SO EVERYBODY HERE IS SCREAMING AT EACH OTHER BUT THERE'S SOME PLAYABLE VERSION OF THE GAME ON TEST SERVER SO WHO'S PLAYED IT AND WTF IS GOING ON???
I played it. Tested on an i7@4GHz, 32GB RAM, Single EVGA 970 AC2.0, Crucial 128 GB SSD.
Game has no AA, no texture filtering, pretty much no settings at all. Looks horrible in 1080p.
The FPS walking in the Hangar is horrible, reminds me of 1990 FPS games. They added excessive head bobbing and the guy runs when he walks and makes very small steps, it's irritating as $#@!.
The First ship they sold to backers on Kickstarter. The RSI Aurora still has temporary textures, no instruments and can't be launched in the hangar.
The Tutorial is long winded and has many issues. Looks like a Indie game in it's very early Alpha, not AAA at all.
Flight controls are still completely out of whack. The ship has no mass, meaning you strafe right and it just moves right, there is no inertia or any feeling of you steering a ship. The same is true for regular flight. Basically it feels like there is no Newtonian Physics present and it steers like a car.
If you fly fast the engine skips for whatever reason. It's not FPS it's the flying that is screwed up.
If this is really all they have done so far then i think it's time they get investigated
After 3 years and 1 year pre Kickstarter there is no "game" its not even a demo i would show investors, it's that bad.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling." - Michael Bitton Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about." - SEANMCAD
Originally posted by observer I guess Star Citizen fans can thank Derek Smart. None of this would have happened if he wasn't so vocal.
I must admit that I find it very coincidental that within a week of Mr. Smart's allegations, we now have the FPS module in 3-5 weeks (instead of the projected 10 months) and a brand new PTU build. Let's hope that at least some resolution is brought to the whole issue.
Let's keep things in perspective please.. at least the MMORPG staff.
No one talked about a 10 month delay, at least not on SC's forums. Here is what Ben Lesnick wrote in this lengthy post of his titled "Some thoughts on concerns!" on July 9, BEFORE this whole Derek Smart charade : It would not be my place to give you a timetable, but with the number of people I’m seeing who genuinely believe that we somehow now aren’t doing the FPS module I will say that we are talking about a delay of weeks and not months/years/decades.
Chris Roberts announcement about the fps module is within the time frame Lesnick gave and definitely not related with Smart.
And this is why the game industry needs actual journalists that do that stuff they do. Hobbyist and freelance interest articles and reviews are important and necessary. It's what adds a lot of the flavor to reading through these pieces, but when it comes to something serious, a news story, then use the right wrench for the right job.
The problem here is the gaming media isn't doing their job as well as they could. They've let a few vocal witchhunters take control of the story and shape it. That's never good.
Exactly, that's been my biggest problem with this all along. This type of "reporting" is how railroading is done. The truth gets lost in the sensationalism. It leads to the accused being perceived as guilty regardless of the truth.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
SO EVERYBODY HERE IS SCREAMING AT EACH OTHER BUT THERE'S SOME PLAYABLE VERSION OF THE GAME ON TEST SERVER SO WHO'S PLAYED IT AND WTF IS GOING ON???
I played it. Tested on an i7@4GHz, 32GB RAM, Single EVGA 970 AC2.0, Crucial 128 GB SSD.
Game has no AA, no texture filtering, pretty much no settings at all. Looks horrible in 1080p.
The FPS walking in the Hangar is horrible, reminds me of 1990 FPS games. They added excessive head bobbing and the guy runs when he walks and makes very small steps, it's irritating as $#@!.
The First ship they sold to backers on Kickstarter. The RSI Aurora still has temporary textures, no instruments and can't be launched in the hangar.
The Tutorial is long winded and has many issues. Looks like a Indie game in it's very early Alpha, not AAA at all.
Flight controls are still completely out of whack. The ship has no mass, meaning you strafe right and it just moves right, there is no inertia or any feeling of you steering a ship. The same is true for regular flight. Basically it feels like there is no Newtonian Physics present and it steers like a car.
If you fly fast the engine skips for whatever reason. It's not FPS it's the flying that is screwed up.
If this is really all they have done so far then i think it's time they get investigated
After 3 years and 1 year pre Kickstarter there is no "game" its not even a demo i would show investors, it's that bad.
[mod edit]
Just a small sample. These videos are a couple of months old.
I play arena commander on an AMD X4 965 @3.6 Ghz, GTX 960 4GB, 8 GB DDR3 1800Mhz RAM, Samsung 850 EVO 500GB SSD. On medium settings the game runs smoothly and it's visuals are stunning. The early versions had some control issues when using a joystick but these have been ironed out. I use two joysticks (Logitech Extreme 3D Pro's) and the handling is excellent.
