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oh well WAR was/is a huge let down...

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  • jdm12983jdm12983 Member UncommonPosts: 46

    Time for me to put in my two cents... lol

    I personally like both games; but for different reasons.

    Big differnece in the two - and people never seem to get this - is that World of Warcraft is a PvE game with PvP thrown into it. Whereas Warhammer Online is a PvP (RvR) game with PvE aspects thrown into it. So; of course the gaming styles in them are different. As another person said earlier - it's like comparing oranges and apples.

    I prefer WoW of WAR but I will still play both fro a few months to try out WAR a bit.

    WoW wasn't my first MMORPG I ever played - actualy; the firast I played was DAoC. But, for what ever reason I got hooked on it. It was what got my hooked on MMORPGs in the first place really. If it wasn't for WoW I would probably be still hooked on FPS (although I do still enjoy them; lol).

    One thing that I seem to like - not quite sure why right now - about WAR is the Public Quests. Just kinda neat how they go in stages and you gain influence for each one and get itesm/gear/weapons based on your ranks with them.

    And I also am not a fan of PvP at all. I always get my but kicked when I try and do it. However with WAR (at least for the first couple levels of Renoun) it was easy to level that. And as soon as I hit Renouon Rank 2 [whihc happened with one Scenario run] I was able to buy a new set of gear/items/weapons. And was only level 5 or so.

    Now, I know WAR's RvR/PvP system is different - you have a normal level/rank then you have a Renoun Rank - but it was cool to buy a new gear that quickly. Unlike WoW where you have to either get a lot of Honor Points; or Marks - or both - and be at least level 60 for the gear and weapomns they have.

    As I stated; I like them both (WoW a little better) and will play them both. I'll use WoW for my main game - to level, socialize, and such; and I'm gonna use WAR for the PQs and maybe do a good bit orf PvP/RvR content in.

    They way I look at it; there are always gonna be people that say "my game is better than yours beceasue..." or "your games sucks 'casue...". It's never ending. Most the times I just read some of the posts and ignore the rest. But, I finaly wanted to respond to one.

    For those that like WoW - play it and enjoy it! For those that liek WAR - play ti and enjoy! And if you like both - more power to you... lol

  • bodypassbodypass Member Posts: 770

    I want to congratulate everyone here defending Wow on ... our own Wow forums. How pathetic.

     

    Just as if Wow needs defending against a very mediocre piece of software like War of AoC.

    If these Wow, War and AoC would have come out at the same time, nobody would even talk about the latter 2.

    Conclusion: WotLK is again (like old Wow was back then) miles further in development, polishment and pure gaming fun.

    Proof? --> Try flying over your adventure lands in War and AoC with your personal flying mount. Oh it won't work?¨Pity, just like the rest of the stuff these games are about 3 to 4 years behind in research.

    From manned combat tanks, to driveable artillery units, PvP just got another meaning in WotLK. And we won't even discuss the PVE dungeons or massive raids, won't we ?

    :))

     

  • BizkitNLBizkitNL Member RarePosts: 2,546
    Originally posted by bodypass


    I want to congratulate everyone here defending Wow on ... our own Wow forums. How pathetic.

     
    Just as if Wow needs defending against a very mediocre piece of software like War of AoC.
    If these Wow, War and AoC would have come out at the same time, nobody would even talk about the latter 2.
    Conclusion: WotLK is again (like old Wow was back then) miles further in development, polishment and pure gaming fun.
    Proof? --> Try flying over your adventure lands in War and AoC with your personal flying mount. Oh it won't work?¨Pity, just like the rest of the stuff these games are about 3 to 4 years behind in research.
    From manned combat tanks, to driveable artillery units, PvP just got another meaning in WotLK. And we won't even discuss the PVE dungeons or massive raids, won't we ?
    :))
     

    If all 3 were released at the same time, WoW wouldn't have been popular at all. WoW was a mess at release, much as any MMO at release is for some reason. I guess you weren't there back then?

    I don't know why I even bother replying to you. I guess your fanboi'ism makes me puke.

    10
  • cukimungacukimunga Member UncommonPosts: 2,258

    Opinions opinions opinions.

    Thats all it comes down to some may like WoW over War I like War over WoW.  PvP is better IMHO, quests are just as good as WoW IMHO.  Glad I don't have to tab out for 8 minutes while IM flying over the land in real time, that shit is boring IMHO.  But hey some people like that, but its just not for me anymore.  

     

    But to each his/her own. 

  • fuzzylojikfuzzylojik Member Posts: 432
    Originally posted by bodypass


    I want to congratulate everyone here defending Wow on ... our own Wow forums. How pathetic.

     
    Just as if Wow needs defending against a very mediocre piece of software like War of AoC.
    If these Wow, War and AoC would have come out at the same time, nobody would even talk about the latter 2.
    Conclusion: WotLK is again (like old Wow was back then) miles further in development, polishment and pure gaming fun.
    Proof? --> Try flying over your adventure lands in War and AoC with your personal flying mount. Oh it won't work?¨Pity, just like the rest of the stuff these games are about 3 to 4 years behind in research.
    From manned combat tanks, to driveable artillery units, PvP just got another meaning in WotLK. And we won't even discuss the PVE dungeons or massive raids, won't we ?
    :)

    LoL it's vicksburg/memoir/bodypass/teamfortress/hevenj again etc.

    I don't care about flying mounts which btw helped kill world PvP in WoW.  It was a bad thing.

    I care about a point to world PvP which WoW has little of.

    It's nice having other things rather than items determine PvP.

    There is no massive in WoW PvP.

    Some people lilke it some, some people don't.  There's nothing to defend, it is what it is.  The problem with the statement of defending is kinda lame, it means you've given your allegience to a certain side.  It's a game pls grow up.

    PS: It's funny how someone with so many nicks is "defending" something. LOL.

  • bodypassbodypass Member Posts: 770
    Originally posted by cukimunga


    Opinions opinions opinions.
    Thats all it comes down to some may like WoW over War I like War over WoW.  PvP is better IMHO, quests are just as good as WoW IMHO.  Glad I don't have to tab out for 8 minutes while IM flying over the land in real time, that shit is boring IMHO.  But hey some people like that, but its just not for me anymore.  
     
    But to each his/her own. 



     

    Your flight over the land you adventure in and land where you want is proof that Blizzard is about 4 years ahead of the competition.

    Oh these are not opinions: these are FACTS. Programming facts.

    And I don't care if you don't like to fly in a straight path over the place you want to be and see and Role Play things in a WORLD you live and play in. You simply have not that CHOICE in AoC or War.

    It's the programming behind it that counts. And I could call up another 500 other examples:

    How about underwater worlds: you know actually swimming and adventure underwater dungeons.

    Programming facts. Like small capped servers (WAR) or using instances (AoC)  to avoid lag ...

    These are the easy examples but extending to the 498 others would lead to nothing as you are all blind by hatred to the game you once loved.

