Don't expect any one to be able to refute all these things. Where are all the fans now?
Darkfall claims to have dynamic weather, dynamic swarm of enemies, not static. There servers hold tens of thousands and are completely scaleable. Can you imagine how envious Funcom must be?? With their two development teams in both Norway and Asia they couldn't do that with ten times the manpower. But we all know that Norway isn't a great IT country like Greece. In fact they are so great in Aventurine they can promise all those ten of thousands pr. server without even having to test it. WOW
Where the fuck do all these clones come from?
You must be poster nr. 84834 who's used the same reasoning and most probably the same wording.
Everything is here, the country bashing, the ignoring of everyone that may answer to you, the big-company-failed-how-a-small-company-make-it fucked up logic.
Pathetic. Someone posts a legitimate gripe against Darkfall and the hordes of teenage fanboys charge in to attack him. Did he attack you, your family, or your loved ones? So why are you guys crying so much? If you guys don't agree with his opinion then find another thread to read.
Yeah, even Tasos himself joined-in, and furthermore didn't even care to address any of questions/issues Draccan wanted responding to.
Tasos is becoming a lot like Neo...
"What are you trying to tell me? That I can dodge bullets?"
"No, Neo. I'm trying to tell you that when you're ready, you won't have to."
Tasos, seriously, if you're so confident with your product, then let the product speak for itself rather than resorting to school-boy taunts, because at the moment you're coming-off as being very arrogant and a bit of a jack-ass. Maybe instead work on a bit of press for the game... a flier, letter-drop or something.
I guess eventually the game will release with about 10 percent of its features and completely buggy. Why i think that? Well ppl are working on a project like that for several years. It takes up a lot of time ....maybe u start with 25 years, u would be 35 by now. U realize: woooow,m i am still a poor bastard....fulltime designing and programming for NOTHING yet....so guys lets just try to make some money....how can we do that with a completely shitty and failed project? Simply by using STADART corporate marketing strategies and human psychology.
Lets build up tension, mystery and a huuuge fanbase. There will be discussions, flaming opinions all over the internet and game forums. lets NOT update our homepages feature list, which is a work for someone who masturbates with one hand, chews a snickers bar while typing in some crap It would take an astonishing 5 minutes. Lets simply lure ppl into the game, more and more. Let them defend the games features and qualities before it even releases. Than when it does, ppl will join, the biggest part will leave immediately. laughing their asses about the EPIC Shittyness that is the game, Hardcore fans will be a little dissapointed, but not being able for some months or so to leave the game, cause they have been indoctrinated and deluded, defending the game for years.Accepting its failure is like accepting ones own dumbness. Its the kind of: hmm ok, this feature is missing, but dude look how i can swing my sword. Than finally theyll leave too, theyll look back and see: omg, did i really play THAT for 3 month? The game will die out, and developers hope they have made enough money to cover there loss. As simple as it sounds it surely is.
There will be discussions, flaming opinions all over the internet and game forums. lets NOT update our homepages feature list, which is a work for someone who masturbates with one hand, chews a snickers bar while typing in some crap
I would NOT want to see how the inside of this guy's head works.
Mechanics of a game can be designed by one single person. I'm doing the same myself at the moment (more could be added later)
It's taken those ideas and getting the programmers implement them that takes time. 8 years is a LOT of time for programming. Not to mention they created their own engine, therefore allowed ease of programming these features in the game, without limitations from other companies engines.
LOL - so people use other peoples engines because it limits them?
Even SW:TOR uses the hero engine..
Darkfall has gone through many permutations. Do you think this is easily done? Restarting development over and over?
Of all the foolish things you say in this string of nonsense, this one takes the cake.
Do you know who makes the Hero Engine? It's a company callled Simultronics. Do you know why they made the Hero Engine, because when they decided to make a 3D MMO all the existing ones limited them - you can just read that on their site - and maybe even here.
Since the Hero Engine wasn't available in 2003, you have proved yourself an ignorant fool.
Why would ANY game that launches January 22nd. not give out preorders before xmas? If it is ready, feature complete and second generation and better than all the rest of the poorly programmed games like WAR, WoW and Lotro and the like? Why not get a big chunk of the xmas sales?? Maybe because the day the accept preorders and money it will be fradulent and illegal. That is the only boundary they haven't overstepped, ... yet!
You really are ignorant, Aventurine have an approach and they are sticking to it. If you could be bothered to check. You may not like their approach but they are consistent.
They have stated thet the initial world instance will be in Europe and the preferred distribution method and the one initially available will be digital download.
The expectation is to get an initial world instance up and running and then market accordingly(Available to the public 22nd JAn 2009), that is their approach. No pre-orders a play before you pay approach, the game is designed for longevity so no quick gains expected they have stated this.
Nice Gimik post of all the features that were to be in game several years ago, but a shame that there is no context 95% of what was listed is in and more, but the thread does not show that just a wall of text for effect.