And this is why the game industry needs actual journalists that do that stuff they do. Hobbyist and freelance interest articles and reviews are important and necessary. It's what adds a lot of the flavor to reading through these pieces, but when it comes to something serious, a news story, then use the right wrench for the right job.
The problem here is the gaming media isn't doing their job as well as they could. They've let a few vocal witchhunters take control of the story and shape it. That's never good.
Exactly, that's been my biggest problem with this all along. This type of "reporting" is how railroading is done. The truth gets lost in the sensationalism. It leads to the accused being perceived as guilty regardless of the truth.
And my own problem or concern with that is that it might give leverage for trolls and world-burners to wreak havoc on future projects. Where does it stop?
This alpha release is a perfect example. It's likely been scheduled for a while. It has certain bug fixes and feature updates based on the patch notes. Those are what should be tested. That's how alpha/beta testing works. Instead people will judge this update based on the sensationalism that one guy has stirred up. An alpha release in light of this brewhaha is still an alpha release.
Well said..
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
And this is why the game industry needs actual journalists that do that stuff they do. Hobbyist and freelance interest articles and reviews are important and necessary. It's what adds a lot of the flavor to reading through these pieces, but when it comes to something serious, a news story, then use the right wrench for the right job.
The problem here is the gaming media isn't doing their job as well as they could. They've let a few vocal witchhunters take control of the story and shape it. That's never good.
Exactly, that's been my biggest problem with this all along. This type of "reporting" is how railroading is done. The truth gets lost in the sensationalism. It leads to the accused being perceived as guilty regardless of the truth.
And my own problem or concern with that is that it might give leverage for trolls and world-burners to wreak havoc on future projects. Where does it stop?
This alpha release is a perfect example. It's likely been scheduled for a while. It has certain bug fixes and feature updates based on the patch notes. Those are what should be tested. That's how alpha/beta testing works. Instead people will judge this update based on the sensationalism that one guy has stirred up. An alpha release in light of this brewhaha is still an alpha release.
Well said..
Everyone and anyone can be a "journalist" on the internet.
I can post any kind of rubbish that I want to on my blog.
Somebody will pick it up in a google sweep when looking for material for their own blog.
Then some other person will quote their blog in an interview.
A transcript of that interview will be translated into German and used by a German games magazine.
Next somebody in the UK will use google translate to turn the German article back into English.
Next thing he Tweets my rubbish fact to someone else.
Random person X sees the Tweet, uses google to find backup sources and gets 6 hits.
My thoughts are if the company has a history of announcing major updates well in advance, I would have to be suspect of something coming out of the blue as it's not their regular style.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Originally posted by Octagon7711 My thoughts are if the company has a history of announcing major updates well in advance, I would have to be suspect of something coming out of the blue as it's not their regular style.
Nothing was coming out of the blue for people that read CIG's website.
They HAVE announced it well in advance.
They also HAVE announced the upcoming highlights for GamesCom (= Multi Crew ships; better network code with more players in PvP, larger areas). GamesCom is in Cologne, Germany, 5th-9th August. Search Term: Cloud Imperium Games. Its one of the largest computer game events worldwide (2014: 335.000 tickets sold).
Of course the most interesting things will be shown NOT at GamesCom itself, but at another venue in town. Seems to be en vogue amongst the gaming companies to host their own private events. Location of the Gamescom Star Citizen event:
Friday, August 7, 2015 E-werk Schanzenstraße 37 51063 Köln, Germany
"CIG are planning to show multiple‘multicrew’ ships in action at GamesCom, and Arena Commander 2.0 will be released shortly after GamesCom concludes.
Arena Commander 2.0 will include a new, larger map for free flight testing to accommodate the larger multicrew ships. Chris Roberts says this is a game changer as they move them into the persistent universe part of the game.
Squadron 42, which is the single player game set in the Star Citizen universe, was described as the “entry point” to the game to learn the game mechanics. Roberts says that Squadron 42 is bigger than any Wing Commander title, mentioning that the script is currently around 670 pages long. He also claimed it will be more vivid and emotional that any games he’s done in the past. More details on Squadron 42 will be revealed at GamesCom next month."
Squadron 42, which is the single player game set in the Star Citizen universe, was described as the “entry point” to the game to learn the game mechanics. Roberts says that Squadron 42 is bigger than any Wing Commander title, mentioning that the script is currently around 670 pages long. He also claimed it will be more vivid and emotional that any games he’s done in the past. More details on Squadron 42 will be revealed at GamesCom next month."
Have fun
One would hope the writing was better. The WC series was pretty much cookie cutter stereotypes. Comfort food characters. And then there's the characters in WC:The Movie. Pretty awful.
The persistent universe will side step that; awful characters will fully be the players' faults.
If you are holding out for the perfect game, the only game you play will be the waiting one.