     

     

  • puma713puma713 Member Posts: 288
    Originally posted by Pappy13

    Originally posted by puma713


    So, you're wanting extra + to different stats because of variety?  My bank in WAR is overflowing with gear - two pieces of which are part of two separate sets (the sets you were talking about in this thread, that you asked if they were hard to get.  The answer is no, they're not.) 
    Let me get this straight, you have a bank overflowing with gear, that's like what 50 slots or something and 2 pieces are set pieces?  2 out of 50?  And you say they are easy to come by?  I think your definition of easy to come by and mine are different.
    I'm level 20.  If I had sets upon sets upon sets, I would think there was something wrong.  To clarify, I think sets are pieces of dungeon-type or reward-type armors.  I have only recieved them after placing 1st in a PQ, which isn't terribly difficult to do, or running the Sacellum, which has three wings, one of which is difficult at 20.  My point was, as my bank is overflowing, the game has the variety you were describing.
    But even those people that would like to worry about those things (as you seem to).  They have things called Tactics.  Now, you get 4 career tactics, 2 renown tactics and 1 tome tactic.  Now, guess what these things do?  +5% parry.  +5% renown gain when you kill dwarf players.  +10% Ballistic Skill.  etc. etc. - there's tons of them.  You can even switch out tactic sets mid-battle.  So, now you have your armor which lumps all these arbitrary stats into one stat that you can adjust by finding one piece of armor, not running around, finding 30 different pieces to get your stats exactly right, then enchanting it to get what you couldn't seem to find.  So, you get your armor, then you get your tactics.  Now you get your +% to nearly whatever you want (since you seem to need the variety). 
    Since you brought it up let's talk about tactics and morale and renown. 
    I like the morale skills.  I like the idea that as you participate in combat you build up your morale and then can use that morale as specials skills.  You decide whether you want to use it a little bit at a time or save it up and use a more powerful skill but you have to be careful because if you stay out of combat too long your morale goes away quickly.  That's a cool idea and encourages people to fight and stay in battle, so it works well for the most part.  It's a little weird how there is some sort of weird timer on it as to when you can use the skills that I don't like because I haven't quite figured out how it works yet, but I like the concept.
     Morale is interesting, yes.  It has many different sets of Morale ablities you can use, so if you're a stealther that would like to live longer, add 7 seconds of auto-parry.  If you're one that would like to help in groups, add +10 action points per tic to your party, etc. etc.
    Tactics on the other hand are largely useless in my opinion.  Sure, you have several tactics that you choose from, but you can only ever use 1 at any time.  Yeah, it's kinda nice that you can change them in battle, but for the most part I don't find them to be that significant.  I kinda look at them like a trinket that you might swap in and out in WoW based on what you think will give you the most benefit at the time.  It really doesn't increase the variety, just gives you a way to modify your makeup a bit during battle.  It's not a bad idea, I just don't find it to be that useful.
    I thought the same thing at first.  Turns out, you can use 4 at a time, making them lethal combinations. For instance, my Witch Elf has +80 to Strength Tactic (Brute Force), Any time I critical, I add a Bleed effect for 400+ damage (Jagged Edge), All of my attacks have a chance of a 3 second knockdown (For the Hag Queen!) and all of my Frenzies ignore 75% of enemy armor (Forget what this one is called).  Add Renown and Tome Tactics to those (a total of 3 more, making 7 tactics in all) it makes for a very different, very effective character.
    And since we are discussing these things, let throw in renown shall we?  I like that as you increase your rlvl you get access to renown gear, but renown points and the mastery trees in my opinion are not as nice.  Let's compare their flexibility with WoW's tree system, shall we?
    In War you get 3 trees and as you put more points into a tree, you get access to better and better skills, however the skills you get access to are all determined in advance, you can't get the next higher up skill without putting enough points to get the one before it.  It's a completely linear approach, which isn't bad, but compare that with WoW's approach which is a tree structure with branches.  You decide which branches to go down so you don't necessarily have to get all the lower level skills to get to a higher level one, you can pick and choose which ones to get as you go higher and higher.  On top of that you can put more points into certain skills that you use a lot and fewer in skills that you only use occasionally.  It give you a lot of control as to how you spec yourself.  I like WoW's approach better, but there I go again comparing War to WoW again, sorry.
    Actually, this is misinformed as well.  I'm not saying I like it any better than WoW, I'm just saying it doesn't work the way you are describing.  Yes, it is predetermined as to what skills you can have.  But, you don't have to get lower skills to get higher skills.  You simply have to put points in the tree.  Now, with that said, you can put 15 points into one tree and only buy one skill.  You might say, "Well, that sounds foolish."  But, just like in DAoC, when you add points to a tree, you're actually making each and every one of the skills associated with that tree stronger.  So, if you put 15 points into Carnage for a Witch Elf, it will make your bleeds do more damage over periods of time.  Then, if you decide you want anything in the tree, you buy it.  You don't have to buy anything and you don't have to buy them in any order.  There are no prerequisites, save for putting points in the tree.
    This is exactly what gets to me.  The breed of gamers that WoW has spawned.  Greedy, item-mongering elitists that can't let others enjoy their game of choice.
    Dude, if you haven't noticed you are in the WoW forums.  NO ONE IS MAKING YOU COME HERE.  If you don't want to talk about WoW, that's fine, there is a War forum for you to discuss the finer points of War in.  This forum is for people who want to talk about things relating to WoW and currently a hot topic here is the newly released Warhammer game and what it has to offer and how it compares to WoW.  We are NOT trying to keep others from enjoying their game of choice.  In fact I have tried to keep my comments OUT of the War forums for just this reason.
    True.  And I'm certain that if people were talking negatively about WoW in the WAR forums, there would be no WoW supporters there defending their game of choice.  It is true, these are the WoW forums, perhaps I should have chosen my words more carefully.
    Think about it - why make resilience, haste, and all the other stats that they made? 
    Why not?
    To make more items.  Why do they need to make more items? 
    For more variety.  I've already made this abundantly clear, but you don't seem to understand the concept.
    Really?  lol.  Did you get your feelings hurt during this conversation that you need to make jabs at someone you're trying to form a rapport with?  I mean, I figured you wanted answers if you took the time to answer everything I posted.  I'm not an idiot.  I understand what you're saying and I'm retorting with my opinion.  I never said "Your opinion is shit."  Simply that I didn't agree.  I may have used strong language (see above orange post) and if that hurt you deeply, I'm truly sorry. QQ.
    To fill in the lulls of crap that the rest of the game has become.  In WoW, you're either going after an item of some sort (which is 90% of the time) or you're standing around a city, letting people oogle you (10%).
    What do you care?  Why don't you go enjoy your game of choice?
    And as if that wasn't enough, you have a glorified item mall in the form of a TCG.  <shakes head>  One of my guildmates in WAR today said that he was asking some of his WoW friends to come to WAR. All I could do was cringe and pray that they would say no.
    I'm doing my best to convince the WoW people that War isn't better than WoW.  Maybe you should be thanking me instead of debating it with me? 
    Thank you.



