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oh well WAR was/is a huge let down...

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  • bodypassbodypass Member Posts: 770
    Originally posted by whisperwynd


    The points made are valid, to the poster, and I've no problem with them. The problem I see is still the old "Can't compare to WoW" crap that's  representative of the same love/hate between different mmo players and their respective choices.
    You prefer WoW to WAR? Fine, by all means stay there and enjoy yourselves. Just don't say it's better because you hated WAR.  They aren't in the same genre pf gameplay. WoW's PvP isn't bad to some, but it isn't what alot of PvPers want, so they prefer WAR for their PvP...Who cares?!
    I've played WoW, now am playing WAR because it is different...will I play  WAR in a year's time? Don't know, but it's not because of someone's lame attempt of comparing it to WoW, or LOTRO that will stop me. I don't play WoW anymore because it got boring for me. FOR ME. Never will I say it's a boring game. Not the same thing, only ignorant rants say otherwise.
    Why does anyone start playing, and PAYING for a new game if they're into another? What's the reasoning? To try it only to 'prove' their other game is better? Was it really to try something new? Would you have left your other game had it been to your liking? If not, then you should just chalk it up as an experience and move on.
    If you really hated it, without knowing what you were getting into, then you wasted your money on it, with a bad after-taste in your mouth, and the only one to blame is yourself.  (Not directed at anyone in particular)
    I like some of the drama on these forums, but this constant squabble of which game is better is really pathetic. Play your game and let the other guy worry about where he's spending his 15$/month on.



     

    The answer is very simple really.

    WAR does NOT meet the standards set out by Blizzard 4 years ago AND upgraded 2 years ago.

    If you do not want to play with the present day standards . OK np, fine by me, but WAR lacks about everyhting Wow (and other MMORPG's) even have standard.

    Everyone will and can be the judge, but the qualtiy differences are SOOO huge and just can't be neglected.

    Go and have a look at HOW Bliizard tackled the fighting animations and then look at War. In the end the buying public will be the judge. And there a dozens and dozens of these kind of polishment differences.

    If YOU want to pay for far less in WAR and its end game ... NP It is YOUR money.

  • RaugeRauge Member Posts: 22

             

                               Apples to Oranges? Tommatoes to Potatoes?

     

     

              I just don't get why everyone compares WAR with WoW. I mean... the two may have interlocked pasts, but they are completely different.. their lore is completely different. One is focused on PvP and the other PvE. One has more bugs (WAR; just released ), and one has fewer bugs, but still plenty (WoW; released 3-4 years ago.) It seems that teese people complaining about how "WAR Sucks....!", "Soooo many bugs!", ect., are just wanting a new WoW.. because they are bored with the one they had. And I mean really... If you are dissapointed with the game... ask yourself... What did you expect? Another, upgraded version of WoW?

     

           And to the people who said it was a "WoW Clone" before the game came out.... Well.. boy were you all wrong.

     

          Pappy.... I only reached level 47 in WoW, and I still looked like I could be a level 15 or 20. Now, I'm level 14 in WAR, and I look nothing like a level 5. And again.. if you add +STR, why would you add + DMG? that is just... blashemphy. Who wants a game that is based on your gear? I mean.. I have sucky @$$ gear, level 14, and still do among the top 5 DMGs in scenarios... Why do you think this is so?

          Oh... and I agree with the underwater... but that would take way too much man power. And I mean.. it is a war game. Why would you really want to looking for buried treasure, and bones of pirates, ect? It is a war for heavens sake! Not some WoW-Con. (Not saying this is bad, just saying it is completely different.) Save all this for WoW.. when you grind your way to level 80.

    GG.

     

    -Rauge

  • tazarconantazarconan Member Posts: 1,013
    Originally posted by Skrofler


    Alright, I don't mind people not liking something in particular but at least they should do it with good reason. I have to defend WAR here and comment a bit on Pappy's review especially since it contains some misinformation.
    1) Why would you want to go under water? There's nothing there and you would never benefit from it in combat. And what's so bad about falling damage? It's just a bit realistic.
    2) What you're saying is basically true. I just don't have problems with it.
    3) First off, WAR quests are very much grouped together. Check your map once more please. I agree though that quests do not give a sense of accomplishment, but then neither do WoW quests unless you're talking about the 10% drop rate ones. I wouldn't know since I don't degrade myself enough to complete them.
    4) This is where I start to wonder if you played beyond level 3 or we even played the same game. You obviously never saw a level 40 character. Sure, the art style is different. It's grittier. It's for all of us who dislikes looking like the blinking christmas trees wielding almost-sword-like objects from Warcraft. The items in WAR looks slightly more as if somebody could actually wear/wield them and then go into combat. Next try not to be so hung up on WoW math and its combat system. WAR has a totally different set of stats and nothing is "missing". If you bothered to mouse-hover over your stats you would find out that Intelligence increases spell damage and.. uh... armour increases armour. Really! What were you looking at?
    5) UI is highly customisable from the built-in tool. You don't like it? You can change it, but it takes more than 10 minutes so not for those with short attention span. But this is one of the areas where a lot of players are complaining, especially about linking in chat. AH filtering works fine for me.
    6) "Fun factor" is not there for sure, and it's intended. Mythic didn't put any fluffy kitten crap in there since it's a game about war - not breeding kittens. There are emotes though, just not the same as in WoW. Try typing /help to get a list of all 220 commands. And why would you want fishing? To pass time? If you need to do something else just log out!