Originally posted by Octagon7711 My thoughts are if the company has a history of announcing major updates well in advance, I would have to be suspect of something coming out of the blue as it's not their regular style.
Nothing was coming out of the blue for people that read CIG's website.
They HAVE announced it well in advance.
They also HAVE announced the upcoming highlights for GamesCom (= Multi Crew ships; better network code with more players in PvP, larger areas). GamesCom is in Cologne, Germany, 5th-9th August. Search Term: Cloud Imperium Games. Its one of the largest computer game events worldwide (2014: 335.000 tickets sold).
Of course the most interesting things will be shown NOT at GamesCom itself, but at another venue in town. Seems to be en vogue amongst the gaming companies to host their own private events. Location of the Gamescom Star Citizen event:
Friday, August 7, 2015 E-werk Schanzenstraße 37 51063 Köln, Germany
"CIG are planning to show multiple‘multicrew’ ships in action at GamesCom, and Arena Commander 2.0 will be released shortly after GamesCom concludes.
Arena Commander 2.0 will include a new, larger map for free flight testing to accommodate the larger multicrew ships. Chris Roberts says this is a game changer as they move them into the persistent universe part of the game.
Squadron 42, which is the single player game set in the Star Citizen universe, was described as the “entry point” to the game to learn the game mechanics. Roberts says that Squadron 42 is bigger than any Wing Commander title, mentioning that the script is currently around 670 pages long. He also claimed it will be more vivid and emotional that any games he’s done in the past. More details on Squadron 42 will be revealed at GamesCom next month."
Have fun
They have announced many things in the past, but they have also delayed some of their releases, until now.
That is the huge difference between the past and these announcements.
Who's to say they wouldn't have delayed the alpha release another several months, or another year? They seemed to have did a 180, going from "delaying indefinitely", to an alpha release, shortly after the uproar from the community and Derek Smart (i don't agree with his style and tactics either).
"In March of this year, Roberts revealed that three more modules would released in 2015. First would come Star Marine and a terrestrial, social module called Planetside. Later, the first episode of the single-player campaign called Squadron 42 would be released, as well as the MMO-like persistent universe."
"In a letter from Roberts, dated June 27, he cited "technical and gameplay-related issues" that will delay the Star Marine module indefinitely."
Originally posted by observer I guess Star Citizen fans can thank Derek Smart. None of this would have happened if he wasn't so vocal.
I must admit that I find it very coincidental that within a week of Mr. Smart's allegations, we now have the FPS module in 3-5 weeks (instead of the projected 10 months) and a brand new PTU build. Let's hope that at least some resolution is brought to the whole issue.
Let's keep things in perspective please.. at least the MMORPG staff.
No one talked about a 10 month delay, at least not on SC's forums. Here is what Ben Lesnick wrote in this lengthy post of his titled "Some thoughts on concerns!" on July 9, BEFORE this whole Derek Smart charade : It would not be my place to give you a timetable, but with the number of people I’m seeing who genuinely believe that we somehow now aren’t doing the FPS module I will say that we are talking about a delay of weeks and not months/years/decades.
Chris Roberts announcement about the fps module is within the time frame Lesnick gave and definitely not related with Smart.
And this is why the game industry needs actual journalists that do that stuff they do. Hobbyist and freelance interest articles and reviews are important and necessary. It's what adds a lot of the flavor to reading through these pieces, but when it comes to something serious, a news story, then use the right wrench for the right job.
The problem here is the gaming media isn't doing their job as well as they could. They've let a few vocal witchhunters take control of the story and shape it. That's never good.
Exactly, that's been my biggest problem with this all along. This type of "reporting" is how railroading is done. The truth gets lost in the sensationalism. It leads to the accused being perceived as guilty regardless of the truth.
"And then after [the planetside module] we're gonna have the first-person shooter ship boarding module where they can fight against other people on their ship. And then an alpha of the single-player story Squadron 42. And then finally an alpha of Star Citizen, which is a full sandbox universe that involves all these modules."–Chris Roberts golem.de Interview, Gamescom 2013 [20]
“
This year we’re going to show the first-person combat.
They have announced many things in the past, but they have also delayed some of their releases, until now.
That is the huge difference between the past and these announcements.
Who's to say they wouldn't have delayed the alpha release another several months, or another year? They seemed to have did a 180, going from "delaying indefinitely", to an alpha release, shortly after the uproar from the community and Derek Smart (i don't agree with his style and tactics either).
"In March of this year, Roberts revealed that three more modules would released in 2015. First would come Star Marine and a terrestrial, social module called Planetside. Later, the first episode of the single-player campaign called Squadron 42 would be released, as well as the MMO-like persistent universe."
"In a letter from Roberts, dated June 27, he cited "technical and gameplay-related issues" that will delay the Star Marine module indefinitely."