Anyway I have spent half an hour of this pathetic excuse for a forumn and am going back to the real world...
(Your failure to accept reality could make you very i'll and remember a GAME is a GAME)
________________________________________________________ Sorcery must persist, the future is the Citadel
Those are not replies. If the game releases in Europe in January why not take preorders? Prefer a slower start? Jeeeezess.. how old are you? Have you ever heard of a company that wanted to earn less money?????
Again please stop ranting and listen. They have stated that you get to play before you play so it is a digital download, play then register or just register if you wan't.
Very Very simple they have stated their approach if you can't accept it tough but that is the way it will be.
This should be a Draccan knows better thread.
________________________________________________________ Sorcery must persist, the future is the Citadel
It's been quite awhile since that list was updated.
I didn't go through the whole thing again but off the top of my head:
--- Prestige classes are out for Release, they still want to bring them back at some time --- Pets are out, possibly permanently --- Hirelings are out, possibly permanently
Those are the ones I know of off the top of my head. There may be others as well.
Edit: This has actually been one of my biggest complaints about Tasos and Aventurine. Good luck finding an up-to-date listing of what Features are actually planned for being in at Release. The only thing recently that Tasos has said is "Feature Complete". Those items I listed above I know about from reading on the official forums. But, obviously there may have been other "announcements" that I've missed.
My personal opinion on it. If you haven't heard Tasos or Aventurine talk about a feature recently, or you haven't seen it in one of the recent videos or screenshots... Probably safe to assume it didn't make it in for Release. I could be completely wrong on that assumption, but that is what I'm going with until I get a chance to try the game for myself.
Hirelings are not out, You'll have to hire NPC's to be guards if you how a Guild City.
Pathetic. Someone posts a legitimate gripe against Darkfall and the hordes of teenage fanboys charge in to attack him. Did he attack you, your family, or your loved ones? So why are you guys crying so much? If you guys don't agree with his opinion then find another thread to read.
Have you read any of his last 30 posts? Hes been bashing Darkfall for ages. Hes got no reason do doubt anything, as the fanboi's hae no reason to believe anything. A discussion is one thing, but openly trolling is always frowned upon. If anyone doubts this thread has been a monumental sucess as a Troll feeding frenzy, look at the people posting, and read some of their previous posts.
This entire industry is at fault for allowing us the consumer to follow the development to closely. I think its funny how a game goes into development and some folks take notes on every conceivable idea and thought the Devs have for the finished product. Then show up on the forums with a laundry list of why they are being lied to. That’s why it’s called development! Sometimes things don't come together as they are originally intended and that’s the Devs prerogative. If the game is still in development, then quite frankly we are not owed an explanation. Can you imagine if we were allowed to follow the making of a movie from pre-production on, and then a bunch of scenes certain people liked ended up on the cutting room floor. This is exactly what spawns troll behavior. If something isn’t done the way we think it should be people immediately take opposition no matter what the outcome will be. Ignorance is bliss, we are better off being kept in the dark
I’m hopeful this game will be successful; if it isn’t then I’ll move on.
Let's look at some more features: Ships and Naval Warfare: (quoted from Staatsschutz - just like many other green quotes in this thread by me) Ship movement is affected by prevailing weather conditions (AR 6, SR 8) Source: http://rpgvault.ign.com/articles/736/736911p1.html Sophisticated fleet engagements with dozens of ships on each side, attacks on land from the sea, and combined land-sea operations are all possible in Darkfall (AR 2, SR 8) Source: http://rpgvault.ign.com/articles/736/736911p1.html There will be Sea Monsters in Darkfall (AR 7, SR 8) Source: http://df.warcry.com/forums/read/270.43023 A cannonball shot off a ship can not only damage but physically disorient an entire party by blowing them away (AR 6, SR 7) Source: http://www.womengamers.com/interviews/darkfall.php We were on a smaller eight-gun ship, but they said the largest is huge with 50-guns (AR 6, SR 8) Source: http://forums.darkfallonline.com/showthread.php?t=43219 You can shoot from each cannon (AR 8, SR 8) Source: http://forums.darkfallonline.com/showthread.php?t=43219 The cannon can be destroyed, the ship can be sunk, you can board the ship and kill, or you can just make your way to the captain who steers it and turn the guns away from your ship (AR 5, SR 8) Source: http://forums.darkfallonline.com/showthread.php?t=43219 You can bombard buildings or even people on the shore from the ship (AR 7, SR 8) Source: http://forums.darkfallonline.com/showthread.php?t=43219 Sooo Funcom and WAR had to cut classes. AoC launched with sieges even in the game. Just look at the above. What does it look like? I will tell you what it looks like... it looks like something that is being THOUGHT UP. Like I sit down and write a list of everything I can think of to put in the game. Can anyone just show ONE VIDEO of any of these features being in the game? Just one? ONE?? ANYONE?