    7) Yes, PvE is "lacking" if you're expecting WoW 2. But this isn't WoW 2. It's not a PvE game with some flawed PvP-system added for good measure. It's a game that totally revolves around PvP combat with a little PvE content added for diversion. Now I can't speak for the server you tried but on Burlok I'm rarely having trouble completing a PQ because of not enough players. It usually happens around 4 AM. I've never had to queue either.
    8) Yes. Crafting is abysmal, and good riddance. To answer your questiong about talisman making though, you'll find those materials if you pick the scaveniging or salvaging skill. And why would you need bandages when there's potions? Bandages are just a potion with a different name and a separate cooldown. However since potions in WAR are more potent than in WoW and already on a 60 sec CD....
    9) No. ..... Okay, I'll humour you with a slightly longer response. To say that the 3 BGs in WoW are enough is just... well okay, if you settle for that it's fine I guess. The scenarios in WAR are all variations of conquer and defend, of course, since how could it not be. It's all a game of strategical conflict. There really is little you can do other than to alter the terrain. Next issue... Just because there were nobody in the RvR area when you went there on your admittedly under-populated server doesn't mean that open RvR is broken. I've had plenty of action on my mid-pop server. This is something that will even out in time though. Too bad you never got to experience a keep siege. It's really something.
    10) I have 1.5 Gb RAM and have no issues with response.

    1Concerning the waters it has EVERYTHING TO DO with the world's realism lvls.

    2.all sensible ppl know that the best pvp system is the wow's arenas ..unless u value opinions of  inmature kids that like to gang or attack from safe range in mass battles.. Skilled ppl want to fight  fair fights where you are 5 ppl vs 5 ppl.. 3 ppl vs 3 ppl 2 ppl vs 2 ppl .. Nothing fun about 8 ppl getting zerged by 40 ppl as im sure its hapopening hundrends of times in almost all servers in various times of day

    Real realm vs realm needs much better combat system also than the auto attacks noobish system of wow+war and clickie clickie..u want decent and fair massive battles ?  prey aventurine will accomplish DF as they promished  to.. Rest are just to fool each other in the forums...

  • noginhunternoginhunter Member Posts: 5

    Try looking on the war herald at bottom.there is a program called "Spam Me Not'" to block all the goldspammers.

  • noginhunternoginhunter Member Posts: 5
    Originally posted by Mentat


    I guess when Wotlk comes out I'll be back in there. I played War for a little over a week now. It's not bad but, it's also not that good either.
    The graphics look nice but, the gameplay isn't nearly as smooth and the gold spammers are frikkin all over that game and unlike WoW there is no program to automatically remove and ignore them.
     



     

    Try looking for the spam me not program at the bottom of war herald.

  • Pappy13Pappy13 Member Posts: 2,138
    Originally posted by cainhunter


    Pappy, what you don't seem to understand why there is no gear that  +damage, is the fact that the stats themselves add to damage.  So if the stats themselves add to crit or damage or healing why do they need to waste time making gear that gives +damage? 



     

    OMG if you don't see the difference then there's no point in talking about it. In WoW you are trying to maximize BOTH stats at once, not simply one or the other. So you are looking for gear that does say both + Damage and + to Attack Power at the same time because they BOTH add to your total damage. This is absolutely KEY to making decisions in WoW about your gear. Do you want the item that adds 10 to Damage and 5 to AP or the one that just adds + 10 to AP? In WoW that might be a tough choice depending on what you think is more important. In War the choice is + 10 to Damage or + 11 to Damage, which do you want? What you have to ASK?

    image

  • RaugeRauge Member Posts: 22
    Originally posted by tazarconan

    Originally posted by Skrofler


    Alright, I don't mind people not liking something in particular but at least they should do it with good reason. I have to defend WAR here and comment a bit on Pappy's review especially since it contains some misinformation.
    1) Why would you want to go under water? There's nothing there and you would never benefit from it in combat. And what's so bad about falling damage? It's just a bit realistic.
    2) What you're saying is basically true. I just don't have problems with it.
    3) First off, WAR quests are very much grouped together. Check your map once more please. I agree though that quests do not give a sense of accomplishment, but then neither do WoW quests unless you're talking about the 10% drop rate ones. I wouldn't know since I don't degrade myself enough to complete them.
    4) This is where I start to wonder if you played beyond level 3 or we even played the same game. You obviously never saw a level 40 character. Sure, the art style is different. It's grittier. It's for all of us who dislikes looking like the blinking christmas trees wielding almost-sword-like objects from Warcraft. The items in WAR looks slightly more as if somebody could actually wear/wield them and then go into combat. Next try not to be so hung up on WoW math and its combat system. WAR has a totally different set of stats and nothing is "missing". If you bothered to mouse-hover over your stats you would find out that Intelligence increases spell damage and.. uh... armour increases armour. Really! What were you looking at?
    5) UI is highly customisable from the built-in tool. You don't like it? You can change it, but it takes more than 10 minutes so not for those with short attention span. But this is one of the areas where a lot of players are complaining, especially about linking in chat. AH filtering works fine for me.
    6) "Fun factor" is not there for sure, and it's intended. Mythic didn't put any fluffy kitten crap in there since it's a game about war - not breeding kittens. There are emotes though, just not the same as in WoW. Try typing /help to get a list of all 220 commands. And why would you want fishing? To pass time? If you need to do something else just log out!

    7) Yes, PvE is "lacking" if you're expecting WoW 2. But this isn't WoW 2. It's not a PvE game with some flawed PvP-system added for good measure. It's a game that totally revolves around PvP combat with a little PvE content added for diversion. Now I can't speak for the server you tried but on Burlok I'm rarely having trouble completing a PQ because of not enough players. It usually happens around 4 AM. I've never had to queue either.
    8) Yes. Crafting is abysmal, and good riddance. To answer your questiong about talisman making though, you'll find those materials if you pick the scaveniging or salvaging skill. And why would you need bandages when there's potions? Bandages are just a potion with a different name and a separate cooldown. However since potions in WAR are more potent than in WoW and already on a 60 sec CD....
    9) No. ..... Okay, I'll humour you with a slightly longer response. To say that the 3 BGs in WoW are enough is just... well okay, if you settle for that it's fine I guess. The scenarios in WAR are all variations of conquer and defend, of course, since how could it not be. It's all a game of strategical conflict. There really is little you can do other than to alter the terrain. Next issue... Just because there were nobody in the RvR area when you went there on your admittedly under-populated server doesn't mean that open RvR is broken. I've had plenty of action on my mid-pop server. This is something that will even out in time though. Too bad you never got to experience a keep siege. It's really something.
    10) I have 1.5 Gb RAM and have no issues with response.