ANOTHER clickbait victim.
The words "indefinitely delayed" were used by the Polygon blogger as clickbait. Especially as this is games industry jargon for "cancelled" and he knew that would cause an uproar. It was NOT a direct quote from anyone at CIG, especially not Chris Roberts.
Here is Chris Roberts "Letter from the Chairman" :
The word "indefinitely" does not appear there. Not even once. In their communication to the backers CIG was always speaking about weeks. Community Manager Ben Lesnick said: "Star Marine is NOT delayed indefinitely."
CIG did not do a 180 and the update 1.1.5 was NOT coming due to the recent shitstorm. It is a normal update - they happen at regular intervalls whenever CIG wants something new tested by the community.
Amazing what nonsense can be evoked by two clickbait words from a gaming website and one self-proclaimed "Internet Warlord".
They have announced many things in the past, but they have also delayed some of their releases, until now.
That is the huge difference between the past and these announcements.
Who's to say they wouldn't have delayed the alpha release another several months, or another year? They seemed to have did a 180, going from "delaying indefinitely", to an alpha release, shortly after the uproar from the community and Derek Smart (i don't agree with his style and tactics either).
"In March of this year, Roberts revealed that three more modules would released in 2015. First would come Star Marine and a terrestrial, social module called Planetside. Later, the first episode of the single-player campaign called Squadron 42 would be released, as well as the MMO-like persistent universe."
"In a letter from Roberts, dated June 27, he cited "technical and gameplay-related issues" that will delay the Star Marine module indefinitely."
ANOTHER clickbait victim.
The words "indefinitely delayed" were used by the Polygon blogger as clickbait. Especially as this is games industry jargon for "cancelled" and he knew that would cause an uproar. It was NOT a direct quote from anyone at CIG, especially not Chris Roberts.
Here is Chris Roberts "Letter from the Chairman" :
The word "indefinitely" does not appear there. Not even once. In their communication to the backers CIG was always speaking about weeks. Community Manager Ben Lesnick said: "Star Marine is NOT delayed indefinitely."
CIG did not do a 180 and the update 1.1.5 was NOT coming due to the recent shitstorm. It is a normal update - they happen at regular intervalls whenever CIG wants something new tested by the community.
Amazing what nonsense can be evoked by two clickbait words from a gaming website and one self-proclaimed "Internet Warlord".
Have fun
It doesn't have to be written in stone. It was inferred, and rightfully so.
"To that end, we are going to investigate releasing a build with Star Marine disabled that would allow you to experience some of the changes and updates we’ve made over the last few months to the core code base."
It doesn't have to be written in stone. It was inferred, and rightfully so.
"To that end, we are going to investigate releasing a build with Star Marine disabled that would allow you to experience some of the changes and updates we’ve made over the last few months to the core code base."
"..First of all: the phrase ‘delayed indefinitely’ being bandied around is incorrect. We do not have a release date to announce yet, which is not the same thing. I’m aware that there is an ongoing sub-debate in which one poster will insist it is delayed indefinitely accompanied by the dictionary definition of indefinitely,..."
Originally posted by observer I guess Star Citizen fans can thank Derek Smart. None of this would have happened if he wasn't so vocal.
I must admit that I find it very coincidental that within a week of Mr. Smart's allegations, we now have the FPS module in 3-5 weeks (instead of the projected 10 months) and a brand new PTU build. Let's hope that at least some resolution is brought to the whole issue.
Wait, who said "10 months"? I must have missed that somewhere. Last I heard from RSI was that there was no firm release of Star Marine but that was about the end of it until the recent "3 to 5 weeks" projection came out. Could I see a link on that?
I'm talking about their estimated release of the module, not a demo at PAX.
From the wiki link i posted above. FPS / Ship Boarding Module: Approximate date: 2014
If anything, this just proves they've been delaying it since 2014, then conveniently say, "we are talking about a delay of weeks and not months/years/decades", on July 9th, 3 days after Derek Smart called them out on July 6th.
It doesn't have to be written in stone. It was inferred, and rightfully so.
"To that end, we are going to investigate releasing a build with Star Marine disabled that would allow you to experience some of the changes and updates we’ve made over the last few months to the core code base."
"..First of all: the phrase ‘delayed indefinitely’ being bandied around is incorrect. We do not have a release date to announce yet, which is not the same thing. I’m aware that there is an ongoing sub-debate in which one poster will insist it is delayed indefinitely accompanied by the dictionary definition of indefinitely,..."
Have fun
He can spin it all he wants. It is the same thing. The definition is applicable. He cannot change a definition in a dictionary.
Several definitions from several dictionaries.
-not certain in amount or length
-without fixed or specified limit; unlimited
-not clearly defined or determined; not precise or exact
more indefinite, superlative <span lang-en="" superlative-form-of"="">most indefinite)
Without limit; forever, or until further notice; not definite.