I didn't think so. Therefore I have to say - a month before release - DARKFALL is a scam! And mmorpg.com is a proxy for Darkfall / Aventurine / Tasos
here are some videos, check out those. I dont remember in which part they showed some crafting skill popups.. Lots of boats and shit in there..
Pathetic. Someone posts a legitimate gripe against Darkfall and the hordes of teenage fanboys charge in to attack him. Did he attack you, your family, or your loved ones? So why are you guys crying so much? If you guys don't agree with his opinion then find another thread to read.
Have you read any of his last 30 posts? Hes been bashing Darkfall for ages. Hes got no reason do doubt anything, as the fanboi's hae no reason to believe anything. A discussion is one thing, but openly trolling is always frowned upon. If anyone doubts this thread has been a monumental sucess as a Troll feeding frenzy, look at the people posting, and read some of their previous posts.
Wow. So many wounded egos here. It is kinda funny really.
Think about it. No one in this thread has been able to give reasonable answers to how Aventurine with is able with a 20 man team to create this huge game.
AoC failed with 200-300 people. Mythic is kinda failing at the moment too.
It is interesting that whenever someone mention on these boards the fact that Aventurine has been going on for ages with this project, the fan excuse is always that they actually didn't work on it so long, because they restarted development (which is true if you look at the old stuff) but when I mention that they can't make this game with all those features mentioned here (which is NOT all they promised on their website but my copy paste fingers starting hurting..) then all of a sudden the excuse is the development started 7 years ago.
Talk about a friggin HUGE contradiction.
Some posters attack me for not having seen the ship video which is silly. I am sorry but scripted videos say nothing. I complained about the people swimming and some poster said it was because they all swam for the same ladder. But the point is they actually swam in parallel not closing in on each other.
At the end of the day, this has turned into the typical fans here charging in (like Aragon and others). Obviously it is religion for them and not common sense.
I am surprised not more people are sceptical after Funcoms way of dealing with AoC. AoC was launched under such a smoke screen, but even they had an updated website and the looks of someone who COULD pull it off.
Aventurine is flawed - no previous history, the development team didn't even appear to have been that big from the beginning and their dealins incl. publisher are all inferior in the gaming industry. So is this some brave indie company? Well it is headed by someone without a shred of intelligence when it comes to PR and management of a company and it's reputation. Some claim they get free PR from this and that is partly true - HOWEVER the PR is meaningless if you anger so many people with arrogant postings, some snippets: "game is feature complete", "we could release tomorrow if we wanted", "we don't need to prove anything" etc.. There are more I am just lazy to dig out the many Tasos quotes.
No truth is they do bad PR with little care for updating their website and they have no care to show the game to tons of gaming magazines out there who would do free previews for them. There is no one here who can explain why they don't want FREE PR.
So if we forget the vocal minority I think most people have realized by now that Tasos saying this game is releasing soon doesn't mean it is true. He has said this for years, people just haven't followed it.
People believe what they want to. Come 22nd of January (or some days before) Tasos will use beta as an excuse to postpone: "we strive to do a great game, but our beta testers tell us the game isn't ready due to feature X and / or Y is not polished. We want to release the best game possibly, so we have decided to delay. We hope for your understanding blah blah"..
Wanna bet?
The combat videos (without external cameras) are very limited and I haven't really seen one long-winded combat from start to finish where you really followed what is going on. There is no shred of proof of this superior twitchy combat system. There is no shred of proof they can deliver hundreds of people in battle doing this kind of advanced combat. How they could possibly make this work when lag is bound to hit in, is beyond me.
Even the largest companies test their engines very much, but Darkfall has so far done well with a small or even tiny group of testers.
So does all these questions make me a troll or a hater? I am just a realist. Like many here. A lot of people think the same. I am just more vocal.
When this game is removed from mmorpg.com where will these fans go next? I bet they rally under Mortal Online - and I fear there are also oddities surrounding that game.
Originally posted by Draccan Originally posted by FE|Tachyon Originally posted by JohnCreed Pathetic. Someone posts a legitimate gripe against Darkfall and the hordes of teenage fanboys charge in to attack him. Did he attack you, your family, or your loved ones? So why are you guys crying so much? If you guys don't agree with his opinion then find another thread to read.
Have you read any of his last 30 posts? Hes been bashing Darkfall for ages. Hes got no reason do doubt anything, as the fanboi's hae no reason to believe anything. A discussion is one thing, but openly trolling is always frowned upon. If anyone doubts this thread has been a monumental sucess as a Troll feeding frenzy, look at the people posting, and read some of their previous posts.