    1Concerning the waters it has EVERYTHING TO DO with the world's realism lvls.

    2.all sensible ppl know that the best pvp system is the wow's arenas ..unless u value opinions of  inmature kids that like to gang or attack from safe range in mass battles.. Skilled ppl want to fight  fair fights where you are 5 ppl vs 5 ppl.. 3 ppl vs 3 ppl 2 ppl vs 2 ppl .. Nothing fun about 8 ppl getting zerged by 40 ppl as im sure its hapopening hundrends of times in almost all servers in various times of day

    Real realm vs realm needs much better combat system also than the auto attacks noobish system of wow+war and clickie clickie..u want decent and fair massive battles ?  prey aventurine will accomplish DF as they promished  to.. Rest are just to fool each other in the forums...



     

    1.) True, true.. but hitting the water and getting hurt is also part of real life.

     

    2.) I nearly pee'd my pants when I red this. WoW Arenas are NOT the best PvP system. That is a JOKE. Sure.. for a game based on PvE... It has O.K. PvP. But not good. Nowhere near WARs. You may fight fair.. but PvP in WoW is lack luster. It just doesn't have that... (no pun indeeded) "Wow!" factor that War's does. Meh.. this may have changed since I last played... but from my experience WoW's PvP was a constent grind/gankfest. BG's were a good idea... but scenarios in WAR are SOOOO much better.

     

     

    -Rauge

  • PyukPyuk Member UncommonPosts: 762
    Originally posted by Pappy13

    Originally posted by mrnutz1065

    Originally posted by Pappy13


     
    4) Itemization is very poor. You'll look essentially the same at level 1 that you do the rest of the game. Weapons don't have any special effects like glows or really cool looking armor. Very few stats on weapons and armor, mostly just increase one or 2 stats and then some resistances. Where is + to damage, + to crit, + to hit, + to attack speed, + to armor, etc etc etc. You name it, it's not there.



     

    This one made me laugh, and is total bs. I think the game you're thinking of is Age of conan for that.

    Gear progression on this game is done very well, look at a level 1 warrior priest and compare with a level 30 renown geared one, the difference is night and day.

    The gear doesn't have to have magic fairy dust or pink glowing skulls to look good. The tiered chosen gear is embellished with jewels and lined with gold and it looks awesome.

    And yes you do get +dmg, +crit and various other stats on gear, just not so much on the low level gear.

     

    I've got a lvl 17 toon in tier 2 and haven't seen a single stat yet other than the basic ones that show up on the character sheet.  Since you can only get to lvl 40 or Tier 4, when does this stuff start showing up?  I'm nearly 1/2 way thru the game (PvE side) and haven't seen it yet?  That's poor itemization.

     

    Level 30 renown will take a fairly long time to achieve, why are they hiding this stuff?  Couldn't they put a few of these modifiers on something that I will actually see in the first 2 weeks of playing the game?  If it's there at higher level stuff, why isn't it there at lower level stuff, just with lower bonuses?  I don't get it.  I thought War wasn't about the gear grind and yet your telling me that you have to get to lvl 30 renown before you'll see something that looks different than what you got at level 1?  I'm sorry, that's poor itemization in my humble opinion.

    Wow pappy13, you're totally of the mark. It's obvious from your posts that you expected and play WAR like it was a PvE game like WoW. Guess what? It isn't! WAR is a PvP game from the get go. Want cool gear with good stats? Go PvP. Want to see gear-look progression as you level? Go PvP. All the best stuff is from Renown and killing players, and if you kept up with RvR, Scenarios and Keep sieges, you wouldn't have any problem maintaining renown equal to your level. PvE in WAR is kinda like PvP in WoW; it's there for a distraction from the core game, which in WAR's case is PvP. I have several toons in their teens and their gear is plenty stated to help in my PvP fun and visually superior to what my toons looked like at level 1.

     

    I make spreadsheets at work - I don't want to make them for the games I play.

  • RaugeRauge Member Posts: 22

    Dead on Puuk. Couldn't have said it better my self. If you don't like PvP.. War is probably not the game for you.

    UNLESS you like reading about achievements, working with others, and/or exploring.

     

    End of story. And if you disagree.. Well then I don't think you've played either game.

  • mrnutz1065mrnutz1065 Member Posts: 228

    Originally posted by bodypass

    Originally posted by whisperwynd


    The points made are valid, to the poster, and I've no problem with them. The problem I see is still the old "Can't compare to WoW" crap that's  representative of the same love/hate between different mmo players and their respective choices.
    You prefer WoW to WAR? Fine, by all means stay there and enjoy yourselves. Just don't say it's better because you hated WAR.  They aren't in the same genre pf gameplay. WoW's PvP isn't bad to some, but it isn't what alot of PvPers want, so they prefer WAR for their PvP...Who cares?!
    I've played WoW, now am playing WAR because it is different...will I play  WAR in a year's time? Don't know, but it's not because of someone's lame attempt of comparing it to WoW, or LOTRO that will stop me. I don't play WoW anymore because it got boring for me. FOR ME. Never will I say it's a boring game. Not the same thing, only ignorant rants say otherwise.
    Why does anyone start playing, and PAYING for a new game if they're into another? What's the reasoning? To try it only to 'prove' their other game is better? Was it really to try something new? Would you have left your other game had it been to your liking? If not, then you should just chalk it up as an experience and move on.
    If you really hated it, without knowing what you were getting into, then you wasted your money on it, with a bad after-taste in your mouth, and the only one to blame is yourself.  (Not directed at anyone in particular)
    I like some of the drama on these forums, but this constant squabble of which game is better is really pathetic. Play your game and let the other guy worry about where he's spending his 15$/month on.