I'm talking about their estimated release of the module, not a demo at PAX.
--> You did. Chris Roberts did not.
From the wiki link i posted above. FPS / Ship Boarding Module: Approximate date: 2014
If anything, this just proves they've been delaying it since 2014, then conveniently say, "we are talking about a delay of weeks and not months/years/decades", on July 9th, 3 days after Derek Smart called them out on July 6th.
Interesting that you mention this WIKI ( i am familiar with it .. i add to it ;-)
If you care to read it you see that the date you quoted "FPS / Ship Boarding Module: Approximate date: 2014" is an old one that has not been updated for a while. I suggest you quote the most recent ones. There are other quotes there e.g.
"Approximate date: April 2015 ....Cris Roberts @ PAX East Presentation..."
It took longer than April, that is why Roberts posted that "Letter from the Chairman" about the FPS module.
We all would like it sooner than later, but sometimes you have to go Starship Troopers on the code and smash bugs galore to make it to the landing zone.
what choice do they have? all these gaming sites turned derek "moron" smart into a hero and created all the bad press. now they are forced to show unfinished game to masses to quell the uproar. yellow journalism at it's finest, well done mmorpg.com and all the other morons who are jumping like monkey on derek's tune.
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
Originally posted by observer I guess Star Citizen fans can thank Derek Smart. None of this would have happened if he wasn't so vocal.
I must admit that I find it very coincidental that within a week of Mr. Smart's allegations, we now have the FPS module in 3-5 weeks (instead of the projected 10 months) and a brand new PTU build. Let's hope that at least some resolution is brought to the whole issue.
Let's keep things in perspective please.. at least the MMORPG staff.
No one talked about a 10 month delay, at least not on SC's forums. Here is what Ben Lesnick wrote in this lengthy post of his titled "Some thoughts on concerns!" on July 9, BEFORE this whole Derek Smart charade : It would not be my place to give you a timetable, but with the number of people I’m seeing who genuinely believe that we somehow now aren’t doing the FPS module I will say that we are talking about a delay of weeks and not months/years/decades.
Chris Roberts announcement about the fps module is within the time frame Lesnick gave and definitely not related with Smart.
And this is why the game industry needs actual journalists that do that stuff they do. Hobbyist and freelance interest articles and reviews are important and necessary. It's what adds a lot of the flavor to reading through these pieces, but when it comes to something serious, a news story, then use the right wrench for the right job.
The problem here is the gaming media isn't doing their job as well as they could. They've let a few vocal witchhunters take control of the story and shape it. That's never good.
Exactly, that's been my biggest problem with this all along. This type of "reporting" is how railroading is done. The truth gets lost in the sensationalism. It leads to the accused being perceived as guilty regardless of the truth.
"And then after [the planetside module] we're gonna have the first-person shooter ship boarding module where they can fight against other people on their ship. And then an alpha of the single-player story Squadron 42. And then finally an alpha of Star Citizen, which is a full sandbox universe that involves all these modules."–Chris Roberts golem.de Interview, Gamescom 2013 [20]
“
This year we’re going to show the first-person combat.
Originally posted by Lobotomist I cant wait to play this game when its full released in 2025. I will take a week holiday of work. Or maybe i will even be in retirement by the day its released.
yeah , i will play with my grandson by the time this is released ....:D
Originally posted by Mighty_Platypus I backed this game with a ship purchase, and I want it to come to fruition, but I wonder if these responses they are having are enough. Honestly, I am starting to think Smart may have found something to go after them on. Pledging 1M to investigate their spending and what they are actually releasing. RSI be feeling the heat, and that isn't good for the game, but it is good for gaming as a whole if this gets blown up and shows foul play. I hope it isn't, but I am starting to wonder.
I dont think they are.. i mean whats the point of rushing something out, just let them finish the game. I dont think there is any foul play going here at all i just think a bunch of people have no idea how long it takes to make a game and expected it to be finished the moemnt the kickstarter ended.
Or you could listen to Derek who loves releasing unfinished games that are broken and buggy and that never get fixed...
Originally posted by observer I guess Star Citizen fans can thank Derek Smart. None of this would have happened if he wasn't so vocal.
I must admit that I find it very coincidental that within a week of Mr. Smart's allegations, we now have the FPS module in 3-5 weeks (instead of the projected 10 months) and a brand new PTU build. Let's hope that at least some resolution is brought to the whole issue.
Let's keep things in perspective please.. at least the MMORPG staff.
No one talked about a 10 month delay, at least not on SC's forums. Here is what Ben Lesnick wrote in this lengthy post of his titled "Some thoughts on concerns!" on July 9, BEFORE this whole Derek Smart charade : It would not be my place to give you a timetable, but with the number of people I’m seeing who genuinely believe that we somehow now aren’t doing the FPS module I will say that we are talking about a delay of weeks and not months/years/decades.