     



    ------------------------------------------------------------------------

    /played: EQ, EQ II, DAoC, WoW, LoTRO, AoC, CoH/CoV, WAR, Aion, Tera, Wildstar and many others that don't merit listing

    /playing: Clash of Clans, Hearthstone

  • fuzzylojikfuzzylojik Member Posts: 432
    Originally posted by bodypass

    Originally posted by cukimunga


    Opinions opinions opinions.
    Thats all it comes down to some may like WoW over War I like War over WoW.  PvP is better IMHO, quests are just as good as WoW IMHO.  Glad I don't have to tab out for 8 minutes while IM flying over the land in real time, that shit is boring IMHO.  But hey some people like that, but its just not for me anymore.  
     
    But to each his/her own. 



     

    Your flight over the land you adventure in and land where you want is proof that Blizzard is about 4 years ahead of the competition.

    Oh these are not opinions: these are FACTS. Programming facts.

    And I don't care if you don't like to fly in a straight path over the place you want to be and see and Role Play things in a WORLD you live and play in. You simply have not that CHOICE in AoC or War.

    It's the programming behind it that counts. And I could call up another 500 other examples:

    How about underwater worlds: you know actually swimming and adventure underwater dungeons.

    Programming facts. Like small capped servers (WAR) or using instances (AoC)  to avoid lag ...

    These are the easy examples but extending to the 498 others would lead to nothing as you are all blind by hatred to the game you once loved.

     

     

     

    Except you can't actually fight over the world because you can't capture anything worthwhile in PvP engame and all the endgame PvP that matters is instanced. LMAO.

    Programming behind that matters Vicksburg/Teamfortress/Bodypass/Memoir/Heben? All games have programming what's your point?

    DAOC had underwater fighting and it was what how 8 years ago? can't even remember lmao.

    Like he was the poster was saying he has his opinion and you are obviously not respecting it as you try to impose your own onto his.

    He has a point flying over places is boring to some.  I personally go get a drink when I have to fly on a flight path.  do you sit at your computer the whole time during the few minutes watching the flight everytime?  Pls answer this :)

     

  • puma713puma713 Member Posts: 288
    Originally posted by Scalebane

    Originally posted by puma713

    Originally posted by Pappy13

    Originally posted by cainhunter


    So quick overview,
    WoW=gear is good based upon +Damage/Healing/Def/Resistance/Bonus (for completing Sets)
    War=Gear is good based upon +stats/Resitance/Bonus (for completing sets)
    Just because its different doesn't mean it is crap or there is a lack of variety.  Lack of variety would be something on lines of there are only 2 different helms/bracers/chest/pants/etc between lvl 9-20 which is not the case for either game.  

    No, it doesn't mean it's crap, but it IS less variety.  I don't see how anyone can argue it's not.  If it were as you said, only 2 different helms that's NO variety and not what I'm saying.  I'm saying there's less variety.

    And the reason there isn't more variety at level 40 in WoW is because the lvl 40 gear has not changed much since the game went live almost 4 years ago.  The only started adding to some of these stats with BC.  Now, I figure you're going to counter with, well WoW has had 4 years to add all these new stats.  Yes, they have.  AND WAR HAS BEEN ABLE TO SEE WHAT THEY DID AND INCORPORATE INTO THEIR GAME AS WELL.  No one lives in a bubble.  All the developers get the benefit of seeing what the other developers have done and have a chance to incorporate into their own game.  That's all I'm saying.  I've seen it now with WoW and I like it.  Anyone who doesn't incorporate this or something equally as good feels like a step back rather than a step forward. 

    And even at lvl 29 in WoW you'll see more variety than at level 17 in War which is pretty close to the same level respectively.

    Take a look at my crappy geared lvl 29 in WoW (And you won't find a much more crappily geared toon in the game).  You'll see + to health (an enchant even...hmm.....).  + to Nature spell damage.  + to Armor (Profession....hmmmm....).  + to damage and healing.

    http://www.wowarmory.com/character-sheet.xml?r=Nathrezim&n=Happypappy

    These types of things make the itemization in WoW better than in War.  It's not crap in War, but it's not as good as WoW and in my opinion it should be at least as good if not better for a game that's released 4 years later.



     

    So, you're wanting extra + to different stats because of variety?  My bank in WAR is overflowing with gear - two pieces of which are part of two separate sets (the sets you were talking about in this thread, that you asked if they were hard to get.  The answer is no, they're not.)  I have variety coming out of my ears.  I choose to wear the things I wear because they give me + to Toughness, + to Strength and + to Weapon Skill. 

    In turn, that lets me ignore incoming dps (toughness, -29.6 dps), it lets me ignore armor and parry better (+ weapon skill) and it lets me hit harder both with abilities and with auto-attack.  Now, I could set up my system like WoW and instead of saying + weapon skill, I could say, + To Hit + to Parry + [insert arbitrary stat here].  But unlike WoW, the game really isn't gear based.  It is more realm-based.  So, WAR doesn't need 100 different sets from 1-40.  They don't need to cover parry, and weapon skill and strength and healing.  They have a few base stats for that.

    But even those people that would like to worry about those things (as you seem to).  They have things called Tactics.  Now, you get 4 career tactics, 2 renown tactics and 1 tome tactic.  Now, guess what these things do?  +5% parry.  +5% renown gain when you kill dwarf players.  +10% Ballistic Skill.  etc. etc. - there's tons of them.  You can even switch out tactic sets mid-battle.  So, now you have your armor which lumps all these arbitrary stats into one stat that you can adjust by finding one piece of armor, not running around, finding 30 different pieces to get your stats exactly right, then enchanting it to get what you couldn't seem to find.  So, you get your armor, then you get your tactics.  Now you get your +% to nearly whatever you want (since you seem to need the variety). 

    This is exactly what gets to me.  The breed of gamers that WoW has spawned.  Greedy, item-mongering elitists that can't let others enjoy their game of choice. Think about it - why make resilience, haste, and all the other stats that they made?  To make more items.  Why do they need to make more items?  To fill in the lulls of crap that the rest of the game has become.  In WoW, you're either going after an item of some sort (which is 90% of the time) or you're standing around a city, letting people oogle you (10%).

    And as if that wasn't enough, you have a glorified item mall in the form of a TCG.  <shakes head>  One of my guildmates in WAR today said that he was asking some of his WoW friends to come to WAR. All I could do was cringe and pray that they would say no.

    See this is what gets to me, you sit there and try to claim WoW has made every player an Elitist, greedy person and your full of crap, EVERY GAME HAS THOSE TYPE OF PEOPLE even in WAR i am seeing it, and it isnt very many in either game, and nobody here is saying you can't enjoy your game of choice, but you sure as hell have to come to the WoW forums and tell people they can't enjoy WoW, try not being a hypocrite, nobody forced you to come here, somebody made a post about not likeing WAR, guess what don't come here trying to change their mind they only want to play their game of choice!

    Don't act stupid about the TCG because i gaurentee this much, WAR will have one too, they already did stuff like that if you bought certain magazines you got a special item, if you pre-order C&C Red Alert 3 you get a special item, what are you gonna do quit when you see them give game items for buying their new table top mini's? it'll happen just wait.