     

    The answer is very simple really.

    WAR does NOT meet the standards set out by Blizzard 4 years ago AND upgraded 2 years ago.

    If you do not want to play with the present day standards . OK np, fine by me, but WAR lacks about everyhting Wow (and other MMORPG's) even have standard.

    Everyone will and can be the judge, but the qualtiy differences are SOOO huge and just can't be neglected.

    Go and have a look at HOW Bliizard tackled the fighting animations and then look at War. In the end the buying public will be the judge. And there a dozens and dozens of these kind of polishment differences.

    If YOU want to pay for far less in WAR and its end game ... NP It is YOUR money.

    WAR is a good game and polished. By any mmorpgs standards WAR is good. Even though the PvE is not the emphasis in this game there is a lot more content, and quality content at that of many other mmorpgs I have played.

    Granted, there are many things that could have been better, some pretty bad bugs and some dissapoinments but hell, the games only just been released. Even the "almighty WoW" didn't start off perfect there were some pretty gamebreaking problems/ bugs.

    The fact that you rebut with such fervor of anything warhammer related is probably an indication that you know that it is a good game.

    "And please WITHOUT the CC of Wow explain me for ONCE what exaclty is "skill"."

    So you are trying to say that CC = skill? With my fury warrior I've been nuked from 100% -dead by a rogue without even getting the chance to move. Guess I just lost to a rogue with mad skillz?

    Also as long as the RNG exists in games such as WAR and WoW no fight will be 100% skill. Why do you think blizzard are trying to move away from that formula.

  • Pappy13Pappy13 Member Posts: 2,138
    Originally posted by Puuk

    Originally posted by Pappy13

    Originally posted by mrnutz1065

    Originally posted by Pappy13


     
    4) Itemization is very poor. You'll look essentially the same at level 1 that you do the rest of the game. Weapons don't have any special effects like glows or really cool looking armor. Very few stats on weapons and armor, mostly just increase one or 2 stats and then some resistances. Where is + to damage, + to crit, + to hit, + to attack speed, + to armor, etc etc etc. You name it, it's not there.



     

    This one made me laugh, and is total bs. I think the game you're thinking of is Age of conan for that.

    Gear progression on this game is done very well, look at a level 1 warrior priest and compare with a level 30 renown geared one, the difference is night and day.

    The gear doesn't have to have magic fairy dust or pink glowing skulls to look good. The tiered chosen gear is embellished with jewels and lined with gold and it looks awesome.

    And yes you do get +dmg, +crit and various other stats on gear, just not so much on the low level gear.

     

    I've got a lvl 17 toon in tier 2 and haven't seen a single stat yet other than the basic ones that show up on the character sheet.  Since you can only get to lvl 40 or Tier 4, when does this stuff start showing up?  I'm nearly 1/2 way thru the game (PvE side) and haven't seen it yet?  That's poor itemization.

     

    Level 30 renown will take a fairly long time to achieve, why are they hiding this stuff?  Couldn't they put a few of these modifiers on something that I will actually see in the first 2 weeks of playing the game?  If it's there at higher level stuff, why isn't it there at lower level stuff, just with lower bonuses?  I don't get it.  I thought War wasn't about the gear grind and yet your telling me that you have to get to lvl 30 renown before you'll see something that looks different than what you got at level 1?  I'm sorry, that's poor itemization in my humble opinion.

    Wow pappy13, you're totally of the mark. It's obvious from your posts that you expected and play WAR like it was a PvE game like WoW. Guess what? It isn't! WAR is a PvP game from the get go. Want cool gear with good stats? Go PvP. Want to see gear-look progression as you level? Go PvP. All the best stuff is from Renown and killing players, and if you kept up with RvR, Scenarios and Keep sieges, you wouldn't have any problem maintaining renown equal to your level. PvE in WAR is kinda like PvP in WoW; it's there for a distraction from the core game, which in WAR's case is PvP. I have several toons in their teens and their gear is plenty stated to help in my PvP fun and visually superior to what my toons looked like at level 1.

     

    It wasn't my decision to add PvE stuff into War, that was Mythic.  If they are gonna add it, then I'm allowed to review it.  That's how it works.

     

    Yes, I understand that it's a PvP centric game, but there are PvE elements to the game as well.  You wouldn't expect me to counter claims about the lack of good PvP in WoW by saying that it's a PvE centric game would you?  If so there are about a hundred people that will do that for you, but I won't.

    The only problem I have with what you just said is that I prefer the Order races and currently Order is getting hammered in RvR.  So while someone from the Destruction may have no problem keeping their rlvl up with their character level, it's next to impossible for someone from the Order side.  I have been entering the scenario queue almost constantly.  I have tried to do some RvR stuff as well.  And it's been extremely hard getting destroyed in the scenario's 15 times out of 20.  The few that we do manage to win are usually a 251 to 249 affair and not the 450 to 50 affairs I've been on the losing end of on too many occasions.

    image

  • SalvatorisSalvatoris Member Posts: 1,360
    Originally posted by Pappy13

    Originally posted by Puuk

    Originally posted by Pappy13

    Originally posted by mrnutz1065

    Originally posted by Pappy13


     
    4) Itemization is very poor. You'll look essentially the same at level 1 that you do the rest of the game. Weapons don't have any special effects like glows or really cool looking armor. Very few stats on weapons and armor, mostly just increase one or 2 stats and then some resistances. Where is + to damage, + to crit, + to hit, + to attack speed, + to armor, etc etc etc. You name it, it's not there.



     

    This one made me laugh, and is total bs. I think the game you're thinking of is Age of conan for that.

    Gear progression on this game is done very well, look at a level 1 warrior priest and compare with a level 30 renown geared one, the difference is night and day.