Chris Roberts announcement about the fps module is within the time frame Lesnick gave and definitely not related with Smart.
And this is why the game industry needs actual journalists that do that stuff they do. Hobbyist and freelance interest articles and reviews are important and necessary. It's what adds a lot of the flavor to reading through these pieces, but when it comes to something serious, a news story, then use the right wrench for the right job.
The problem here is the gaming media isn't doing their job as well as they could. They've let a few vocal witchhunters take control of the story and shape it. That's never good.
Exactly, that's been my biggest problem with this all along. This type of "reporting" is how railroading is done. The truth gets lost in the sensationalism. It leads to the accused being perceived as guilty regardless of the truth.
"And then after [the planetside module] we're gonna have the first-person shooter ship boarding module where they can fight against other people on their ship. And then an alpha of the single-player story Squadron 42. And then finally an alpha of Star Citizen, which is a full sandbox universe that involves all these modules."–Chris Roberts golem.de Interview, Gamescom 2013 [20]
“
This year we’re going to show the first-person combat.
Originally posted by observer I guess Star Citizen fans can thank Derek Smart. None of this would have happened if he wasn't so vocal.
I must admit that I find it very coincidental that within a week of Mr. Smart's allegations, we now have the FPS module in 3-5 weeks (instead of the projected 10 months) and a brand new PTU build. Let's hope that at least some resolution is brought to the whole issue.
Let's keep things in perspective please.. at least the MMORPG staff.
No one talked about a 10 month delay, at least not on SC's forums. Here is what Ben Lesnick wrote in this lengthy post of his titled "Some thoughts on concerns!" on July 9, BEFORE this whole Derek Smart charade : It would not be my place to give you a timetable, but with the number of people I’m seeing who genuinely believe that we somehow now aren’t doing the FPS module I will say that we are talking about a delay of weeks and not months/years/decades.
Chris Roberts announcement about the fps module is within the time frame Lesnick gave and definitely not related with Smart.
And this is why the game industry needs actual journalists that do that stuff they do. Hobbyist and freelance interest articles and reviews are important and necessary. It's what adds a lot of the flavor to reading through these pieces, but when it comes to something serious, a news story, then use the right wrench for the right job.
The problem here is the gaming media isn't doing their job as well as they could. They've let a few vocal witchhunters take control of the story and shape it. That's never good.
Exactly, that's been my biggest problem with this all along. This type of "reporting" is how railroading is done. The truth gets lost in the sensationalism. It leads to the accused being perceived as guilty regardless of the truth.
"And then after [the planetside module] we're gonna have the first-person shooter ship boarding module where they can fight against other people on their ship. And then an alpha of the single-player story Squadron 42. And then finally an alpha of Star Citizen, which is a full sandbox universe that involves all these modules."–Chris Roberts golem.de Interview, Gamescom 2013 [20]
“
This year we’re going to show the first-person combat.
?!?!? wrong? I wasn't talking about the delay at all, I was referring to teh way MMORPG and other sites have handled this whole thing.
I think they handled it very well, they have not listened to you and your buddies.
As far as I can see nothing has been brought to sight except worries and rumors, i want facts and documentation and I want it now.
As of now the only accomplishment we've managed together here on MMORPG is the instigation of the Troll-fan-festival 2015, which of course is a tremendous feat still, considering all sides go all out trolling eachother. those that are SMART can sit back and enjoy
Originally posted by observer I guess Star Citizen fans can thank Derek Smart. None of this would have happened if he wasn't so vocal.
1.1.5 was already being talked about before all that nonsense. People need to stop saying that progress is because of that fiasco, when it's stuff that has been worked on the entire few months already, that was slated to hit this month reguardless. If you actually bother to look at the website, you will see this.
Comments
I played it. Tested on an i7@4GHz, 32GB RAM, Single EVGA 970 AC2.0, Crucial 128 GB SSD.
Game has no AA, no texture filtering, pretty much no settings at all. Looks horrible in 1080p.
The FPS walking in the Hangar is horrible, reminds me of 1990 FPS games. They added excessive head bobbing and the guy runs when he walks and makes very small steps, it's irritating as $#@!.
The First ship they sold to backers on Kickstarter. The RSI Aurora still has temporary textures, no instruments and can't be launched in the hangar.
The Tutorial is long winded and has many issues. Looks like a Indie game in it's very early Alpha, not AAA at all.
Flight controls are still completely out of whack. The ship has no mass, meaning you strafe right and it just moves right, there is no inertia or any feeling of you steering a ship. The same is true for regular flight. Basically it feels like there is no Newtonian Physics present and it steers like a car.