Wow. So many wounded egos here. It is kinda funny really. Think about it. No one in this thread has been able to give reasonable answers to how Aventurine with is able with a 20 man team to create this huge game. AoC failed with 200-300 people. Mythic is kinda failing at the moment too. It is interesting that whenever someone mention on these boards the fact that Aventurine has been going on for ages with this project, the fan excuse is always that they actually didn't work on it so long, because they restarted development (which is true if you look at the old stuff) but when I mention that they can't make this game with all those features mentioned here (which is NOT all they promised on their website but my copy paste fingers starting hurting..) then all of a sudden the excuse is the development started 7 years ago. Talk about a friggin HUGE contradiction. Some posters attack me for not having seen the ship video which is silly. I am sorry but scripted videos say nothing. I complained about the people swimming and some poster said it was because they all swam for the same ladder. But the point is they actually swam in parallel not closing in on each other. At the end of the day, this has turned into the typical fans here charging in (like Aragon and others). Obviously it is religion for them and not common sense. I am surprised not more people are sceptical after Funcoms way of dealing with AoC. AoC was launched under such a smoke screen, but even they had an updated website and the looks of someone who COULD pull it off. Aventurine is flawed - no previous history, the development team didn't even appear to have been that big from the beginning and their dealins incl. publisher are all inferior in the gaming industry. So is this some brave indie company? Well it is headed by someone without a shred of intelligence when it comes to PR and management of a company and it's reputation. Some claim they get free PR from this and that is partly true - HOWEVER the PR is meaningless if you anger so many people with arrogant postings, some snippets: "game is feature complete", "we could release tomorrow if we wanted", "we don't need to prove anything" etc.. There are more I am just lazy to dig out the many Tasos quotes. No truth is they do bad PR with little care for updating their website and they have no care to show the game to tons of gaming magazines out there who would do free previews for them. There is no one here who can explain why they don't want FREE PR. So if we forget the vocal minority I think most people have realized by now that Tasos saying this game is releasing soon doesn't mean it is true. He has said this for years, people just haven't followed it. People believe what they want to. Come 22nd of January (or some days before) Tasos will use beta as an excuse to postpone: "we strive to do a great game, but our beta testers tell us the game isn't ready due to feature X and / or Y is not polished. We want to release the best game possibly, so we have decided to delay. We hope for your understanding blah blah".. Wanna bet? The combat videos (without external cameras) are very limited and I haven't really seen one long-winded combat from start to finish where you really followed what is going on. There is no shred of proof of this superior twitchy combat system. There is no shred of proof they can deliver hundreds of people in battle doing this kind of advanced combat. How they could possibly make this work when lag is bound to hit in, is beyond me. Even the largest companies test their engines very much, but Darkfall has so far done well with a small or even tiny group of testers. So does all these questions make me a troll or a hater? I am just a realist. Like many here. A lot of people think the same. I am just more vocal. When this game is removed from mmorpg.com where will these fans go next? I bet they rally under Mortal Online - and I fear there are also oddities surrounding that game. Have a nice evening
I am just as skeptical as you but you seem to have a little bit too much compassion for this discussion. I don't believe any of the "fanboys" will agree with you no matter what, talking about blind faith.
Originally posted by templarga Actually, he has all the reason in the wrold to doubt because recent history has shown that game companies fail the worst when they make more and more outlandish promises. I think he and others have a very valid point. How can Aventurine pull a game off of this caliber with 20+ people when major companies, with hundreds of employees and million dollar budgets, could not do it?
I am sorry but I am skeptical of any promises because I have been burned time and time again by companies and their promises.
I do not care about videos or what people think. I want to see the proof. I want to see the media guys write reports about the game with hands on experience, I want to see articles about the game and how it is and how it plays, I want to see actual game footage with a UI and mouse clicks, I want to see the promises made translate into game mechanics. Until I do, I have the right to remain skeptical and I will be 100 times more skeptical of a small game company with no history than an established company with a history....albeit good or bad.
And I do not consider the OP as trolling....he makes (for the most part) well thought-out and well-reasoned posts asking very valid questions. And the responses he gets are rabid, fanboi posts full of hate and insults about their precious game. Sorry until Aventurine learns the concept of marketing delivering on their pormises, I will not trust any word or any promise they make.
Mark my word - sometime before launch either 1 or 2 things will happen: a delay of 3+ months (my guess is 6) and/or a massive cut of proposed features for the game. And why do I make these promises? Because, in the last few years, every major MMO) has done it and I do not expect Aventurine to be different.
And I do hope I am proven wrong, I really do.
Wait, just because there are incompetent people in the industry, does that make everyone suddenly incompetent? You may have your objections, and of course you can voice them, but whenever you state them as fact it shows bias.
Originally posted by templarga Actually, he has all the reason in the wrold to doubt because recent history has shown that game companies fail the worst when they make more and more outlandish promises. I think he and others have a very valid point. How can Aventurine pull a game off of this caliber with 20+ people when major companies, with hundreds of employees and million dollar budgets, could not do it?
I am sorry but I am skeptical of any promises because I have been burned time and time again by companies and their promises.