    The gear doesn't have to have magic fairy dust or pink glowing skulls to look good. The tiered chosen gear is embellished with jewels and lined with gold and it looks awesome.

    And yes you do get +dmg, +crit and various other stats on gear, just not so much on the low level gear.

     

    I've got a lvl 17 toon in tier 2 and haven't seen a single stat yet other than the basic ones that show up on the character sheet.  Since you can only get to lvl 40 or Tier 4, when does this stuff start showing up?  I'm nearly 1/2 way thru the game (PvE side) and haven't seen it yet?  That's poor itemization.

     

    Level 30 renown will take a fairly long time to achieve, why are they hiding this stuff?  Couldn't they put a few of these modifiers on something that I will actually see in the first 2 weeks of playing the game?  If it's there at higher level stuff, why isn't it there at lower level stuff, just with lower bonuses?  I don't get it.  I thought War wasn't about the gear grind and yet your telling me that you have to get to lvl 30 renown before you'll see something that looks different than what you got at level 1?  I'm sorry, that's poor itemization in my humble opinion.

    Wow pappy13, you're totally of the mark. It's obvious from your posts that you expected and play WAR like it was a PvE game like WoW. Guess what? It isn't! WAR is a PvP game from the get go. Want cool gear with good stats? Go PvP. Want to see gear-look progression as you level? Go PvP. All the best stuff is from Renown and killing players, and if you kept up with RvR, Scenarios and Keep sieges, you wouldn't have any problem maintaining renown equal to your level. PvE in WAR is kinda like PvP in WoW; it's there for a distraction from the core game, which in WAR's case is PvP. I have several toons in their teens and their gear is plenty stated to help in my PvP fun and visually superior to what my toons looked like at level 1.

     

    It wasn't my decision to add PvE stuff into War, that was Mythic.  If they are gonna add it, then I'm allowed to review it.  That's how it works.

     

    Yes, I understand that it's a PvP centric game, but there are PvE elements to the game as well.  You wouldn't expect me to counter claims about the lack of good PvP in WoW by saying that it's a PvE centric game would you?  If so there are about a hundred people that will do that for you, but I won't.

    The only problem I have with what you just said is that I prefer the Order races and currently Order is getting hammered in RvR.  So while someone from the Destruction may have no problem keeping their rlvl up with their character level, it's next to impossible for someone from the Order side.  I have been entering the scenario queue almost constantly.  I have tried to do some RvR stuff as well.  And it's been extremely hard getting destroyed in the scenario's 15 times out of 20.  The few that we do manage to win are usually a 251 to 249 affair and not the 450 to 50 affairs I've been on the losing end of on too many occasions.



     

    I dont know what game you are talking about, but t 11... I have already seen tons of cool gear, as rewards and as loot.  I have changed my entire look at least three times already.

    http://realmwar.warhammeronline.com/realmwar/CharacterInfo.war?id=14740&server=184

    You can see that all the gear I have aty level 11 has bonus stats, and it was all achieved through PQs, PvE quests and overland loot drops. 

     

  • KalmarthKalmarth Member Posts: 443
    Originally posted by Mentat


    I guess when Wotlk comes out I'll be back in there. I played War for a little over a week now. It's not bad but, it's also not that good either.
    The graphics look nice but, the gameplay isn't nearly as smooth and the gold spammers are frikkin all over that game and unlike WoW there is no program to automatically remove and ignore them.
     



     

    Hit O for options then go to options tab then set your self to Anonomous and your good no more gold sellers.

    WAR unlike WoW does take money from Gold selling companys to allow there sleazy business to keep running, so I'll be sticking with a game that BANS Gold sellers not turns a blind eye because of kick backs.

    Thanks for playing WAR plz head back to WoW.

  • cainhuntercainhunter Member Posts: 14
    Originally posted by Pappy13

    Originally posted by cainhunter


    Pappy, what you don't seem to understand why there is no gear that  +damage, is the fact that the stats themselves add to damage.  So if the stats themselves add to crit or damage or healing why do they need to waste time making gear that gives +damage? 



     

    OMG if you don't see the difference then there's no point in talking about it. In WoW you are trying to maximize BOTH stats at once, not simply one or the other. So you are looking for gear that does say both + Damage and + to Attack Power at the same time because they BOTH add to your total damage. This is absolutely KEY to making decisions in WoW about your gear. Do you want the item that adds 10 to Damage and 5 to AP or the one that just adds + 10 to AP? In WoW that might be a tough choice depending on what you think is more important. In War the choice is + 10 to Damage or + 11 to Damage, which do you want? What you have to ASK?

     

    Here's the difference, in WoW you need a ton of a stat to really make a difference.  Example, I see a 20-40 point difference in my lvl 70 pally when I change out 50+ str for lets say 10 int.  In WAR I change out a +10 str for lets say more armor, I see around 30-40 point difference for my lvl 15 chosen.  Now your thinking wow thats not really much of a change.  In WoW I hit for around 400-500 damage on a mob the same lvl (give or take a bit depending on the mob).  In WAR I hit for 120-140 with a normal attack.  So what they did on WAR is say screw adding in crap thats controlled by stats, lets just make stats count for more.  At least this is my personal experience with it.

    Also at lvl 40 in WoW (the new mid-point with WotLK) I don't see all that much +X Atk power (and the few you do find is really low).  So lets see what the higher end armors are like.  There are the Renown armor sets (Which if you wanna look at the 30-35 rank equips go to the capital city and check them out, just turn off the option of seeing only what you can use), there is PvE dropped gear (from PQs, mob drops, end game raid, Lairs etc), there is also ToK armor sets.  If I wanted to be a jerk about it I could talk about the complete lack of variety of armor in end game WoW, where you have Arena (pvp) gear and Raid gear, and thats really it (you might include a few bits of the crafting gear but the raid gear is still better then it).