If you fly fast the engine skips for whatever reason. It's not FPS it's the flying that is screwed up.
If this is really all they have done so far then i think it's time they get investigated
After 3 years and 1 year pre Kickstarter there is no "game" its not even a demo i would show investors, it's that bad.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
- Michael Bitton
Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about."
- SEANMCAD
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Exactly, that's been my biggest problem with this all along. This type of "reporting" is how railroading is done. The truth gets lost in the sensationalism. It leads to the accused being perceived as guilty regardless of the truth.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
[mod edit]
Just a small sample. These videos are a couple of months old.
I play arena commander on an AMD X4 965 @3.6 Ghz, GTX 960 4GB, 8 GB DDR3 1800Mhz RAM, Samsung 850 EVO 500GB SSD. On medium settings the game runs smoothly and it's visuals are stunning. The early versions had some control issues when using a joystick but these have been ironed out. I use two joysticks (Logitech Extreme 3D Pro's) and the handling is excellent.
Well said..
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Everyone and anyone can be a "journalist" on the internet.
I can post any kind of rubbish that I want to on my blog.
Somebody will pick it up in a google sweep when looking for material for their own blog.
Then some other person will quote their blog in an interview.
A transcript of that interview will be translated into German and used by a German games magazine.
Next somebody in the UK will use google translate to turn the German article back into English.
Next thing he Tweets my rubbish fact to someone else.
Random person X sees the Tweet, uses google to find backup sources and gets 6 hits.
Voila ! My rubbish has become fact !
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Nothing was coming out of the blue for people that read CIG's website.
They HAVE announced it well in advance.
They also HAVE announced the upcoming highlights for GamesCom (= Multi Crew ships; better network code with more players in PvP, larger areas). GamesCom is in Cologne, Germany, 5th-9th August. Search Term: Cloud Imperium Games. Its one of the largest computer game events worldwide (2014: 335.000 tickets sold).
http://www.gamescom.de/gamescom/index-8.php
Of course the most interesting things will be shown NOT at GamesCom itself, but at another venue in town. Seems to be en vogue amongst the gaming companies to host their own private events. Location of the Gamescom Star Citizen event:
Friday, August 7, 2015
E-werk
Schanzenstraße 37
51063 Köln, Germany
http://www.pcinvasion.com/comiccon-brings-more-star-citizen-info-new-arena-commander-after-gamescom
"CIG are planning to show multiple ‘multicrew’ ships in action at GamesCom, and Arena Commander 2.0 will be released shortly after GamesCom concludes.
Arena Commander 2.0 will include a new, larger map for free flight testing to accommodate the larger multicrew ships. Chris Roberts says this is a game changer as they move them into the persistent universe part of the game.
Squadron 42, which is the single player game set in the Star Citizen universe, was described as the “entry point” to the game to learn the game mechanics. Roberts says that Squadron 42 is bigger than any Wing Commander title, mentioning that the script is currently around 670 pages long. He also claimed it will be more vivid and emotional that any games he’s done in the past. More details on Squadron 42 will be revealed at GamesCom next month."
Have fun
One would hope the writing was better. The WC series was pretty much cookie cutter stereotypes. Comfort food characters. And then there's the characters in WC:The Movie. Pretty awful.
The persistent universe will side step that; awful characters will fully be the players' faults.
If you are holding out for the perfect game, the only game you play will be the waiting one.
They have announced many things in the past, but they have also delayed some of their releases, until now.
That is the huge difference between the past and these announcements.
Who's to say they wouldn't have delayed the alpha release another several months, or another year? They seemed to have did a 180, going from "delaying indefinitely", to an alpha release, shortly after the uproar from the community and Derek Smart (i don't agree with his style and tactics either).
http://www.polygon.com/2015/6/30/8871167/star-citizens-fps-module-delayed-indefinitely
"In March of this year, Roberts revealed that three more modules would released in 2015. First would come Star Marine and a terrestrial, social module called Planetside. Later, the first episode of the single-player campaign called Squadron 42 would be released, as well as the MMO-like persistent universe."
"In a letter from Roberts, dated June 27, he cited "technical and gameplay-related issues" that will delay the Star Marine module indefinitely."
Wrong! Derek Smart addressed this BEFORE July 9, on July 6th: http://www.dereksmart.org/2015/07/interstellar-citizens/
The 10 month projection is somewhat correct. Also, SBFord never said it was delayed, but said it was a projection.
Here's some quotes from Chris Roberts' own words.
http://starcitizen.wikia.com/wiki/Anticipated_Release_Schedule
ANOTHER clickbait victim.
The words "indefinitely delayed" were used by the Polygon blogger as clickbait. Especially as this is games industry jargon for "cancelled" and he knew that would cause an uproar. It was NOT a direct quote from anyone at CIG, especially not Chris Roberts.