    And in WoW i enjoyed the crafting, dungeon crawling, occasional PVP, exploring, RPing, Holiday stuff they put in, etc etc.  having all that stuff is what makes an mmo fun i have never played WoW for the gear, yes some are like that but why are they like that? because the gear gets them through to see the next area of content, to be able to battle the bosses.  Tell me who is being Elitist when you are having an issue with your friend inviting people to come and play with him, try not being hypocrite once again.



     

    That's the problem with these forums.  I'm not a WoW-hater, per se.  I just don't like where WoW has taken the future of MMO gaming.  Yes, you're right, every game has those types of people.  But WoW really brought it out in people.  Secondly, I didn't "come to the WoW forums" to poke prods at the WoW beasts.  What I did do is see a post on the main page of mmorpg.com (a public site, last time I checked) and responded to what someone was saying about WAR being a huge letdown, and why it wasn't for me.  Well, on the way to do that, I got sidetracked by Pappy's outline of what was bad about WAR that was better in WoW.  So I added my two or three cents.

    And about the TCG, the way I see it is - any sort of "item mall" is bad.  First of all, Warhammer Fantasy Battles has been around for 25 years.  You didn't see WoW TCG until WoW came out, did you?  So, therein lies an inherent right to come out with any sort of material they'd like to influence their game. HOWEVER - I as I said before, I do not agree with it.  If Mythic or Games Workshop started packaging their Citadel miniatures with little codes that allowed you to unlock something in their game, I would turn my nose at it.  It is not a WoW thing, it is a gaming thing.  I hate item malls.  An item-packed TCG is just that, except glorified.  Now, I could GUARANTEE just as much as you could as to what Mythic and Games Workshop is going to do, so don't act like you work for either one.  The codices and the tabletop games sell just fine without it, so <shrug> do with that what you will.

    Lastly, I'm glad that you have fun in WoW.  Truly I am.  I don't want you in WAR.  I don't get why people think that WAR players are trying to convert WoW players.  And, if you read my post instead of going off in a tirade as if you'd just been wiped in Black Temple, you'd realize that I wasn't being an elitist.  An elitist would say, "I don't want you in my game because my game is better than yours." And that's not what I'm saying at all.  What I'm saying is "I don't want you in my game because of the general mentality of WoW players."

    Sure, this post and my last post directed at Pappy were gross overgeneralizations. But with 10.7 million people, you're gonna get some of those.

    ------------------------------------------------------------------------

    /played: EQ, EQ II, DAoC, WoW, LoTRO, AoC, CoH/CoV, WAR, Aion, Tera, Wildstar and many others that don't merit listing

    /playing: Clash of Clans, Hearthstone

  • puma713puma713 Member Posts: 288
    Originally posted by girlgeek

    Originally posted by Scalebane

    ...........................

    This is exactly what gets to me.  The breed of gamers that WoW has spawned.  Greedy, item-mongering elitists that can't let others enjoy their game of choice. Think about it - why make resilience, haste, and all the other stats that they made?  To make more items.  Why do they need to make more items?  To fill in the lulls of crap that the rest of the game has become.  In WoW, you're either going after an item of some sort (which is 90% of the time) or you're standing around a city, letting people oogle you (10%).
    And as if that wasn't enough, you have a glorified item mall in the form of a TCG.  <shakes head>  One of my guildmates in WAR today said that he was asking some of his WoW friends to come to WAR. All I could do was cringe and pray that they would say no.

    See this is what gets to me, you sit there and try to claim WoW has made every player an Elitist, greedy person and your full of crap, EVERY GAME HAS THOSE TYPE OF PEOPLE even in WAR i am seeing it, and it isnt very many in either game, and nobody here is saying you can't enjoy your game of choice, but you sure as hell have to come to the WoW forums and tell people they can't enjoy WoW, try not being a hypocrite, nobody forced you to come here, somebody made a post about not likeing WAR, guess what don't come here trying to change their mind they only want to play their game of choice!

    Don't act stupid about the TCG because i gaurentee this much, WAR will have one too, they already did stuff like that if you bought certain magazines you got a special item, if you pre-order C&C Red Alert 3 you get a special item, what are you gonna do quit when you see them give game items for buying their new table top mini's? it'll happen just wait.

    And in WoW i enjoyed the crafting, dungeon crawling, occasional PVP, exploring, RPing, Holiday stuff they put in, etc etc.  having all that stuff is what makes an mmo fun i have never played WoW for the gear, yes some are like that but why are they like that? because the gear gets them through to see the next area of content, to be able to battle the bosses.  Tell me who is being Elitist when you are having an issue with your friend inviting people to come and play with him, try not being hypocrite once again.

     the WAR fans tend to predominantly be WoWbashers, even though a good LOT of them got at least a couple years enjoyment out of the game themselves, now they want to just go on and on and on about how "it sux."

    I didn't say the game "sux".  The reason I based WoW has nothing to do with WAR.  I hate just about every MMO on the market now-a-days.  Again, I stated this for the other myopic poster, but I'll do it for you as well.  I didn't "come into the WoW forums" to bash WoW.  In fact, most of my post was asking Pappy why he wanted the difference between differents stats.  At the end of the post, I got a little heated and vented on what made me dislike WoW.  But I played WoW and I loved it, for a while.  Then it turned into something altogether new and unenjoyable.  I was forcefully explaining that opinion but more forcefully defending the game I am playing.

    A lot of WAR posters are a bit like lemmings.  It's "kewl" to hate WoW.  It's "kewler" to hate it and spew crap about WHY you hate it all over the forums.  It's NOT "kewl" to admit that you enjoyed it....EVER.  Because then you will be viewed as one of the "stupid elitists" that played WoW at one time.  NOT GOOD.

    Dunno about that.  If that's what's "kewl" (what's with all the l33t speak?  Did I use "kewl" and "sux" in my post?  Hmm, lemme check) then that's what's "kewl".  I hated WoW after TBC, not when WAR came out.  I hated WoW when my Knight-Lieutenant went to ground zero because they changed up the PvP ladders system.  I hated WoW when they made 1-55 obsolete and destroyed replayability.  I could go on, but pretty soon you're going to start lumping "opinion" in with "bash".

    I enjoy all the things that you posted above that YOU enjoy.  Sadly, about ALL of that is missing from Warhammer.  End conclusion:  Warhammer is just not MY kind of game.  I couldn't give two sh**s and a f**k what anyone else wants to play.  I hope they STAY with Warhammer, if they're bi***ing about WoW, because it's less of that whiney crap going on when I'm playing.  WIN/WIN.

    True true.  And, as I said to the other poster, no one (at least I'm not) trying to get you to come to WAR.  Not by any means.  So you're right, Win/Win.

    And yes, EVERY game has it's "greedy elitists."  It's hilarious that some of the WAR fans think they're going to like EVERYONE they play with.  HAHAHA...give it a few months. 

    Finally, the reason that I posted about greedy elitists is because the game itself is based on the greed factor of humans.  It is unavoidable.  The game is based on items.  And you know it is.  I played it.  You play it.  That's the core of the game.   That plays to peoples' greed.  My point in my original post, which obviously got you heated beyond rationale, is that WAR doesn't do the same thing.  Sure, there are greedy elitists there, but they'll probably leave when the time comes to pay, just like you predicted. Then they'll be back in Azeroth, trying to recover all of their gear made obsolete by WotLK.