     

    So quick overview,

    WoW=gear is good based upon +Damage/Healing/Def/Resistance/Bonus (for completing Sets)

    War=Gear is good based upon +stats/Resitance/Bonus (for completing sets)

     

    Just because its different doesn't mean it is crap or there is a lack of variety.  Lack of variety would be something on lines of there are only 2 different helms/bracers/chest/pants/etc between lvl 9-20 which is not the case for either game.  

    Oh and my time playing I've seen a huge variety in types of equips for all the classes I've played in WAR.  Example: Using my chosen again, I've got 3 different gloves for a lvl 15 chose.  I gotta choose, do I want a Huge str bonus for my damage with a bit of Weapon skill, do I want a Huge amount of Toughness and a bit of Wounds (extra def+more hp) or do I want the one with a bit of Str and a bit of toughness (so I can take a bit and deal a bit more [middle of the road kinda thing]).  Thats at lvl 15!  My pally didn't have that many options even at lvl 30.

  • Pappy13Pappy13 Member Posts: 2,138
    Originally posted by Salvatoris


    I dont know what game you are talking about, but t 11... I have already seen tons of cool gear, as rewards and as loot.  I have changed my entire look at least three times already.
    http://realmwar.warhammeronline.com/realmwar/CharacterInfo.war?id=14740&server=184
    You can see that all the gear I have aty level 11 has bonus stats, and it was all achieved through PQs, PvE quests and overland loot drops. 
     



     

    Ok, I'm gonna attempt to explain this one more time and that's it.  If anyone still doesn't understand, I'm unable to help you.

    Let's look at the statts on your character:

    + 27 Toughness

    + 27 Wounds

    + 36 Strength

    + 24 Initiative

    + 6 Weapon Skill

    + 16 Intelligence

    + 3 Willpower

    Assorted resistances. 

    Please show me the piece of equipment that does + to damage.  + to hit rating.  + to crit.  + to Armor.  + to attack speed.  + to ANYTHING OTHER THAN THE BASE STATS.

    You have none.  I repeat, you have nothing but + to base stats.  There is a LOT of room for something other than these base stats.  Just because each of these stats adds to your + damage or + to crit or + to hit that DOES NOT MEAN YOU CAN'T ADD DIRECTLY TO THESE AMOUNTS.

    If it's still not clear what I am pointing out, then we agree to disagree.  Someone else can try to explain the difference to you.

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  • Pappy13Pappy13 Member Posts: 2,138
    Originally posted by cainhunter


    So quick overview,
    WoW=gear is good based upon +Damage/Healing/Def/Resistance/Bonus (for completing Sets)
    War=Gear is good based upon +stats/Resitance/Bonus (for completing sets)
    Just because its different doesn't mean it is crap or there is a lack of variety.  Lack of variety would be something on lines of there are only 2 different helms/bracers/chest/pants/etc between lvl 9-20 which is not the case for either game.  

    No, it doesn't mean it's crap, but it IS less variety.  I don't see how anyone can argue it's not.  If it were as you said, only 2 different helms that's NO variety and not what I'm saying.  I'm saying there's less variety.

    And the reason there isn't more variety at level 40 in WoW is because the lvl 40 gear has not changed much since the game went live almost 4 years ago.  The only started adding to some of these stats with BC.  Now, I figure you're going to counter with, well WoW has had 4 years to add all these new stats.  Yes, they have.  AND WAR HAS BEEN ABLE TO SEE WHAT THEY DID AND INCORPORATE INTO THEIR GAME AS WELL.  No one lives in a bubble.  All the developers get the benefit of seeing what the other developers have done and have a chance to incorporate into their own game.  That's all I'm saying.  I've seen it now with WoW and I like it.  Anyone who doesn't incorporate this or something equally as good feels like a step back rather than a step forward. 

    And even at lvl 29 in WoW you'll see more variety than at level 17 in War which is pretty close to the same level respectively.

    Take a look at my crappy geared lvl 29 in WoW (And you won't find a much more crappily geared toon in the game).  You'll see + to health (an enchant even...hmm.....).  + to Nature spell damage.  + to Armor (Profession....hmmmm....).  + to damage and healing.

    http://www.wowarmory.com/character-sheet.xml?r=Nathrezim&n=Happypappy

    These types of things make the itemization in WoW better than in War.  It's not crap in War, but it's not as good as WoW and in my opinion it should be at least as good if not better for a game that's released 4 years later.

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  • PyukPyuk Member UncommonPosts: 762
    Originally posted by Pappy13

    Originally posted by Puuk

    Originally posted by Pappy13

    Originally posted by mrnutz1065

    Originally posted by Pappy13


     
    4) Itemization is very poor. You'll look essentially the same at level 1 that you do the rest of the game. Weapons don't have any special effects like glows or really cool looking armor. Very few stats on weapons and armor, mostly just increase one or 2 stats and then some resistances. Where is + to damage, + to crit, + to hit, + to attack speed, + to armor, etc etc etc. You name it, it's not there.



     

    This one made me laugh, and is total bs. I think the game you're thinking of is Age of conan for that.

    Gear progression on this game is done very well, look at a level 1 warrior priest and compare with a level 30 renown geared one, the difference is night and day.

    The gear doesn't have to have magic fairy dust or pink glowing skulls to look good. The tiered chosen gear is embellished with jewels and lined with gold and it looks awesome.

    And yes you do get +dmg, +crit and various other stats on gear, just not so much on the low level gear.

     

    I've got a lvl 17 toon in tier 2 and haven't seen a single stat yet other than the basic ones that show up on the character sheet.  Since you can only get to lvl 40 or Tier 4, when does this stuff start showing up?  I'm nearly 1/2 way thru the game (PvE side) and haven't seen it yet?  That's poor itemization.

     

    Level 30 renown will take a fairly long time to achieve, why are they hiding this stuff?  Couldn't they put a few of these modifiers on something that I will actually see in the first 2 weeks of playing the game?  If it's there at higher level stuff, why isn't it there at lower level stuff, just with lower bonuses?  I don't get it.  I thought War wasn't about the gear grind and yet your telling me that you have to get to lvl 30 renown before you'll see something that looks different than what you got at level 1?  I'm sorry, that's poor itemization in my humble opinion.