I do not care about videos or what people think. I want to see the proof. I want to see the media guys write reports about the game with hands on experience, I want to see articles about the game and how it is and how it plays, I want to see actual game footage with a UI and mouse clicks, I want to see the promises made translate into game mechanics. Until I do, I have the right to remain skeptical and I will be 100 times more skeptical of a small game company with no history than an established company with a history....albeit good or bad.
And I do not consider the OP as trolling....he makes (for the most part) well thought-out and well-reasoned posts asking very valid questions. And the responses he gets are rabid, fanboi posts full of hate and insults about their precious game. Sorry until Aventurine learns the concept of marketing delivering on their pormises, I will not trust any word or any promise they make.
Mark my word - sometime before launch either 1 or 2 things will happen: a delay of 3+ months (my guess is 6) and/or a massive cut of proposed features for the game. And why do I make these promises? Because, in the last few years, every major MMO) has done it and I do not expect Aventurine to be different.
And I do hope I am proven wrong, I really do.
Wait, just because there are incompetent people in the industry, does that make everyone suddenly incompetent? You may have your objections, and of course you can voice them, but whenever you state them as fact it shows bias.
If you are referring to Vanguard, it was because it was horribly horribly mismanaged, and a disaster in the development phase, as has been posted in blogs by former devs.
If you are referring to Funcom, that's because Funcom is a sleezy company that never had much more to their game than graphics and overadvertised the hell out of it, pumped all their money into marketing.
What people seem to forget, is most of these "outlandish features" were done in fking 1997, and haven't been attempted since, because developers don't care about bringing back good ideas when all they need to do is make an EQ clone to get money.
This entire industry is at fault for allowing us the consumer to follow the development to closely. I think its funny how a game goes into development and some folks take notes on every conceivable idea and thought the Devs have for the finished product. Then show up on the forums with a laundry list of why they are being lied to. That’s why it’s called development! Sometimes things don't come together as they are originally intended and that’s the Devs prerogative. If the game is still in development, then quite frankly we are not owed an explanation. Can you imagine if we were allowed to follow the making of a movie from pre-production on, and then a bunch of scenes certain people liked ended up on the cutting room floor. This is exactly what spawns troll behavior. If something isn’t done the way we think it should be people immediately take opposition no matter what the outcome will be. Ignorance is bliss, we are better off being kept in the dark
I’m hopeful this game will be successful; if it isn’t then I’ll move on.
What people seem to forget, is most of these "outlandish features" were done in fking 1997, and haven't been attempted since, because developers don't care about bringing back good ideas when all they need to do is make an EQ clone to get money.
My thoughts exactly. I want my long lost 1997 features dammit!
Easy answer . . . and it has been answered before, in this thread.
TIME
The big companies are pressed for time. AoC was pushed out the gates as a half-assed game. WAR was pushed out the door as a half-assed game. Even WoW was thrown out buggy as hell. SWG was pushed out riddled with bugs and stuff that did not work.
If you deny that any of these were pushed out before they were ready . . . you have serious issues.
AV does not have the breathing of the upper management down their necks to push out something that is not ready. They have time to work with things at their own pace, and not have set days that are supposed to be milestones and crunch times.
They have always been under the philosophy that it will be released only when they feel it is ready to be released.
---------------------------------------------
I have lost count on the trolls that fail at reading comprehension.
The more I read about this game the more it reminds me the hype ( BS) leading up to the "releases" ( using that word real loosly) of Dark and Light and Mourning.
The more I read about this game the more it reminds me the hype ( BS) leading up to the "releases" ( using that word real loosly) of Dark and Light and Mourning.
Both DnL and Mourning ripped people off with preorders. Darkfall isn't pitching preorders.
The more I read about this game the more it reminds me the hype ( BS) leading up to the "releases" ( using that word real loosly) of Dark and Light and Mourning.
Both DnL and Mourning ripped people off with preorders. Darkfall isn't pitching preorders.
I was referring more to the over the top hype and extended development time with very little hands on by the gaming press with only a few weeks before release. To me that is a sign that they don't have much to be proud of.
It's 8 weeks or so till the announced release if it is going to be published by a real company not just a digital download that means about 4 to 5 weeks from the disks going gold and manuals printed. Or if they are going yhe digital download route that means no real publisher will touch it. If the game is that close to being ready then throw it out there and let one of the editors at MMORPG.com or Gamespy take it for a spin.
VGSoH, Dark and Light, AoC, and Mourning to name a few all had this in common. Lots of hype promising the world with a "trust us" attitude. Sorry but my trust has been worn a bit thin these last few years and now I am more of a show me the money type guy.
Comments
Where the fuck do all these clones come from?
You must be poster nr. 84834 who's used the same reasoning and most probably the same wording.
Everything is here, the country bashing, the ignoring of everyone that may answer to you, the big-company-failed-how-a-small-company-make-it fucked up logic.
Yeah, even Tasos himself joined-in, and furthermore didn't even care to address any of questions/issues Draccan wanted responding to.