     

    ------------------------------------------------------------------------

    /played: EQ, EQ II, DAoC, WoW, LoTRO, AoC, CoH/CoV, WAR, Aion, Tera, Wildstar and many others that don't merit listing

    /playing: Clash of Clans, Hearthstone

  • synnsynn Member UncommonPosts: 563


    Originally posted by bodypass


    I want to congratulate everyone here defending Wow on ... our own Wow forums. How pathetic.

     
    Just as if Wow needs defending against a very mediocre piece of software like War of AoC.
    If these Wow, War and AoC would have come out at the same time, nobody would even talk about the latter 2.
    you obviously didn't play WoW on launch day =p they've had 4 years to improve and should be better then alot of games with all the money they are able to use toward overall improvement.
    Conclusion: WotLK is again (like old Wow was back then) miles further in development, polishment and pure gaming fun.
    Proof? --> Try flying over your adventure lands in War and AoC with your personal flying mount. Oh it won't work?¨Pity, just like the rest of the stuff these games are about 3 to 4 years behind in research.
    it took 2 years for flying mounts =p what about player housing? guild tavern? living guild system? hero classes that were announced back in beta...4 years later they finally implement 1 of them and it starts at lvl 55 and requirements to get one are easy as hell.
    From manned combat tanks, to driveable artillery units, PvP just got another meaning in WotLK. And we won't even discuss the PVE dungeons or massive raids, won't we ?
    yes it did...its called battlefield meets daoc.  WoWs PvE is unmatched and i'm not sure what you're talking about massive raids =/

     



     

  • Oph8Oph8 Member Posts: 177

    I've always been a WHF fan. Hell, I got my Son into it, but I did find Warhammer to be nothing special. Maybe it's because I've played DAOC years ago? To me the game didn't have any feeling, the game felt thrown together with Warhammer name slapped on it. 

    "Everything is mine and your woman too"

  • Pappy13Pappy13 Member Posts: 2,138
    Originally posted by puma713


    Secondly, I didn't "come to the WoW forums" to poke prods at the WoW beasts.  What I did do is see a post on the main page of mmorpg.com (a public site, last time I checked) and responded to what someone was saying about WAR being a huge letdown, and why it wasn't for me.  Well, on the way to do that, I got sidetracked by Pappy's outline of what was bad about WAR that was better in WoW.  So I added my two or three cents.

    I owe you an apology then.  I didn't know this thread started on the main forums and was moved here, it was already here when I posted.  That has happened to me as well and I HATE that they do that.  In fact I started a thread here in the WoW forums about War (because I was trying to inform the WoW players, not stir up trouble in the War forums) and they moved it to the War Forums.  I was furious and went and deleted all my comments, so I sympathize.

    Just wanted you to know I have not taken offense to anything you have said.  You've debated the points well.  I love a good debate.

    image

  • RetiredRetired Member UncommonPosts: 744

    wrong forum. WAR is a great game, sad you come here and speak what is not true.  you barely scrape the surface of the game. thats like playing WOW to level 30 and saying, the game is a huge let down, while not experiencing high level content. LAME! WAR IS GREAT, if you think im talking out of my ass go to gamerankings .com and see the great reviews it's getting. if you have interest in WAR try it yourself, don't listen to the nay sayers that only got to level 10. the game just came out, i play everyday for a long time and i barely hit 20. seeing all kinds of new things unlock and open up.

  • slask777slask777 Member Posts: 706

    Have got a little time in WAR now, and I must say I'm pleasantly surprised. It do however got it faults.

    It's horribly unpolished, animation is crappy at best, missing graphics, lag a plenty(serverside as every other mmo I played on this pc and this line is almost lagfree), enviroment bugs(one time I saw 1 player somehow on top of a house. Tried to look for a way up, wasnt any, so I guess he walljumped or somehow exploited his way up there. Also I've been stuck in the graphics a few times), boring look(when did generic grey and brown became an industry standard...grrr. If that is gritty, give me colourful and happy anyday), server inbalance as everyone and their grandma play destruction, poor chat interface and so on. I'm sure I can find more, but these the ones that stood the most out for me. One good thing is that I haven't had a single crash or dump to windows yet so it's steady as hell. Alot better than any other of the mmo's I've tried in their early stages.

    The fanbois saying this game is perfect is deluding themselves as everyone can see it isn't. I expect that alot of these things will be fixed in time, but some wont. I guess they won't liven up the graphics or the animations, the chat interface will probably stay the same for a very long time, if not indefinately, and I don't see how they can fix the server inbalance except force people to change servers. The trolls are however way off aswell. It's not as bad as they say it is, and you can't compare it to WoW which been out some 4+ years now and got like 100x the crew working on it to make it better and 1000x the financial backing.

    This game got the potential to be very good. I just don't see it yet, but it's a fresh breath in the mmo world to finally get a pvp-centered game of this magnitude, and not this fantasy pve crap all these bloody kids and soccermoms so damn in love with.

    Damn, want some scifi soon. Why wasn't WAR based on the 40k universe instead? We got enough fantasy mmo's already damn it

    All in all, I wouldn't say the OP and Pappy was too far of the spot, but again, to compare it with WoW is just silly. I liked it however, and I won't go back to WoW for WotLK, or maybe ever. So damn tired of that game now.

    ---
    Grammar nazi's. This one is for you.

  • bodypassbodypass Member Posts: 770
    Originally posted by fuzzylojik


     
    Except you can't actually fight over the world because you can't capture anything worthwhile in PvP engame and all the endgame PvP that matters is instanced. LMAO.
    DAOC had underwater fighting and it was what how 8 years ago? can't even remember lmao.
    He has a point flying over places is boring to some.  I personally go get a drink when I have to fly on a flight path.  do you sit at your computer the whole time during the few minutes watching the flight everytime?  Pls answer this :)
     

    > the point is very simple Fuzztalk....

    and maybe your braincells don't seem to capture the fact that :

    to create a full 3D world you actualy can fly over and land anywhere you want without a loading screen in sight, is MILES above the crap 2D animated loading screens you get in WAR.

     

    HAlf of the WAR maps are filled with void and empty spaces of drawn up 2D/3D mountains you can't get up, you can't get over, you can't enter. And the world isn't even full 3D, because there is simply no space to fly over. It's empty window dressing between the flying paths.

    If you don't see this high qualtity difference, well I must be talking to someone who doesn't want it to understand and that is exactly what you want isn't it?

    The real FULL world  3D model is a years programming effort. Making an animated WAR 2D loading screen cover is a 2 days job of a graphics student.

    Making all other lack of polisment in War so much more obvious. From server lag to clunky PvP. From poor class specs to scenario designs. From fast paced copy of Keeps to complete lack of decent CC specific classes.

    How much more cuts do you want? And then they are surprised War isn't a Wow killer. How could it be? It lacks every new design aspect of the last 3 years shown in other games already.