    Wow pappy13, you're totally of the mark. It's obvious from your posts that you expected and play WAR like it was a PvE game like WoW. Guess what? It isn't! WAR is a PvP game from the get go. Want cool gear with good stats? Go PvP. Want to see gear-look progression as you level? Go PvP. All the best stuff is from Renown and killing players, and if you kept up with RvR, Scenarios and Keep sieges, you wouldn't have any problem maintaining renown equal to your level. PvE in WAR is kinda like PvP in WoW; it's there for a distraction from the core game, which in WAR's case is PvP. I have several toons in their teens and their gear is plenty stated to help in my PvP fun and visually superior to what my toons looked like at level 1.

     

    It wasn't my decision to add PvE stuff into War, that was Mythic.  If they are gonna add it, then I'm allowed to review it.  That's how it works.

     

    Yes, I understand that it's a PvP centric game, but there are PvE elements to the game as well.  You wouldn't expect me to counter claims about the lack of good PvP in WoW by saying that it's a PvE centric game would you?  If so there are about a hundred people that will do that for you, but I won't.

    The only problem I have with what you just said is that I prefer the Order races and currently Order is getting hammered in RvR.  So while someone from the Destruction may have no problem keeping their rlvl up with their character level, it's next to impossible for someone from the Order side.  I have been entering the scenario queue almost constantly.  I have tried to do some RvR stuff as well.  And it's been extremely hard getting destroyed in the scenario's 15 times out of 20.  The few that we do manage to win are usually a 251 to 249 affair and not the 450 to 50 affairs I've been on the losing end of on too many occasions.

    You fail again, pappy. I also have alts on Sylvania that are order and also in their teens. And guess what? Their renown are equal to their levels. Imagine that? And I'd say in scenarios and RvR the fights have gone either way. Win some and lose some. I haven't seen the imbalance on this server. I know there are servers that are imbalanced, but then you should look at the server list and and avoid the the ones that are grossly imbalanced. But then again, n Sylvania Destro outnumbers Order, but Order manages to handle themselves just fine. Same thing on the servers where I play my Destro toons. Get a group of skilled players on either side and watch the beauty unfold. Maybe you just haven't played with very skilled groups. Or maybe PvP isn't your thing, which is fine. It's not for everyone.

     

    I make spreadsheets at work - I don't want to make them for the games I play.

  • Pappy13Pappy13 Member Posts: 2,138
    Originally posted by Puuk


    You fail again, pappy. I also have alts on Sylvania that are order and also in their teens. And guess what? Their renown are equal to their levels. Imagine that? And I'd say in scenarios and RvR the fights have gone either way. Win some and lose some. I haven't seen the imbalance on this server. I know there are servers that are imbalanced, but then you should look at the server list and and avoid the the ones that are grossly imbalanced. But then again, n Sylvania Destro outnumbers Order, but Order manages to handle themselves just fine. Same thing on the servers where I play my Destro toons. Get a group of skilled players on either side and watch the beauty unfold. Maybe you just haven't played with very skilled groups. Or maybe PvP isn't your thing, which is fine. It's not for everyone.

     

    Thinly veiled jab.

    Maybe you just aren't as good at questing as I am which is fine, it's not for everyone :)

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  • fuzzylojikfuzzylojik Member Posts: 432
    Originally posted by Pappy13

    Originally posted by cainhunter


    So quick overview,
    WoW=gear is good based upon +Damage/Healing/Def/Resistance/Bonus (for completing Sets)
    War=Gear is good based upon +stats/Resitance/Bonus (for completing sets)
    Just because its different doesn't mean it is crap or there is a lack of variety.  Lack of variety would be something on lines of there are only 2 different helms/bracers/chest/pants/etc between lvl 9-20 which is not the case for either game.  

    No, it doesn't mean it's crap, but it IS less variety.  I don't see how anyone can argue it's not.  If it were as you said, only 2 different helms that's NO variety and not what I'm saying.  I'm saying there's less variety.

    And the reason there isn't more variety at level 40 in WoW is because the lvl 40 gear has not changed much since the game went live almost 4 years ago.  The only started adding to some of these stats with BC.  Now, I figure you're going to counter with, well WoW has had 4 years to add all these new stats.  Yes, they have.  AND WAR HAS BEEN ABLE TO SEE WHAT THEY DID AND INCORPORATE INTO THEIR GAME AS WELL.  No one lives in a bubble.  All the developers get the benefit of seeing what the other developers have done and have a chance to incorporate into their own game.  That's all I'm saying.  I've seen it now with WoW and I like it.  Anyone who doesn't incorporate this or something equally as good feels like a step back rather than a step forward. 

    And even at lvl 29 in WoW you'll see more variety than at level 17 in War which is pretty close to the same level respectively.

    Take a look at my crappy geared lvl 29 in WoW (And you won't find a much more crappily geared toon in the game).  You'll see + to health (an enchant even...hmm.....).  + to Nature spell damage.  + to Armor (Profession....hmmmm....).  + to damage and healing.

    http://www.wowarmory.com/character-sheet.xml?r=Nathrezim&n=Happypappy

    These types of things make the itemization in WoW better than in War.  It's not crap in War, but it's not as good as WoW and in my opinion it should be at least as good if not better for a game that's released 4 years later.

     

    You know when WoW came out how much problems there was with stats and how much tweaking they had to do?  Mages had horrible itemization, spirit was useless, every mage wanted lock set pieces, blue gear had some really messed up stats.  It's was really bad. +spell damage gear was also scaling very badly to a point where no casters wanted it at the start till they tweaked it the exact opposite way.  If you were there at the start you would have realised how messed up itemisation was in WoW.