Tasos is becoming a lot like Neo...
"What are you trying to tell me? That I can dodge bullets?"
"No, Neo. I'm trying to tell you that when you're ready, you won't have to."
Tasos, seriously, if you're so confident with your product, then let the product speak for itself rather than resorting to school-boy taunts, because at the moment you're coming-off as being very arrogant and a bit of a jack-ass. Maybe instead work on a bit of press for the game... a flier, letter-drop or something.
Whats the matter?
I guess eventually the game will release with about 10 percent of its features and completely buggy. Why i think that? Well ppl are working on a project like that for several years. It takes up a lot of time ....maybe u start with 25 years, u would be 35 by now. U realize: woooow,m i am still a poor bastard....fulltime designing and programming for NOTHING yet....so guys lets just try to make some money....how can we do that with a completely shitty and failed project? Simply by using STADART corporate marketing strategies and human psychology.
Lets build up tension, mystery and a huuuge fanbase. There will be discussions, flaming opinions all over the internet and game forums. lets NOT update our homepages feature list, which is a work for someone who masturbates with one hand, chews a snickers bar while typing in some crap It would take an astonishing 5 minutes. Lets simply lure ppl into the game, more and more. Let them defend the games features and qualities before it even releases. Than when it does, ppl will join, the biggest part will leave immediately. laughing their asses about the EPIC Shittyness that is the game, Hardcore fans will be a little dissapointed, but not being able for some months or so to leave the game, cause they have been indoctrinated and deluded, defending the game for years.Accepting its failure is like accepting ones own dumbness. Its the kind of: hmm ok, this feature is missing, but dude look how i can swing my sword. Than finally theyll leave too, theyll look back and see: omg, did i really play THAT for 3 month? The game will die out, and developers hope they have made enough money to cover there loss. As simple as it sounds it surely is.
I would NOT want to see how the inside of this guy's head works.
"TO MICHAEL!"
LOL - so people use other peoples engines because it limits them?
Even SW:TOR uses the hero engine..
Darkfall has gone through many permutations. Do you think this is easily done? Restarting development over and over?
Of all the foolish things you say in this string of nonsense, this one takes the cake.
Do you know who makes the Hero Engine? It's a company callled Simultronics. Do you know why they made the Hero Engine, because when they decided to make a 3D MMO all the existing ones limited them - you can just read that on their site - and maybe even here.
Since the Hero Engine wasn't available in 2003, you have proved yourself an ignorant fool.
You really are ignorant, Aventurine have an approach and they are sticking to it. If you could be bothered to check. You may not like their approach but they are consistent.
They have stated thet the initial world instance will be in Europe and the preferred distribution method and the one initially available will be digital download.
The expectation is to get an initial world instance up and running and then market accordingly(Available to the public 22nd JAn 2009), that is their approach. No pre-orders a play before you pay approach, the game is designed for longevity so no quick gains expected they have stated this.
Nice Gimik post of all the features that were to be in game several years ago, but a shame that there is no context 95% of what was listed is in and more, but the thread does not show that just a wall of text for effect.
Anyway I have spent half an hour of this pathetic excuse for a forumn and am going back to the real world...
(Your failure to accept reality could make you very i'll and remember a GAME is a GAME)
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Sorcery must persist, the future is the Citadel
Again please stop ranting and listen. They have stated that you get to play before you play so it is a digital download, play then register or just register if you wan't.
Very Very simple they have stated their approach if you can't accept it tough but that is the way it will be.
This should be a Draccan knows better thread.
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Sorcery must persist, the future is the Citadel
Hirelings are not out, You'll have to hire NPC's to be guards if you how a Guild City.
Have you read any of his last 30 posts? Hes been bashing Darkfall for ages. Hes got no reason do doubt anything, as the fanboi's hae no reason to believe anything. A discussion is one thing, but openly trolling is always frowned upon. If anyone doubts this thread has been a monumental sucess as a Troll feeding frenzy, look at the people posting, and read some of their previous posts.
This entire industry is at fault for allowing us the consumer to follow the development to closely. I think its funny how a game goes into development and some folks take notes on every conceivable idea and thought the Devs have for the finished product. Then show up on the forums with a laundry list of why they are being lied to. That’s why it’s called development! Sometimes things don't come together as they are originally intended and that’s the Devs prerogative. If the game is still in development, then quite frankly we are not owed an explanation. Can you imagine if we were allowed to follow the making of a movie from pre-production on, and then a bunch of scenes certain people liked ended up on the cutting room floor. This is exactly what spawns troll behavior. If something isn’t done the way we think it should be people immediately take opposition no matter what the outcome will be. Ignorance is bliss, we are better off being kept in the dark
I’m hopeful this game will be successful; if it isn’t then I’ll move on.