     

     

     

     

  • HensenLirosHensenLiros Member Posts: 461
    Originally posted by Pappy13

    Originally posted by cainhunter


    Pappy, what you don't seem to understand why there is no gear that  +damage, is the fact that the stats themselves add to damage.  So if the stats themselves add to crit or damage or healing why do they need to waste time making gear that gives +damage? 



     

    OMG if you don't see the difference then there's no point in talking about it. In WoW you are trying to maximize BOTH stats at once, not simply one or the other. So you are looking for gear that does say both + Damage and + to Attack Power at the same time because they BOTH add to your total damage. This is absolutely KEY to making decisions in WoW about your gear. Do you want the item that adds 10 to Damage and 5 to AP or the one that just adds + 10 to AP? In WoW that might be a tough choice depending on what you think is more important. In War the choice is + 10 to Damage or + 11 to Damage, which do you want? What you have to ASK?

    You keep coming up with invalid points. Play the game first and you'll see how sizable is the bullshit you're spitting out of your mouth.

    Ultima Online 98~04
    Dark Age of Camelot 03~07
    Final Fantasy XI 04~06
    Guild Wars 05~08
    World of Warcraft 04~05
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  • Vr-traVr-tra Member Posts: 15

    Funny how this is on the WoW threads.



    WoW fanboi's doing everything they can to dishearten people like usual.

    Im sorry WAR isn't WoW, live with it.

  • HensenLirosHensenLiros Member Posts: 461
    Originally posted by slask777


    Have got a little time in WAR now, and I must say I'm pleasantly surprised. It do however got it faults.
    It's horribly unpolished, animation is crappy at best this has been stated many times, and I'm yet to see some actual screenshots or videos showing those so-called "crappy animations" , missing graphics like black squares? equipment without graphics? I haven't seen those yet, lag a plenty(serverside as every other mmo I played on this pc and this line is almost lagfree) I get a latency average of 160 and I'm from BRAZIL (average on Warsong was 450), enviroment bugs(one time I saw 1 player somehow on top of a house. Tried to look for a way up, wasnt any, so I guess he walljumped or somehow exploited his way up there intended, just jump to the house's direction .Also I've been stuck in the graphics a few times my brother also does when playing WoW, that's why /stuck is for , boring look(when did generic grey and brown became an industry standard...grrr I guess many games also have a very boring look then.. like Diablo, Mount&Blade, pre-neon Ultima Online.. crappy games, are they not? . If that is gritty, give me colourful and happy anyday), server inbalance as everyone and their grandma play destruction yeah, and scenarios are crazy unbalanced because it's always 12 order vs 20 destruction, right? wrong , poor chat interface compared to what? Ultima Online had no chat interface. I don't remember people complaining and so on. I'm sure I can find more then please do, but care to find real faults (they are there), but these the ones that stood the most out for me. One good thing is that I haven't had a single crash or dump to windows yet so it's steady as hell. Alot better than any other of the mmo's I've tried in their early stages.
    The fanbois saying this game is perfect is deluding themselves as everyone can see it isn't. I expect that alot of these things will be fixed in time, but some wont. I guess they won't liven up the graphics or the animations, the chat interface will probably stay the same for a very long time, if not indefinately, and I don't see how they can fix the server inbalance except force people to change servers. The trolls are however way off aswell. It's not as bad as they say it is, and you can't compare it to WoW which been out some 4+ years now and got like 100x the crew working on it to make it better and 1000x the financial backing.
    This game got the potential to be very good. I just don't see it yet, but it's a fresh breath in the mmo world to finally get a pvp-centered game of this magnitude, and not this fantasy pve crap all these bloody kids and soccermoms so damn in love with.
    Damn, want some scifi soon. Why wasn't WAR based on the 40k universe instead? We got enough fantasy mmo's already damn it
    All in all, I wouldn't say the OP and Pappy was too far of the spot, but again, to compare it with WoW is just silly. I liked it however, and I won't go back to WoW for WotLK, or maybe ever. So damn tired of that game now.

     

    Ultima Online 98~04
    Dark Age of Camelot 03~07
    Final Fantasy XI 04~06
    Guild Wars 05~08
    World of Warcraft 04~05
    Unsuccessful Tries: DFO/EQ2/DRaja/Rag/Req/RYL/9D/Cabal/KO/PSU/RF/GE/TO/TR/DDO/EVE/LoTRO/L2/RZ/SWG/VG

  • slask777slask777 Member Posts: 706
    Originally posted by HensenLiros

    Originally posted by slask777


    Have got a little time in WAR now, and I must say I'm pleasantly surprised. It do however got it faults.
    It's horribly unpolished, animation is crappy at best this has been stated many times, and I'm yet to see some actual screenshots or videos showing those so-called "crappy animations" , missing graphics like black squares? equipment without graphics? I haven't seen those yet, lag a plenty(serverside as every other mmo I played on this pc and this line is almost lagfree) I get a latency average of 160 and I'm from BRAZIL (average on Warsong was 450), enviroment bugs(one time I saw 1 player somehow on top of a house. Tried to look for a way up, wasnt any, so I guess he walljumped or somehow exploited his way up there intended, just jump to the house's direction .Also I've been stuck in the graphics a few times my brother also does when playing WoW, that's why /stuck is for , boring look(when did generic grey and brown became an industry standard...grrr I guess many games also have a very boring look then.. like Diablo, Mount&Blade, pre-neon Ultima Online.. crappy games, are they not? . If that is gritty, give me colourful and happy anyday), server inbalance as everyone and their grandma play destruction yeah, and scenarios are crazy unbalanced because it's always 12 order vs 20 destruction, right? wrong , poor chat interface compared to what? Ultima Online had no chat interface. I don't remember people complaining and so on. I'm sure I can find more then please do, but care to find real faults (they are there), but these the ones that stood the most out for me. One good thing is that I haven't had a single crash or dump to windows yet so it's steady as hell. Alot better than any other of the mmo's I've tried in their early stages.
    The fanbois saying this game is perfect is deluding themselves as everyone can see it isn't. I expect that alot of these things will be fixed in time, but some wont. I guess they won't liven up the graphics or the animations, the chat interface will probably stay the same for a very long time, if not indefinately, and I don't see how they can fix the server inbalance except force people to change servers. The trolls are however way off aswell. It's not as bad as they say it is, and you can't compare it to WoW which been out some 4+ years now and got like 100x the crew working on it to make it better and 1000x the financial backing.
    This game got the potential to be very good. I just don't see it yet, but it's a fresh breath in the mmo world to finally get a pvp-centered game of this magnitude, and not this fantasy pve crap all these bloody kids and soccermoms so damn in love with.
    Damn, want some scifi soon. Why wasn't WAR based on the 40k universe instead? We got enough fantasy mmo's already damn it
    All in all, I wouldn't say the OP and Pappy was too far of the spot, but again, to compare it with WoW is just silly. I liked it however, and I won't go back to WoW for WotLK, or maybe ever. So damn tired of that game now.

     

     

    There is always one isn't it? Ok, missing graphics first.