    Besides WoW is more item centric than WAR, you just run in and RvR in WAR for fun not only doing the same stuff for rehashed gear.  WAR's PvP also revolves around renown and realm war.  I guess if you want a more item-centric PvP BG/Arena grind tho, WoW is a better game for you, just don't complain if different people like different things because that's the nature of things.  Me I find WAR a blast, items matter somewhat but it's just fun to PvP and RvR in WAR.

  • Pappy13Pappy13 Member Posts: 2,138
    Originally posted by cainhunter


    On the crafting note, the only thing I miss is crafting equipment.  Talisman making is simple, use salvaging to salvage Green equipment or higher to gain fragments.  Fragments are what actually give the talisman its stats, the rest of the mats you can buy or find.
    Hold on, I just now realized what you wrote.  So you can get fragements from green gear?  Like disenchanting?  Well crap.  Um perhaps the skill should have told me this?  I've only been salvaging equipment that says it's salvageable.  Ok, if that's true then that might explain the problem I'm having with salvaging, but I'm off to check that right now....you better be right. 
    Oh and just a side note, there are dungeons in the game.  Take a look around the capital city next time you are there.
    Yeah, I saw it.  I knew there were dungeons, just not very many of them.  Haven't had a chance to check it out yet.
    Perhaps try some more classes for both sides (yeah the core of each class is similar Tank, DPS, mage/healer) but as you get higher in tier 2 and into tier 3 the differences really begin to shine). 
    Give me a little time.  I played 5 of the classes in beta, but once the game went live I'ved tried to get far enough into 1 or 2 to see what at least tier 2 or tier 3 is like before trying a few more classes.
    And if all else fails its not like you can't play another game.  I'm sorry you didn't seem to care for WAR but not everyone likes everything.  
    Actually I do like some things about War, I wouldn't have played this long if it didn't have some good stuff, but overall the game doesn't quite measure up to WoW and with the impending release of WoTLK, I think it falls even further behind. 



     

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  • Pappy13Pappy13 Member Posts: 2,138
    Originally posted by fuzzylojik


    You know when WoW came out how much problems there was with stats and how much tweaking they had to do?  Mages had horrible itemization, spirit was useless, every mage wanted lock set pieces, blue gear had some really messed up stats.  It's was really bad. +spell damage gear was also scaling very badly to a point where no casters wanted it at the start till they tweaked it the exact opposite way.  If you were there at the start you would have realised how messed up itemisation was in WoW.
    You assume too much.  I've been playing WoW since beta.  I was there for the start and I'm still there.  It wasn't really bad, it was OK and it's gotten a lot better.  And there was still more variety than there is in War right now.
    Besides WoW is more item centric than WAR, you just run in and RvR in WAR for fun not only doing the same stuff for rehashed gear.  WAR's PvP also revolves around renown and realm war.  I guess if you want a more item-centric PvP BG/Arena grind tho, WoW is a better game for you, just don't complain if different people like different things because that's the nature of things.  Me I find WAR a blast, items matter somewhat but it's just fun to PvP and RvR in WAR.
    That doesn't mean they can just forget about itemization.  It's still a big part of the game.  Maybe not as big as WoW, but lets not kid ourselves, who doesn't want a nice new shiny piece of equipment from time to time?
    And I'm not complaining, I'm giving my honest opinion in a thread that was started by someone else about a topic that has been a huge source of opinions from everyone from WoW fanboi's to War fanboi's and everyone in between.  I'm just trying to add my 2 cents (OK, more like a quarter's worth....sorry).  Feel free to ignore me.



     

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  • RaugeRauge Member Posts: 22

     

     

        This may be the way you view it... but I think it was intended to be the other way around. The WAR launch would keep WoW WotLK people away. I mean... isn't there already half a million subscribers already? And I bet half of thoose or more (came from WoW) Thats 250k or more people not playing WotLK, but playing WAR instead. I could be entireally wrong... but this is the way I see it.

    -Rauge  

  • neosurfeurneosurfeur Member UncommonPosts: 193


    Originally posted by Zyllos
    Here is why WH is a let down, its not the 40k universe.


    there you have it ! they should have start with the 40k univer ... they didnt ... at the begining they lost me only because of this reason.

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  • Pappy13Pappy13 Member Posts: 2,138
    Originally posted by Rauge


     This may be the way you view it... but I think it was intended to be the other way around. The WAR launch would keep WoW WotLK people away. I mean... isn't there already half a million subscribers already? And I bet half of thoose or more (came from WoW) Thats 250k or more people not playing WotLK, but playing WAR instead. I could be entireally wrong... but this is the way I see it.
    -Rauge  



     

    And when WoTLK releases, about half of those that left are gonna be back.

    That's just my opinion, I could be wrong.

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  • neosurfeurneosurfeur Member UncommonPosts: 193


    Originally posted by eccoton
    Originally posted by Zyllos Here is why WH is a let down, its not the 40k universe.

    Pappy you say WAR has only slightly better graphic the WAR? I have posted this picture in other threads. This is a dwarf in both WAR and WoW both at maxed graphic settings, my game play graphics. WAR takes a bit more power but not much more then WoW. You get much more graphic punch for you buck in WAR. You may like WoW's look better, but WAR has more advanced graphics


    well Mythic tryed to made their texturing job more complicate to satisfy those who didnt liked the simple texturing of WoW.

    But they pretty messed up this part because they arent good at all in this domain without no experience, capacity to made shader 2.5 pretty interesting without GREAT artistic potentiel ( betwen you and me Blizzard or NcSoft * korean majority * are the best in this ) its like making a big sweet cake without the receip but we have the regeants, so they dont made any style in their world look like a big geometry war with better texturing but its kinda like duke nuken = to much complicate texturing for the art style used in the game ... * joke * ( lol where my leg ? .. ho shit ! I cant see my leg ho wait minute they are there hehe i was messing them with the floor )

    Result in a big crap mixing to much texture without any artistic style

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