is to allow people to waste good money on something that is in most cases a mess.
It's also unfair (and sort of underhanded) when a company asks reviewers to kindly not review a product for at least a month (because they knew what they released was in no way ready, and just wanted to make as much cash as they could before the bulk of the consumers found out)...
And yeah yeah... 'they should know better and research the game before buying it blah blah blah...' - well, wouldn't a good bit of research come from reading a review? Without reviews all a potential player has to go on are the words of fanboys and apologists.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"