    Rolled one of em big tanks and got a ranged skill. The axe I throwed wasn't drawed half the time, and when the mob was in motion the axe defied gravity and did a nice, little loop in the air to hit said mob. Spells have a tendency to not draw aswell, and act the same way. Such things break my immersion in the game and are a major annoyment for me.

    Animation look stiff and unrealistic to me. Ever heard of the Uncanny Valley? Google it. I found WAR deep down in that valley.

    Concerning the lag, I'm in Europe and GOA is a little on the sucky side. Old news there anyway.

    The walljump or whatever to call it wasn't intended. I reported the player for exploiting and got an answer from a gm that they investigated the matter and that it will be corrected.

    Diablo wasn't all a grey and brown blob. Your stretching it there. Mount&Blade I haven't even heard of so can't say anything there. Ultima never caught my attention back in the days, but still, you're grasping for straws here. Ultima a very old game and ain't comparable with anything out today. To me, the textures seems a little too much on the 'greyish blob' side for comfort, and felt lifeless.

    The scenario balance issue is true on the few servers I've tried, allthough tonight I must've been lucky and found some good players(or braindead destruction, hehe) as Order actually won a few scenarios. Again, Ultima is a very old game, just stop it already.

    All in all though, I like it. The flaws and bugs will be corrected with patching, and it can only become better, unless the do a Funcom or SOE Also consider that this is my first impression of the game and I found Pappy's impressions matched mine a bit. Only difference is, I like the game regardless of it's flaws, he doesn't.

     

    ---
    Grammar nazi's. This one is for you.

  • HensenLirosHensenLiros Member Posts: 461
    Originally posted by slask777

    Originally posted by HensenLiros

    Originally posted by slask777


    Have got a little time in WAR now, and I must say I'm pleasantly surprised. It do however got it faults.
    It's horribly unpolished, animation is crappy at best this has been stated many times, and I'm yet to see some actual screenshots or videos showing those so-called "crappy animations" , missing graphics like black squares? equipment without graphics? I haven't seen those yet, lag a plenty(serverside as every other mmo I played on this pc and this line is almost lagfree) I get a latency average of 160 and I'm from BRAZIL (average on Warsong was 450), enviroment bugs(one time I saw 1 player somehow on top of a house. Tried to look for a way up, wasnt any, so I guess he walljumped or somehow exploited his way up there intended, just jump to the house's direction .Also I've been stuck in the graphics a few times my brother also does when playing WoW, that's why /stuck is for , boring look(when did generic grey and brown became an industry standard...grrr I guess many games also have a very boring look then.. like Diablo, Mount&Blade, pre-neon Ultima Online.. crappy games, are they not? . If that is gritty, give me colourful and happy anyday), server inbalance as everyone and their grandma play destruction yeah, and scenarios are crazy unbalanced because it's always 12 order vs 20 destruction, right? wrong , poor chat interface compared to what? Ultima Online had no chat interface. I don't remember people complaining and so on. I'm sure I can find more then please do, but care to find real faults (they are there), but these the ones that stood the most out for me. One good thing is that I haven't had a single crash or dump to windows yet so it's steady as hell. Alot better than any other of the mmo's I've tried in their early stages.
    The fanbois saying this game is perfect is deluding themselves as everyone can see it isn't. I expect that alot of these things will be fixed in time, but some wont. I guess they won't liven up the graphics or the animations, the chat interface will probably stay the same for a very long time, if not indefinately, and I don't see how they can fix the server inbalance except force people to change servers. The trolls are however way off aswell. It's not as bad as they say it is, and you can't compare it to WoW which been out some 4+ years now and got like 100x the crew working on it to make it better and 1000x the financial backing.
    This game got the potential to be very good. I just don't see it yet, but it's a fresh breath in the mmo world to finally get a pvp-centered game of this magnitude, and not this fantasy pve crap all these bloody kids and soccermoms so damn in love with.
    Damn, want some scifi soon. Why wasn't WAR based on the 40k universe instead? We got enough fantasy mmo's already damn it
    All in all, I wouldn't say the OP and Pappy was too far of the spot, but again, to compare it with WoW is just silly. I liked it however, and I won't go back to WoW for WotLK, or maybe ever. So damn tired of that game now.

     

     

    There is always one isn't it? One what? Fanboy? I myself said that the faults are there, you just didn't find out the real ones. Ok, missing graphics first.

    Rolled one of em big tanks and got a ranged skill. The axe I throwed wasn't drawed half the time, and when the mob was in motion the axe defied gravity and did a nice, little loop in the air to hit said mob first part yes valid point even being way too cosmetic and small, second one (about the axe doing a loop).. it happens in pretty much every game with spells, excluding the ones where when the mob moves you instantly miss . Spells have a tendency to not draw aswell, and act the same way used to happen to me as well, I just changed the spells settings (check detailed prefferences) to max and never happened again, not once . Such things break my immersion in the game and are a major annoyment for me.

    Animation look stiff and unrealistic to me. Ever heard of the Uncanny Valley? Google it. I found WAR deep down in that valley. and what MMOs are free of this effect? subjective

    Concerning the lag, I'm in Europe and GOA is a little on the sucky side. Old news there anyway. then when you complain about lag, be more specific by blaming GOA

    The walljump or whatever to call it wasn't intended. I reported the player for exploiting and got an answer from a gm that they investigated the matter and that it will be corrected. your report probably was missunderstood then. there is an exploit that lets you walljump keep walls, but jumping onto house roofs? negative

    Diablo wasn't all a grey and brown blob. Your stretching it there. Mount&Blade I haven't even heard of so can't say anything there. Ultima never caught my attention back in the days, but still, you're grasping for straws here. Ultima a very old game and ain't comparable with anything out today. To me, the textures seems a little too much on the 'greyish blob' side for comfort, and felt lifeless. dead colors are used in games to give a darker feeling instead of strong colors. you should check the third elven tier, it's way less "greyish" than the human tiers. as of UO being old, i don't see what it matters.

    The scenario balance issue is true on the few servers I've tried, allthough tonight I must've been lucky and found some good players(or braindead destruction, hehe) as Order actually won a few scenarios. Again, Ultima is a very old game, just stop it already. i find the scenarios to be balanced on Volkmar at least. i leveled one of my two 40's mainly on scenarios and haven't found many balancing issues.

    All in all though, I like it. The flaws and bugs will be corrected with patching, and it can only become better, unless the do a Funcom or SOE Also consider that this is my first impression of the game and I found Pappy's impressions matched mine a bit. Only difference is, I like the game regardless of it's flaws, he doesn't. I also like the game regardless of it's flaws, but I don't see how the flaws you're pointing out can be considered objectively real. Some examples are: no projectile art from siege weapons (unless I'm missing something), poor balance between order and destruction correspondent PQ's rewards, bug that makes unmounted characters look mounted, etc.

     

    Ultima Online 98~04
    Dark Age of Camelot 03~07
    Final Fantasy XI 04~06
    Guild Wars 05~08
    World of Warcraft 04~05
    Unsuccessful Tries: DFO/EQ2/DRaja/Rag/Req/RYL/9D/Cabal/KO/PSU/RF/GE/TO/TR/DDO/EVE/LoTRO/L2/RZ/SWG/VG

  • slask777slask777 Member Posts: 706

    How can this be misunderstood: 'Man on top of building in scenario, intended or exploit as melee can't attack him at all. I tried jumping up there from every angle I could find and didn't find the way up.'