This whole thread really became a
Have you read any of his last 30 posts? Hes been bashing Darkfall for ages. Hes got no reason do doubt anything, as the fanboi's hae no reason to believe anything. A discussion is one thing, but openly trolling is always frowned upon. If anyone doubts this thread has been a monumental sucess as a Troll feeding frenzy, look at the people posting, and read some of their previous posts.
Wow. So many wounded egos here. It is kinda funny really.
Think about it. No one in this thread has been able to give reasonable answers to how Aventurine with is able with a 20 man team to create this huge game.
AoC failed with 200-300 people. Mythic is kinda failing at the moment too.
It is interesting that whenever someone mention on these boards the fact that Aventurine has been going on for ages with this project, the fan excuse is always that they actually didn't work on it so long, because they restarted development (which is true if you look at the old stuff) but when I mention that they can't make this game with all those features mentioned here (which is NOT all they promised on their website but my copy paste fingers starting hurting..) then all of a sudden the excuse is the development started 7 years ago.
Talk about a friggin HUGE contradiction.
Some posters attack me for not having seen the ship video which is silly. I am sorry but scripted videos say nothing. I complained about the people swimming and some poster said it was because they all swam for the same ladder. But the point is they actually swam in parallel not closing in on each other.
At the end of the day, this has turned into the typical fans here charging in (like Aragon and others). Obviously it is religion for them and not common sense.
I am surprised not more people are sceptical after Funcoms way of dealing with AoC. AoC was launched under such a smoke screen, but even they had an updated website and the looks of someone who COULD pull it off.
Aventurine is flawed - no previous history, the development team didn't even appear to have been that big from the beginning and their dealins incl. publisher are all inferior in the gaming industry. So is this some brave indie company? Well it is headed by someone without a shred of intelligence when it comes to PR and management of a company and it's reputation. Some claim they get free PR from this and that is partly true - HOWEVER the PR is meaningless if you anger so many people with arrogant postings, some snippets: "game is feature complete", "we could release tomorrow if we wanted", "we don't need to prove anything" etc.. There are more I am just lazy to dig out the many Tasos quotes.
No truth is they do bad PR with little care for updating their website and they have no care to show the game to tons of gaming magazines out there who would do free previews for them. There is no one here who can explain why they don't want FREE PR.
So if we forget the vocal minority I think most people have realized by now that Tasos saying this game is releasing soon doesn't mean it is true. He has said this for years, people just haven't followed it.
People believe what they want to. Come 22nd of January (or some days before) Tasos will use beta as an excuse to postpone: "we strive to do a great game, but our beta testers tell us the game isn't ready due to feature X and / or Y is not polished. We want to release the best game possibly, so we have decided to delay. We hope for your understanding blah blah"..
Wanna bet?
The combat videos (without external cameras) are very limited and I haven't really seen one long-winded combat from start to finish where you really followed what is going on. There is no shred of proof of this superior twitchy combat system. There is no shred of proof they can deliver hundreds of people in battle doing this kind of advanced combat. How they could possibly make this work when lag is bound to hit in, is beyond me.
Even the largest companies test their engines very much, but Darkfall has so far done well with a small or even tiny group of testers.
So does all these questions make me a troll or a hater? I am just a realist. Like many here. A lot of people think the same. I am just more vocal.
When this game is removed from mmorpg.com where will these fans go next? I bet they rally under Mortal Online - and I fear there are also oddities surrounding that game.
Have a nice evening
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CASUAL CONFESSIONS - Draccan's blog
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Are there still people that doubt Flamboura's words from the last interview after this post?
Have you read any of his last 30 posts? Hes been bashing Darkfall for ages. Hes got no reason do doubt anything, as the fanboi's hae no reason to believe anything. A discussion is one thing, but openly trolling is always frowned upon. If anyone doubts this thread has been a monumental sucess as a Troll feeding frenzy, look at the people posting, and read some of their previous posts.
Wow. So many wounded egos here. It is kinda funny really.
Think about it. No one in this thread has been able to give reasonable answers to how Aventurine with is able with a 20 man team to create this huge game.
AoC failed with 200-300 people. Mythic is kinda failing at the moment too.
It is interesting that whenever someone mention on these boards the fact that Aventurine has been going on for ages with this project, the fan excuse is always that they actually didn't work on it so long, because they restarted development (which is true if you look at the old stuff) but when I mention that they can't make this game with all those features mentioned here (which is NOT all they promised on their website but my copy paste fingers starting hurting..) then all of a sudden the excuse is the development started 7 years ago.
Talk about a friggin HUGE contradiction.
Some posters attack me for not having seen the ship video which is silly. I am sorry but scripted videos say nothing. I complained about the people swimming and some poster said it was because they all swam for the same ladder. But the point is they actually swam in parallel not closing in on each other.
At the end of the day, this has turned into the typical fans here charging in (like Aragon and others). Obviously it is religion for them and not common sense.
I am surprised not more people are sceptical after Funcoms way of dealing with AoC. AoC was launched under such a smoke screen, but even they had an updated website and the looks of someone who COULD pull it off.