Here is Chris Roberts "Letter from the Chairman" :
https://robertsspaceindustries.com/comm-link/transmission/14803-Letter-From-The-Chairman
The word "indefinitely" does not appear there. Not even once. In their communication to the backers CIG was always speaking about weeks. Community Manager Ben Lesnick said: "Star Marine is NOT delayed indefinitely."
https://forums.robertsspaceindustries.com/discussion/comment/5138092/#Comment_5138092
CIG did not do a 180 and the update 1.1.5 was NOT coming due to the recent shitstorm. It is a normal update - they happen at regular intervalls whenever CIG wants something new tested by the community.
Amazing what nonsense can be evoked by two clickbait words from a gaming website and one self-proclaimed "Internet Warlord".
Have fun
And they did: PAX, 1st Nov 2014. Marines vs Pirates in an old Golden Horizon Station.
https://www.youtube.com/watch?v=cir3w-wIx9U
Seen by 762.933 people. Reaction: 93 % thumbs up.
Have fun
It doesn't have to be written in stone. It was inferred, and rightfully so.
"To that end, we are going to investigate releasing a build with Star Marine disabled that would allow you to experience some of the changes and updates we’ve made over the last few months to the core code base."
This quote is applicable to the below definition.
indefinite:
: not certain in amount or length
: not clear or certain in meaning or details
There must be an echo somewhere.
http://imperialnews.network/2015/07/ben-lesnick-addresses-concerns/
"..First of all: the phrase ‘delayed indefinitely’ being bandied around is incorrect. We do not have a release date to announce yet, which is not the same thing. I’m aware that there is an ongoing sub-debate in which one poster will insist it is delayed indefinitely accompanied by the dictionary definition of indefinitely,..."
Have fun
Wait, who said "10 months"? I must have missed that somewhere. Last I heard from RSI was that there was no firm release of Star Marine but that was about the end of it until the recent "3 to 5 weeks" projection came out. Could I see a link on that?
Let's party like it is 1863!
I'm talking about their estimated release of the module, not a demo at PAX.
From the wiki link i posted above. FPS / Ship Boarding Module: Approximate date: 2014
If anything, this just proves they've been delaying it since 2014, then conveniently say, "we are talking about a delay of weeks and not months/years/decades", on July 9th, 3 days after Derek Smart called them out on July 6th.
He can spin it all he wants. It is the same thing. The definition is applicable. He cannot change a definition in a dictionary.
Several definitions from several dictionaries.
-not certain in amount or length
-without fixed or specified limit; unlimited
-not clearly defined or determined; not precise or exact
more indefinite, superlative <span lang-en="" superlative-form-of"="">most indefinite)
Interesting that you mention this WIKI ( i am familiar with it .. i add to it ;-)
http://starcitizen.wikia.com/wiki/Anticipated_Release_Schedule
If you care to read it you see that the date you quoted "FPS / Ship Boarding Module: Approximate date: 2014" is an old one that has not been updated for a while. I suggest you quote the most recent ones. There are other quotes there e.g.
"Approximate date: April 2015 ....Cris Roberts @ PAX East Presentation..."
It took longer than April, that is why Roberts posted that "Letter from the Chairman" about the FPS module.
https://robertsspaceindustries.com/comm-link/transmission/14803-Letter-From-The-Chairman
We all would like it sooner than later, but sometimes you have to go Starship Troopers on the code and smash bugs galore to make it to the landing zone.
Have fun
what choice do they have? all these gaming sites turned derek "moron" smart into a hero and created all the bad press. now they are forced to show unfinished game to masses to quell the uproar. yellow journalism at it's finest, well done mmorpg.com and all the other morons who are jumping like monkey on derek's tune.
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
?!?!? wrong? I wasn't talking about the delay at all, I was referring to teh way MMORPG and other sites have handled this whole thing.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
yeah , i will play with my grandson by the time this is released ....:D
I dont think they are.. i mean whats the point of rushing something out, just let them finish the game. I dont think there is any foul play going here at all i just think a bunch of people have no idea how long it takes to make a game and expected it to be finished the moemnt the kickstarter ended.
Or you could listen to Derek who loves releasing unfinished games that are broken and buggy and that never get fixed...
I think they handled it very well, they have not listened to you and your buddies.
As far as I can see nothing has been brought to sight except worries and rumors, i want facts and documentation and I want it now.
As of now the only accomplishment we've managed together here on MMORPG is the instigation of the Troll-fan-festival 2015, which of course is a tremendous feat still, considering all sides go all out trolling eachother. those that are SMART can sit back and enjoy
1.1.5 was already being talked about before all that nonsense. People need to stop saying that progress is because of that fiasco, when it's stuff that has been worked on the entire few months already, that was slated to hit this month reguardless. If you actually bother to look at the website, you will see this.