    Granted that was the simple version of what I wrote, the general gist is there. Also 2 40's..Damn man, you play even more that I do

    The rest of your arguments here I simply don't agree with so no point discussing this further. It was you that brought up Ultima by the way and the age do matter. You can't compare Loderunner to Super Mario Bros even though they are both platformers. Also, as I wrote, I only tried it a little(got it yesterday) so that was my first impressions.

    ---
    Grammar nazi's. This one is for you.

  • crunchyblackcrunchyblack Member Posts: 1,362

    Plain and simple, if you like a linear quest mmo, like wow, then your going to be dissapointed with how warhammer plays. (theres nothing wrong with linear quest type mmo's, i loved both everquests)

    If you like RvR (not PVP they are diffrent) than warhammer is your game.  It does RvR really well, depite what your hearing from kids on the dead servers on order side.  There are plenty of servers with med-high population.  Also with the north american servers (no they are not international servers) guess what...weekdays 9am-5pm are going to be dead with school and work taking that time up.

    The catch with warhammer is, if your really a fan of RvR than you got warhammer or ancient DAoC to choose from, no other game does RvR even slightly as good.  The players that love it, really love it.  With wow, if you like that game type, your in more luck, you a ton more choices.

    Dont let the tried it for a week and heted it crowd fool you though, there is good pve in warhammer, tons of content and lots of unlockable lore and titles to achieve. its just most people seem to ignore it in favor for rvr.

    so thats it, choose to stay in a 4 year old game thats go 4 years of polishing under it, or try a game with a difrent focus. 

    By the way, warhammers release was outstanding by any standards.  The fact that they already addressed some issues and patched some things lets you know they at least are takings wow's approach to bugs and player issues.

    They way i see ith though, warhammer and wow are two completely diffrent games for two completely diffrent mmo player types.

    The thing is since im the latter, you stick me in wow im not going to like it ( i know ive tried to like it several times) although im mature enough to know that its not the game but the player.  Most people here are too immature and blame the game for not being what they want, when theres plent of what they are looking for already out there.

  • fuzzylojikfuzzylojik Member Posts: 432
    Originally posted by bodypass

    Originally posted by fuzzylojik


     
    Except you can't actually fight over the world because you can't capture anything worthwhile in PvP engame and all the endgame PvP that matters is instanced. LMAO.
    DAOC had underwater fighting and it was what how 8 years ago? can't even remember lmao.
    He has a point flying over places is boring to some.  I personally go get a drink when I have to fly on a flight path.  do you sit at your computer the whole time during the few minutes watching the flight everytime?  Pls answer this :)
     

    > the point is very simple Fuzztalk....

    and maybe your braincells don't seem to capture the fact that :

    to create a full 3D world you actualy can fly over and land anywhere you want without a loading screen in sight, is MILES above the crap 2D animated loading screens you get in WAR.

     

    HAlf of the WAR maps are filled with void and empty spaces of drawn up 2D/3D mountains you can't get up, you can't get over, you can't enter. And the world isn't even full 3D, because there is simply no space to fly over. It's empty window dressing between the flying paths.

    If you don't see this high qualtity difference, well I must be talking to someone who doesn't want it to understand and that is exactly what you want isn't it?

    The real FULL world  3D model is a years programming effort. Making an animated WAR 2D loading screen cover is a 2 days job of a graphics student.

    Making all other lack of polisment in War so much more obvious. From server lag to clunky PvP. From poor class specs to scenario designs. From fast paced copy of Keeps to complete lack of decent CC specific classes.

    How much more cuts do you want? And then they are surprised War isn't a Wow killer. How could it be? It lacks every new design aspect of the last 3 years shown in other games already.

     

    Fuzztalk? Wow you can't even get my name right you must be getting confused with all your nicks.

    Its ok Vicksburg/Memoir/Teamfortress/Bodypass/Hebenj you don't seem to understand the basic premise of flying mount virtually killing world PvP because people can just fly off.  (Except for the gankers who can gank lower levels without said mounts).

    You do not seem to understand that I'm saying.  It's doesn't matter?  It killed world PvP (along with other factors of course like the 4 BGs and arenas)

    Flying mounts were only released in the expansion btw.  At launch WoW there weren't any flying mounts. 

    WAR2D loading screen?  you do know WoW has loading screens into dungeons right? LMAO.

    What's polisment? LOL.

    I like it fine, you tend to forget that WOW had nothing to offer at all endgame PvPers during launch and there was no endgame PvE as well except for a buggy MC where they made mods all unkillable because it wasn't complete.  They had broket itemisation for classes, and stats that didn't work very well (ie. spirit, spell damage) which were all fixed in the coming years to some extent.

    At least WAR has Oceanic based servers on launch which blizz touted as implausable for years.

    It has captureable keeps and world PvP objectives.

    It has >20 scenarios vs WoW 4BGs in almost 4 years?

    It's has a PvP endgame which is not solely item-centric.

    I like WAR just fine.  It's a PvP game that's the way it is.  It has some things to iron out but you blasting it every chance you get on all your different nicks is just sad imo.

     

    Meanwhile you don't realise all the flaws WoW has.  That's fanboism for you.

     

    WoW has stuff going for it but to just keep slamming WAR over and over and promoting WoW unobjectively on several different accounts you have become the epitome of unrealistic biased fanboism Vicksburg.  At least have the courage to stick to one nick.

    I for one never thought WAR will be the WOW killer, but you went out on a limb and stated that WAR would crash and burn down to how many subs in November?  Let's just see.  I've never seen someone try to hard to blatently wish something to fail.  It's hilarious really.

    To me it's refreshing, it's fun and it's definitely intriguing to do massive keep battles once again.  To form large warband and crash with defenders pouring hot oil onto you then take the keep or get pushed back. 

    www.fohguild.org/forums/mmorpg-general-discussion/35739-war-nda-officially-lifted-post-pics-info-4.html#post1168650

    It looks pretty 3D to me. LOL.  Just ran through the T4 places today and it's breathtakingly beautiful.

    So you can go stick to your flying mounts that killed world PvP.  I still think WoW is still a good game, and like blizzard as a company (I still play TFT) unlike you who blatently curses the very ground WAR threads on. 

    Unfortunately, I feel they could have done so much with PvP aspects to make it a truely Massive experience like the whole horde vs alliance backdrop suggests.  Massive keep raids without takeble objectives away from item centricity. 

     www.metacritic.com/games/platforms/pc/warhammeronline

    If you're a hater you only look at bad aspects of something.  Look in your heart and seeing both sides will make you a much happier person imo.  (try to stick to one nick too lol)

  • ScalebaneScalebane Member UncommonPosts: 1,883

    Both games have flaws, so now what?

    image

    "The great thing about human language is that it prevents us from sticking to the matter at hand."
    - Lewis Thomas

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