Aventurine is flawed - no previous history, the development team didn't even appear to have been that big from the beginning and their dealins incl. publisher are all inferior in the gaming industry. So is this some brave indie company? Well it is headed by someone without a shred of intelligence when it comes to PR and management of a company and it's reputation. Some claim they get free PR from this and that is partly true - HOWEVER the PR is meaningless if you anger so many people with arrogant postings, some snippets: "game is feature complete", "we could release tomorrow if we wanted", "we don't need to prove anything" etc.. There are more I am just lazy to dig out the many Tasos quotes.
No truth is they do bad PR with little care for updating their website and they have no care to show the game to tons of gaming magazines out there who would do free previews for them. There is no one here who can explain why they don't want FREE PR.
So if we forget the vocal minority I think most people have realized by now that Tasos saying this game is releasing soon doesn't mean it is true. He has said this for years, people just haven't followed it.
People believe what they want to. Come 22nd of January (or some days before) Tasos will use beta as an excuse to postpone: "we strive to do a great game, but our beta testers tell us the game isn't ready due to feature X and / or Y is not polished. We want to release the best game possibly, so we have decided to delay. We hope for your understanding blah blah"..
Wanna bet?
The combat videos (without external cameras) are very limited and I haven't really seen one long-winded combat from start to finish where you really followed what is going on. There is no shred of proof of this superior twitchy combat system. There is no shred of proof they can deliver hundreds of people in battle doing this kind of advanced combat. How they could possibly make this work when lag is bound to hit in, is beyond me.
Even the largest companies test their engines very much, but Darkfall has so far done well with a small or even tiny group of testers.
So does all these questions make me a troll or a hater? I am just a realist. Like many here. A lot of people think the same. I am just more vocal.
When this game is removed from mmorpg.com where will these fans go next? I bet they rally under Mortal Online - and I fear there are also oddities surrounding that game.
Have a nice evening
I am just as skeptical as you but you seem to have a little bit too much compassion for this discussion. I don't believe any of the "fanboys" will agree with you no matter what, talking about blind faith.
Wait, just because there are incompetent people in the industry, does that make everyone suddenly incompetent? You may have your objections, and of course you can voice them, but whenever you state them as fact it shows bias.
Wait, just because there are incompetent people in the industry, does that make everyone suddenly incompetent? You may have your objections, and of course you can voice them, but whenever you state them as fact it shows bias.
If you are referring to Vanguard, it was because it was horribly horribly mismanaged, and a disaster in the development phase, as has been posted in blogs by former devs.
If you are referring to Funcom, that's because Funcom is a sleezy company that never had much more to their game than graphics and overadvertised the hell out of it, pumped all their money into marketing.
What people seem to forget, is most of these "outlandish features" were done in fking 1997, and haven't been attempted since, because developers don't care about bringing back good ideas when all they need to do is make an EQ clone to get money.
Darkfall Travelogues!
really think this is a bad comparison. There are way too many factors going into any game to shove them side by side with that.
I totally agree with this. Well said!
My thoughts exactly. I want my long lost 1997 features dammit!
Why can't a team of 200+ do it?
Easy answer . . . and it has been answered before, in this thread.
TIME
The big companies are pressed for time. AoC was pushed out the gates as a half-assed game. WAR was pushed out the door as a half-assed game. Even WoW was thrown out buggy as hell. SWG was pushed out riddled with bugs and stuff that did not work.
If you deny that any of these were pushed out before they were ready . . . you have serious issues.
AV does not have the breathing of the upper management down their necks to push out something that is not ready. They have time to work with things at their own pace, and not have set days that are supposed to be milestones and crunch times.
They have always been under the philosophy that it will be released only when they feel it is ready to be released.
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I have lost count on the trolls that fail at reading comprehension.
They really do have issues
The more I read about this game the more it reminds me the hype ( BS) leading up to the "releases" ( using that word real loosly) of Dark and Light and Mourning.
I miss DAoC
Both DnL and Mourning ripped people off with preorders. Darkfall isn't pitching preorders.
Both DnL and Mourning ripped people off with preorders. Darkfall isn't pitching preorders.
I was referring more to the over the top hype and extended development time with very little hands on by the gaming press with only a few weeks before release. To me that is a sign that they don't have much to be proud of.
It's 8 weeks or so till the announced release if it is going to be published by a real company not just a digital download that means about 4 to 5 weeks from the disks going gold and manuals printed. Or if they are going yhe digital download route that means no real publisher will touch it. If the game is that close to being ready then throw it out there and let one of the editors at MMORPG.com or Gamespy take it for a spin.
VGSoH, Dark and Light, AoC, and Mourning to name a few all had this in common. Lots of hype promising the world with a "trust us" attitude. Sorry but my trust has been worn a bit thin these last few years and now I am more of a show me the money type guy.
I miss DAoC